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Owls21

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Posts posted by Owls21

  1. 3 minutes ago, Jason Carr said:

    Actually, no, it wouldn't. Games would either be marked as missing, if using a manually populated playlist, or just not show up if it was an auto-populate playlist. They would then show back up when games were back in there.

    Ah, did not know that. Awesome stuff!

    Is there any way to maintain favorite status during a re-import?

  2. 27 minutes ago, Jason Carr said:

    If you create manual playlists, as long as you're not naming them the same as the existing ones, you shouldn't have to worry about them ever being removed or overwritten. So that shouldn't really be an issue.

    When updating the rom set, I would remove all MAME roms from the library, and then re-import the updated set. Doesn't clearing out all of the MAME roms from the main library empty all playlists?

  3. 1 minute ago, Jason Carr said:

    I'm guessing maybe the screenshot list above is outdated or something; that could be a possibility too.

    Thanks for all the replies guys. I think @Retro808 hit it. Those 4 are classified as hacks. I had no idea. 

    As far as "dayton93" goes, that XML must be outdated as I remember updating my set recently and one of the updates was a name change from "dayton93" to "daytona93"

    Since some of these playlists need to be created manually (Model 3, Naomi, etc), is there a process for maintaining these playlists when we update the rom set? I haven't tried yet, but was thinking I could copy the playlist files from the LB folder, then put them back after a new import. Would hat work? Is there be a better way?

  4. 4 minutes ago, Jason Carr said:

    Without diving in deep, my guess would be that the remaining games are not in your collection because you filtered them out on import. Unless you unchecked all the boxes, many of them will get filtered out. Most likely they're being filtered out because they're not working games.

    The last attempt at importing is detailed above. I unchecked the box for skipping unplayable ROMs, so I thought that would include everything. I left everything else checked (skipped). But as was mentioned before, that option causes all sorts of devices/machines to be imported. 

    If you leave it checked (skipping unplayable) the playlists are even leaner. 

     

  5. 1 hour ago, Jason Carr said:

    Whatever list you're comparing to apparently isn't a list of what's available in LaunchBox. All playlists are created when you use the Create Missing MAME/Arcade playlists tool. You don't have to worry about anything being missing.

    I pulled up the hyperlist Sega Model 2 database (https://hyperlist.hyperspin-fe.com/)

    Their total shows 66 games. My full 0.198 import shows 34.

    I haven't cross-checked the entire list yet, but using Daytona as an example, their list has 8 versions.

    image.thumb.png.9c42b8a24ab1c67aabc99d5f72f19680.pngMy LaunchBox entry shows the 4 versions, missing daytonat, daytonata, daytonagtx, and daytonam, all of which are in the MAME full set.

    image.thumb.png.d3fb69edb86e0a8526a929e0ddfa636b.pngHope that helps

  6. 1 hour ago, RetroHumanoid said:

    2 questions

    1. When you say Default...you mean the Refried Default theme,and not the Launchbox Default theme right? You need the Unified Refried Default theme set as your main theme.

    2. Did you enable seperate views for each platform in the bigbox options menu?

    your options screen should have this - 

    _Options.thumb.png.bb8d23192b9e15cc56ad9b37ee3f2c6b.png

    And the theme folder should look like this (sorta) - 

    Themes.thumb.png.db0cc38cd5888df5005f6d86184a8af2.png

    Thanks for the response @RetroHumanoid

    After checking out my setup, I realized I had extracted all of the add-on themes to their own separate folder, which was the same name as the add-on folder. This left the actual theme folder nested inside another folder of the same name. BB couldn't find the necessary files. I re-extracted all of the add-ons and it all works great.

    Thanks!

     

    • Like 1
  7. 7 hours ago, ndonkersloot said:

    Silly me .. 

    They are created as playlists with this import method.

    And as I learned yesterday, these playlists use the auto-populate feature. If you edit these platform playlists, you can use the same logic to populate some other platforms like Sega Naomi and Sega Model 3.

  8. 5 minutes ago, Jason Carr said:

    The playlists that are created are specifically for MAME arcade games. The playlists you're referring to are either not playable (or barely playable) with MAME, or are not arcade playlists.

    Asked and answered. Simple enough. Thanks.

    I know some unplayable roms in MAME are handled a bit better by other emulators so I was going looking to have the playlists created and manually change the emulator for the roms that run better outside of MAME.

    BTW, I love LB/BB. Thanks for all the work you've put into it.

    • Like 1
  9. 27 minutes ago, natemac00 said:

    daphne you need to do manually, Model3 you need to create your own playlist (source CONTAINS model3.cpp) same with Nioma & Atomiswave (nioma.cpp), and AES.... you'll end up deleteing about half those roms you imported, change your sort to Genre and looking for something System/Device I beleive, those are all garbage unless someone says otherwise.

    AES is also the home console of MVS so that wouldn't be in MAME.

    My Arcade show's 4091 and as I said I used a complete rom & chd set of .201

    Great, I started creating some of the playlists that were missing. Thanks for the help.

    @Jason Carr is there a reason some arcade system playlists are not part of the automatic download and have to be crated manually?

  10. 17 hours ago, natemac00 said:

    I did not, just the import unplayable games.

    Ok, so I just reimported a full 0.198 set using the Full Set Import wizard. The options I used were: Import clones as additional apps, North American Region, and I unchecked "Skip games unplayable in MAME." All other boxes are checked, including the 3 playlist generation boxes at the bottom.

    LB says 7,840 games were imported. Below are the playlists that were generated and the game counts for each:

    2 Player			1672
    4 Player			1672
    Arcade				7840
    Atari Classics			143
    Ball & Paddle			74
    Beat Em Ups			251
    Board & Card			3
    Capcom Classics			153
    CPS I				33
    CPS II				37
    CPS III				7
    Cave				28
    Data East Classics		145
    Fighting			284
    Flyng				495
    Irem Classics			61
    Konami Classics			208
    Light Gun			169
    Maze				265
    Midway Classics			119
    MultiGames			78
    Namco Classics			245
    Namco System 22			17
    Nintendo Classics		48
    Pinball Arcade			17
    Platform Games			353
    Puzzle				260
    Racing				395
    Rhythm				0
    Run & Gun			133
    Sega Classics			522
    Sega Model 2			34
    Sega ST-V			73
    Shoot Em Ups			453
    Shooter				1301
    SNK Classics			148
    SNK Neo Geo MVS			141
    Sports				544
    Taito				305
    Williams			17

    I don't know how many I am missing, but the ones that come to mind are Daphne, Segal Model 3, Sammy Atomiswave, Neo Geo AES. Also, some of the game counts look low.

    Any ideas guys?

     

  11. Hey guys, I was just wondering if this issue was ever resolved. I have a full 0.198 set and I am missing a number of playlists and the playlists I do have seem to be missing a significant number of games. I have deleted the whole set and reimported multiple times. I am on LB version 8.9, and am using the MAME full set import wizard. I have tried various combination of options (North America vs World, include nonworking roms, all check boxes checked/unchecked.

    Any help is greatly appreciated.

     

  12. 1 hour ago, latin625 said:

    Hi Owls21,  I use this https://express.google.com/product/674814359579049027_8335120877746603284_9090995?mall=Rockies1&directCheckout=1&utm_source=google_shopping&utm_medium=product_ads&utm_campaign=gsx&dclid=CNnf4KCGutgCFVMDNwod0MIAsQ

    LG34 UM61 it works great and is a bit affordable too. =)   I would HIGHLY suggest getting a ULTRA WIDESCREEN, but the model is up to you.  Just make sure it is UltraWide Screen.  Regular monitors will work too, but I like the low profile.

    $299 but I am sure you can do a little better on Ebay or Amazon.  I paid about $229 for my used one on Ebay.

    Thanks @latin625

    I have a 27 inch 16:9 screen in my cabinet. I'll have to do something that is close to the width of the cabinet, but I also want to avoid using a marquee screen that dwarfs my gameplay monitor.

    • Like 1
  13. Hi Jay. Saw your video. Do you have any idea how to run via RL for the new 2.0 set? 

    I have extracted all zips into my 7z extraction folder set in RL. I then added all unzipped folders to ScummVM which created the right ini. 

    I'm getting an error when launching in RL and I think it has to do with long file names. I had 1.7 running fine, but that set used short names. 

    Any help would be appreciated.

    Thanks in advance

  14. @OmenBoy thanks for the video. I had Rocket Launcher set up from my HyperSpin setup but I recently changed over to use LB/BB as my new go-to front-end.

    One question I have was the button you used for the Pause menu. Your bezels show the Home button. Have you managed to map the Guide button on the Xbox controllers? I think that is the ideal button to use, but it cannot be mapped in Windows or with a 3rd party tool like xpadder.

    I have some basic Rocket Launcher knowledge so I'd be happy to answer any questions I can.

    • Like 1
  15. Hi everyone. 

    First post to the forum. Thanks for all of the help thus far. I'm in the process of adding Daphne to LaunchBox and this tutorial had been a HUGE help. Thanks for the time. 

    I'm running into a problem where my DL and DL discs are read fine, which decrypts the necessary files, but my Space Ace disc will not seem to work. Has anyone run into this problem? 

    And how has everyone decrypted Thayer's Quest?

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