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e2zippo

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  1. Thanks for that! Will try some of the workarounds. But still no news since last year?
  2. Hey! I'm getting this error quite often now. It's been an issue probably over a year, and I think the first time it happened was in a beta, so I reported in i a beta thread, but we never really got the bottom. How can I help track the issue down? Memory usage is often around 80 % with 16GB RAM. It seems to happen after the PC has been suspended. I have hybrid sleep enabled in Windows 11. LB Version : 13.28-beta 5 (but it has happened at least for a year I think) Windows 11 25H2 RAM: 16GB I've enabled debug logging to collect some logs.
  3. After returning from sleep.
  4. I'm still getting this, can I help nail the issue down somehow?
  5. Thanks for the new beta! I'm still having the running out of memory error though.
  6. Regarding the video player discussion that's been lately. Would it be possible to use this? https://github.com/clsid2/mpc-hc
  7. Interesting that this has no replies. Shaderglass has been heavily updated this past couple of months, allowing import of any .slang shader, and most of Retroarchs shader library is in there by default. It would be awesome to have it auto launch on specific emulator / games.
  8. It think it might have been overnight this time. I use Hybrid Sleep I have a desktop.
  9. Hey! I'm still getting this error after waking up the computer from sleep. Not sure if it's the same error as before?
  10. Getting a crash after just leaving LB for a while. UCEERR_RENDERTHREADFAILURE (0x88980406) App: LaunchBox Version: 13.16-beta-4 Theme: Big Details Type: System.Runtime.InteropServices.COMException Site: Void CompleteRender() Source: PresentationCore at System.Windows.Media.MediaContext.CompleteRender() at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 10:49:29 Exception
  11. This is a tough one! In no particular order Zelda 3 A Link To The Past Chrono Trigger Super Metroid Super Mario 64 Donkey Kong Country 2
  12. Tony Hawk Pro Skater 1+2 for sure!
  13. Ok, how do I turn that off with LB closed? Seems like beta 3 manage to download in the background, installed it now. Doesn't seem to crash now! Thanks!
  14. Oh I've been doing that for ages, but that wont work here since it crashes
  15. Where can I download the latest beta? LB is crashing upon startup with beta 2.
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