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Posts posted by faeran
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2 hours ago, Variann said:
Remember to fix the bug that does not allow use of the geolith and cps3 emulators please! Thank you
Thanks. Yes, this should actually already be tackled internally, so we haven't forgotten. There's also a giant laundry list of other things on our list as well for next beta.
1 hour ago, Omifi said:I tested the sync changes for about an hour and i found some issues:
If you have playtime on a game on pc and import to android with network share that game wont get the statistics from PC and when you launch it on android all the playtime will get reset to zero, then it will start to sync from there
If a game has playtime on PC and you import to android normally not using network share the game will have its playcount synced correctly but shows zero playtime. If you then play the game on PC and sync again it will now show the correct playtime on androidPlaycount seems to jump up in increments of 2 between syncs randomly. I couldnt pinpoint what exactly causes this but its very frequent
I have made a bug report earlier about sync issues and ill continue to update there aswell while i test
Thanks for the update. Surprising that you are still seeing a jump up by 2 for play count, as that's exactly what we tackled and saw it solved internally. We'd need more detailed info about the game in question that you are seeing this on. Whether it's a game on a network, or whether it has additional apps, things like that.
We also internally know about 2 issues that could be skewing your results. Both are on the docket to fix before beta 2:
- We know that games on a network may not show correct play time
- We know that our play time binding doesn't always visually update with the correct play time, even though the stat behind has. This itself could actually make it super hard to do accurate testing, as you can't really trust what you are seeing with that binding.
Beta 2 should make it much easier to test this stuff with just having the binding update correctly, so stay tuned.
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18 hours ago, launchretrogirl2562 said:
These changes behind the screens, could that be in relation with an issue I have about moderating?
We ran some tests on the mod approval system and it does seem to be working just fine. We also checked your account and it does look like your account is a moderator. It's possible you are running into some browser caching issue. Are you able to try signing in in private mode, or try to log in using a different browser and see if that helps your situation out.
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LaunchBox for Android 1.19 beta thread is now open:
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Hi Everyone,
1.19 Beta 1 is out with a bunch of fixes and a new addition: Playlist support!
Thanks to all who help test these beta versions. Don't forget to include the following information in your feedback to help us out with tracking down with any issues you may face with these betas:
- Your device specs
- The version of Android and API version
- Description of the issue
- Can it be reliably reproduced on your end?
- Reproduction steps
You can opt into the beta within LaunchBox for Android by going into Option and turning on the Update to Beta Releases option. If a beta release is available, you will get prompted each time the app opens up.
Full Changelog: https://www.launchbox-app.com/android-about/change-log
Beta 1:
- You can now create and manage playlists entirely on Android. Open any game’s menu and tap Add to Playlist to create a new playlist or add to an existing one. Once created, a new Playlists section will appear in your library
- A new Show Playlist Filters option on the Options page lets you show or hide playlist filters under your filter sections
- Browsing Filter and Game pages just got faster thanks to major behind-the-scenes optimizations
- The Settings pages have been refactored for quicker loading and smoother transitions
- The alphanumeric index has been fully rebuilt using a custom control that dramatically improves load times for any view using it and gives theme developers more flexibility
- Fixed syncing issues with PlayCount and PlayTime, making your game stats sync properly with the LaunchBox Games Database and stay consistent across Android and Windows builds
- Default text list views (FilterBasicTextList, FilterTextListWithDetails, GameBasicTextList, GameTextListWithDetails, GameTextListWithTwoColumnDetails) have been converted to utilize CollectionView, improving performance and enabling support for the new AlphaNumeric control
Known Issues with Beta 1:
- You are unable to edit the metadata of a playlist right now
- You cannot change the view of the list of playlists
Here's some more Context with our changes to help you with testing:
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You can now create and manage manual playlists directly on Android. Open any game menu and tap Add to Playlist. You can create a new playlist or add the game to one you have already made. Once you create a playlist, it will appear in your filter section alongside All Games, Favorites, and other filters.
- Note: Playlist filters are hidden by default. To see them, go to Options then Navigation then enable Show Playlist Filters.
- You can also assign media to playlists like banners, box art, and clear logos. No media is included by default.
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Navigation throughout the app is now faster and smoother.
- The alphanumeric index has been fully rebuilt. It now loads quicker and offers more flexibility for theme developers.
- Default text list views now use CollectionView, which improves performance and allows support for the new index.
- Important: Some of these changes require updated themes. Go to Manage Themes and update all themes you are using. Because of the large amount of code restructuring, this update could introduce new bugs. We fixed everything we could find, but your help testing during the beta is greatly appreciated. If you see any strange behavior or navigation issues, please let us know. Updating your themes is also necessary to take advantage of the new index.
- Syncing issues with play count and play time have been fixed on the Android side. These stats should now sync correctly between Android, Windows, and the LaunchBox Games Database. If you have had problems here in the past, please test and report back with your results.
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Hey all,
Just wanted to fill you guys in on some of the changes that have been made to the LaunchBox Games Database behind the scenes.
Game Deletion Workflow Overhaul
We’ve completely revamped how games are deleted to prevent long term issues with user's LaunchBox libraries and future GamesDB Integrations:
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Users can now submit one of 3 reason types when requesting a game deletion.
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If marking a game as a duplicate, a link to the duplicate is now required.
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All deletion requests will go through both our standard moderation and a new Tier 2 moderation process, which has the final say.
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If a duplicate is approved for deletion, a new system will now link the deleted game to its replacement, so metadata and media can still be accessed by users who had it in their libraries.
This change is especially important as we begin to integrate services more deeply with the Games Database. We want to avoid situations where deleted entries break integrations or game links for users.
Bug Fixes
Some sneaky little bugs have been squashed:
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Fixed an issue where ESRB ratings, Wikipedia links, and Video links weren’t sticking after moderation approval. These should now save reliably.
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Resolved a problem where some users saw part of their Changes Status pages mysteriously vanish. They’re back where they belong and you can now rejoice!
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Search results got a tune-up:
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Multi-page results are now back.
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Relevance has been improved across both the main search bar and the mini search on game pages.
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For users running into API limit issues (you legends), we’ve put in place a few improvements to help reduce those headaches. Most folks wouldn't have hit this limitation, but hopefully with the changes we made it should happen much less often, if not at all.
Image Upload Restrictions Refreshed
Some upload restrictions have returned from the dead to ensure media quality stays top-notch. Here’s a quick refresher:
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PNG with transparency required for:
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Clear Logo, Box - 3D, Cart - Front, Cart - Back, Cart - 3D, and Disc
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Icon images: must be no larger than 256x256
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Square images: must be a 1:1 ratio
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Poster images: must be 2:3 ratio, with a minimum width of 600px
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All other media types can be JPG or PNG
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Link to the 13.23 Beta Thread:
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Hey All,
We are back with another beta round! Thanks to everyone helping us test the latest beta builds. Your feedback is super valuable, so please include the following info when reporting any issues:
📝 When submitting feedback, include:
- Your Windows version
- A clear description of the issue
- Whether the issue can be consistently reproduced
- The steps to reproduce it
🎮 How to Join the Beta
To opt into the beta:
- In LaunchBox, go to Tools > Options > General > Updates
- Enable Update to Beta Releases
When a beta is available, you will be prompted at startup or can check manually via Menu > Help > Check for Updates
🔌 A Quick Note on Plugins
Some beta builds include early versions of official plugins that are not yet live in the Plugin Manager. Because of this:
- You may see update prompts for plugins that are actually newer in the beta
Please avoid updating plugins while using a beta if you are planning to provide feedback. This helps us get accurate data and avoids breaking improvements
🎞️ VLC is now considered legacy
If you are reporting any issue in either LaunchBox or Big Box, you must first ensure your video engine is set to Windows Media Player.
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For Big Box: Go to Options > Video and set the Video Playback Engine to Windows Media Player
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For LaunchBox: Go to Tools > Options > General > Video Playback and do the same
Note that these settings are separate. Changing the setting in one does not affect the other. Always re-evaluate the issue after changing this setting before submitting a report.
Beta 1:
- New Premium Feature: Added a new Screensavers feature to Big Box, letting users discover games with fully themeable views and interact directly with the games shown
- Improvement: Platform detail views in both LaunchBox and Big Box now display numerical counts for games that are beaten, completed, or mastered, based on Game Progress Tracking stats
- Fixed: RetroAchievements were not loading in Game Details when using a List View, resulting in no achievement data being shown
- Fixed: Removed the outdated Change Badge Images option from the Badge menu in LaunchBox, which no longer applied after the media manager overhaul in version 13.21
- Fixed: Legacy Big Box themes using Old Default theme code had a stray completed graphic that would always show, regardless of user data
- Fixed: Selecting a game too quickly in Big Box could prevent LEDBlinky from displaying the correct lighting behavior
- Fixed: A specific crash related to the MAME High Score system is now caught with error handling, and logging has been added to help identify the root cause
The screensaver feature is a bit of a work in progress, but the core principles are there. The view itself is designed to be an alternative to Attract Mode. It cycles through games, giving you another avenue to discover games in your library. There's an action button that allows you to quickly navigate to the Game Details page of the game you are looking at. The default theme currently comes with 3 completed views, and 1 placeholder. By release, all 4 views should be filled in for the default theme. Each theme will have the ability to have up to 4 distinct screensaver views, and theme devs have the full breadth of game bindings at their disposal when building out these views. More detailed theming info for theme devs will be coming soon.
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I believe their server was restarted and things look like they are back up again on their side.
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5 hours ago, drtechnolust said:
The new Aetherial theme still is non responsive when I select it as a main theme. I'm not sure if anyone else is experiencing this behavior. I have reinstalled it multiple times and just recently updated to the stable build with the same result.
Sounds like you may be using the deprecated VLC video playback engine in Big Box instead of WMP. You can change that in Big Box options, or if you can't make it in there, change it in your LaunchBox\Data\BigBoxSettings.xml file. It should be:
<VideoPlaybackEngine>Windows Media Player</VideoPlaybackEngine>
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Beta 6 is out with the following:
- Improvement: Game Progress value is now included in the Cloud Game Statistic Syncing service (Tools > Cloud > Enable Game Statistic Syncing)
- Improvement: A new Game Progress button has been added to the default LaunchBox theme for quickly changing a game's progress manually
- Improvement: Auto-import now supports non-emulated platforms (such as Windows)
- Improvement: Pause screen's Achievement window now displays the new RetroAchievement types
- Improvement: Game Progress changes made during gameplay are now better reflected when returning to Big Box
- Fixed: Automated Progress is now correctly triggered by more import methods, including startup and manual import scans
- Fixed: Disabling automatic game progress now correctly takes effect in all scenarios
- Fixed: Xbox storefront logout now properly respects your choice to log out
- Fixed: Big Box's Hybrid View 3 alphanumeric index now scrolls in the correct direction
- Fixed: Big Box now better respects your selected badge pack
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On 6/20/2025 at 11:59 PM, TheHuffsta said:
I have been using 1.16 on my Galaxy Tab S8+ for a year or so with no issues. I haven't played it in a while and went to launch it last week and it will no longer launch any of my ROMs. Retroarch will launch them no problem but LaunchBox won't. The only thing that has changed is the tablet updated to Android 15. Ive emailed support but havent heard back...
Sorry to hear. It should work just fine. If you would like to troubleshoot this, we can do it here.
What you'll want to do is follow the path of 1 ROM file through LaunchBox to make sure everything seems good. You'd be answering the following questions:
- Does the game in LaunchBox point to a ROM that exists
- The game exists in a platform, what Emulator is set up for that platform to launch and what core (there are multiple versions of RetroArch, so you'll want to make sure you are pointing to the one that you have installed on your device.
That's basically it. In order to do this, first you'll pick a ROM file, find out where it exists on your drive, then in LaunchBox, edit that game's metadata and make sure it's pointing to that same file. Then open up the platform's Emulator settings and make sure it's pointing to the correct Emulator. You can use the validate button to make sure it exists. Since it's RetroArch, you'll also want to make sure that the core you are telling RetroArch to use is actually downloaded inside of RetroArch, or alternatively, you can switch to a core that you know for sure is in use.
If you need extra help, take screenshots along the way, and post them here.
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19 hours ago, zenanomaly said:
Hate to exclusively be the RetroAchievements guy, but in the latest beta on my end it nothing at all is hashing. Doubled-checked successful login (even logged out and back in with no issue). Achievements still load inside the emulator for applicable games, but LB's hasher just isn't catching anything.
Don't know if it's a related hasher issue, but noticed in the last full scan for the previous beta, the total number of games in the generated RA playlist was significantly lower than prior scans (by at least 300). Newly added RA sets haven't been catching for a while (going back a week or two?). Going down that same playlist now and after sampling multiple games on every platform, nothing is pulling up achievements. Afraid a new scan will just wipe out the list entirely.
Last RAweb update was a week ago, and there were no platform name changes.
I ran a few tests internally but I'm not seeing any issues with Achievements. Might be worth opening up a separate troubleshooting thread to see if anyone else in the community is seeing what you are seeing.
4 minutes ago, bbweiners said:Hi All,
The following binding no longer works using the new PlatformHybrid view -
<TextBlock Text="{Binding Path=Platform.Name}" Foreground="White" />
Is there something else that can be used for displaying the playlist name?
Also, the new PlatformHybrid view is awesome!!!
Try Filter.Name instead of Platform.Name.
There are many differences with the hybrid view. I'll try and whip up an article before release over on our WIP documents, but for now there's the 4 views available you can look through for help (try the Aetherial theme for more hints).
If you haven't seen the new strategy guide area, you can find it here: https://feedback.launchbox.gg/help . It has a dump of the Big Box documentation file, and I'll be continuing to update it with future additions.
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Beta 5 is out with the following:
- Improvement: Added two new Hybrid View options to the default theme, bringing the total to three
- Improvement: The default theme in Big Box now displays your Game Progress status
- Fixed: Adjusting the time on automated Game Progress rules now properly saves (no longer stuck at the default 30 minutes)
- Fixed: Storefront imports from the EA app now work correctly after adapting to the takedown of EA's deprecated Origin API
- Fixed: In Big Box, all available options in pop-up menus can now be selected as expected
- Fixed: Non-English characters in the installer should now display correctly again
- Fixed: The media installer header now properly reflects the correct version of LaunchBox
Known Issues:
- Default Big Box theme - Platform Hybrid 3 - Alphanumeric Index navigates incorrectly
- Big Box - FlowBadge element - the correct badge pack is not always being used
The EA "fix" ended up being an entire rewrite due to EA taking down their old Origin API. For users that do have EA games, testing would be much appreciated.
At this point we have all the default hybrid views we are looking to add to this release, including the 3 default views and the custom theme (called Aetherial) that can be downloaded from the Manage Themes section. Appreciate the help in testing the 4 views.
We are approaching the end of this cycle, but we are not quite there yet. Everyone has at least one more week to test the changes of this release out.
Thanks everyone!
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13 hours ago, Bornabe Wylde said:
For those of us that have large screens (1440p+), would there be a way to have an alternative option to display the Home & Media together on the Home tab? This way when selecting a game we can quickly see the video / screenshots?
While I won't be able to do this, I'm open to anyone wanting to take the code and make this a reality.
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On 6/15/2025 at 8:59 PM, Fursphere said:
Upgraded cabinet #2 to Beta 4 - Games launch just fine on that one in BigBox. So I re-updated cabinet #1 to Beta 4 - Same problem. Nothing launches in BigBox. Which is ultra weird since the two cabinets / two launchbox installs are more-or-less clones.
I ended up rolling them both back to 13.21 release (and my twin driving rig builds). Going to take a break from betas for awhile I think.
10 hours ago, drtechnolust said:Can confirm BigBox has some bugs - Theme options does nothing with clicked, Roms do not launch etc. Rolled back to 13.21
Thanks for the reports. We did some extensive testing and while there doesn't look to be any issue with launching games, nor was there any code changes to our launching logic, we did find an issue with selecting items in a pop-up that we will fix for the next beta. Basically, choosing the first selected item on the list in a pop-up is not currently performing the intended action. Whether choosing "Launch With", or "Additional Apps/Versions" and choosing the first selected item, or really anywhere in the app when choosing the first selected item.
Also, the minutes not saving with the Game Progress Automation rule will also be fixed in the next beta as well.
We are currently finishing up work with other fixes and a couple more default hybrid themes that each have a unique aspect to them that highlights what's achievable, and as soon as everything is ready to go, beta 5 will drop with all of this.
Thanks for continued testing of our betas, which makes our releases better. Don't forget to include all the details listed out in the first post, as it helps us with reproducing whatever you guys are seeing on your end without us having to read between the lines.
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On 6/15/2025 at 12:17 PM, cult said:
So - what the next update looking like? When should it be available?
There's a lot that we are working on in the background. We'll have something to beta within a week or so, with the focus being on navigational performance.
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Beta 4 is out with the following changes:
- Improved: The Big Box Default theme now displays Game Progress, and you can toggle its visibility via Options > Game Details
- Improved: Game Progress Option pages in LaunchBox received minor wording updates for improved clarity
- Fixed: The Automatic Game Progress feature will no longer auto-set games to Active / In Progress after just 30 seconds of gameplay—it now correctly uses 30 minutes (or the time you adjust it to)
- Fixed: Background music now behaves better in Big Box’s Hybrid Views
- Fixed: Game Progress status (Beaten and Mastered) now update more smoothly when earned
- Fixed: Badges now fall back to the Nostalgic pack if your current pack is missing a specific badge
- Fixed: Clearing play time in LaunchBox will now reset Game Progress to Unplayed in applicable scenarios
- Fixed: Controller badges now show the correct tooltip when mousing over non-selected items—no more mystery tooltips
- Fixed: Removed the old Unplayed/Completed badges, since the new Progress Badge handles all that and then some
For people on previous betas, if you had the issue of games moving to the "Active / In Progress" state if a game had over 30 seconds of play time (instead of 30 minutes), you can either manually bulk edit those games to a different value, or follow the same steps to refresh your game's progress. Same steps below as beta 3. This should be the last time you'll need to do this 🤞
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Open LaunchBox, go to your All Games section.
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Select all games, open the Bulk Editor, and set Progress to blank (ie. empty).
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Close LaunchBox and wait for the background save process to finish completely.
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Navigate to:
LaunchBox\Data\Settings.xml
Open the file in a text editor and delete any of the following lines if they exist:
<HasMigratedToProgress>
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Now reopen LaunchBox. It should migrate your data again with the new default structure correctly in place.
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38 minutes ago, Jakatsu said:
Just a heads up for those wondering why there's now two badges showing up for unplayed games. Just uncheck the "Enable Unplayed" via Badges -> Game Attributes. Took me way too long to realize this, haha.
Yes. The old Unplayed and Completed badges are now considered legacy in the beta, and expect them to exit the interface before release.
27 minutes ago, kobaturtle said:Progress status is a nice addition guys! Thanks!
I added active / Beaten assuming Beaten is reaching end credits without full complete. Would it make sense to add it in default list? This to keep games in active list until being completed.
Then added image in White - Outline/progress folder :
But I have wrong badge description when Hovering the badge in default theme :
Is it a bug, or am I missing something?
Glad you are taking advantage of the open ended system so quickly and seeing it work. While we are probably not looking to expand the default list, the entire system is designed to be whatever user's want it to be.
The tooltip is a known issue and should be solved by beta 4. It's currently displaying the last game/selected game's value instead of the value of the game you are moused over.
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Beta 3 is out with the following changes:
- New Feature: Game Progress now supports customizable Categories and Values (e.g., "Active / In Progress"). Default options are included, with the ability for users to create their own
- New Feature: A new Progress badge is available under Badges > Game Attributes > Progress, visually changing based on a game’s progress value (e.g., a "Done / Beaten" game shows a flag). These badges are included in the Nostalgic, White - Filled, and White - Outline sets (update white badges under Tools > Manage > LaunchBox Themes & Media...)
- New Feature: A new Game Progress Priorities page is now available under Tools > Options > Data > Game Progress Priorities. This page lets users sort progress categories and values, and add or remove unused ones. It’s also accessible via a gear icon next to the Progress field in the Add/Edit Game page
- New Feature: A new Game Progress options page has been added under Tools > Options > Data > Game Progress, introducing optional automated progress. Users can define rules (e.g., "Over 'x' minutes played" sets status to "Active / In Progress"), toggle the system on/off, and customize their values
- Improvement: The Progress On-the-fly Filter button options are now grouped by category, with values listed underneath. Clicking a category filters by all its values. Sort order reflects the settings from the Priorities page
- Improvement: The Progress dropdown in the Add/Edit Game interface now follows the custom sort order from the Priorities page
- Improvement: Auto-populate filters can now be created using the new Progress field. A new "Starts With" comparison type has been added for filter creation
- Improvement: The Progress sidebar filter section now displays Categories and Values in a tree structure, sorted according to the Priorities page
- Improvement: The following mappings are now fully functional in Hybrid View: Set Star Rating, Page Up/Down, Show Achievements, Show High Scores, Show Game Details, View Images, View Model, Play Music, and Random Game
- Improvement: Videos using the WMP Video Playback engine are now properly centered in Hybrid View, matching other views
- Fixed: Playing a game directly from the thumbnail lists in Hybrid View now correctly launches the intended game
- Fixed: Resolved an issue in Hybrid View where background platform videos and foreground game videos could play simultaneously, causing playback conflicts
- Fixed: You can no longer enter a Game's section in Hybrid View before bindings are loaded. Previously, this resulted in an empty section that stayed blank until exited
💡For people wanting to help test more Hybrid Views, there's a new theme for users on the beta called Aetherial, and should be available for download from the Theme Manager inside of Big Box.
With Beta 3, the new Game Progress system is now considered feature complete, and there are a few things existing Beta 1 and 2 users will need to do to make sure everything migrates properly.
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Open LaunchBox, go to your All Games section.
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Select all games, open the Bulk Editor, and set Progress to blank (ie. empty).
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Close LaunchBox and wait for the background save process to finish completely.
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Navigate to:
LaunchBox\Data\Settings.xml
Open the file in a text editor and delete any of the following lines if they exist:
<HasMigratedToProgress>
<HasSetAutoProgressDefaultValues> -
Now reopen LaunchBox. It should migrate your data again with the new default structure correctly in place.
If you're signed into RetroAchievements but your games aren’t showing a "Done / Beaten" progress status, you’ll need to:
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Go to Tools > RetroAchievements > Scan for Achievements
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Scan all your games
Why? This triggers a rescan to pull in the new "Beaten" status, which the Progress system now uses.
Not Seeing Any Progress Badges?
This likely means you’re using a badge set that doesn’t include the new Progress badge designs.
The Nostalgic pack (included with the update) contains all the new badges.
The White - Filled and White - Outline packs need to be updated or downloaded to include the new Progress badges.
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To update or install badge sets, go to:
Tools > Manage > LaunchBox Themes and Media...
Beta 4 will address this by falling back to the Nostalgic pack when no badge exist in your current pack
If you would like to learn more about the new Game Progress feature, you can find details here: https://feedback.launchbox.gg/help/articles/6612691-game-progress-tracking-feature
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3 hours ago, Drybonz said:
Is this a big box only thing?
Yes.
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New Feature: Added a new hybrid view in Big Box that combines platform and game views for smoother transitions and theming potential
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New Feature: Added a new hybrid view in Big Box that combines platform and game views for smoother transitions and theming potential
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1 hour ago, Drybonz said:
If I want to look at the hybrid mode, how do I get there?
It's essentially just another platform view. So, load up the Default theme, and in a root view when you open up the Switch View menu, you'll see it in there.
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4 minutes ago, kobaturtle said:
New Hybrid view is a nice! Thanks!
Also, do you plan to add specific 'in progress' and 'beaten' badges?
QuoteThings to keep in mind:
- The new game Progress field will be undergoing a major revision that is slated to come in beta 3
😉
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23 minutes ago, Mock said:
This feature really works weird when working with Windows Shortcuts. aka lnk files. It's something i have never had issues within using emulation station or Batocera frontends where it is straight forward to use.
different issues with auto import using Launchbox13.22 beta 1
First time lnk files showed up as games using auto import feature. and scraping started like it was expected, after issues starts to come
- All games required an emulator even though i have set the platform to be windows. (workaround was to use bulk update and remove emulator for all games)
- Adding new games with lnk, suddenly stops to work. (Workaround manual run search for new roms for platform)
- Renaming a lnk file. does not create a new entry. (Workaround Create a custom script to parse the xml and remove entry where lnk not exist in path. and then manual update rom folder)
- Removing a lnk file, Entry still exist. and running check for removed roms, does not do anything (Workaround, create custom script to remove entry.)
It feels like there is a problem with the way Lauchbox detects changes to a folder. And for the removal it might require a specific feature for auto removing games that does not exist anymore. but i at least expected it to remove entries when running "scan for removed roms"
Curious how you got Windows shortcuts to import using the auto-import system? Mostly because Windows is exempt from the auto-import system as it's not yet supported. We do have on our list to support it in the future for shortcut links like this, but it's not yet turned on for reasons you somehow uncovered.
If you would like to import shortcut files for Windows games, you'll want to drag and drop the shortcut files overtop LaunchBox and choose the option "None of the Above".
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Beta 2 is out with the following changes:
- Improvement: The RetroAchievements options page will now prompt you if your credentials are incomplete or invalid when attempting to leave the page
- Improvement: Added support for importing VR compatibility data from Steam; Steam VR-supported games are now auto-tagged with a PC-VR controller in the VR Support category
- Fixed: Hybrid Views now load game items more efficiently than in Beta 1
- Fixed: Custom Themes no longer falsely indicate that Hybrid Views are available
- Fixed: Horizontal wheels in Hybrid View now properly support the alpha-numeric index
- Fixed: Search and filter buttons on the alpha-numeric index now function correctly in Hybrid Views
- Fixed: Resolved a crash that could occur in Hybrid View when navigating with a controller
- Fixed: Game Completion data now migrates more reliably into the new Progress field
- Fixed: Opening List View no longer causes a crash
- Fixed: "no achievements available" no longer incorrectly shows on some LaunchBox theme's Game Details pane (for real this time)
- Fixed: Release Date field no longer stores time zone data, which could cause the date to shift based on user location
- Fixed: Rare crash that could occur when rapidly clicking the Favorite or Completed buttons under certain conditions
- Fixed: Game description could occasionally get stuck on a previous game instead of updating properly
Things to keep in mind:
- For anyone that experienced the issue in beta 1 where your completed status didn't migrate properly to the new Progress field, you will need to close LB and open the settings file and change the HasMigratedToProgress setting to false. Then open LaunchBox back up and report back to us on how it went.
- The List View should be fixed, but if you are using a custom theme, an update to the theme will be required to see the new field as a column.
- The Big Box default theme only has Hybrid View 1 currently available. Expect more updates to the Hybrid View, including theming changes, extra views, and performance passes
- The new game Progress field will be undergoing a major revision that is slated to come in beta 3
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LaunchBox 13.23 - Beta Thread
in Beta Testing
Posted
Should be as simple as: Options > Screensaver
It's below Attract Mode.