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faeran

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Posts posted by faeran

  1. 11 hours ago, UnnUndrgrnd4114 said:

    Noticed after a previous update, LaunchBox takes about 30 seconds to load after about 5 seconds prior. Not a big deal, but was hoping someone could look into it at your earliest convenience. Much appreciated

    First thought was that I don't believe anything with the startup was adjusted, but we will take a look before the official release.

    You may also want to think about if you made any changes to your library, or to your device (like a device update). One thing to note is that the more games imported into LaunchBox, the longer it will take to load.

  2. 13 hours ago, Jakatsu said:

    Some nice changes and additions, thank you!

    Only small quirk seems to be that when moderating an overview update, the text is in a narrow area which in turn forces you to scroll a fair amount, especially if either of the overviews are somewhat lengthy. But this shouldn't happen too often, so it's a minor inconvenience. 

     

    2024-04-24 21.58.36 gamesdb.launchbox-app.com f5b6d749f708.png

    1 hour ago, kurzih said:

    The point of an overview is that is should be short and not have too many details (it's not a full product description, or otherwise we would have a separate features field or something).
    So personally I would reject a change like that and we have wikipedia links to anyone wanting to know more about the game...
    https://dictionary.cambridge.org/dictionary/english/overview
    "a short description of something that provides general information about it, but no details"

    EDIT: Maybe limiting the amount of text the overview can have with a hard code? Just a suggestion

     

    Thanks guys, I do feel even for shorter overviews, we could do a better job of displaying that information to make it more readable when trying to moderate overviews. We'll see what we can come up with.

    • Like 1
  3. Hi everyone,

    Beta 4 is out and this is another large update. This update introduces a brand new Dependency Files section within the Emulator window. We have it working for our supported emulators at the moment, which include RetroArch and PCSX2. Essentially, it's a page where you can find out information on potential dependency files (like bios files), so you are better informed as to why a particular platform may not be launching correctly. If we find that a dependency file might be required, and you try and play a game for that platform, you will get a prompt providing you with this information. If you have time to test this system out, that would be highly helpful to us.

    Changelog for Beta 4:

    • New Feature: A new "Dependency Files" section is now available for supported emulators within their emulator window allowing you to more easily manage these essential files. Supported emulators include: RetroArch, PCSX2
    • New Feature: You will now receive a prompt, with potential solutions, when you try to play a game that requires missing dependency files
    • Fixed: The version badge now displays correctly when combining two GOG games
    • Fixed: A bug where images could incorrectly be linked to more than one game with similar names
    • Fixed: The Amazon Games install flag now sets correctly on startup
    • Like 3
    • Game On 1
  4. Hi Everyone,

    We've deployed another round of updates to the LaunchBox Games Database.

    The complete changelog:

    • Enhanced the upload process with PNG and transparency checks for specific image types.
    • A user-friendly interface for advanced search options located next to the search bar has been added.
    • The Changes Status and Moderation pages have been optimized for better readability.
    • Refreshed the look of game lists by providing background images with the box art displayed on top.
    • Like 1
  5. 17 hours ago, solemgar said:

    I just replaced my sdcard on my android console for a bigger one. Copied all the files over but seems it is not enough as the path for the sdcard is not the same.

    Is there a way to update the path for the imported content (editing files or so) without having to reimport the whole games again? 

    Thanks!

    Sounds like you only had your game files on the SD Card?

    If so, you could adjust it on a per-platform basis. If you enter into one of your platforms, then open the top-right menu, you'll find an option called Change ROM Folder Paths. You can do this for each one of your platforms to update paths for all of your games.

  6. On 3/28/2024 at 12:06 PM, jathlon77 said:

    Love this for my Nvidia Shield. Can you please add a Pause menu on the next version?? Thanks! 

    Would love that too, however Android is much more sandboxed than Windows is, which essentially means that one app cannot monitor or affect another app while it's active. 

  7. Hi Everyone,

    Beta 3 is now out with the following:

    • Videos can now be streamed directly from YouTube using the video URL metadata point found under a game's Edit Metadata page. These streamed videos will appear in the same places as local videos would normally be displayed. You can enable this feature via the options menu
    • An option to download and save streamed videos directly from a game's Edit Media page has been added
    • You can now track your Play Time and Play Count on a game's Edit Metadata page, with the option to reset those counts for a fresh start


    This update introduces the YouTube Streaming feature, which leverages video URLs from the LaunchBox Games Database. Now, any game view that supports background or foreground videos can display YouTube content.  A one-time library optimization is required when you first enable this feature, which makes sure your build is ready to stream videos. While we're adding some final touches before release, it is fully functional and ready for testing.

    • Like 1
    • Game On 1
  8. 7 minutes ago, Drybonz said:

    What is the change with this?  Does it include more categories for the metadata?

    That file is only used if you decide to import MAME games using our ROM Import wizard. It's essentially a fallback file for when we can't use MAME itself to generate the exact information based on the version you are trying to import.

    • Like 1
  9. On 4/12/2024 at 6:33 PM, Rican7 said:

    I have a Retroid Pocket 4 Pro that hasn't had any issues (Android 13, MTK D1100, 8GB RAM).

    However, I just recently got my partner a Retroid Pocket 2S (Android 11, Unisoc T610, 4GB RAM) that's been having strange issues with Launchbox seemingly whenever it tries to write the XML files (when downloading media for games, setting favorites, etc). Launchbox isn't crashing, but instead seems to just freeze. I have to force-close the app, wait a second, and then re-open it before it will work properly... and then any changes I made will be reverted (likely due to the way the whole XML backup transaction bits work... not sure, just guessing).

    They are both setup to use internal storage for LaunchBox, and only use microSD cards for the actual ROM files.

    Have you seen or heard of this behavior before, @faeran?

    I don't think I've ever heard of this particular issue before. The only Retroid device I have is the Pocket 2 plus, which we test heavily on. I also have a similar setup to you with how I've set up the device.

    Sorry that I can't tell you more here. If a crash report is generated we would have received them and if so, we can look into what potentially could be causing it.

  10. 2 hours ago, Traulq said:

    Daft question - I just have this setup on an arcade cabinet replacing Hyperspin for arcade games/mame only. Is it possible to remove the "press A to play" prompt on the top level/wheel or even better edit the text to say "Press Player 1 to play"?

    I think those are images. You can go into the LaunchBox\Themes\CoinOP\Media\Controller folder and swap out the buttons there with ones that better match your cab.

    2 hours ago, Traulq said:

    As a follow up (sorry) is there a way to map a default "back" button to go up a menu level/back and "Favourites" dedicated play list options to  arcade cab buttons. Sorry for the noob question, i'm just a little hesitent to risk breaking stuff :) 

    Might be because it's late here, but I'm not fully understanding this question. Maybe you can rephrase exactly what you are wanting to accomplish and I'll see if I could help.

     

    • Like 1
  11. 2 hours ago, jynx_steamrumor said:

    This happens during bigbox or launchbox. Both exhibit the same problems. 

    Not sure what you mean by startup screens. It's a stock launchbox application install I haven't changed much at all. 

    The Startup screen feature is the screen that comes up right after you launch a game, which tells you that the game is loading. Fairly certain it's enabled once you apply your license and unlock premium features, so if you are stock, I assume they'd be on. If they aren't, can you turn them on and let me know if you are still experiencing the same issue.

    In Big Box, it's under Options > Game Startup

    In LaunchBox, it's under Tools > Options > Gameplay > Game Startup   and well as Tools > Manage > Emulators > [emulator] > Startup Screen

  12. 9 hours ago, VentingCookies said:

    I purchased a full license of launchbox many years ago and just got around to setting it up with my new GameRoomSolutions cabinet I purchased.  My cabinet has an IPAC4. I was getting all the buttons assigned and in the process I noticed that there were multiple instances of Mame opening.

    I've done the following to troubleshoot. 

    • Unplug keyboard and only launch game from Cabinet controls. (2 instances)
    • Unplug cabinet and launch by pressing enter on keyboard with nothing else connected. (2 instances)
    • Opened SNES and SEGA games with both of the ways above. (2 Instances in each case). 

     

    Based on the above. I know it's not the emulators or the cabinets, so I can only assume that launchbox is doing it. Is this something that happens often? does anybody know how to fix it? 

     

     

    Just for some clarity:

    • Are you using LaunchBox or Big Box?
    • Are you using startup screens?
  13. Beta 3 is out with the following changes:

    • Improvement: "View 3D Box Model" option is now available in the game context menu
    • Improvement: Updated the MAME metadata file that's included with LaunchBox
    • Fixed: Big Box memory leaks have been addressed, allowing it to run smoother and for extended periods
    • Fixed: Searching for games with colons (':') should now yield expected results
    • Fixed: Various potential null reference errors that could occur within LaunchBox have been squashed
    • Fixed: The manual scan for added games no longer gets stuck during the initialization process
    • Fixed: Updating MAME now correctly installs the new version to the same folder (introduced in 13.12)
    • Fixed: Fixed an issue that caused an error to sometimes appear when retrieving the version information within the Manage Emulators window
    • Fixed: Improved stability to prevent the app from crashing when canceling an emulator download

     

    We have some major Big Box stability improvements in this one, and any help with long term Big Box stability testing would be much appreciated. 

    • Like 5
    • Thanks 2
    • The Cake is a Lie 1
  14. 1 hour ago, Eyebrows Cat said:

    Thank you for your response.

    Although this is the latest beta version, this issue has persisted from previous versions.

    ・Edit media → Delete box image → Reference new game database images → Select "Box - Front Japan" → Single tap → Crash

    ・Edit media → Delete box image → Reference new game database images → Select "Box - Front Japan" → Long press → Crash

    Thanks, we can't reproduce that in-house, but we should be able to see that crash happening in our reporting system, so hopefully we'll see what exactly is causing it for you.

    • Like 1
  15. 14 hours ago, Eyebrows Cat said:

    Even though media files from the specified region exist in the database, media files from a different region are actually being downloaded.
    For example, if you set "Japan Priority" and restart Launchbox after downloading media, North American media will be downloaded instead of Japanese media.

    I think for this part you maybe are expecting the Region to Prioritize field to do something that it wasn't intended to do. The way media downloads work is that it's solely based on the file you intend to import. It's actually a complex process, but to put it simply if you try and import a Japanese game, we try and match it with Japanese media. This is based on the file name, so if the game is called "Game 1 (Japan)" , that tag indicates that it's a game from Japan, and therefore we should do our best to match it with Japanese media for that game.

    14 hours ago, Eyebrows Cat said:

    Launchbox crashes 100% of the time when you delete North American media and try to manually specify it from the database images.

    Can you elaborate on the exact steps you are taking to get the crash? Also, which version of the app are you using?

    • Like 1
  16. You could go into Options, under Visuals > Filters Side Bar, and turn on the Show "(None)" item 

    That will make the (None) item appear on your side bar, allowing you to see if you have any games in this state that could be causing what you are seeing.

    • Like 1
  17. 1 hour ago, legolas119 said:

    Hi,

    is it possible on LB to find games that are present on multiple platforms? I would like to know if i have imported the same game on multiple systems: for example, Guilty Gear XX. I have it on PS2, Arcade, Dreamcast, etc...

    Is there a function to do that?

    thank you!

    If you are referring to finding ports of other games, then there's kind of a system in place for this, but it's not perfect.

    If you select one of your games you'll find a section inside of your game details pane called "Possible Ports", if you click that, it will find other games that have the exact same name as it.

  18. 10 minutes ago, xenogears said:

    I mean, artworks.

    If you didn't download artwork during the initial import, you can run the Update Metadata and Media wizard by going to:

    Tools > Download > Update Metadata and Media

    If you don't have any games selected when you open that up, it will download for all games, or you can select a specific subset of games and then run that tool.

  19. 12 minutes ago, xenogears said:

    Hi, I'm a newbie. After installing LaunchBox, I successfully imported all FB Neo roms, but didn't check downloading the thumbnails, because they are already in the previews and titles folder. However, the thumbnails don't show up in LaunchBox. In this case, how do I import them?

    What are you referring to when you say "thumbnails"?

  20. 15 hours ago, TheCrowMask said:

    I would like to select which media I'd like to auto-import (Hi-res gameplay videos from Emumovies and 5 other images from LunchboxDB)

    You can always run Tools > Download > Update Metadata and Media

    That will allow you to download any extra media for your entire library, or just for the games you select before running the tool.

    • Thanks 1
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