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Everything posted by faeran
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That most likely means you just need to turn these background video settings off. Although, I'm pretty sure I can force those to be off in the theme files themselves to disregard a user's option there, so I probably should do that.
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While I don't have time right now to work on it, let me know what kind of changes you'd love to see and when I ever have time to circle back to it, I'll definitely take a look.
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The default theme wasn't created in the CTC, so unfortunately, unless someone goes through the process of doing so, you may be out of luck there. At the moment, the easiest way to adjust changes to the default theme is making a copy of it and then editing the xaml view files in the copy. Our strategy guide is always growing and contains a good amount of Big Box theming documentation: https://feedback.launchbox.gg/help/collections/0470309-big-box-theming However, if you have any questions about it, don't hesitate to ask.
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Go into a platform, top right menu, enter into Emulator Settings. In the top dropdown choose RetroArch (64 bit). I think that's it. There's actually 3 (maybe more?) sideloaded versions of RetroArch out there. There's the 32 bit, the 64 bit, and then a universal one that combines them into one apk and does some logic to determine which one to install. Our integrated version that we download is the universal one, however, we have emulator configurations for the others under a platforms Emulator Settings. If you want to take advantage of the user friendly automatic RetroArch/core downloads, updates and configuration you'd have to use the universal one, but if you want more manual, power user, level control, you'd just switch to any of the others.
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You should be able to download them from inside of LaunchBox under Tools > Download > Platform/Playlist Theme Videos In the future you'll probably get a quicker response in a general forum section like "Noobs", instead of under this custom theme's post.
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I assume you are referring to FFMPEG and not WMP. Either way, if you'd like to help, you can post your logs here, along with all the event viewer crashes, as we can take a look at it for you. However, it's funny you say that because the most amount of problems we ever had was due to VLC back in the day. It was crazy times. Different experiences for different people, with different hardware, but like I said earlier in this thread, a huge change to FFMPEG is coming probably in 13.28 that will get rid of all the remaining outlier issues with it when it comes down to hardware specific compatibility playback issues.
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Probably not this release, and while I can't promise anything, there's already a branch in the early stages. Just know that it requires a complete rework of the entire system, but there's some big things coming around the corner.
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Thanks for the report. Based on what I see in there it's basically saying that it tried to run a video and something with your hardware/drivers are basically providing a "we can't play this file" response. With FFMPEG, it lives lower in the stack which means hardware configuration can have a big impact. That's kind of outside of what we can do, in the sense that your crashing isn't caused by something that we can fix inside of our code. We do have plans to fix that somewhat, although it won't make it into this update, since it will involve a fairly extensive FFMPEG wrapper and program update, but I do think that it will end up solving a lot of hardware related crashes like the one you are showing. In the short term, make sure all your drivers are updated and all that regular stuff, and like you said, WMP is the much safer option, as it's the native WPF engine that performs lighter in general. All that to say, stay tuned. That's good to hear. Sounds like me spending an entire month of straight attract mode crash fixing at least is paying off for someone! Good to hear about the rom prioritization work is working good for you. I agree with showing the RetroAchievement badge even when the supported game is an additional app, although maybe I'd go even one step further. I'll see what I can do!
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There's a potential fix in this beta for that. Let us know if that solves that particular issue. With this change, any ROM that is extracted by LaunchBox will be placed into a folder named after the original file’s parent folder RetroArch also has its own ability to extract ROM files and play them by default, so another user option could be to simply disable LaunchBox's extraction process within the emulator options page.
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LaunchBox 13.27 beta thread has been opened:
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Hi everyone, Welcome to a new beta round. Beta 1 starts with a bunch of under-the-hood improvements to the app, and we would love any help you can give to make the app the best it can be. We are looking at roughly 3-4 betas this round with larger features coming with Beta 2. Things we need help testing Added RetroAchievements support for WiiWare titles when using Dolphin - While signed into RetroAchievements, import your Nintendo WiiWare titles, then run Tools > Achievements > Scan and confirm achievement badges are assigned. Verify achievements load and function as expected in the Game Details pane (beta 1) Updated Dolphin integration to better support newer versions - Using the Dolphin plugin, attempt to download or update to the latest available version of Dolphin such as version 2603a or newer and confirm everything installs correctly and games still launch without issues (beta 1) Improved ROM prioritization when combining multiple versions of the same game during import - Run a ROM import that includes multiple versions of the same game such as betas, demos, or different regions and confirm the final imported game selects a proper retail release as the primary version and respects your Region Priority settings (beta 1) LaunchBox system tray support is now free for all users - As a free user, enable system tray options such as minimize to tray and close to tray then confirm LaunchBox minimizes and closes to the tray correctly and that the tray icon right click menu is fully functional and responsive (beta 1) Improved Big Box video playback stability with FFMPEG and Windows Media Player - In Big Box, browse platforms and games that include videos using both video engines optionally enable attract mode and confirm the application remains stable over extended use without crashes or video related issues (beta 1) Full Changelog You can view the complete changelog here (it gets updated first): https://www.launchbox-app.com/about/changelog Beta 1 New Feature: Added RetroAchievements support for WiiWare titles when using Dolphin Improvement: Updated Dolphin integration to better support newer versions Improvement: Improved ROM prioritization when combining multiple versions of the same game during import, using a smarter ranking pipeline to better select the ideal default ROM Improvement: Extract ROMs now preserves the original archive folder name inside the temp directory, improving save path consistency in emulators such as RetroArch Improvement: FinalBurn Neo importer now automatically unchecks Extract ROMs for the emulator associated platform to prevent unnecessary extraction Improvement: LaunchBox system tray support is now free for all users, with options to always show the tray icon, minimize to tray, and close to tray Fixed: Improved Big Box video playback stability when using FFMPEG, resolving rare crashes related to video disposal and media cleanup Fixed: Crashes in Big Box when navigating between views with Windows Media Player video playback enabled Fixed: Issue where auto play music could cause the UI to lock up after Big Box opened Fixed: Bulk Edit Wizard issue that could trigger a crash style error while applying or finishing changes Fixed: Potential null reference issue when saving a new emulator Fixed: Operation Wolf now correctly shows MAME High Score support Thanks as always to everyone helping test this out, your feedback makes a huge difference.
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It's a little more dynamic than that. LaunchBox automatically attempts to tell which version of RetroArch to install based on the device you are installing on. We've noticed this does not always work on every device (the fracturedness of Android and all that), and have been looking for ways to make that process more robust. Until then, you do have the option to manually install the 32bit version of RetroArch, then point to it in the emulator settings in LaunchBox.
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Glad you like it! Since the theme wasn't intended to include "media" image code, what you'd have to do is open your preferred view's xaml file and add the disc image code into it. Our most up-to-date Big Box theming guide is found over on our strategy guide: https://feedback.launchbox.gg/help
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CinemaBox - A Simple Movie Importer Plugin View File I had a day to spare on the weekend and wanted to try my hand at a LaunchBox plugin. This is the result. I don't plan to actively develop it too much moving forward, as this was very much a weekend hobby experiment project. Still, it works, and I figured I would share it in case it is useful to someone. Requirement: LaunchBox 13.26 or higher What does this do? It's currently a movie importer plus metadata and artwork scraper. It is designed for people who already have a local movie collection organized for apps like Plex, Jellyfin, or Emby. It imports that folder into LaunchBox with minimal fuss. It also downloads and configures MPV so movies can launch cleanly as an "emulator", and be used with a controller. Metadata and artwork provided by TheTVDB. Installation Close LaunchBox Download the 7z archive Unblock the archive in Windows if needed (Right click > Properties > Unblock) Extract it into your LaunchBox Plugins folder Your structure should end up like this: LaunchBox\Plugins\CinemaBox\CinemaBox.dll LaunchBox\Plugins\CinemaBox\CinemaBox.deps.json How to use Tools > CinemaBox Runs the import and downloads and configures MPV. Right click a movie > CinemaBox > Change Match (TVDB) Rematch the movie and re download metadata and artwork. Right click a movie > CinemaBox > Media Download (Replace Artwork) Grab alternate artwork. A few things to be aware of: Matching is based on folder and file names. If your naming is messy, results may be messy. If TheTVDB changes their API, this plugin can break. Heavy scraping could potentially hit API rate limits. MPV configuration is basic and meant to “just work”. If something breaks, feel free to post about it. I'll be checking in every now and then, and may be able to fix it. Uninstall Close LaunchBox Delete the folder: LaunchBox\Plugins\CinemaBox Submitter faeran Submitted 03/02/2026 Category Third-party Apps and Plugins
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Version 1.0
27 downloads
I had a day to spare on the weekend and wanted to try my hand at a LaunchBox plugin. This is the result. I don't plan to actively develop it too much moving forward, as this was very much a weekend hobby experiment project. Still, it works, and I figured I would share it in case it is useful to someone. Requirement: LaunchBox 13.26 or higher What does this do? It's currently a movie importer plus metadata and artwork scraper. It is designed for people who already have a local movie collection organized for apps like Plex, Jellyfin, or Emby. It imports that folder into LaunchBox with minimal fuss. It also downloads and configures MPV so movies can launch cleanly as an "emulator", and be used with a controller. Metadata and artwork provided by TheTVDB. Installation Close LaunchBox Download the 7z archive Unblock the archive in Windows if needed (Right click > Properties > Unblock) Extract it into your LaunchBox Plugins folder Your structure should end up like this: LaunchBox\Plugins\CinemaBox\CinemaBox.dll LaunchBox\Plugins\CinemaBox\CinemaBox.deps.json How to use Tools > CinemaBox Runs the import and downloads and configures MPV. Right click a movie > CinemaBox > Change Match (TVDB) Rematch the movie and re download metadata and artwork. Right click a movie > CinemaBox > Media Download (Replace Artwork) Grab alternate artwork. A few things to be aware of: Matching is based on folder and file names. If your naming is messy, results may be messy. If TheTVDB changes their API, this plugin can break. Heavy scraping could potentially hit API rate limits. MPV configuration is basic and meant to “just work”. If something breaks, feel free to post about it. I'll be checking in every now and then, and may be able to fix it. Uninstall Close LaunchBox Delete the folder: LaunchBox\Plugins\CinemaBox -
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Make sure you also have Theme Specific setting also turned off. I think it's possible to turn that setting off globally but not off for RetroTastic's theme specific options. If that still doesn't work, then you may need to clear your cache. You can see my test here worked fine.
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The theme is done at this stage, but the code is out there for anyone wanting to pick up the mantle. Pretty sure the theme just uses the normal "main image" transition code, which means that what you are seeing isn't an image, but the actual 3D Model of the game box, which means you could map some buttons to rotate the box and you can rotate it from that view. You should be able to turn off 3D Models there by going into Options > Game Details > Use 3D Models for Box Images
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LaunchBox for Android 1.22 Beta thread has opened:
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Hi Everyone, A new beta round has begin for Android for version 1.22. The first beta is out and introduces a powerful new Security system, visual theme update indicators, improved library optimization behavior, and an important scoped storage fix. While the changelog is fairly straightforward, we would really appreciate focused testing, especially around the new Security system. Testers: Things to Focus On Please help us validate the following: Security System: Enable Security under Options > Security, lock multiple features, attempt editing, deleting, importing, emulator management, and platform options. Restart the app and reboot your device to confirm restrictions persist. Test while using LaunchBox as your home launcher as well. Theme Update Indicators: Confirm the green badge appears in Manage Themes and next to individual themes when updates are available. Update a theme and confirm the badge disappears and remains accurate after restart. Scoped Storage Fix: While using LaunchBox as your home launcher, attempt to set or change a Scoped Storage path and confirm it saves and functions correctly. Beta 1 Changelog Added a new Security system that lets you lock down platform and game management features behind a PIN, with extensive configuration options available under Options > Security Added a visual update indicator for themes, showing a green badge on the Manage Themes menu item and next to individual themes when updates are availableUpdated Optimize Library behavior so star ratings across your entire library now refresh automatically when running an Update Library scan Fixed an issue that prevented setting a Scoped Storage path when the app was running as a homescreen launcher Thank you for helping us refine LaunchBox for Android. Your testing and feedback continue to make the app better with every beta.
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How do add Hypseus-Singe emulator to Launchbox
faeran replied to legolas119's topic in Troubleshooting
What you can do instead is drop the bat files into LaunchBox, and then choose the option: None of the Above Since you are not importing ROMs that's the option you'll want to use, then you won't have to choose an emulator. -
We've talked extensively internally about upgrading our internal tools and infrastructure, but always delay it due to time investment and the very real risk of breaking what we already have set up and working for the last decade. If we spin up another project, we most definitely will take advantage of a more modern approach, although it will be more to help us, and less about public perception. Not really sure it matters, but we needed to fix a problem with our import wizards locking only to find out we already fixed it internally in a branch that also contained the FB Neo import. It would have taken just as much, if not more time to decouple the two and test them separately than it would to just test what was already there and working, so hence, new feature The next beta cycle will start soon enough as we already have branches in the code review / internal testing phases, so expect a new beta thread in the next week or so. I'll close this one down for now until then. Thanks everyone for the help with beta testing this release.
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As we mentioned from the beginning of this cycle, this was a quick hotfix release cycle to address some of the major issues that showed up with 13.25. We'll have some communication shortly about the hotfix release in a number of places. For the most part, Beta 2 is what the hotfix turned into, and we've already started the next release cycle internally. Yes, you will end up having issues if you are 7zipping games like that. Instead, I would look into compression alternatives. Ask someone on the forums for emulator specific compression alternatives that don't require decompression to run, there's most usually a solution. Also note that RetroAchievement scanning will not take place for Platforms that RetroAchievements does not support. Sounds like you've had a string of bad luck, which we apologize for. We were unable to duplicate any of the music issues you are having. We've actually specifically addressed a number of them within this hotfix release. For any other issues you may have, it's best to both ask on the forums if there are any simple solutions you may be missing, or report a bug using the above menu under HELP & SUPPORT > REPORT A BUG Each report should have thing you deem a bug, and you'll want to provide as much information as you possibly can. For any crash related items make sure to include a crash report, along with exact reproduction steps, including plugins, themes, views you use, features you were using, those kinds of things. Include at least your Settings files, or your entire Data folder. The more information, the better we can see if there's something in our code base that we need to address, or if it's something else we can help you with.