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bbweiners

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Everything posted by bbweiners

  1. Hi, Does anyone know if it's possible to have the wheel show a games name in text rather than using an image, like a clear logo, banner, etc... Thanks!
  2. Hi all, I'm not sure if this is normal or not. But BigBox tends to take about 15 seconds to start if I haven't ran it in a while. If I close and reopen it, within a few hours, it takes about 5 seconds. I realize that it BigBox must still be in my RAM, so that's why it opens so much faster after it's already ran. But, should it take 15 or so seconds to open if it hasn't been ran in a while? I know the startup times were improved in a somewhat recent version of BigBox. I'm just not sure if it should always be starting fast, or if it's normal to take a while upon first running it. Thanks!
  3. Hi, I'm not sure if this is a bug, or if this is intended. Loading ActiveGame images now take about 0.5 - 1.0 seconds longer. I only know this because I have some themes that show a black screen while games are transitioning form one to another, and when the black screen disappears, it still is showing the images of a previous game for about 0.5 - 1.0 seconds until it loads the new ones. Not a big deal. If this is intended for active game images to take slightly longer to load that's cool. I'm just curious if I should start changing my timing settings to adjust. Thanks!
  4. @C-Beats One other issue I've noticed is that in Platforms views when you select a recently played game, the white box that selects the game appears to be cut off a bit at the bottom. It's like it's a few pixels too thin. I believe this may be the same issue with the WallViews when that was first made and I had pointed it out. Sorry Christian, I know I'm a nitpicky pain, haha.
  5. I'm not sure how important this is, but following up on the ListBoxScrollCenterNS_05.dll, it only seems to crash BigBox when it starts if you are using that plugin in the SystemView.xaml file. You can use the plugin in Games or Platforms/Filters view with no issues.
  6. Do you have documentation for that?
  7. Oh good to hear @C-Beats. Thank you for letting me know that!
  8. @faeran I've been creating themes for probably 5 years or so. I'm still old fashioned and just write my themes in notepad. I pretty much use the Community Theme Creator for the plugins. So, once I've created a theme, I don't update them or anything.
  9. The plugin causing this for me is ListBoxScrollCenterNS_05.dll
  10. It's still crashing upon startup for me too. I did troubleshoot it down to it being a plugin issue. I have some themes I created that use a lot of different plugins. I tried removing the plugins directory for the theme that BigBox defaults to on startup. When the plugins directory was removed, Bigbox started fine. When I put the plugins directory back in, it crashed. I'm guessing if @Suhrvivor tried removing the plugins directory for whatever theme he/she is using when BigBox starts, they will find that solves the crashing issue. I reverted back to 12.14 and it's fine with the plugins. Now the question is... What plugin is causing this???
  11. I can verify @Suhrvivor's issue. I'm getting the same thing.
  12. Great work guys! Is there a list or way to see what the 51 new FilterDetailsView & 36 GameDetailsView bindings are? Thanks!
  13. Hey Faeran, I like to mess around with new features when I can to try and help with finding bugs (plus it's just fun). Could you elaborate a bit more on -- "Improvement: FlowContext now has new properties that you can use for styling based on where the item is in relation to the selected item (for Big Box theme developers)" Thanks!
  14. Makes sense. Do you have any plans to add WallViews to PlatformViews? Also, thanks for the responses. I'm always appreciative to the fact that you, Jason, and Faeran are as responsive as you are. You guys are doing a great job with your business, and I don't think you're reminded of that enough. (No, I'm not looking for a job, haha)!!!
  15. One other thing you may want to check into (no hurry) is that you can't have multiple rows in PlatformViews.
  16. You are correct. I wasn't spacing things enough. My apologies.
  17. I also think I misspoke about PlatformView using FlowTemplate. What I meant is that I noticed some of the new WallView features don't work when incorporating them into PlatformViews that use FlowTemplate. Like the SelectedItemSpacing, or the ability to have multiple Rows.
  18. I guess I'm not understanding why the SelectedItemSpacing isn't working in PlatformView then.
  19. So I forgot to ask... Will the PlatformView use FlowTemplate like the GamesView at some point in the future?
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