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Posts posted by cleverest
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I remember this used to be an option in oolder builds...for some reason this is crashing my Launchbox with a VLC error quite often, so I would rather disable it, but I can't find that option in 9.9
Anyone? -
After copying over some platform and playlist XML from my original image of this drive, it opens and mostly seems fine, except I keep crashing with this:
UGH...any ideas? I open VLC in the Launchbox x64 folder and it wants to update...I said NO...should I let it update to that place?
This is the error, I'm getting in full:
Can't create a Vlc instence, check your Vlc options. App: LaunchBox Version: 9.9 Type: Meta.Vlc.VlcCreateFailException Site: Void .ctor(System.String[], Boolean) Source: Unbroken.LaunchBox at Meta.Vlc.Vlc..ctor(String[] argv, Boolean music) at () at Meta.Vlc.Wpf.ApiManager.get_DefaultVlc() at (VlcPlayer , String , String[] ) at Meta.Vlc.Wpf.VlcPlayer.Initialize(String libVlcPath, String[] libVlcOption) at (VlcPlayer , EventArgs ) at Meta.Vlc.Wpf.VlcPlayer.OnInitialized(EventArgs e) at System.Windows.FrameworkElement.TryFireInitialized() at System.Windows.FrameworkElement.AddLogicalChild(Object child) at System.Windows.Controls.UIElementCollection.AddInternal(UIElement element) at Unbroken.LaunchBox.Desktop.Controls.VideoControl.<.ctor>b__8_0() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 7:51:16 PM Music.Prepare Start 7:51:16 PM Music.Kill Start 7:51:16 PM Music.Kill Finished 7:51:16 PM Music.NotifyTrackList Start 7:51:16 PM Music.NotifyTrackList Invoke WPF 7:53:00 PM Music.Play Start 7:53:00 PM Music.Kill Start 7:53:00 PM Music.Kill Finished 7:53:00 PM Music.Play Empty Music Path 7:53:00 PM Music.NotifyTrackList Start 7:53:00 PM Music.NotifyTrackList Invoke WPF 7:53:00 PM Exception
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The one crashing it was CEFSHARP...the two folders are identical except I have a folder in my working one named with Asian characters..could that be doing it?
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By creating the same folder on the drive, renaming the old one to something else first, I got it working...the issue happens when I copy/move over the folder to the new LAunchbox folder I installed into called CDRDAO and CefSharp...WTF do they do? I started the drive without those and they seem to recreate them just fine...is this going to change my collection between the two drives? Any help appreciate @Jason Carr - it may be resolved now, just want to check....
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I installed .net framework 4.8 on this system, verified LB does reinstall on drive fully, but then crashes immediately upon trying to open...ran scandisk on drive, it does fix errors...but same issue, it simply won't open. ?
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I'm connecting a copy of my main drive to a second system of mine, and it won't open, I get an error. I tried reinstalling LB over the same folder, something I've done many times in the past on this drive (using latest 9.9) and after the D3D prompt comes up, it gives an error and won't finish install...this is from Eventvwr:
Faulting application name: LaunchBox.exe, version: 9.9.0.0, time stamp: 0x5cfac042
Faulting module name: KERNELBASE.dll, version: 10.0.17763.592, time stamp: 0xaee8f822
Exception code: 0xe0434352
Fault offset: 0x0000000000039129
Faulting process id: 0x858
Faulting application start time: 0x01d5298858a05efb
Faulting application path: L:\LaunchBox\LaunchBox.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 69f85e85-34ce-4dc2-af9b-593d4bd7f32e
Faulting package full name:
Faulting package-relative application ID:
Any idea what else I can try? -
Yes, that would likely work way better...just anything that makes it possible to not have to REPLACE the entire line for all selected games everything I want to add or remove 1 or more genres...my genre lists are pretty details, like: Action; Platform; 2D Platform, etc...
So I won't have to keep notepad open on the side anymore with my entire Genre strings copy/pasted there, lol -
Wow man that is AWESOME! Thanks for doing that!
Any chance you can do something about the lack of genre/publisher mass editing? Especially genre...
For example, being able to add a genre to all games in a playlist without replacing the entire field each time?
Ex: let's say I want to add "2D fighting" to various fighting games through ctrl+A selecting, edit....but without having to typing my entire genre list of Action; Fighting; 2D fighting each time...?
The reverse to, being able to remove one of those entries for multiple games (Ex some have "2D", or other genres I don't want from importing them), but don't want to clear it all, etc...
?
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That's awesome, thanks...will be nice when the user friendlier version is updated in LB, but this is a great work-around in the meantime!
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Oh wow, that is such a pain, LOL...I'll wait for an update to do this via LB, thanks anyways!!
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1 hour ago, Jason Carr said:
The field is called Play Count, but unfortunately you can't modify it currently without going directly into the XML. I'll put that on my list.
Thanks! In the meantime, which XML can I edit this number to 0 on a specific game/list at? I see a lot in the LB folder but I can't see to find PLAY COUNT in any of them.
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@Jason Carr - would this be easy to implement? Even like LAST PLAYED is, where you can clear them out via EDIT ALL, etc...
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I'm gifting a FREE (unregistered) COPY of my LB collection to my nephew, and I want the MOST played count to be reset on his collection...I see a last played to clear, but not MOST...
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Unlike Dreamcast and Naomi platforms, pressing ESC does nothing...no AHK script works either...anyone able to exit Atomiswave using Demul? What is the trick?
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Okay this is annoying...any PAUSE that I do in Retroarch works fine, I can open manuals too...which is really cool, press ESC and it exits, but then when I choose RESUME game, the game is closed, presumably because I pressed ESC to close the manual before that....what is the best way to resolve this so that ESC on the manual doesn't close the game in Retroarch??
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ScummVM / DOS (from the ExoDos pack, using DOSBOX) work with PAUSE, but the screen is broken...when returning back to game with ScummVM game the resolution is whacked out with artifacts from different windows up and the game small in a window...with DOSBOX, it reverts to a window...in both cases the BLACK DOS window comes up first and I have to click the actual game in the taskbar...
Is it possible to resolve this for these games using PAUSE? -
Nevermind, PAUSE now works in MAME...the feature entires stops working after awhile forcing me to restart LB. ?
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MAME fast-forwards with INSERT...what did you do for that one?
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Just now, bundangdon said:
Not really sure, but programs like retroarch and mame use various keyboard shortcuts within their respective programs, so there could always be conflicts with those two. That's why I use "insert" as a shortcut since it's never used by any emulators, except maybe the computer ones (Commodore 64, Amstrad, etc.).
Good advice, but for the record, PAUSE seems to work fine in Retroarch, although as you said, it may not work well with all cores...I shall see...
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After restarting LB, INSERT seems to be working for everything I've tried ? - Thanks!
Going to switch to PAUSE for whatever platforms I can though...are you aware of any that conflicts with PAUSE? (that actual KB key)
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No dice, it's just not working at all. Restarting to try again...
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Just now, bundangdon said:
No other software...unless Nvidia game popup thing that happens in Win10 is interfering somehow...mine looks the same as yours.
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Now even Muper64 doesn't work and P just paused like normal...UGH, I guess I won't use this feature. ?
My registered drive won't launch on another system
in Troubleshooting
Posted
That works, more or less.. I described in following posts, that copying every folder (my media and games, etc) works fine in new folder....until I copy that CEFSharp folder....on top of that, some Playlists and Platforms corrupted XMLS...not sure what caused it ?