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wallmachine

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Posts posted by wallmachine

  1. On 3/16/2020 at 7:47 AM, neil9000 said:

    Its not advertised when it is updated, its a manual process.

    As this is a personal preference and to avoid @Jason Carr having to manually update the database, an in built tool be created for users to decide if they want to import a new database? as the MAME.xml file in my Metadata folder says the last modified date is ‎Saturday, ‎22 ‎June ‎2019, ‏‎7:51:04 AM (I deleted it to see if LaunchBox will give me a newer version upon launch).

    Maybe the inbuilt feature can be something like select the latest mame.exe to update the MAME.xml to the latest version, as the XML seems to be already customised for LaunchBox I assume you have a tool already? This could leave the LaunchBox team to update the database on every major release of LaunchBox and then allow users to make the choice when to update in between?

  2. 21 minutes ago, mcfilmmakers said:

    It's literally drag and drop. Select all 5 files, drag into launchbox, the wizard opens asking "What type of game files are you importing?". I select ROM Files. Then it asks for platform, in which case I select Irem M92, Choose Emulator: MAME. Use files in current location, search for info from games database enabled, select all to download images, select all to download from emumovies, select Force importing duplicate games, select combine roms with matching titles, then the MAME options screen appears:Capture.thumb.JPG.2f60719611f754a7ad3fa84f8c8056d1.JPG(I really wish that screen had a deselect all option....)

    I've done this literally the same way with everything else and never had an issue with unrecognized games showing the filename instead of a title under 10.14 but under the beta it's not working and again, doesn't explain why "2 games successfully import" but only 1 appears.

    From what I understand if the game isn't in the database it doesn't work for MAME type imports.

    I tried your way without the game in the database couldn't get it to show in the import process.

    Tried by adding the game manually to the MAME.xml and the game appeared as you are wanting after I imported how you mentioned.

  3. 1 minute ago, mcfilmmakers said:

    But that it how I am importing: drag and drop -> roms

    can you show me a video or picture steps of how you are doing it, because you have a multitude of ways

  4. 1 minute ago, mcfilmmakers said:

    In my experience, unrecognized games would still show up in the ist with the filename showing instead of the Game's name. That said, it doesn't explain why "2 games were successfully imported" when there is only 1.

    Don't think thats how the MAME import works, yes if you do it via individual ROMs

  5. 6 hours ago, mcfilmmakers said:

    Importing games isn't working right.

    As you can see from the screenshots, I can grab 5 files for split MAME (all the same game). Drag them into launchbox and select combine same title games. Launchbox is reporting 4 games found (WTF?). It then finishes saying 2 games succesfully imported. However, only 1 game shows up in the games list and there are only 3 in the additional apps.

    Capture.thumb.JPG.bd138412abccaf41aa5a6a818222c74c.JPGCapture2.JPG.f603e822739fda6f62acbceda508db3b.JPGCapture3.thumb.JPG.d08165bc63d85924e3a34dae81a46a09.JPG
    It seems like the 2nd game (Undercover Cops - Alpha Renewal Version) doesn't import at all (two of the 5 rom files are of this version and those are the 2 missing from the additional apps). This happens no matter what group of roms I import. If 2 games are "successfully saved", only 1 shows up. Launchbox is set to show hidden and broken files so that's not the issue. As for why the 5th file didn't import at all, I have no idea, they were all dragged together.

    PS. Thank you so much Jason and C-Beats for your work!

    I think the reason that game is missing is because the MAME database the LB team have uploaded excludes that game.

    uccopsaru was released in MAME 0.220 on apr-06 2020 so maybe they haven't updated the database yet. I can't answer when they update the database as the last modified date it shows for me is ‎Saturday, ‎22 ‎June ‎2019, ‏‎7:51:04 AM.

    \LaunchBox\Metadata\Mame.xml

      <MameFile>
        <FileName>uccops</FileName>
        <Name>Undercover Cops</Name>
        <Status>good</Status>
        <Developer />
        <Publisher>Irem</Publisher>
        <Year>1992</Year>
        <IsMechanical>false</IsMechanical>
        <Version>(World)</Version>
        <Region>World</Region>
        <IsBootleg>false</IsBootleg>
        <IsPrototype>false</IsPrototype>
        <IsHack>false</IsHack>
        <IsMature>false</IsMature>
        <IsQuiz>false</IsQuiz>
        <IsFruit>false</IsFruit>
        <IsCasino>false</IsCasino>
        <IsRhythm>false</IsRhythm>
        <IsTableTop>false</IsTableTop>
        <IsPlayChoice>false</IsPlayChoice>
        <IsMahjong>false</IsMahjong>
        <IsNonArcade>false</IsNonArcade>
        <Genre>Fighter / 2.5D</Genre>
        <PlayMode>3P sim</PlayMode>
        <Language>English</Language>
        <Source>m92.cpp</Source>
      </MameFile>
      <MameFile>
        <FileName>uccopsar</FileName>
        <Name>Undercover Cops - Alpha Renewal Version</Name>
        <CloneOf>uccops</CloneOf>
        <Status>good</Status>
        <Developer />
        <Publisher>Irem</Publisher>
        <Year>1992</Year>
        <IsMechanical>false</IsMechanical>
        <IsBootleg>false</IsBootleg>
        <IsPrototype>false</IsPrototype>
        <IsHack>false</IsHack>
        <IsMature>false</IsMature>
        <IsQuiz>false</IsQuiz>
        <IsFruit>false</IsFruit>
        <IsCasino>false</IsCasino>
        <IsRhythm>false</IsRhythm>
        <IsTableTop>false</IsTableTop>
        <IsPlayChoice>false</IsPlayChoice>
        <IsMahjong>false</IsMahjong>
        <IsNonArcade>false</IsNonArcade>
        <Genre>Fighter / 2.5D</Genre>
        <PlayMode>3P sim</PlayMode>
        <Language>English</Language>
        <Source>m92.cpp</Source>
      </MameFile>
      <MameFile>
        <FileName>uccopsj</FileName>
        <Name>Undercover Cops</Name>
        <CloneOf>uccops</CloneOf>
        <Status>good</Status>
        <Developer />
        <Publisher>Irem</Publisher>
        <Year>1992</Year>
        <IsMechanical>false</IsMechanical>
        <Version>(Japan)</Version>
        <Region>Japan</Region>
        <IsBootleg>false</IsBootleg>
        <IsPrototype>false</IsPrototype>
        <IsHack>false</IsHack>
        <IsMature>false</IsMature>
        <IsQuiz>false</IsQuiz>
        <IsFruit>false</IsFruit>
        <IsCasino>false</IsCasino>
        <IsRhythm>false</IsRhythm>
        <IsTableTop>false</IsTableTop>
        <IsPlayChoice>false</IsPlayChoice>
        <IsMahjong>false</IsMahjong>
        <IsNonArcade>false</IsNonArcade>
        <Genre>Fighter / 2.5D</Genre>
        <PlayMode>3P sim</PlayMode>
        <Language>Japanese</Language>
        <Source>m92.cpp</Source>
      </MameFile>
      <MameFile>
        <FileName>uccopsu</FileName>
        <Name>Undercover Cops</Name>
        <CloneOf>uccops</CloneOf>
        <Status>good</Status>
        <Developer />
        <Publisher>Irem</Publisher>
        <Year>1992</Year>
        <IsMechanical>false</IsMechanical>
        <Version>(US)</Version>
        <Region>North America</Region>
        <IsBootleg>false</IsBootleg>
        <IsPrototype>false</IsPrototype>
        <IsHack>false</IsHack>
        <IsMature>false</IsMature>
        <IsQuiz>false</IsQuiz>
        <IsFruit>false</IsFruit>
        <IsCasino>false</IsCasino>
        <IsRhythm>false</IsRhythm>
        <IsTableTop>false</IsTableTop>
        <IsPlayChoice>false</IsPlayChoice>
        <IsMahjong>false</IsMahjong>
        <IsNonArcade>false</IsNonArcade>
        <Genre>Fighter / 2.5D</Genre>
        <PlayMode>3P sim</PlayMode>
        <Language>English</Language>
        <Source>m92.cpp</Source>
      </MameFile>
    
      <MameListItem>
        <FileName>uccops</FileName>
        <GameName>Undercover Cops (World)</GameName>
        <ListName>Irem Classics</ListName>
      </MameListItem>
      <MameListItem>
        <FileName>uccopsar</FileName>
        <GameName>Undercover Cops - Alpha Renewal Version</GameName>
        <ListName>Irem Classics</ListName>
      </MameListItem>
      <MameListItem>
        <FileName>uccopsj</FileName>
        <GameName>Undercover Cops (Japan)</GameName>
        <ListName>Irem Classics</ListName>
      </MameListItem>
      <MameListItem>
        <FileName>uccopsu</FileName>
        <GameName>Undercover Cops (US)</GameName>
        <ListName>Irem Classics</ListName>
      </MameListItem>

     

  6. On 5/16/2020 at 11:29 PM, mcfilmmakers said:

    edit 1 game metadata. close launchbox. -> background process closes instantly.
    edit 1 platform parent. close launchbox -> background process closes instantly.

    edit 100 game metadata. close launchbox -> background process closes after 20-30 seconds.
    edit 100 platform parent. close launchbox -> background process closes after 20-30 seconds.

    Any combination of the above yields similar results.

    Open Manage Emulators -> Associated platforms. do nothing. All the popups open confirming defaults. close launchbox. - > background process takes FOREVER.

    This has been happening for me also for some time I cannot answer from which release it started. I then have to click on another platform then like 5-10 seconds later it goes back to the platform I was editing like nothing ever happened. I've seen two others post this issue before in the beta just can't locate them.

    Edit: @mcfilmmakers suggest you try the latest beta for me its now a 5 second lag, seems if cancel is pressed it doesn't do its check, but if you make no change and press OK does its check and takes about 5 seconds now and I don't have to click on another platform for it to unfreeze. From the beta notes I don't see anything changed in the betas for this so don't know what changed.

    With the video below I tried with debugging off first then turned on after, same performance.

    Edit1: Deleting a platform takes a really long time to update unless you click on another platform.

    Edit: Happening still

     

  7. 18 minutes ago, mcfilmmakers said:

    Care to share? You can send me a PM.

    See if Jason & C-Beats will create a easier way to deal with these types of games so its an easier process.

    Not sure if the process to fix/make better import process for games needs to go on the poll or not but for PS3 its still a convoluted process as you can't have both zipped and non-zipped games its one or the other with LB.

  8. 2 minutes ago, mcfilmmakers said:

    But doesn't that mean you have as many emulators as you do games? That doesn't strike me as practical unless your batch file is universal...

    My batch file is universal works for all the games.

  9. 9 hours ago, mcfilmmakers said:

    So I've been playing around with my Examu Ex-Board issue and came to the following results:

    All scenarios are in the Examu Ex-Board platform.

    1) Importing the exe files as roms into the platform causes the "You NEED to set an emulator" popup issue to appear. Expected since emulation is enabled. Disabling emulation does not prevent the popup from appearing. Not expected and annoying.

    2) Importinf the exe files as "none of the above" avoids the "You NEED to set an emulator" popup issue entirely. This means the popup is not dependent on the platform name.

    3) Do step 2 and then go into Manage Emulators and set Examu Ex-board as an associated platform (default) and accept out , accepting to set the emulator as default for all existing game sin the platform (I did this by accident! I had to set a lot of platforms as default to MAME...). Without editing the game metadata, go back into the Manage emulators and remove Examu Ex-board from the same associated platforms list. Now try editing the game metadata. Disable the emulation tab (since the emulator was set as default for all game sin the platform) The popup now appears, even though the game was not imported as a ROM.

    So, it would appear that the issue is not platform dependent and not dependent on method of import either. It appears that disabling emulation simply isn't disabling the expectation of having an emulator.

    My workaround was to create an "emulator" that is a batch file, you then import a dummy .txt file with the game name so that you still get metadata.

    You're going to have the same issue with the following Platforms.

    Spoiler

    Arcade PC
    DJMAX
    Examu eX-Board
    EZ2AC / Ez2DJ
    Gaelco
    GLOBAL VR PC Based
    KONAMI beatmania
    KONAMI beatmania : Omnimix
    KONAMI beatmania DanceDanceRevolution
    KONAMI beatmania DanceEvolution
    KONAMI beatmania DanceEvolution : Omnimix
    KONAMI GuitarFreaks & DrumMania
    KONAMI jubeat
    KONAMI MÚSECA
    KONAMI PC Based
    KONAMI pop'n music
    KONAMI pop'n music : Omnimix
    KONAMI REFLEC BEAT
    KONAMI SOUND VOLTEX
    NAMCO System ES3A
    NAMCO System ES3B
    NAMCO System ES3X
    NAMCO System N2
    Raw Thrills PC Based
    SEGA ALLS HX
    SEGA Europa-R
    SEGA Lindbergh Blue
    SEGA Lindbergh Red EX
    SEGA Lindbergh Red
    SEGA Lindbergh Yellow
    SEGA Nu 1.1
    SEGA Nu 2
    SEGA PC Based
    SEGA RingEdge 2
    SEGA RingEdge
    SEGA RingWide
    TAITO NESiCAxLive
    TAITO Type X Zero
    TAITO Type X
    TAITO Type X+
    TAITO Type X²
    TAITO Type X³
    TAITO Type X⁴
    Team Play
    UNIANA

     

  10. 4 hours ago, Jason Carr said:

    I'm just confused as to why that popup would show up after an update, because a successful update should be impossible if LaunchBox or Big Box are running in the background. I guess we'll see what the log file says for the next update. Is anyone else running into any issues on updating?

    Didn't happen beta 5

  11. 5 hours ago, Jason Carr said:

    You're saying the install runs and completes while Big Box is running? That should make the install fail if Big Box is running in the background, because it won't be able to copy the files. Confused here.

    As far as I'm aware, the latest beta should fix any issues with Big Box not closing. If you're still seeing that issue, can you send me a debug log?

    What I meant to say was.

    Each time I ran LB for the last three betas I was prompted to update so I did, after it finished installing it loaded up LB and this prompt showed up each time.

    Regarding BigBox, when you close it and open again after some time lets say about a minute nothing happens, check Task Manager, close BigBox and re-open.

    Can't send a debug log due to it not being checked, have to wait for next update.

  12. When I select a game to play in BigBox using the TextListView the game title text disappears, see video.

    If I remove "aoc:MarqueeTextBlock" from <aoc:AutoscrollListBox> I don't get the marquee effect and the text doesn't disappear. I noticed on previous LB versions if I disabled startup screen it would not hide the selected game however this is not the case in newer versions of LB.

    • Thanks 1
  13. This has happened to me on a few occasions as well and one point all platforms missing and no backup resolved it had to start again from scratch.

    Hope someone can chime in on this as I do get anxiety that maybe it will happen again and have to painstakingly start from scratch.

    • Thanks 1
  14. 41 minutes ago, thimolor said:

    I wanted to know if the horizontal menu is possible to make. I will make more views when I have the gameview ready.

    hmm I believe you'll need a plugin which requires programming knowledge in C#. But first try in XAML worth a shot.

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