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kurzih

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kurzih last won the day on December 24 2020

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  1. I think you answered your own question https://gamesdb.launchbox-app.com/games/details/376101-the-elder-scrolls-iii-morrowind-game-of-the-year-edition is a duplicate entry lacking a lot of media and data and wrong original release date. Steam is a marketplace, not a platform. For some reason that version was added to the database as the "2009 Steam version" ... weird stuff (I'm also seeing people adding MS-DOS games in the Windows platform just because they are available on Steam/GOG etc. and running on DosBOX...). There's no point of adding all marketplace releases in my opinion: https://www.mobygames.com/game/11430/the-elder-scrolls-iii-morrowind-game-of-the-year-edition/releases/windows/ If a game has a specific (even if incorrect) name on Steam/GOG etc. it can always be added as an alternative name to the original entry...
  2. Very nice, happy to see nice progress on the database and big future plans ahead! One question that came into mind right away: Why are games titles and platforms in capital letters now? It's quite hard to see if a title is correctly written. For example: The Secret of the House in the Cave. Might be written "The secret Of The house In THE CAVE." I was also wondering what does the database say about the SNES game "Ballz 3D: Fighting at Its Ballziest" shouldn't it be "at its" instead of "at Its". Yes, I know I could just remove the LB ID and search it again and see if there's any change. There is one way I can see the letter case of the game title directly from the website database: from the browser tab, but it's not a very practical way, especially if you have multiple tabs open you can only partially see the title. I would still recommend prioritizing practical ways of displaying information from a database instead of prioritizing modern visual look. And I also noticed the list view doesn't remain in memory when switching into the next page.
  3. Looks to be the same game released in different years in different regions: http://www.atarimania.com/game-skindiver_s7227.html. I would suggest to delete Skindiver and keep Sea Hunt with more media https://gamesdb.launchbox-app.com/games/details/28818-sea-hunt and just change the release year from '87 to 1983 (even if the American title, which is prioritized as the default title name over other regions, was released later - database rules says we need to have the first release date on the same platform, regardless of region)
  4. We need more votes to get this and other missing platforms prioritized: https://bitbucket.org/jasondavidcarr/launchbox/issues/6461/adding-missing-platforms-to-the-games
  5. Yes, that made a significant difference, thank you!
  6. I completely agree with that and that would be a perfect solution, but I guess quite hard to do the code behind it. a Simple GUI Theme editor without any visual studio coding knowledge based of the current Default theme to tweak it as you would prefer (for me I'd first get rid of most of the curvatures, especially on the cover images) or perhaps a more realistic approach would be to add "advanced" settings in Launchbox's Main Window Theme involving theme visuals/elements in the options menu. There are a ton of options already available, but it looks like there is some demand for even more.
  7. Hi, Where did the Old Default (Legacy) Theme go? It's included in the changelog, but somehow vanished from Launchbox: Visually I still prefer non-rounded uncropped corners for boxes, which is for default themes only available from the very first (legacy) one. + other more practical functions which I prefer in the legacy one (mostly using LB for editing stuff, and BB for playing) - like where is the "ADD" button in the new theme, without the need to open the menu with right-click?
  8. Yes, you can start them individually - I'm afraid I don't remember all the steps I took to get there. Here's my basic setup: And in Launchbox no command lines needed. I use dsiware .nds files as roms and they start directly skipping the DSi Menu. I did dump the nand from my own Nintendo DSi console. There are some incompatibility issues with saving if I recall.
  9. Not sure how much things have evolved today, but back then I could start individual DSiWare files with No$GBA (direct emulation, not with Retroarch). Would be nice to have it in Retroarch..
  10. OK, so it's work in progress and we got a sneak peek of what to come Because there are already 3D models (for spine types at least) implemented as "auto-detect, American version, European version" for PSX and DC (see second picture's drop-down menu: "spine style" and "spine version"). I really love the 3D models, my favorite of the new features by far.
  11. There seems to be a bug in the 3D model's spine width in jewel cases. It's forcing it too thin for example in Sony Playstation European covers: The actual (scanned) spine should be this wide to keep the proportions correct (Single disc European covers are wider than American ones): but then it's forcing it like this, even if choose manually the European version: Shouldn't the 3D model use the width of the spine and keep the ratio intact? Same issue with the (European) Dreamcast template:
  12. Thank you! I hope it will make it into the code at some point. There are quite a lot of platforms (mainly older ones) with more or less an even match of different kinds of boxes / CD (or disquette/cassette tape) jewel cases. Here's what I was referring to with the CD32 platform: on that view 3 of these are CD jewel cases and 5 are cardboard boxes (which some of actually included a CD jewel case box within, but that's another story if at some point launchbox BigBox would be able to make an animation of the 3D model by opening it and "loading" the "disc - front"/"cart - front" image from it). As you know, Bulk edit would make it quite fast to get the right type for each of them.
  13. Very nice feature! Seems to be working as it should. Now we can have for example Commodore CD32 jewel cases and boxes showing proper 3D models. Any chance of getting this into the bulk edit as well?
  14. Thank you for that, works great now!
  15. If only a flyer exists, then it should be uploaded as a flyer. It works as the" front cover", thus there WILL be an image for it in Launchbox. You can also prioritize front images as you prefer (might be a premium feature though): if you want to upload "box" covers that do not officially exists, then use the Fanart - Box - Front image type for that. Launchbox is very flexible, in most cases you will not be without images if you have proper settings. The arcade section is kind of using flyers - front images as default "Box Front", prioritizing them, since there are usually no boxed covers for arcade games. As you can see: https://gamesdb.launchbox-app.com/platforms/games/5-arcade As a side note I would suggest using the flyer tag for magazine front covers (like in C64 demotape games etc.), since those are not boxes either.
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