Britxcdn
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Current Weather Control for BigBox
Britxcdn commented on Grila's file in Third-party Apps and Plugins
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Please Help, BigBox won't open after porting install
Britxcdn replied to Britxcdn's topic in Troubleshooting
@Jason Carr Thank you for the help sir. That did the trick. -
Hey guys, I recently ported my install of launchbox to a new computer and copied the necessary files in the LaunchBox folder. LaunchBox itself opens just fine however as soon as I open BigBox, the splash screen appears and stays there forever and I get the following error. Version 7.6-beta-1 System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.DllNotFoundException: Unable to load DLL 'xinput1_3.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at SharpDX.XInput.XInput.XInputGetState_(Int32 arg0, Void* arg1) at SharpDX.XInput.XInput.XInputGetState(Int32 dwUserIndex, State& stateRef) at () at Unbroken.LaunchBox.GameControllerHandler.GetCurrentDevices() at Unbroken.LaunchBox.Wpf.BigBox.Data.OptionsListItem..ctor(String name, Action`1 saveAction, Action`1 loadAction, Func`1 getValues, Boolean playDefaultSound) at () at Unbroken.LaunchBox.Wpf.BigBox.Data.OptionsPages.get_Controller() at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.OptionsViewModel..ctor(MainViewModel mainViewModel) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.MainViewModel..ctor() --- End of inner exception stack trace --- at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at Caliburn.Micro.BootstrapperBase.DisplayRootViewFor(Type viewModelType, IDictionary`2 settings) at (Bootstrapper , Object , StartupEventArgs ) at Unbroken.LaunchBox.Wpf.BigBox.Bootstrapper.OnStartup(Object sender, StartupEventArgs e) at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) @Jason Carr did i do something wrong when porting the install over?
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Hey guys, I recently ported my install of launchbox to a new computer and copied the necessary files in the LaunchBox folder. LaunchBox itself opens just fine however as soon as I open BigBox, the splash screen appears and stays there forever and I get the following error. Version 7.6-beta-1 System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.DllNotFoundException: Unable to load DLL 'xinput1_3.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at SharpDX.XInput.XInput.XInputGetState_(Int32 arg0, Void* arg1) at SharpDX.XInput.XInput.XInputGetState(Int32 dwUserIndex, State& stateRef) at () at Unbroken.LaunchBox.GameControllerHandler.GetCurrentDevices() at Unbroken.LaunchBox.Wpf.BigBox.Data.OptionsListItem..ctor(String name, Action`1 saveAction, Action`1 loadAction, Func`1 getValues, Boolean playDefaultSound) at () at Unbroken.LaunchBox.Wpf.BigBox.Data.OptionsPages.get_Controller() at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.OptionsViewModel..ctor(MainViewModel mainViewModel) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.MainViewModel..ctor() --- End of inner exception stack trace --- at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at Caliburn.Micro.BootstrapperBase.DisplayRootViewFor(Type viewModelType, IDictionary`2 settings) at (Bootstrapper , Object , StartupEventArgs ) at Unbroken.LaunchBox.Wpf.BigBox.Bootstrapper.OnStartup(Object sender, StartupEventArgs e) at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) @Jason Carr did i do something wrong when porting the install over?
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@Jason Carr @Maddoc1007 Oddly enough all of my performance issues described disappear as soon as I disable background music
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@Maddoc1007 it seems to be happening using any device. I have 2 game pads and also tried my 2 player common sticks. Keyboard attires are doing the same hing for me. The only difference is beta 20
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@Maddoc1007 I'm not too sure about this, all of my transitions are set to fade and I still see this issue. @Jason Carr just upgraded to beta 20 and am seeing massive performance issues. Seems to be severe delay when trying to cycle quickly through many titles. Also having to click back more than once before anything registers.
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@kpop I am having the same issue regardless of what i select (Download but do not overwrite existing, or Only download for missing meta data)
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@CriticalCid What is the timeline (if any) looking like for platforms other than arcade? (Lot's of work on your part I know, just curious and excited :))
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Hey Guys, Seems this is still an issue for me, @Solo187 has this happened again for you since Wednesday?
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Thanks for the reply sir! Glad to hear it's not just me.