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dov_EL

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Everything posted by dov_EL

  1. https://github.com/libretro/libretro-super/issues/1217
  2. I found a bug that is driving me crazy. This BUG occurs only in Big Box and not the desktop Launchbox. Basically the Bug comes out with Mendafen Saturn's CORE in retroarch. If I start a game from the desktop launchbox, it works perfectly, if I start the same game from the Big Box the Mednafen core starts to have problems and has impressive drops in framerates. I also tried to eliminate the "LOADING PAGE" because I thought it could interfere with the loading of the core, unfortunately I don't get any improvement. I can't understand what breaks the mednafen saturn core from BigBox and not from desktop launchbox . PC AMd Ryzen 3 , 8 gb Ram , SSD , Gpu AMD 560 4gb .
  3. ok , i have feedback for you With Windows by default we can use the physical POWER button to shutdown the system. If we use launchbox, and we touch the Windows shutdown key (physical key), all XML files in the "DATA" folder can become corrupted because they are not saved before the shutdown. In fact this did not happen in the past, I do not know what has changed with the latest version of Launchbox. So the shutdown of our bartop must necessarily take place from the SHUTDOWN function found in the BigBox menu, or, in the case in which we use Launchbox desktop, we must first close the application with the specific key and then turn off the PC.
  4. today I just turned on my cabinet, and launchbox gives me this error. The file does not exist in the backups folder. I downloaded launchbox again, but windows detects it as a virus, maybe @jason has skipped some certification?
  5. Thank you very much. So we can say that this is a core that uses accurate emulation even for PC Engine. I had not noticed that he had been released, he had escaped me
  6. Mednafen : PceFast va Mednafen Pce in RA. I can't find information on the differences between the two cores. Does anyone among you have information on this?
  7. WORK PERFECT !!! THANK YOU !!!!
  8. F10 in retroarch SEND DIAGNOSTIC . Probably the system you used goes to touch a series of keys that goes into conflict with retroarch.
  9. K is not the only key that creates conflicts, they also have F9 - F10 and other keys that I'm trying to understand. RetroArch 2019.11.04 - 10.49.57.01.mp4
  10. 99% the problem is this
  11. @Jason Carr https://forums.libretro.com/t/retroarch-and-launchbox-big-problem-windows-volume/24891/21
  12. Er not. P is keyboard . Bartop have gamepad input . However I tried to change this too, but I don't get any results. unbelievable
  13. the problem should be this, but I still don't get results even by turning off the function
  14. Maybe I understood the problem. I could not visualize everything because I deactivated the "MENU WIDGET" function. As soon as we try to increase or decrease the volume, the game pauses for the first time, then it works. The reararch PAUSE appears at the top right (last version)
  15. OK https://forums.libretro.com/t/retroarch-and-launchbox-big-problem-windows-volume/24891 If I have described the problem incorrectly, can you help me with your English so that we can hear from developers?
  16. we have some retroarch dev here? To whom can we report this problem which is very serious for those who use launchbox and retroarch in the bartop?
  17. @Jason Carr this is retroarch default config setting. Can it help you understand the cause of the problem?
  18. however, now that I have based the whole emulation of my bartop with retroarch and launchbox, I can adjust the volume only from a keyboard and no longer in Big Box. For this I preferred the volume which can only be adjusted from bigBox and not from InGame
  19. I understood, but the fact is that if I use a keyboard that also has the volume control of Windows. If I increase or decrease the keyboard volume while I'm in GAME, I have no slowdown. Thus, keyboard manufacturers will have low-level access other than the APIs they offer to developers. Unfortunately they can no longer access this information today.
  20. the STRONGNESS is that if the volume of Windows is adjusted through the keyboard, there is no slowing down in the retroarch. At this point I suspect that the keyboard drivers use APIs different from those that microsoft documents on the site.
  21. https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes Did you use the keyboard APIs in BigBox?
  22. Old System volume (big box)
  23. But is it possible to ALSO have the volume as in previous versions of BigBox where it was not possible to select music in Game?
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