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Grila

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Grila last won the day on September 11 2018

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About Grila

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    64-Bit Supercomputer
  • Birthday 06/12/1979

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  1. Sounds like a codec issue to me...try switching BigBox to use VLC instead of WMP or vice versa. You're the first to have this issue so I don't think it's theme related.
  2. It doesn't matter how we look at it, it matters how WPF looks at it.
  3. Site of Origin Pack URIs The pack URI for a site of origin file uses the following authority and path: Authority: siteoforigin:///. Path: The name of the site of origin file, including its path relative to the location from which the executable assembly was launched. The following example shows the pack URI for a XAML site of origin file, stored in the location from which the executable assembly is launched. pack://siteoforigin:,,,/SiteOfOriginFile.xaml The following example shows the pack URI for a XAML site of origin file, stored in subfolder that is relative to the location from which the application's executable assembly is launched. pack://siteoforigin:,,,/Subfolder/SiteOfOriginFile.xaml
  4. It's not an absolute path, it's relative to where Launchbox is installed. Say you have two installs: C:\Launchbox Z:\Foo\Bar\Launchbox Therefore the code you're having trouble understanding (<Image Source="pack://siteoforigin:,,,/Themes/CleanHardware/img/white-corner.png" RenderOptions.BitmapScalingMode="HighQuality" />) translates to this on each install and the theme works as intended: C:\Launchbox\Themes\CleanHardware\img\white-corner.png Z:\Foo\Bar\Launchbox\Themes\CleanHardware\img\white-corner.png An absolute path would be the following (and would only work for the first install location, the second would fail to load the image): <Image Source="C:\Launchbox\Themes\CleanHardware\img\white-corner.png" RenderOptions.BitmapScalingMode="HighQuality" /> It's just the way you have to do it with WPF. WPF has many quirks and nuances that don't make much sense, but must be followed.
  5. I contacted him a few hours after his release on the Retropie forums and he did NOT want me using his assets, which honestly it's pretty obvious that they have been used. I know there is no PSD file, but on the Git there is all the png files already laid out for 16:9. Anyways, for this reason I immediately abandoned porting this to BB to honor his wishes. I'm not trying to accuse anyone or knock anyone's work, I just see too many similarities to the original authors artwork.
  6. It never worked in the Options view because Jason is doing some magic to calculate how many items are shown and adjusting the text size (I presume) or spacing based on the number of items. I remember telling him about it when I wrote the plug-in but never figured out a fix for it.
  7. I just uploaded to GitHub... https://github.com/G-rila/ListBoxScrollCenter
  8. @Jason Carr @wallmachine The control is set to use the ListBoxStyle (Style="{DynamicResource ListBoxStyle}"). Must have gotten broken with the recent changes regarding the styles. I did it that way on all my plugins so they could just be dropped in to a theme and use the existing theme style. Here's a shot of the code...
  9. Yahoo ended support for their YQL api, which this plugin uses. Until I have time to switch it to another weather api it won't work.
  10. I could, but it's easier to just point the other few views at a new style. It takes 5 seconds where I would have to make changes, re-compile, re-package, re-upload to site etc. etc. I will try to get to it at some point down the line, but I can't say when.
  11. Yes, cropped at 1080x1080
  12. That property is in the BoxListBoxItemStyle.xaml inside the Styles directory. You should be able to spot the color hex codes pretty easily.
  13. BoxesGamesView.xaml -> line 44 It's wrapped in a viewbox though, so if you want to change the size you'll need to delete the viewbox.
  14. I believe it would if you tightened up the opacity mask... EDIT: Ahh, I see what your getting at. The second logo is actually behind the selected one. That is impossible with the current implementation of the wheel.
  15. My Fundamental theme has the wheel opacity effect achieved with an opacity mask for the wheel. The selected game is 100, and it drops to zero in both directions (up and down).
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