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sundogak

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Posts posted by sundogak

  1. On 12/27/2025 at 5:06 PM, tbergman said:

    Hi all,

     

    Is it possible to setup Launchbox / Bigbox in Libreelec?

    No, because LibreELEC is based on Linux.  LB at this point doesn't support Linux, only Android and Windows.  

  2. 6 hours ago, Burizado said:

    Hello.

    I am trying to incorporate the new eXoWin9x project into my current LaunchBox build.  In the manual it mentions using symlinks to point to the .\eXo\ folder if you want to store it in a different location than LaunchBox.  This is an image extract from the eXoWin9x manual:

    Screenshot2025-12-02145818.thumb.png.6ae4ec7666f9a37bbcc6b44e15149a01.png

     

    My question is where do you put the symlink in the LaunchBox folder structure?  Do you create it in the .\LaunchBox\Games\ directory and then point it to wherever I put the .\eXo\ directory?

     

    In my case I have LaunchBox installed/extracted on my C:\ drive, but keep all my game files on a portable drive D:\.  All of my platform .xml files have hard coded paths for each file.  I am assuming I could do the same for all my other platforms as well.  I would just need to create the symlinks for each of the platforms and then update all the .xml files to point to the symlinks rather than the D:\ drive.  If I am thinking of this correctly.  Does anyone else use symlinks for their game files?


     

    For all the eXo setups there are two main folders where there are large file sizes that can make sense to use symlinks if stored on another drive (or network). The main thing to keep in mind is wherever you symlink things is you still have to keep the folder structure that eXo expects after it had run an install. One is the eXo folder which is what is mentioned in the instructions. The other is the Content folder, both are located in the root of the Launchbox directory as shown below:

    Screenshot2025-12-02203839.thumb.png.6e0683d5841a8a242d29435523f9fff3.png

     

    For eXoWin, the eXoWin3x folder (with all the game zips) goes inside the eXo directory and that is the one you would symlink. I don't have the eXoWin3x files installed in my setup but the eXoWin3X (and others such as eXoDOS) go here similar to what I have for Apple IIGS, ScummVM, and ExoDos.  I also installed the magazines, catalogs, and books as symlinks to network location.  The folder icons with the arrow are symlinked (not shortcuts!) to my network drive and those files within are not locally installed on the C drive as it is a SSD and not enough room.  

    Screenshot2025-12-02204413.thumb.png.4e67675d7d0859a58cd292c4b89120a4.png

    Contents of the eXoWin3x directory that would be within the ../Launchbox/eXo/eXoWin3x directory above if I installed it:

    Screenshot2025-12-02204317.thumb.png.7d99e639a81d17a70d50ddad058c9a9c.png

     

    The other candidate for symlink is the "Content" folder which has all the images, manuals, etc.  

    Screenshot2025-12-02203900.thumb.png.31a8b3a92f6734cff8dcb3368ba3ab36.png

    • Thanks 1
  3. On 11/26/2025 at 8:04 PM, sadrainbow said:

    Hello! After lurking the forums for some months, I jumped as I am going crazy here and would like somebody to help me. It's impossible to find anywhere the loader Gameloader ALL HR, the only thing I was able to find is the version 376 but I need some old builds (specifically the 359). Do you have any idea where to find any of the old builds? Could somebody please share some light? I spent the whole day today trying to locate them but no lucky at all. Thank you!

    The original developer page (in French) at a site I cannot link to has a mega link on first page for the Gameloader posts (58 pages worth) that is still live that lists all the older versions (including 376) and up to 379 which is the last as no longer developed.  Google GameLoader All RH.

  4. 9 hours ago, Siegfried_Tatum said:

    Hi, I'm using eXoDOS lite in Launchbox and was wondering if there was an option to disable the automatic start of games as soon as they finish their installation? I assume that it is a Launchbox feature, but if not then I do apologise!

    That is controlled by eXoDOS as the launching is done via the eXo batch files (install.bat and launch.bat in eXo util directory and game batch files in !dos directory). You would have to dive into the batch file logic to see if  an "easy" way to branch around/bypass launch calls.  

  5. Well would try removing that game from LB and reimporting to make sure no spurious commands lurking. Also check that no spaces at end of path as seen LB do weird things there:

    C:\game \game.zip

    Barring that, not sure. However, I don't think it is an interaction issue within LB itself as Flycast RA core is relatively simple with no switches needed and no special commands for that game (and [non-helpfully] launches fine on my setup with current RA core, LB version, etc). I have only ever seen a similar DIMM error (although not identical to yours) and the network portion not showing in startup when there is nvram issue.

    • Like 1
  6. 2 hours ago, JaredN said:

    Hello,

    This is a problem I've been experiencing for quite a few versions of LB/BB, but I hadn't reported it because I thought the issue was with RetroArch and not LB/BB.

    I noticed this problem after updating my RetroArch cores. Virtua Fighter 4 Final Tuned (Naomi 2), which had been working fine until then, displayed an error message when I started it up. I also noticed that the word “Network” was no longer displayed under the Naomi 2 logo. I solved this problem by reverting to an earlier version of the Flycast core.

    Recently, I noticed that RetroArch launched Virtua Fighter 4 Final Tuned correctly with an updated Flycast core, BUT the problem occurred as soon as I launched the game from LB/BB.

    Note that I don't have this problem with any other Naomi 2 games (nor have I noticed it on Dreamcast games, Naomi or Atomiswave). I also believe that VF4 Final Tuned is the only Naomi 2 game with network capabilities.

    My interpretation is therefore that when LB/BB launches the game, the BIOS selection is not done via RetroArch and an incorrect BIOS is selected by LB/BB.

    Shown in the video:

    - RetroArch: information about the updated core (all bios present)
    - Launching VF4 FT via RA: OK, Naomi2 Network logo
    - LB: Displaying RA version info and plugins
    - Launching VF4 FT via LB: Bios error, Naomi 2 logo (no “network”)
    - Launching another Naomi 2 game: OK
    - RA: Restoring an older Flycast core, core information
    - Launching VF4 FT via LB: OK, Naomi 2 “Network” logo

    Thank you very much for your work!
    LB/BB is amazing.

    Two things to try.  

    1) Make sure you have current NAOMI bios set (naomi.zip and naomi2.zip) in your RA system/DC directory. I know the standalone flycast recommends using current ROMs from MAME. I have 281 MAME set and no issues with VF4 Tuned.

    2) Corrupt or incorrect nvmem file. Remove the nvmem file in RA and resave settings via Naomi (in game) system menu. If it was working with old core and not the new core maybe something changed in how core manages and/or corrupted (seen with MAME games on occasion). Admittedly, doesn't quite make sense that would be the issue as the bios should still be unaffected either way but worth shot.  Plus, re-saving the system settings will see if anything amiss there. 

     Screenshot2025-10-24125803.thumb.png.276f558cdb9dcf2ebc506e596387f87e.png

    I have network turned off in settings and still see the BIOS start with Naomi "Network" on logo. 

    Image001130542.thumb.jpg.f084b48216ecd59b528b2444f2fa1356.jpgImage001130551.thumb.jpg.ea18f69e358eba7bc7a03448d3c51cb8.jpg

     

    Image001130119.thumb.jpg.e1e4ddce2385fabc672fa80ad540b8d3.jpgImage001130102.thumb.jpg.f721374578f2969ff9ec0459fcd9b789.jpgImage001130031.thumb.jpg.8f966d10b1e576c30b8c22ac4dcd7808.jpg

     

     

    • Like 1
  7. On 10/7/2025 at 6:08 AM, Gygoracdes said:

    Okay... o.O doesn't work for me.

    Thanks anyway.

    Well....ignore what I posted above. Looks like they annoyingly moved things around if using a version 13.21 forward but left the older folders and files which is how they used to work (but apparently they now completely ignore for newer versions). They moved things under the "media packs" folder (and in my case duplicated everything).  See wiki for more info.  I never liked that feature and thought I could avoid it on newer versions but guess not.

    Screenshot2025-10-09230845.thumb.png.6b2aa568122c7558d6a5a1e5fca5bb6e.png

     

  8. On 10/5/2025 at 7:50 AM, Gygoracdes said:

    Excuse me... but where do I install them, or in which folder do they belong?

     

    They go in folder shown below depending on if a Platform or Playlist.  In the case of the flags/regions, that is typically under playlists.  They must be named exactly as your playlist/platform name and LB will automatically match accordingly.

    Screenshot2025-10-06202844.thumb.png.866ab2952b949c030eced9731dfbf2b4.png

    Screenshot2025-10-06203207.thumb.png.3adee1ff14601dd1d2cfe63be043c348.png

  9. It isn't clear the issues from details you give so I would try their Discord via link in post above. I have never used the exomerge batch file as it wasn't around when I did all this some years back. Plus I didn't use their main batch files for installation as didn't want it messing with my LB install.   

  10. 17 hours ago, kiddanplay said:

    @joeviking245 Question: I clearly see a Dreamm icon in my images folder that was there already however, this is still not pulling up in LB. There is also no way in the edit platform settings to force the used of this and when doing a platform scrape it does not populate either. i also have the same issue with scummvm svn Any thoughts? 

    image.png.019a2bae70fbd0b825e02292d40ba6c7.pngE:\eXoDOS\Images\Platform Icons\Platforms

    image.png.4875d0511baed1924ba069cf754fa575.png

    image.png.0594a6af07426f79999bd4ed74fb7c8b.png

     I have all the eXo with exception of DREAMM installed.  Double-check with right-click and properties to verify those are Platforms vs Playlists.  ScummVM SVN works on my install (I renamed them with eXo) with both as platforms.  

    Screenshot2025-06-09095338.png.cabca64929d56e967e432ba7587b9cb2.pngScreenshot2025-06-09095830.thumb.png.a26a23c26ec2d8c19991745a583d39e7.png

     

    The "Installed..." icons are in Playlists folders (should be named exactly as your playlist if right-click properties).  

    Screenshot2025-06-09095844.thumb.png.2734ca181c6d26beb83d04eb22816f9c.png

    Assuming you have all that correct (which it appears from your post), I would copy/paste the exact name out of the platform/playlist LB entry and paste into  icon file name. Maybe some errant spacing or character.  Then hit F5 refresh to update LB.  

     

  11. On 5/9/2025 at 3:43 PM, mgiampa said:

    Hi, just bumping this. I guess the next thing I would try is to uninstall and reinstall MAME, which may mean finding a whole new version and redoing anything I've done to set up my games in this version.

    1) MAME doesn't need to be uninstalled as it doesn't really "install" like normal Windows programs. Anytime you want to update to newest version of MAME go to the mamedev link  and download the EXE (which is just a zipped file with unzip executable).  Unzip in temp directory then select the whole set and overwrite your existing.  MAME install file above does not overwrite any user modified files such as your INI files.  However, your issue isn't related to these files so would hold off on this step and try next one first. 

    2) More than likely you messed up settings in your INI files.  For future, always make backups before making any major changes. Attached are "vanilla" default INI files for version 277 for the three main settings files that MAME uses and more than likely are one (or more) of them causing issues with a wrong setting.  I would start with the MAME.INI file as most likely one that has issue based on your error. 

    Change your video option back to AUTO and your numscreens to 1.  Numscreens is only if have multiple screens and do not need to change that even in multiple monitor setup to force MAME to monitor 1 (see #5 below).  Look to see if you made any changes to the OpenGL-Specific OPTIONS as well. 

    See if works. If still having issues then backup your INI files and then use the three attached (rename to remove "vanilla" and place where they were located in your existing setup. See if MAME at least runs. If it does then there is another setting (most likely in your MAME.INI) that is causing issues.  Then just process of elimination.  Easiest way I find is to use Notepad ++ with the compare plugin so you can open the default MAME file and your version and it will highlight deltas.  You can also in future generate default INI settings files by using this command in the MAME directory (make backup of your files first):

    mame.exe -createconfig 

    mame_vanilla277.iniui_vanilla277.iniplugin_vanilla277.ini

    3) If the default MAME INI files don't work then try #1 and see if a MAME install file got corrupted (very unlikely but easy to eliminate as problem).

    4) If neither work than likely you have corrupted video drivers or Direct X files and would try reinstalls for those.  

    5) As to your original intent on forcing MAME to a specific monitor you do that with setting below:

    Screenshot2025-05-10235611.png.ba696525450bba851edf32055e289989.png

    Note that Windows isn't always logical on the numbering in multi monitor setups, so you may have to use \\.\DISPLAY2 depending on how the monitors enumerated (and won't always match the number in Display setting). 

  12. 11 hours ago, mellowcf said:

    Got it to i have to figure out which cartridge mapper goes with each game

    Altirra's does have a compatibility database function but at least from what I could tell was only for 5200 carts (been awhile so may be wrong).  But here are some tools to figure out the header type:

    There is also this html file for drag and drop of rom to add header but it isn't always 100% (i.e., may show two types and have to figure which one). 

    https://github.com/robinhedwards/UltimateCart/blob/master/RomToCar.html

    With some google-fu there are also some "car" extension rom packs with headers already applied floating about.

  13. 36 minutes ago, Opus132 said:

    Basically, i wanted to use the same images for both launchbox and MAME. The MAME extras contain a lot of the same media launchbox uses (screenshots, video snaps etc) so i figured a good way not to have double images for everything was to just make symbolic links that point to the same folder so the same images can be used by both launchbox and MAME standalone. Since launchbox can pick up media using the rom name, i figured why not. 

    Turns out launchbox picks up ANYTHING that is similar in name. So for instance there's a buttload of roms that have the word "tetris" in the name and all the images named after those roms show up under the same tetris game. 

    Is there a way to force launchbox to use images with an EXACT match to the rom name? 

     

     

    You cannot force LB to only use ROM named media.  As  you have seen if there is any other named media via title in addition to rom-named media it will add to game as well.  If you have media/image pack with ROM names then easiest is to nuke the media folder specific to MAME and then add your media with ROM name.  However, there is still a gotcha as if you ever edit a game in LB, then LB will merrily rename the media back to LB naming convention of game title (via Database) and a -0# sequence.  There is a useful plugin in download section to rename media back to ROM name but the reality is you have to battle LB's tendency to name things the way it wants. It would be great if there was some way to lock media overall to avoid this but currently no such feature. 

  14. 1 hour ago, hawkfanz said:

    After installing, my emulators (except for Windows games) aren't showing in Launchbox.  Also seems like BigBox was reset to what it would be on initial install.  I dragged over my backed up settings and BigBoxSetting.xml files but that doesn't seem to have done anything.

    Did you double check to make sure installer installed to same directory (i.e. not one deeper)?   Also might try using the Tools, File Management, Restore Backup  vs drag/drop to make sure things go where needed.   

  15. 3 hours ago, W4rCh1ld said:

    Ive just made a fresh install of launchbox and upon importing my mame set it somehow remembered my previous list of favorites for this set, when ive not moved any system files over myself (other than my license file) so im wondering how? Does it save a config file in my Docs or in the C drive or upload them to a cloud (as ive got it set up to my account ect?) Im just confused as to how it brought back my old favorites list. Thanks.

    Go to LB menu under Tools, Cloud and toggle off Enable Games Statistics Syncing if don't want it to sync prior install.  The pop up shows exactly what is synced one of which is favorites. 

  16. 47 minutes ago, midas said:

    The problem was with multiple games in multiple systems; MvC2 is just the one I remember the most and what I was using for testing.

     

    These are the same settings I have. I did try unchecking the "hide console" box but no dice.

    It's strange, as I can reproduce every time with every version of LaunchBox from 13.15. Just a fresh install, install RetroArch, import that one game, and it won't launch. I do same steps using 13.14 and it loads without issue.

    Backup your LB data xmls (File Management, Create Backup) and then try removing all plugins, remove all Dreamcast games and associated platform (not all of RA just flycast).  Then try adding back platform and few games to see if runs.  Only thing I can think of is XML is corrupted somewhere (also make sure no Data\Platforms directory has not dupes, zips or other files beyond your platform XMLs).  Beyond that a LB person would need to weigh in as out of ideas on this one.

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