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Posts posted by Retro808
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5 hours ago, BarryK said:
On 30 Nov 2019 I also am unable to download the video for this. You can't even get the preview to work. Can someone at Launchbox please look into this and fix the issue? Thanks for your help!
It is working fine for me. Just deleted to original video and downloaded again. Is it just this video you cannot download?
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When you are adding them to the folder is Launchbox already opened? If so, Launchbox will not save it when you close and reopen. It will delete the xml. Close LB first then drop it in the folder. If you do not see it at first when you open LB again change the category view to Playlists and you should see it. You then may need to edit the playlist and select under the Parents tab where you want it to show.
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Click the link in my post here from one of several posts about this same issue to get this fixed.
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Typo from memory not from looking. Corrected so as not to have quoted inaccurately.
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24 minutes ago, Aros Kisne said:
In addition, I only posted so that other people who may have noticed this discrepancy wouldn't bother trying and get upset or annoyed and want a full refund and spend no money at all because I'm sure there are other people who would do that. I mean , in this entire time they could have updated the page as well to reflect it but I mean it is only 1 day so I guess why bother which is fair. Hopefully next year they'll remember to add that little bit of extra info
The thing is though you really did not only post to help inform other people. You took a passive-agressive path to inform and then state your displeasure you were not able to get what you thought you could do. Your first couple of sentences left at that would have been perfect if you were really only posting to inform others. But you had to throw in the all caps NOWEHERE, sneak in the "anyone with half a brain" comment, and then end it with "kind of annoyed and disappointed". That's pretty clear there was more intent than to help inform.
Anyone coming in to the thread now knows what cannot be done. I think we can probably put this beat horse to rest.
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7 minutes ago, Aros Kisne said:
Yeah a lot of people make basic mistakes like this when they put out deals for the day. Like, it takes a few extra seconds to add an asterisk saying hey, you can't do this. It's really not that hard.
Also it's really not circumventing the sales because it's not my fault they didn't think it through and let's be real, there are THREE WHOLE OPTIONS right on the same page one after another. It's not like other people who have pages and pages of items to go through where you have to put work in to "scam" or "circumvent" the sellers of a product. Hence why it really should be stated that you can't combine the 1 year license and the forever upgrade.
Well now you know.
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2 hours ago, Aros Kisne said:
Just a heads up. You can't buy a normal license today and then upgrade to a forever license as well. Even though NOWHERE (as far as the mobile version goes) does it say you won't be able to do this. Anyone with half a brain would go, oh, normal license for $10, upgrade to forever $20 but a flat out forever license is $40? Guess I'll just buy the other two today since it doesn't say I can't. Kind of annoyed and disappointed
But also any developer with half a brain would not give buyers a way to circumvent the discounts he has at least offered to get it even cheaper considering the fact he does not have to offer any kind of Black Friday deals at all.
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The two different pictures you show are two parts of the theme. The first image you are showing is the platform selection wheel. As you scroll through platforms that is what you see. When you stop on one an animation kicks in and fades that wheel out and then slides in the next image you posted. This is the platform information and video view. Are you need seeing the transition occur? Also that image looks a bit different. Do you have the latest version installed?
Do you have background images and videos downloaded? Themes typically do not come with these. The user has to download them separately.
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No you cannot have BigBox open to directly inside a specific playlist.
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16 hours ago, SpuRge said:
So I tested a little bit more and found that when I set my volume keys in "Keyboard Mapping" they only work in the BigBox menu not in a game.
If I set them in "Keyboard Automation" they also work in a game, but I have to use a extra key to let them work.
Does it normaly work in a game with the volume keys set in "Keyboard Mapping"? Because if it doesn't I don't have to look for the problem why it does not work for me.
I don't want to use a extra button to change my volume.
The keyboard mapping is for controlling BigBox only.
The automation allows for controls while in an emulator. So you would want to make sure that is mapped.
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@tallpr24 If this issue is in regards to Bezel Project bezels please keep your posts to that thread. There is no need to have multiple posts about the issue with Bezel project files.
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How are your images named? Also what theme are you using?
Be mindful if you change the image priority for box fronts it will affect anywhere a box front is shown.
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The marquee currently pulls from the \Images\[Platform Name]\Arcade - Marquee folder.
In absence of an image there it will then follow your box front image priorities.
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@viking I noticed today the game counts do not show up in playlists. Editing the binding for games count from {Binding Path=ActivePlatform.TotalGameCount} to {Binding GamesCount} allows playlists to show the count. Was not sure if you were aware Jason had that binding available.
Thanks for all the hard work on the themes and videos. Looks great in my newest cabinet build.
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If the emulators support them, yes. Mame and Retroarch have bezel support.
There are threads in our forum about bezels. As well as a bunch of youtube videos.
You can look into the Bezel Project. ETA Prime did a video on it on his channel as well as doing the one on the Launchbox youtube channel.
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59 minutes ago, yorketto said:
I have the same incredible problem that something as simple as the volume turns into a tragedy !! when I set any key from my controller to bigbox to raise and lower the volume nothing happens. not even with the keyboard. bahh
It might seem simple, but there can be many things that cause issues and trying to track down the cause is not always simple. We have seen a couple users post issues with volume controls not working in LB/BB or with some emulators. A couple fo those fixed their issue.
Here is a prime example and turned out it was a setting in RA that needed changing. A few other users it turned out they had multiple commands bound to the same button/key.
Some troubleshooting might be in order.
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2 hours ago, mariano2860 said:
Yes that is the problem! And unchecking use all controllers does not work.
When you uncheck use all you should be able to now choose a single game controller to control Launchbox (there is a drop down box). This one will use the exact buttons you mapped. Any other controller that is on will not be able to affect Launchbox.
LB does not have what would be controller specific mapping. With the "use all" option Launchbox will do exactly what you are seeing. If you have that on and have two controllers turned out LB sees both of them. However, it does not differentiate between them as Joy1 and Joy2 for buttons (like you might see in an emulator - "controller specific mapping"). That is why when you look at the game controller mapping it only shows "Button 8" versus "Joy1 Button 8". If it was mapped as "Joy1 Button 8", well then when Joy2 was on it would not be able to control Launchbox. By doing this it allows for multiple controllers to use the same button # to make commands.
I hope I am making sense. It took a second for me to understand when Jason explained it. He advised it would required a lot of recoding to change that.
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11 minutes ago, mariano2860 said:
With the new modifications I had to disable all controller mappings.
They forced me to go back to using the keyboard, as annoying as that can be, to exit from emulators,
control the volume and others.
At least fix the "Use all attached controllers" checkbox to temporarily work around the problem
with the buttons from different controllers being detected simultaneously and causing the mapped
actions to occur! Exiting from emulators, being the most problematic!
It is a significant backwards jump to have to resort to have a wireless keyboard sitting around the couch
to be able to exit a game and go back to the Bigbox UI. Or having to walk from the couch to the computer in case of
not having a wireless keyboard.What exactly is happening?
The "use all attached" just allows any connected controller to use the mappings you set. LB and BB does detect separate controllers but not in such a way it sees Joy1, Joy2, and so on. It just sees all connected controllers and allows them to use the buttons you mapped to the controls.
I use an Xbox One and a couple 8bitdo controllers. Since they are all seen as Xinput they all work just fine in LB/BB and the emulators for exiting games.
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5 hours ago, WW3 Revelation 6 said:
Hello, I have the premium Launchbox and also EmuMovies. If I delete my games, and want to reinstall them for whatever reason...do I have to download all the videos again, or will launchbox use the files I already have?
If you do not delete the media and reimport the same games you deleted Launchbox will attach those existing media files. Just be sure to uncheck the download media options when you import the game.
5 hours ago, WW3 Revelation 6 said:A similar question...I stopped a process of importing a split rom set. It allowed me to keep the progress I made so far. If I start it again, does it start over...or finish where I left off. Thank you!
Launchbox will not duplicate games (unless you choose the option to force it to). It will see they are already there and not add them again. Even though the mame full rom set importer does not really import anything it will not list a game twice so you should have no issues. So it should just add the remaining games.
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2 hours ago, ItchyRobot said:
Are there any other cases, besides my own, of BigBox losing focus when bringing up the BigBox pause screen in MAME (198)?
Sometimes it comes up fine, only to lose focus when choosing EXIT. It will instead just go back to the game or to a black screen... when in black screen I can alt+tab and see MAME is still running. This makes me thing BigBox tried, but failed to close MAME when I selected the EXIT option.
And then sometimes the BigBox Pause screen wont come up at all when in MAME.
I have it set to P in MAME and BigBox. And got rid of P for Play for the other keyboard default function.We have seen some issues like this. Typically Mame works well though. I personally have not had any issues in quite a bit with Mame since the pause feature was added.
Are you using Mame or one of the offshoots like MameUI or Arcade64? Also are you using multiple monitors?
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That's what I was answering. Is there not an option in the game's menu for borderless fullscreen? If not try F4 (or CTRL+F4) or look for a .ini file for video settings and see if you can edit there. If the game itself does not have a video option for this I am not sure how you can get rid of it.
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BigBox has plenty of options to give it its own flare as well as the look from those front ends.
Unified, Unified Redux, and Unified Refried offer wheel views similar the hyperspin.
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21 hours ago, angryherbalist said:
I found this tribute edition of my little pony where it's like streetfighter but w/my little pony.
my daughters love it, so i want to put it into bigbox.
the problem is that the game in still has the windows menu bars on the top. if you do full screen, it's kind of a hot mess.
anyone have any ideas on how i could get this to display full screen without the menu in launched from big box?
I'm not going to post links but a quick google of my little pony tribute edition shows the dl links.
thanks!
Launchbox should not affect if a game can run in windowed fullscreen or fullscreen. That is up to the game. The fullscreen options are typically in the games menus I would look there. All LB does is a send a command line to run the exe. When you run the game outside of Launchbox does the window menu bar still appear?
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The one Neil is showing is Simple Detailed Pause theme. It can be located here.
Platform Videos Help New Here
in Platform Media
Posted
If you downloaded platform videos from within the media wizard in Launchbox it will always name and place the files in the correct folder. If you add your own you need to make sure to name the file correctly and place it/them in the folder located at \Launchbox\Videos\Platforms\
Naming wise the video file needs to be named exactly as you have the platform named in Launchbox.