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Posts posted by Retro808
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It is a community moderated database and likely those moderating are doing it in their free time when they have it. So doubtful a bug, likely need to give them some time to do what they do, when they can.
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22 minutes ago, djwar said:
@Retro808 is there a repository for LB old versions ?
There is not. If you have not deleted Launchbox during your use of it there is an Updates folder that will house prior versions of Launchbox you have used. If you still have them you can always reinstall a prior version from there. Otherwise you can email support@unbrokensoftware.com and advise of your situation and why you would need an older version.
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1 hour ago, djwar said:
Thank you Retro808, I also found a great tutorial to do it with notepad++
No worries. However, I would recommend not editing the xaml unless you have to and using the tool as designed. We have seen xaml files get corrupted and cause more issues than is needed.
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Launchbox does not have keyboard binding. Keyboard binding is a BigBox option.
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53 minutes ago, angryherbalist said:
i think with autohotkey i can "send" a keystroke, so is there a way to AHK on start and on close?
Yes as and additional app. Write the two scripts you need, then compile both AHK .exe for the commands. Set both up in the additional apps field of the game. Choose the option to run one before and one after the game.
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I've never experienced anything like this. Thoughts are I highly doubt there are hidden ini files or databases anywhere. I have several cabinets set up and any time I have updated rom sets, deleted a platform or roms the imports back in usually go without hiccup. There are some very random misses but not anything to make me assume there are hidden files. Though usually those misses I had were user error on my part (forgot to check a field during import).
For giggles I went ahead and deleted GameBoy color platform then added the 300+ roms in that set-up back into Launhbox on 2 different cabinets and no issue. Same game count before and after.
Are you by chance using a cloud share for your data or any chance have backup files of your platform xml files stored in the data folder? We have recently seen this cause issues for users. Just taking a shot in the dark.
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Yes, it will reattach any media to the specific game you already have from the prior import.
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1 minute ago, angryherbalist said:
cool, so if I delete this mess then just do what I should have and created a curated list of roms I want, it will add but not redownload art? Or will it always redownload art automatically?
Does it check the media folders before downloading?
I feel like this artwork and video stuff should just be named according to the rom or game and kept with my romset...
Just uncheck the box for media when you get to those screens in the importer. You should see an "Uncheck All" box on the screens for downloading media from Launchbox and EmuMovies.
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I dont use the full importer, but if memory serves me correct it uses the Mame database file to import by filtering for working games and adding clone roms to the additional apps option putting clones under the main game. It would be hard for it to know to import which specific roms most people use since there is no data for that in the xml file.
If you delete a rom media does stay.
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I have Win 10 on a similar Nuc and works just fine with low specs. Never used BigBox on that Nuc, but I would agree with Dos. With that little ram BigBox might hog it all up.
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5 minutes ago, defianceEgyptia said:
yes, i the new version keeps auto populating my roms
Not sure what you mean by that? Launchbox can only import when you tell it to. Can you clarify? The only time it will auto-populate something is a playlist that is set to "auto" versus "manual" population.
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3 minutes ago, defianceEgyptia said:
Is there any way to download earlier version of Launchbox?
Older versions you had downloaded before should still be in a folder called Updates. You can just run the one you need. Are you having issues with a current version?
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1 hour ago, PedgeJameson said:
EDIT: Weird, I went into the arcade folder where I found the old one, replaced it and it's still showing, is it some kind of cache thing?
Yes, If the new image did not show you typically need to refresh the image cache. There is an option for it in BigBox image settings.
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5 minutes ago, PedgeJameson said:
Hi I placed them into LaunchBox\Themes\Default\Images\Platforms\Clear Logo
Is that correct?
Somewhat. Each platform you create will have it's own folder in the structure. For example Arcade would be \Launchbox\Images\Platforms\Arcade\Clear Logo you then place the clear logo called Arcade.png in that specific clear logo folder.
I suggest spending some time looking around inside your images folder at the different structures already created you will see where what images go.
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1 hour ago, Tommy.Toughnuts said:
I disagree entirely. It's also $5... Support your devs.
I also purchased a lifetime license and I couldn't click fast enough to pay $5 for the Android version.
I am pretty confident Jason is appreciative of things like this. We do not have a big dev team working on Launchbox. It really is just one great person putting his time and heart into something he loves and we get to benefit from that. $5 is truly a small price to pay to say Thanks.
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1 hour ago, Zozio said:
Hello, i'm trying to download bigbox cinematix for platform (PS2) but no video is downloaded... i'm prenium use.
Where is the option to download and activate the video for platform ?
You don't need to activate it. If you download via the downloader in Launchbox it places it in the correct folder with the correct name.
In Launchbox >Tools >Download Platform/Playlist Theme Videos
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23 minutes ago, Lapo said:
Sorry I made a mistake in my question, now I'm already able to launch Pinball FX3 and select the table I want from the menu, I'd like to know if there's any way to launch directly into a table without a cabinet code as I can do with Pinball FX2, from your answer I think there's no way to do that, Anyway thanks!
Correct. PBFX3 requires a code.
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On 9/18/2019 at 7:15 AM, Pixel said:
The game ID is not a database ID. Two different things. Just wanted to ask if the game ID is generated randomly during the import process (each time differently)?
Yes.
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13 minutes ago, PedgeJameson said:
Some systems such as Microsoft MSX had a plain white font, where can I possibly find someone or even get started on my own logo? Thanks guys!
We have a whole downloads section where you can get any missing clear logos for your platforms here. A bunch of different styles made by users. If you find a style you like many times you can post in the thread for it and request a specific platform if one is not made to see if someone can assist in generating it for you.
As far as making your own many users use programs like Photoshop or GIMP.
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Your issue is likely the Nintendo Entertainment System.backup.xaml file you have in the folder. Backups should not be in there. Launchbox can mistakenly read it. Remove it from that folder and test. If you want to keep a backup keep them in a separate folder.
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4 hours ago, mtib said:
In the Launchbox version you are using you can Just add it after your core command be sure to put a space between it. So you would have -L "cores\fbalpha_libretro.dll" -c "config\fbalpha_libretro.cfg"
FYI your existing command line is missing the " at the end of the command. You have just .dll should be .dll"
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4 minutes ago, Lapo said:
Hi,
there's any way to launch Pinball FX3 without a cabinet code?
Thanks in advance.
You can, it just will not launch directly into a table, it will take you into the PBFX3 UI and you have to choose a table.
You can follow the steps in this thread. Even though it is steps on launching if you have the code, it will still launch without the code. As I mentioned above it just will not launch directly into a table.
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Any particular reason you chose to put GBA games in 1 folder per rom? Seems overkill for a platform that does not need that. Keeping them in one folder and dragging and dropping the files into Launchbox or making sure Launchbox knows what main folder they are in (If not within the main Launchbox structure \Launchbox\Games) you can use the Scan folder options. But having all those sub folders makes it harder.
Visualboy advance m don't save
in Troubleshooting
Posted
What is the script you are using? Can you post the actual script?