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spectral

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Posts posted by spectral

  1. Yeah plus didn't some files for the audio in capcom games and such change after somewhere around 180? I suspect too much has changed now to make those reliable. I tend to go with non merged. Big but unless you want to keep the multiple versions of the same game it makes deleteing the unwanted ones much safer, you cant accidentally delete a parent rom. Plus storage is cheap enough these days that 100-150GB isn't really that huge anymore. I have the folder in LB I'm deleting things from and a separate backup of the entire set in case I delete something I later decide I want. I think I'll still keep this one for the time being even if I end up using your list when 200 comes out. As tedious as going through them can be, It has led me to try some I didn't even know about that look interesting. Also I used to play P.O.W. when I was little and coudn't remember the name just the bit at the start where you blow up the door. I was so happy when I randomly loaded it up and recognised it, I've been wanting to know what it was for years.

  2. I really like this idea. Mame is so unwieldly and cluttered. I have 0.185 atm and have slowly been going through trying to decide what to keep and what to trash. But I don't really know enough to trash any without trying them first so it is taking forever. Even the ones I'm keeping are only preliminary. I have a quick go decide if it has any potential, if so keep if not trash. Then its going to need a second pass with more playtime for each.

  3. One idea. For games like TMNT maybe include both the 4p and 2p versions. The reason being on the 2p version you use a character select to pick the char. On the 4p you have to push 1-4p start and most people don't have that many controllers or all 4 mapped to a single controller.

    • Like 1
  4. Not sure if this is a bug or an intended change but when I search for something in LB then select it, when I close the search to get the rest of the games to show up again it de-selects the game and jumps back to the top. I generally use it to get back to where I was before in going through the mame roms deciding what to keep and what to delete. It was an easy way of getting back to where I'd previously left off.

  5. 1 hour ago, latin625 said:

    Get new romset and the new 1.92 or higher emulators. 

    Not always a good solution. For example I've spent a lot of time removing games I don't want to reduce the clutter. They'd have to be a damn compelling reason to get me to change to a new set and do all that again.

    • Like 1
  6. I'm not sure tbh, although I don't think so. The games weren't adapted to run correctly at that speed most of the time. They actually just ran slower than they were designed too. So if you ran the US version and got some slowdown, that shouldn't be any worse than what the PAL version is doing by design.

     

    Edit: If you can look up footage of an EU version of FFX, Tidu's run animation looks like slow motion compared too the US version and later HD re-releases.

  7. There is no compatibility issue. However when you can use the US version. PS2 was an SD console and as such still used the old TV standards (NTSC in the US/Jap and PAL in the EU). PAL runs at 50hz so EU games are actually slower than the US version. The same holds true for pretty much any console older than the Xbox 360.

    The reason EU ISO's are bigger is usually down to them having the audio for more languages included.

  8. 8 minutes ago, kmoney said:

    @Jason Carr I have experiencing a weird issue with my startup of LaunchBox and it has been happening on and off ever since you added the startup speed increases to LaunchBox a few betas ago. I have been holding off saying anything thinking it could be unrelated. My LaunchBox startup time and loading interface was usually around 3 seconds before you added the startup speed increase a few betas ago. It is usually about 3 seconds startup time after you added that increased startup speed but sometimes randomly it will take about 10 seconds for startup and the longest of that seems to be stuck on loading interface.

    It seems to happen most often when I havent used LaunchBox for a while. I can launch LB and close it and relaunch back to back many times in a row and it will always startup in about 3 seconds but if I do not open LB for a while like overnight the first launch of LB will take about 10 seconds. I was thinking at first it could be Windows Defender scanning folder at startup but I have added exclusions to LB and BB.

    I know it seems like a weird issue but I did not have it until I downloaded that beta with the increased startup time and I remember when I downloaded that particular beta it took about 25 seconds to reload LaunchBox which is unusual for that one time only.

    I think I've been getting this too. Not quite 10 seconds but while most start ups are faster than earlier versions it seems to randomly take a few seconds longer than older versions did. I just assumed it was some quirk with my system and since its not a huge issue, just let it be. However since someone else is also having the issue I thought it best I mention it. 

  9. I don't know if its something that's fixable or not but I multiple instances of RA for different sets of systems, so my emulator in LB isn't named retroarch. They're named things like "retroarch sony", "retroarch N64",etc. So I'm not getting the option in the menu.

  10. 3 minutes ago, DaveZ said:

    Do you mean the music in the intro/opening scene?

    It seemed to be all background music. The music in the intro was the first sign but iirc the fights had the music missing too.

    Pretty much any game I converted from multiple bins had some issue or another. Audio starting early/late, tracks overlapping, music missing completely,etc. If you've found a way to convert them properly I'd like to know how so I can finish off converting my games.

  11. Before you do too many make sure the games with multiple bin files actually work properly. I ended leaving those as they are since I couldn't find a way to convert them that didn't cause audio problems in the games. Missing music in Street Fighter Alpha 2 for example.

  12. While I think the video's in Big Box look cool, a lot of the audio is grating. I muted them but that leads to the whole experience feeling a little flat. I was hoping to have some separate relevant theme music for each platform but it looks like per platform music isn't an option. So I need some recommendation on some general Big Box background music. I'm like it to sound gamey and not too bombastic, kind of mellow that wouldn't feel out of place for any of the platforms.

    Also is there a way to stop Big Box popping up what background music is playing when it starts to play?

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