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Posts posted by cleverest
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I also disagree with the OP. $5 is very reasonable for a new app/new code and a fun new way to play my collection. Thanks Jason for making this, combined with a 8BitDo SN30+ Pro gamepad with a mounting bracket for my S9 and I have so much of my games as a portable gaming machine...so fun!
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Thanks! Any chance of getting the same treatment with FX3? ?
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I'm at just over 41k games, all english, euro exclusives/japanese exclusives, and selections from jap only platforms (ex: sharp x68000, NEC PC-FX), 100 of those total are ps3 and wii-U games...too big...
I need a NAS to grow it.
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I'm jealous Sundogak. I really want to get a Synology NAS setup myself...even a 24TB usable 1-drive parity set up would be amazing. (x4 8TB). I feel so small scale despite my collection, as it only fills up an 8TB external HDD.
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@cammelspit Thanks... What does it look like when you have a drive failure with that many drives you're bound to have them more often... so what does it take for you to repair/tecover your "giant drive" without a hassle? Is there is a performance hit too?
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I will be building up to a 4-port Synology NAS solution in the new few months, planning on x4 8TB drives, running paritiy 1, so 24TB space total.
I hope I can afford it, haha. -
25 minutes ago, Lordmonkus said:
Anything large and takes time to load benefits from being on an SSD.
You think real-time compression formats like .GZ (ps2) and .GC (gamecube) would benefit greatly, over say, just a large .ISO?
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Leaving side caching the images folder/cache + manuals + videos on a SSD, which obviously do help, do any platforms/games actually benefit greatly from SSD?
I can't put them all on SSD, most will be set up on a 4TB SATA USB 3.0 drive, but have about 200GB SSD I can install certain emulators/game sets on...which ones will I see the most gains from? Thanks. -
1 hour ago, Retro808 said:
Do you have your default view in BigBox set to something different like Playlists or something? If it is showing in LB it should show in BB.
Can you share a pic of how your platform pane looks in Launchbox (the left side that shows all the platforms). Make sure Teknoparrot is visible. Also in LB right click on the platform and edit then show a pic of the parents tab. Ne sure to expand the piece where Teknoparrot is showing. Would be good to see how it is showing in your system.
Here it is...normal view in BigBox...every other Platform shows up...
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1 minute ago, Retro808 said:
So you added a new platform called "Teknoparrot Arcade" and added it to show up under platform category of "Arcade" correct? It does not show in BigBox, but does it show in Launchbox?
Have you added games to it yet?
Yes and they work fine, it's just invisible in BigBox.
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I have it listed in LB under Aracde Platform Category, in Platform: Teknoparrot arcade, even downloaded a video for it (generic arcade one for now) with the download platforms option, but when I browse BigBox it's not there. How can I fix this? Thanks in advance?
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5 hours ago, Jason Carr said:
Wow, what a mess. That first error suggests that maybe there's some kind of corruption in the .NET Framework install on that machine. Beyond that though, it's hard to tell what's going on. I would try a fresh install to a new folder to see if that works on that machine first.
That works, more or less.. I described in following posts, that copying every folder (my media and games, etc) works fine in new folder....until I copy that CEFSharp folder....on top of that, some Playlists and Platforms corrupted XMLS...not sure what caused it ?
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I remember this used to be an option in oolder builds...for some reason this is crashing my Launchbox with a VLC error quite often, so I would rather disable it, but I can't find that option in 9.9
Anyone? -
After copying over some platform and playlist XML from my original image of this drive, it opens and mostly seems fine, except I keep crashing with this:
UGH...any ideas? I open VLC in the Launchbox x64 folder and it wants to update...I said NO...should I let it update to that place?
This is the error, I'm getting in full:
Can't create a Vlc instence, check your Vlc options. App: LaunchBox Version: 9.9 Type: Meta.Vlc.VlcCreateFailException Site: Void .ctor(System.String[], Boolean) Source: Unbroken.LaunchBox at Meta.Vlc.Vlc..ctor(String[] argv, Boolean music) at () at Meta.Vlc.Wpf.ApiManager.get_DefaultVlc() at (VlcPlayer , String , String[] ) at Meta.Vlc.Wpf.VlcPlayer.Initialize(String libVlcPath, String[] libVlcOption) at (VlcPlayer , EventArgs ) at Meta.Vlc.Wpf.VlcPlayer.OnInitialized(EventArgs e) at System.Windows.FrameworkElement.TryFireInitialized() at System.Windows.FrameworkElement.AddLogicalChild(Object child) at System.Windows.Controls.UIElementCollection.AddInternal(UIElement element) at Unbroken.LaunchBox.Desktop.Controls.VideoControl.<.ctor>b__8_0() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 7:51:16 PM Music.Prepare Start 7:51:16 PM Music.Kill Start 7:51:16 PM Music.Kill Finished 7:51:16 PM Music.NotifyTrackList Start 7:51:16 PM Music.NotifyTrackList Invoke WPF 7:53:00 PM Music.Play Start 7:53:00 PM Music.Kill Start 7:53:00 PM Music.Kill Finished 7:53:00 PM Music.Play Empty Music Path 7:53:00 PM Music.NotifyTrackList Start 7:53:00 PM Music.NotifyTrackList Invoke WPF 7:53:00 PM Exception
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The one crashing it was CEFSHARP...the two folders are identical except I have a folder in my working one named with Asian characters..could that be doing it?
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By creating the same folder on the drive, renaming the old one to something else first, I got it working...the issue happens when I copy/move over the folder to the new LAunchbox folder I installed into called CDRDAO and CefSharp...WTF do they do? I started the drive without those and they seem to recreate them just fine...is this going to change my collection between the two drives? Any help appreciate @Jason Carr - it may be resolved now, just want to check....
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I installed .net framework 4.8 on this system, verified LB does reinstall on drive fully, but then crashes immediately upon trying to open...ran scandisk on drive, it does fix errors...but same issue, it simply won't open. ?
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I'm connecting a copy of my main drive to a second system of mine, and it won't open, I get an error. I tried reinstalling LB over the same folder, something I've done many times in the past on this drive (using latest 9.9) and after the D3D prompt comes up, it gives an error and won't finish install...this is from Eventvwr:
Faulting application name: LaunchBox.exe, version: 9.9.0.0, time stamp: 0x5cfac042
Faulting module name: KERNELBASE.dll, version: 10.0.17763.592, time stamp: 0xaee8f822
Exception code: 0xe0434352
Fault offset: 0x0000000000039129
Faulting process id: 0x858
Faulting application start time: 0x01d5298858a05efb
Faulting application path: L:\LaunchBox\LaunchBox.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 69f85e85-34ce-4dc2-af9b-593d4bd7f32e
Faulting package full name:
Faulting package-relative application ID:
Any idea what else I can try? -
Yes, that would likely work way better...just anything that makes it possible to not have to REPLACE the entire line for all selected games everything I want to add or remove 1 or more genres...my genre lists are pretty details, like: Action; Platform; 2D Platform, etc...
So I won't have to keep notepad open on the side anymore with my entire Genre strings copy/pasted there, lol -
Wow man that is AWESOME! Thanks for doing that!
Any chance you can do something about the lack of genre/publisher mass editing? Especially genre...
For example, being able to add a genre to all games in a playlist without replacing the entire field each time?
Ex: let's say I want to add "2D fighting" to various fighting games through ctrl+A selecting, edit....but without having to typing my entire genre list of Action; Fighting; 2D fighting each time...?
The reverse to, being able to remove one of those entries for multiple games (Ex some have "2D", or other genres I don't want from importing them), but don't want to clear it all, etc...
?
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That's awesome, thanks...will be nice when the user friendlier version is updated in LB, but this is a great work-around in the meantime!
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Oh wow, that is such a pain, LOL...I'll wait for an update to do this via LB, thanks anyways!!
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1 hour ago, Jason Carr said:
The field is called Play Count, but unfortunately you can't modify it currently without going directly into the XML. I'll put that on my list.
Thanks! In the meantime, which XML can I edit this number to 0 on a specific game/list at? I see a lot in the LB folder but I can't see to find PLAY COUNT in any of them.
Any way to quick exit Retroarch opened from the LB Android app?
in Android
Posted
Are there default key-combos with by connected gamepad I can use to exit a game? On desktop I can set this up, but on the Android version, I can't find those hotkey settings...I have to navigate the menu to exit...would like to make it so both thumbsticks or something like that exit a game...