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WallyWonka

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WallyWonka last won the day on November 3 2024

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  1. I had this same problem, it will only work if you change Region or Type (which is going to mess up scraping if that is done).
  2. This Nintendo DS game doesnt have a decent accurate logo: Nickelodeon Team Umizoomi & Dora's Fantastic Flight
  3. I tinkered with the Video Playback settings in Big Box (don't adjust it in Launchbox itself as described above) and switched to Windows Media Player. The locking up issue went away, but switching to Windows Media Player has its drawbacks. Firstly, static screenshots will not display in the video box, on any theme. Also, .webm videos will not work. So switching to WMP will not be a permanent solution. I am sure devs are hard at work fixing the issue. But is does seem the 13.19 update messed up the VLC settings in Big Box for some reason. Having the VLC option in regular Launchbox causes no issues.
  4. Yes, the 2D template is included witht he 2D set:
  5. Retrofrogg Posted February 6 There seems to be something up with some of the spine inserts (the black bits)? Idk what you mean by black bits? The color used on all PSX boxes (USA and Euro) all used black. Japanese games used white spines. But I am not sure what you meant by black bits.
  6. Xbox only game: Star Wars: Starfighter Special Edition. maybe this barebones logo will help. "Special Edition" font is EPISODE I Regular I believe.
  7. I am having the same issue, but it locks up after switching around a bit. I don't use Attract Mode. Usually 5 or 10 mins using Bog Box and it freezes up. I am using Unified theme, with VLC selected. I tried WMP and it still locks up at random intervals. Def a 13.19 issue. The locking up issue started directly after that update. Regular launchbox works fine.
  8. Version 1.0.0

    85 downloads

    After doing the TG16 set, I felt I had to bang this one out too. This system confused with the type of art it used. Like TG16, some of the CD games were released in cardboard boxes, while most were just sold in jewel case form. All of these games had a jewel case, but some had a double jewel case despite having only one disc. Very weird (some Sony PS1 games did the same). 4 in 1 Super CD was the most confusing to me. This game has one disc, but I dont know if it had a proper jewel case or not. I couldnt find a proper back or spine image, and I don't think it even had its own cover art. I made a generic custom one for that. If anyone has any information or pictures/scans of the original release let me know. Anyway, all releases are included, but again no japanese PC Engine CD releases here. The boxes that did have a standard cardboard release are here, along with all jewel cases. Templates are also included. Enjoy.
  9. Version 1.0.0

    50 downloads

    After doing the TG16 set, I felt I had to bang this one out too. This system confused with the type of art it used. Like TG16, some of the CD games were released in cardboard boxes, while most were just sold in jewel case form. All of these games had a jewel case, but some had a double jewel case despite having only one disc. Very weird (some Sony PS1 games did the same). 4 in 1 Super CD was the most confusing to me. This game has one disc, but I dont know if it had a proper jewel case or not. I couldnt find a proper back or spine image, and I don't think it even had its own cover art. I made a generic custom one for that. If anyone has any information or pictures/scans of the original release let me know. Anyway, all releases are included, but again no japanese PC Engine CD releases here. The boxes that did have a standard cardboard release are here, along with all jewel cases. Templates are also included. I'll upload the 3D boxes as well. Enjoy.
  10. Version 1.0.0

    77 downloads

    There is a very nice jewel case 3D box collection for this system out there, but while collecting 2D images for this system I noticed not every game had a jewel case for it and I always thought it did. All games were released with standard cardboard box covers (except Keith Courage as it was a pack-in game) and most had a standard CD jewel case inside with the Hu-Card inside of that jewel case. Must have cost NEC a fortune in packaging. But some games just had the Hu-Card in a plastic housing inside the cardboard box with no jewel case. I collected and made 2D front and left spines for all released games. 94 in total. This does not include the japanese PC Engine versions. Funnily enough, I don't think any Japanese PC Engine games were released in cardboard boxes, jewel cases only. Anyway, this set includes the regular cardboard boxes and the jewel cases. Since not every release had a jewel case, I made a custom one for it anyway. I always loved the jewel case boxes, but now I prefer the retail cardboard fronts. As always I included templates for those that want to make their own boxes. I am going to upload TubroGrafx CD as well. Enjoy.
  11. Version 1.0.0

    83 downloads

    TurboGrafx-16 needed some love with a decent 2D box collection (with spines). There is a very nice jewel case 3D box collection for this system out there, but while collecting 2D images for this system I noticed not every game had a jewel case for it and I always thought it did. All games were released with standard cardboard box covers (except Keith Courage as it was a pack-in game) and most had a standard CD jewel case inside with the Hu-Card inside of that jewel case. Must have cost NEC a fortune in packaging. But some games just had the Hu-Card in a plastic housing inside the cardboard box with no jewel case. I collected and made 2D front and left spines for all released games. 94 in total. This does not include the japanese PC Engine versions. Funnily enough, I don't think any Japanese PC Engine games were released in cardboard boxes, jewel cases only. Anyway, this set includes the regular cardboard boxes and the jewel cases. Since not every release had a jewel case, I made a custom one for it anyway. I always loved the jewel case boxes, but now I prefer the retail cardboard fronts. As always I included templates for those that want to make their own boxes. I am going to upload 3D box versions, and TubroGrafx CD as well. Enjoy.
  12. Actually, I got you. I used a standard jewel case template for a few japanese games on the PS1 3D set. That used a black tray insert though, but with some tinkering I made a white insert version. The template still includes the default black tray insert, but I think all Japanese PC Engine CD games used the white inserts. Btw, you can skip the USA TurboGrafx CD games if you want. I just made a 2D set (with spines) for all of those. I just have to 3D box them, but I am also working on regular TurboGrafx 16 boxes. Also, take note that some PC Engine Games use a double disc case, even though there were no multi disc games released for the system. Playstation 1 did the same for a few single discs for some reason. One example I can think of off the top of my head is the game Vasteel. For both the Japanese and USA releases, a double disc case was used. But no worries, I will include a template for that as well. Good luck. The annoying, hard part isnt collecting all the 2D front images, its finding decent images of the spines. Single-Disc-Case-JAP.psd Double-Disc-Case.psd
  13. PC Engine CD use regular jewel case covers, similar to generic music CDs of the era, but they use white plastic tray inserts instead of black. So no, I don't have a high res template for those. I will keep my eye out though.
  14. those look really great. Its all comes down to the source 2D artwork used when creating 3D art. I try to find the best 2D images I can find. I clean them up where I can and make 3D art out of it. In the future, all frontends will be capable of creating 3D art images on the fly using 2D images (well LB does that now, but it will get way better). The only downside to that is the need to collect more 2D art images likes the back image, and the right and top spine images. I like how you reversed the 3D art showing the back images and right sided spines. Very clever. Even tho I only do USA regions mostly, and Euro exclusives it will be nice to see ALL region artwork collected.
  15. thanks for pointing out that error. Its fixed now, available in the screenshots section.
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