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stigzler

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  1. Some helpful links to these well known resources. I'm still making progress on this, but like I said in the OP, it has indeed ended up as a 2 year long rabbit hole! Ok... maybe 2.5! There are no resources for games controls for other platforms, so this will be down to the LB community to trail blaze!!
  2. Quite. It took me a year to build my arcade machine in 2013. I've been working on showing game controls on it ever since! The missing and crucial link in emulation imho, although Ben Baker did an awesome job with CPWizard. It will happen before I die... 🤣
  3. Funnily enough I've just moved onto working on this again. I'm afraid it's no small task to do the full system, but am currently working on just getting custom layouts working on a per platform basis, so you would, at least, be able to generate/display images for each platform (eg if on a cab, showing which cab buttons map to which controller buttons). There's a rather long winded vid here that shows you the prototype I built in action. Skip to the end to see controls in action. Will deffo need some help with this project when get it up and running, as there's a lot of stuff that needs doing to make it a community resource, beyond data entry of controls for all games, so may have to take you up on it 😜
  4. Yeah. It started working later. The mapping mustn't be applied immediately.
  5. I've just raised a bug ticket in the hope that someone on the LB staff can take a look at this. You can upvote it here: https://bitbucket.org/jasondavidcarr/launchbox/issues/9182/windows-volume-controls-disabled-by-bigbox
  6. Given others have reported this historically and there's been no resolve, think I'll submit this as a bug and see if that fosters any solutions. I'm imagining now LB is staffed, there'd be someone on bugwatch, right?
  7. Thanks Jo - yeah - already knew about the launch options - that's how I launched C:\Windows\System32\SndVol.exe and exlorer.exe. No dice. Yeah - it's not the winpac as all other buttons are working as mapped without launching the config app - I think the settings are stored in the WinPac itself? Thanks for trying, though.
  8. Thanks for the reply. Shame such a necessary function was missed in design/testing.
  9. Same problem here + have been chasing my tail all day on this one. Bit of a major oversight, really. Did you find a solution?
  10. Hi folks. I'm looking for a way to preserve the normal windows volume controls whilst running BigBox as shell. I have WinPac set two shifted functions to vol-up and vol-down. If I run in windows shell and I press these keys, it turns the windows volume up and down (essentially acting as vol up/down keyboard buttons). However, if I run BigBox as shell, this no longer works. Also, if I plug in a keyboard with vol up/down buttons, these don't work either. Bit if a deal breaker really. Also tried a usb volume knob - works in windows, not with BigBox as shell. I can, of course WinPac to two other spare keys and map these to vol up/down in BigBox, but this only controls bigbox of course, not other emulators. I need to somehow start the relevant windows processes as "also launch" I read somewhere that starting explorer.exe triggers the win volume system, so tried the following batch script: start /min c:\ This does start up explorer, but still no win volume. 😔 Also tried running: C:\Windows\System32\SndVol.exe Still no dice. Have checked services.msc - "Windows Audio" is running. Is this a bit of a major oversight or am I missing something? UPDATES: Here's some of the additional things I've tried and results: Volume still not controlled by usb wheel/keys
  11. Thanks. That'll do in lieu of any other options. 👍
  12. Hi, I want back to be mapped to a key different than escape (Z). I also want to enable to Require Holding Back to Navigate to System Menu. However, it appears that only escape works when enabling this, not any otehr keys. What I've tried: 1. Mapping Back to Escape and Z. Only Escape works. 2. Removing Escape form the mapping and adding K. Neither K nor Z works and I can't access the System Menu. Is this a bug or am I doing something wrong?
  13. I'm running BigBox on an Arcade Cab. Is there any way to stop the user navigating to the System Menu via 'back'? I know you can lock the user out from changes options, but I want to stop the user entering the system menu entirely. It kinda ruins the immersion. I realise that there will probably need to be some way of entering the system menu (not sure if all BigBox options can e set in Launchbox?), but that could be done via a specific key etc (eg. a shifted key). Back is just so integral to browsing that the user will accidently end up in the system menu at times. Thanks
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