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duerra

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  1. I appreciate your ongoing efforts here @sbamsbamsbam
  2. I left a bug report here: https://feedback.launchbox.gg/p/if-a-game-title-has-special-chars-downloaded-images-are
  3. If I add the missing .jpg file extension for these games, the cover now renders.
  4. Here's my images folder; note the missing file extension.
  5. This seems like a possibility. The other game I also have on Steam, which doesn't have the issue, but also doesn't have the TM symbol:
  6. I did that - you can even see the refresh in the video, as well as that when I open the edit dialogue window again the images are no longer there. I've repeated multiple attempts and the images never "save". This is happening with at least 2 games, both of which are imported from the Epic Game Store.
  7. Please see the attached video. I'm trying to download images for this ( and other) game from Epic, and it finds the images and shows them, but then the images disappear and they do not show in the LaunchBox list view (even after refreshing). Is this a known bug? LaunchBox_V5gN88QBeT.mp4
  8. Yesss! This works for me after following your instructions. I don't use multi-roms archives, so that doesn't apply to me right now, so I appreciate this! I also overwrote the .original files in the plugin's 7-zip directory with the other version just in case those ever come into play.
  9. Unfortunately I'm still getting the 7-zip error in this version. I'm also not getting any info in the logs about what could be going wrong. It doesn't output any information indicating an error.
  10. Long story short, I don't believe the actual problem is 7-zip, but rather the ini-parser dependency in this project and its compatibility with the .NET 9.0 target framework.
  11. In this source, I'm seeing src/ini-parser/src/IniParser/IniParser.csproj reference: <TargetFrameworks>netstandard2.0</TargetFrameworks> I think this needs to be updated, likely to <TargetFrameworks>net9.0</TargetFrameworks>
  12. Will this version build if you replace this line: https://github.com/fraganator/archive-cache-manager/blob/main/src/Core/packages.config#L3 The targetVersion "net472" with "net9.0"?
  13. Aha! I bet it's here: https://github.com/fraganator/archive-cache-manager/blob/main/src/Core/packages.config#L3 <?xml version="1.0" encoding="utf-8"?> <packages> <package id="ini-parser" version="2.5.2" targetFramework="net472" /> </packages> net472
  14. I tried the couple other builds that other users have provided in this thread and also get the 7-zip error. It seems to be failing somewhere in here: https://github.com/fraganator/archive-cache-manager/blob/main/src/Core/GameInfo.cs#L140 Unfortunately, there's no additional information on the exception other than that something is trying to process an empty string which is invalid for the invoked API call. The only value in my game.ini which is empty maps to mSelectedFile, which doesn't appear to be used anywhere else in this segment of code. There are a couple ini lines it looks for which don't have the key at all (for example, mEmulatorPlatformM3u), but purportedly they are not required. I also tried replacing the exe and dll .original files from the plugin's 7-zip subfolder with newer versions (since the included version also has a severe security vulnerability), as well as the files in the ThirdParty LaunchBox subfolder, but this also did not make any difference.
  15. I'm using it for both of those purposes @Fursphere. Still patiently holding out, but I'm a little anxious that we haven't heard from @fraganator.
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