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Velkien

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  1. Hi, sorry for my bad English, I don't speak the language so I have to use the translator. I had made a post I asked if there was any ahk, to change the screen resolution, why I use a CRT TV, and I work with two resolutions, 2560x240p and 640x480i, I wanted to make a switch between them before running the emulator. After working hard and with the help of my Sensei, I managed to solve this, using this program: https://tools.taubenkorb.at/change-screen-resolution/ Using its command line parameters, it was possible to switch to a custom resolution that I created on my nvidia video card, in the case of the script below, 640x480i that I had created with the CRU program. https://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU Segue o script que eu estou usando, para primeiro mudar a resolução da tela de 240p para 480i, depois arrastar a tela até a tv crt, e depois deixar ela em tela cheia. E depois que o emulador para fechado, retornar a resolução de 240p: #NoEnv Run, G:\Emuladores\Playstation 2 Upscale 16x9\ChangeScreenResolution.exe /w=640 /h=480 /b=32 /f=60 /d=1 Sleep, 3650 ;wait 3 seconds Send #+{Left} ;Send Win+Shift+right Sleep, 900 ;wait 0.9 seconds Send !{Enter} ;Send {Alt Down}{Enter}{Alt Up} Return ; This section closes PCSX2 when pressing Escape $Esc:: { Process, Close, {{{StartupEXE}}} Run, G:\Emuladores\Playstation 2 Upscale 16x9\ChangeScreenResolution.exe /w=2560 /h=240 /b=32 /f=60 /d=1 }
  2. Hello, I'm using super resolution on a TV and when trying to use the big box on it, everything is out of scale, is there any alternative for that? The resolution I am using is 2560x240p and 2560x480i.
  3. Hi everyone, recently I bought a crt tv and also a transcoder, and today I can send my nvidia card with 240p and 480i resolution, but every time i go to play a ps2 game, cube, or dreamcast, i have to open the video options and change the resolution, i was wondering if there is any autohotkey script that does that. Example: 1 - Standard screen resolution 2 240p 2 - When starting the FFX game, it changes the resolution of screen 2 to 480i 3 - Move Window from Main Screen to Screen 2 (This script I already have and works perfectly) 4 - Alt + Enter (This script I already have and works perfectly) 5 - When closing the emulator, screen 2 returns to 240p resolution The idea more or less that I think. Thanks.
  4. Hello everyone, sorry for my bad English, I was forced to use the translator because I don't speak the language. I'm working on a theme, and I'm using the COMMUNITY Theme Creator tool it is almost ready, some details are missing in the adjustment of the theme, the rest is to create the missing arts. My problem is this, I wanted the game selected on the wheel to stay where it is highlighted in gold in the image: I tried to drag the wheel horizontally to position it exactly where the selection is marked, but then the logo was cut off on the right side, as shown in the photo. I already tried several options in COMMUNITY Theme Creator to try to adjust where the game selected on the wheel is, but it didn't solve it. Can someone give me a strength? Thanks.
  5. Sorry for my bad English I am using the tranlator. Yesterday I downloaded the plugin and played it in the folder, but when I click on create config it gives this error message: (Inner Exception) Duplicated key 'ColumnWidth_Capacidade\ do\ cart??o\' found in section 'MemoryCardListPanel while parsing line number 0 with value '' - IniParser version: 2.5.2.0 App: LaunchBox Version: 10.11 Type: IniParser.Exceptions.ParsingException Site: Void HandleDuplicatedKeyInCollection(System.String, System.String, IniParser.Model.KeyDataCollection, System.String) Source: INIFileParser at IniParser.Parser.IniDataParser.HandleDuplicatedKeyInCollection(String key, String value, KeyDataCollection keyDataCollection, String sectionName) at IniParser.Parser.IniDataParser.AddKeyToKeyValueCollection(String key, String value, KeyDataCollection keyDataCollection, String sectionName) at IniParser.Parser.IniDataParser.ProcessKeyValuePair(String line, IniData currentIniData) at IniParser.Parser.IniDataParser.Parse(String iniDataString) (Outer Exception) Duplicated key 'ColumnWidth_Capacidade\ do\ cart??o\' found in section 'MemoryCardListPanel while parsing line number 0 with value '' - IniParser version: 2.5.2.0 while parsing line number 172 with value 'ColumnWidth_Capacidade\ do\ cart??o\ =65' - IniParser version: 2.5.2.0 App: LaunchBox Version: 10.11 Type: IniParser.Exceptions.ParsingException Site: IniParser.Model.IniData Parse(System.String) Source: INIFileParser at IniParser.Parser.IniDataParser.Parse(String iniDataString) at IniParser.FileIniDataParser.ReadFile(String filePath, Encoding fileEncoding) at PCSX2_Configurator_Next.Core.Configurator.CreateUiConfigFile(String targetConfigDir, IGame game) at PCSX2_Configurator_Next.Core.Configurator.CreateConfig(IGame game) at PCSX2_Configurator_Next.Ui.ConfigWindow.CreateConfigBtn_Click(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.Controls.Primitives.ButtonBase.OnClick() at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 23:41:46 Music.Prepare Start 23:41:46 Music.Kill Start 23:41:46 Music.Kill Finished 23:41:46 Music.NotifyTrackList Start 23:41:46 Music.NotifyTrackList Invoke WPF 23:42:09 Music.Pause Start 23:42:09 Music.Prepare Start 23:42:09 Music.Kill Start 23:42:09 Music.Kill Finished 23:42:09 Music.NotifyTrackList Start 23:42:09 Music.NotifyTrackList Invoke WPF 23:42:18 Exception
  6. Hello friends, sorry my bad english, I do not speak the language and had to use the translator. Well guys, I'm using retroarch to play my games and in multi disc games I'm using m3u files and everything works fine, my only annoyance is that every time I want to start a game already on the second CD, I'm bound opening the tray when the game starts and switching to the second CD every time I do this process. I would like to know if there is any way to make Launchbox Force Second Disk when the game starts, even if it is from the command line. That I add the games and then mix. I had already done this, had created a m3u file for each CD, changing only the order of First and then merged it, but unfortunately it creates a different save file for each m3u. Thanks.
  7. Hello everyone, I'm having a problem trying to start Launchbox.Next, the message that appears is this and I already have this plugin in the folder. Thank you.
  8. It's a nice guy, I was crazy to find a theme that does not need logos, most Japanese games do not have a logo pack anywhere. I'm very fond of you to finish it, my friend, Good luck in your project !!!
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