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bbweiners

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Everything posted by bbweiners

  1. Hi, Could anyone tell me how to make my theme populate star ratings with community ratings that aren't whole numbers? Right now the only ratings that populate are whole number ratings. So for example, 3.124598 won't populate. Is there a way to make it round to 3.1? Thanks! <!--STAR RATING--> <Viewbox Grid.Column="11" Grid.Row="4" Grid.ColumnSpan="4" StretchDirection="DownOnly" HorizontalAlignment="Left" Panel.ZIndex="101" Margin="0,0,0,0" VerticalAlignment="Center"> </Viewbox> <Image Grid.Column="15" Grid.Row="4" Grid.ColumnSpan="4" RenderOptions.BitmapScalingMode="HighQuality" Panel.ZIndex="101" > <Image.Style> <Style TargetType="Image"> <Setter Property="Source" Value="pack://siteoforigin:,,,/Themes/Custom/Images/Theme/0.png" /> <Style.Triggers> <DataTrigger Binding="{Binding SelectedGame.CommunityStarRating}" Value="1" > <Setter Property="Source" Value="pack://siteoforigin:,,,/Themes/Custom/Images/Theme/1.png" /> </DataTrigger> <DataTrigger Binding="{Binding SelectedGame.CommunityStarRating}" Value="2" > <Setter Property="Source" Value="pack://siteoforigin:,,,/Themes/Custom/Images/Theme/2.png" /> </DataTrigger> <DataTrigger Binding="{Binding SelectedGame.CommunityStarRating}" Value="3" > <Setter Property="Source" Value="pack://siteoforigin:,,,/Themes/Custom/Images/Theme/3.png" /> </DataTrigger> <DataTrigger Binding="{Binding SelectedGame.CommunityStarRating}" Value="4" > <Setter Property="Source" Value="pack://siteoforigin:,,,/Themes/Custom/Images/Theme/4.png" /> </DataTrigger> <DataTrigger Binding="{Binding SelectedGame.CommunityStarRating}" Value="5" > <Setter Property="Source" Value="pack://siteoforigin:,,,/Themes/Custom/Images/Theme/5.png" /> </DataTrigger> </Style.Triggers> </Style> </Image.Style> </Image>
  2. Could you post what you did to get this to work? Thanks!
  3. I've noticed that.
  4. Thanks again for your help @teeedubb!
  5. (-b -e) were still in the Default Command-Line Parameters. That's why it wasn't working. Thanks!
  6. I tried doing that. All it does is open Dolphin. No game is loaded.
  7. Currently I'm just trying to get this to work for Dolphin.
  8. Hi, Right now I have to create this script for every game that I want to use it on. I have to enter the emulator and game paths to get it to launch. Is there a way that I could use this script as an emulator in Launchbox and have it work for any game that I try launching? Thanks! MouseMove, 1920, 1080 RunWait, C:\Windows\nircmd\nircmd.exe monitor off Run, "C:\Users\a9041158\Documents\Ishiiruka.Stable.758(05f5dddab).x64\Dolphin.exe" /e C:\Users\a9041158\Documents\iso\Muramasa__The_Demon_Blade.iso Sleep, 500 Run, C:\Windows\nircmd\nircmd.exe monitor on $Esc:: { RunWait, C:\Windows\nircmd\nircmd.exe monitor off Sleep, 500 Process, Close, dolphin.exe Run, C:\Windows\nircmd\nircmd.exe monitor on }
  9. @Mozza I inserted a screenshot to show you the error message that I'm getting. I entered the text of your script into the emulator/autohotkey area.
  10. I couldn't get it to work. I tried running it as an autohotkey script for Dolphin.
  11. I hear ya.
  12. Eh, it probably just went over my head.
  13. Haha!
  14. Are you serious!?
  15. I totally agree. It's pretty crazy to think about what it can do and how much fun it is to mess around with. Of course, my wife probably wishes I never found it.
  16. Yeah. I probably out of habit asked to not be on the mailing list when I initially downloaded Launchbox, not realizing how huge of a deal this dumb program was going to be to me. (Haha)! Thanks again.
  17. I found my email settings and it looked like I wasn't on the mailing list. I'm guessing that's why I never hear about the voting.
  18. Ahhh, that does help, thank you. For some reason I've never received an email about anything.
  19. I'm not sure where to go/how to vote for new features for future versions of Launchbox. I'm sure it's simple and obvious, I just haven't figured it out yet. Also, is there somewhere that shows all of the ideas/requests for future releases? Thanks!
  20. Yeah. I'm a bit slow.
  21. I agree with making it clear that BigBox would not be a part of the Linux development. I voted in favor of Linux development not realizing that. I probably would have changed my vote if I knew otherwise at the time. I also had Raspberry Pi in the back of my head as well. I just assumed that would be part of the Linux package.
  22. I like the Linux idea. If it makes fiscal sense, I'd say to go for it. However, I completely agree with trying to add some Rocketlauncher features. A fade in/out screen would be awesome. I would also love the emulator controls overlay that Rocketlauncher has. (So you could have universally mapped save/load state keys for all emulators and other universal key mappings).
  23. Well, at least I have a couple of things I can mess around with now. Thanks!
  24. Just in case you're not aware, they're both Sega Saturn emulators.
  25. SSFLoader launches a small window that looks really stupid. It probably takes about 5 seconds before it goes away and starts up the game. I'm trying to get around the ugly transition. I'd use Mednafen through Retroarch, but my computer isn't nearly fast enough to use that emulator.
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