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Retro808

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Posts posted by Retro808

  1. Your second video does not work. Looking at your original video you just need to go into that platform with the stacked box view and change its view to match the other views you are using. In your BB settings under controller mapping or keyboard mapping look to see if you have a button mapped to the option for "Change View" if you do use that button (if you do not map one) and then go back to that platform with the stacked boxes and hit the button/key to change the view until you get it to the one that matches. 

    Additionally if you never want platforms to have the possibility of different views go into BB settings under Views and uncheck that option. 

  2. Yes, manually add the emulator. The wizard that pops up will have options to do this. YOu can just manually type the name of the platform. You are not stuck to what is in the dropdown. I would recommend not calling your platform Mame. I would call it Arcade. Tends to be a cleaner install especially when custom themes tend to use the name "Arcade" for platform images. 

  3. If you are trying to use the "Mame Full Rom Set" import option and you only have a few roms that is the issue. The Full Set importer is only for, well... a full set of Mame roms. 

    If you are importing only a few roms (and they run in Mame) then just drag and drop the rom zip files into LB and then follow the import options that pop up. 

  4. 1 hour ago, damageinc86 said:

    Hell, I'd settle for a teknoparrot setup that actually loads a game! lol. 

    Not sure what issues you are having but TP ran games are easier than they have ever been to run. They are also easy to import into LB. I would recommend getting more recent dumps of games. Most games can run directly in TP and no longer need additional loaders.  

  5. 19 minutes ago, ArkhanghelAzrael said:

    So Hardware Target Game Database has a nice organization of folders and subfolders that make navigating a huge list of games much more pleasant. Would there be a way of, when importing a folder that has this organization, to automatically create playlists under the platform based on each folder structure?

    Not within LB natively.  

  6. 4 hours ago, Dr_Wolfman said:

    Thanks Retro 808,

    I found the mapping.

    Pressing escape on the keyboard twice does exit the game.

    By messing about I found that F1 brings up the emulation option, which includes the option to save or load a game. This if anyone else follows thie post with the same query. Thanks

    Just make note saving for games is emulator specific F1 (you are probably using Retroarch) may not always bring up a menu. LB has nothing to do with this. 

  7. LB/BB Can display additional images/metadata on a second screen natively. However, the default right now only display videos/images. If you want game information and the like you would just need to have code a custom view to display what you want. What exactly are you wanting to see on the screen?

    There are a couple plugins that can be used to choose what media you want, but I do not think they cover displaying game information. 

  8. 1 hour ago, Dr_Wolfman said:

    Hi, basic help needed (I have searched for answers)

    I have a licenced Launchbox, and Big box on a windows 10 PC, an Xbox360 controler which works playing Megadrive games. The Keyboard and mouse also work on Launchbox.

    I have a Kinhank Super Console X pro, which has Keyboard and gamepad short cuts to various functions, ie. pressing home, and select twice exits a game. R trigger and select in a game brings up the save menu.

    But, I can't find any such keyboard or gamepad controls in Launchbox If I press home and select twice on Launchbox, nothing happens.

    In paticular, how do you;

    A) Exit a game, on keyboard or gamepad?

    B) Save progress while playing a game.

    c) Where can I find a guide to these control functions for Windows?

    Thanks in advance for your help.

    You can bind certain functions to a gamepad (such as exiting a game) in the >Tools >Options >Game Controller >Mappings section. 

    A) Exiting with a gamepad see prior answer. Exiting with a keyboard would be any standard exit from an emulator such as "Escape" LB is more of the Windows (keybaord and mouse) frontend so it works really like any other standard UI using a keyboard. Nothing really to bind for a keyboard. 

    B) In game save are all emulator specific and set-up in each emulator. LB. does not control this. 

    C) No manuals. Just ask the forum. 

  9. 1 hour ago, stigzler said:

    Hello folks. I have 3 displays on my cab - the main screen, a top display for marquees and a bottom one for game information. I see there's a way to customise the GameMarqueeView as per this  video, but is there a way to do exactly the same for display 3 to make the game info layout?

    Thanks

     

    LB/BB does not natively support 3 screens. You would need to use one of the plugins for that. 

     

    • Thanks 1
  10. 8 hours ago, paulwgraber said:

    Ive been reading about image priorities in launchbox and I get that but there has to be an easier way to just be able to select what image you want as your front end.

    No?

     

    PG

    Default image in exactly which spot? If you are talking about in the middle pane of LB where the game list is you can set the image type per platform. If you have multiple images of a specific type you cannot tell LB which one of those to always display. You would have to have only 1 image. As far as setting a specific image type as the default just select a platform and in the top left of the window look for "Image Group" and select what image type you want as the default display for that platform. As mentioned you can set each platform to a different type. 

  11. 1 hour ago, The Papaw said:

    When opened v13.7.1 after ya'll pushed new release v13.7.2, I'm not being prompted about updating. It just automatically starts downloading new beta. Setting are same as has been for years. Just reporting.

    Untitled.thumb.jpg.76afe67a00dfc8c6fbdae664cd9c4779.jpg

     

    Working fine on my builds and my test machine. The download prompt appears and even the notification bell shows an update is available. What theme are you using? 

     

    Screenshot 2023-09-13 at 6.27.06 PM.png

    Screenshot 2023-09-13 at 6.28.39 PM.png

  12. 43 minutes ago, scottvf said:

    Where do I look for this to change it. (what folder and file?)

    Look in the themes Views folder \Launchbox\Themes\[Name of theme\Views\

    If you are using the Default theme you cannot edit it. You would have to copy the Default theme's folder and then rename the new copy to what ever you want. Then you can edit that theme and use it. 

    You would need to edit the view xaml for the view you use (Check your BigBox settings >options >Views to see what view you are using). Once you figured out the view type return to the theme's \Views folder and right click > Edit that view's xaml file. You can edit in something like Notepad++ or even Notepad (Notepad++ gives a better coding style look to the document). Once opened search for "coverFlow:FlowControl" (there is only one so finding it is pretty easy). You need to either change the existing Endless property to false, or add a Endless="False" property to the FlowControl.

    The section should look like this:

    		<!-- WHEEL -->
    			<coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="3" Grid.ColumnSpan="4" Grid.Row="0" Grid.RowSpan="8" CoverFactory="{Binding CoverFactory}" ImageType="Clear Logos"
    				CurveAmount="-2.5" CameraZPosition="3.2" VisibleCount="16" PageSize="6" Spacing="0.9" ItemZPosition="0.7" SelectedItemZPosition="1.1" Panel.ZIndex="20" RotationAmount="12" Margin="100,0,0,0">
                    <coverFlow:FlowControl.Opacity>100</coverFlow:FlowControl.Opacity>
    				<coverFlow:FlowControl.Effect>
    					<DropShadowEffect BlurRadius="10" Direction="-90" RenderingBias="Quality" ShadowDepth="1" />
    				</coverFlow:FlowControl.Effect>
                </coverFlow:FlowControl>

    In this section of that code you will notice it does not have an Endless property. So you would at it. 

    <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="3" Grid.ColumnSpan="4" Grid.Row="0" Grid.RowSpan="8" CoverFactory="{Binding CoverFactory}" ImageType="Clear Logos"
    				CurveAmount="-2.5" CameraZPosition="3.2" VisibleCount="16" PageSize="6" Spacing="0.9" ItemZPosition="0.7" SelectedItemZPosition="1.1" Panel.ZIndex="20" RotationAmount="12" Margin="100,0,0,0">

    So it should now look like this (see Enless="False" at the end of the line. Save the file and you should be good to go.

    <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="3" Grid.ColumnSpan="4" Grid.Row="0" Grid.RowSpan="8" CoverFactory="{Binding CoverFactory}" ImageType="Clear Logos"
    				CurveAmount="-2.5" CameraZPosition="3.2" VisibleCount="16" PageSize="6" Spacing="0.9" ItemZPosition="0.7" SelectedItemZPosition="1.1" Panel.ZIndex="20" RotationAmount="12" Margin="100,0,0,0" Endless="False">

     

  13. 3 hours ago, C-Beats said:

    Other way round. Unique name has to be UNIQUE and can only be used once. Nested Name is how it appears in the tree and can be named whatever you want. For example I have several genre playlists for the "Adventure" genre so I created playlists with unique names of: NES_GENRE_ADVENTURE, GBA_GENRE_ADVENTURE, SNES_GENRE_ADVENTURE. All their nested names however are just "Adventure" (without quotes)

    LOL. Typing and not thinking. Thanks

  14. 9 hours ago, scottvf said:

    Option 3: Right click the platform name and choose >Add >New >Playlist. In the Details tab name the playlist what you want. Then in the Auto-Populate tab click the check box to make it an auto-pop playlist. You will need to set a couple line options here. Set first line (Field / Comparison / Value) to be "Platform" / "Is Equal To" / [Your Platform Name]. In the second line set the (Field / Comparison / Value) to be "Genre" / "Is Equal To" / [Your Genre Choice]. Next go to the "Parents" tab and set the parent to be the platform. 

    Did this with first platform then when adding for another platform this poped up.

    20230912_211013.jpg

    That error speaks for itself. It means you already have a playlist with that unique name. You can use the same unique name several times just need to make sure you change the "nested name" field to differ the playlists from each other. 

    Screenshot 2023-09-13 at 7.34.49 AM.png

  15. 9 hours ago, scottvf said:

    Option 1: Right click the platform name and choose >Auto-Generate Child Playlists. A menu will come up allowing you to select types of playlists for that platform you want. These will be available as a tree under the platform name. You can then delete any you do not want. 

     

    Right clicking on the platform doesn't show >Auto-Generate Child Playlists.

    20230912_205457.jpg

    On the left side where the platform names are just above "All" that drop down box you have selected "Platform" to do what I mentioned you need to change that option to "Platform Category".

  16. 9 hours ago, ReignerDeustcher said:

    I want to have the game's notes after the game screenshots, can be done?

    In LB or BB? This would require editing the code for the theme you are using. Probably be good to show a pic of what exactly you are wanting to see to get a better idea of what needs to be done. 

  17. Here is fine or find a thread making the media type and ask there. Example, If you are looking for a specific clear logo to match ones you are using ask in the thread with that clear logo. Usually asking in a running thread posting the specific media would yield faster results. 

  18. 11 hours ago, scottvf said:

    I would like to select a platform like playstation 2 then be able to select a genre like RPG, Action, Platform, ect. Is there a tutorial on how to do this?

    If you want them to be lists already presented there are several ways you can do this. 

    Option 1: Right click the platform name and choose >Auto-Generate Child Playlists. A menu will come up allowing you to select types of playlists for that platform you want. These will be available as a tree under the platform name. You can then delete any you do not want. 

    Option 2: Choose your platform and make sure its games are visible. In the upper left of the LB window there should be a Search box with a Filter logo to the right of it. Click that filter and select  > Genre then the Genre option. This will filter the games to only those with that genre. Now click on the filter button again and at the bottom of that list you will see "Save Filter(s) to New Playlist". Select that and the Playlist UI will pop-up. Name it what you want and then go to "Parents" tab and click the select box next to the platform name. This will ensure the new playlist shows up under the platform. 

    Option 3: Right click the platform name and choose >Add >New >Playlist. In the Details tab name the playlist what you want. Then in the Auto-Populate tab click the check box to make it an auto-pop playlist. You will need to set a couple line options here. Set first line (Field / Comparison / Value) to be "Platform" / "Is Equal To" / [Your Platform Name]. In the second line set the (Field / Comparison / Value) to be "Genre" / "Is Equal To" / [Your Genre Choice]. Next go to the "Parents" tab and set the parent to be the platform. 

  19. Just import linking it to Retroarch and not Mame. This will get them in. Then when done go into the Neo Geo CD platform and select all games and right click >Open Bulk Edit Wizard. Choose "Emulator" in the "Field" drop down box and then in the "Value" box select Mame. This will not assign all the game to Mame. 

    Using Mame as the import emulator it is looking at arcade metadata. 

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