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imdavid555

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Posts posted by imdavid555

  1. 1 hour ago, CriticalCid said:

    Sure, I just uploaded a version of CriticalZone which uses for all views the default fanart images instead of the animated video as background. :)

    Thank you so much Cid. You are too kind! :)

    It looks awesome and is running great so far. The video backgrounds still cause lag on my G3258 processor, but this is a good alternative for me and I'm sure many other users.

     

    Capture.JPG

    • Like 2
  2. Had this error pop-up when i was navigating platforms in BigBox. When i closed it BigBox crashed and had to be forced closed. Couldn't get it to happen again.

    Spoiler

    Version 7.5

    System.InvalidOperationException: Another target is already connected to this HostVisual.
       at System.Windows.Media.HostVisual.BeginHosting(VisualTarget target)
       at System.Windows.Media.VisualTarget.BeginHosting()
       at System.Windows.Media.MediaContext.RegisterICompositionTargetInternal(ICompositionTarget iv)
       at System.Windows.Media.VisualTarget..ctor(HostVisual hostVisual)
       at Meta.Vlc.Wpf.VisualTargetPresentationSource..ctor(HostVisual hostVisual)
       at (ThreadSeparatedImage )
       at Meta.Vlc.Wpf.ThreadSeparatedImage.<LoadThreadSeparatedControl>b__32_0()
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.DispatcherOperation.InvokeImpl()
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Windows.Threading.DispatcherOperation.Invoke()
       at System.Windows.Threading.Dispatcher.ProcessQueue()
       at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
       at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
       at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()

     

  3. 15 minutes ago, Jason Carr said:

    @imdavid555 Are you still seeing this with the latest beta version?

    I can let you know tonight when I get home. I stopped using this theme because of this issue. I was able to consistently replicate it right away by just navigating the menu of platform wheel 4 of this view.@Jason Carr

    I believe @kmoney also was seeing this issue. Not sure if he still is.

    • Like 1
  4. Got it! Thanks for everything eatkinola! This theme looks absolutely gorgeous. :) 

    This is now my main theme for bigbox.

    Edit: Added some pics of how it looks. This theme is sexy as hell lol. Thanks again EatKinola for all the help today.

     

    Capture.JPG

    Capture2.JPG

    • Like 3
  5. Go to the "View" folder within the theme and edit the view you want to alter the text in. In this example I'll use Platform view 3.

    I'll right click and select edit on "PlatformWheel3FiltersView"

    Find this part of the the file

    Spoiler

     <!-- LOGO + VIEW TITLE -->
                <Grid Grid.Column="0" Grid.Row="0" Panel.ZIndex="20"> 
                    <Grid.ColumnDefinitions>
                        <ColumnDefinition Width="310*"/>
                        <ColumnDefinition Width="600*"/>
                        <ColumnDefinition Width="50*" />
                    </Grid.ColumnDefinitions>
                    <Grid.RowDefinitions>
                        <RowDefinition Height="130*"/>
                        <RowDefinition Height="130*"/>
                        <RowDefinition Height="100*"/>
                    </Grid.RowDefinitions>
                     <!-- <Viewbox Grid.Column="1" Grid.Row="0" HorizontalAlignment="Center"> -->
                         <!-- <TextBlock Text="-  B I G   B O X  -" Style="{DynamicResource {StaticResource AOAccentTxt}}" /> -->
                     <!-- </Viewbox> -->
                     <!-- <Viewbox Grid.Column="1" Grid.Row="1" HorizontalAlignment="Center"> -->
                         <!-- <TextBlock Text="P L A T F O R M S" Style="{DynamicResource {StaticResource AOAccentTxt}}" /> -->
                     <!-- </Viewbox> -->
                </Grid>

    I bolded the text. you can change to whatever you like or just remove it to be blank

    • Like 3
  6. Would it be possible to add Fanart Background support? For example, Right now I am using the Scuffy image

    Capture.JPGWhen I go into NES I would like to see my Nintendo Fanart Background

    Capture11.JPGWhen I go to SNES, my SNES fanart Background, etc.

    Capture22.JPG

     

    • Like 1
  7. 7 minutes ago, eatkinola said:

    Sure thing. This happens because that part of the background image is pretty light so there's not much contrast with the font. You can change the font used via AOStyles.xaml -- look for setting AODecoFontColor. You can also adjust AOAccentTintyOpacity to be closer to a value of 1 (opaque) if you want. This will have global effects on the theme, affecting other views which use the Deco font.

    Thanks eatkinola! Looks great now :) 

    • Like 1
  8. 57 minutes ago, eatkinola said:

    Was considering doing that view, you just helped me make up my mind so yes. The next update will also have 16:9 views for platforms and games. It will skin itself with whatever image you want, and will be skinnable with videos too ... almost fell out my chair when I found out how to do that. Should be done in a day or so.

    This is awesome news! Looking forward to the update! :) 

    • Like 1
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