Kozar Posted June 7, 2015 Author Share Posted June 7, 2015 How come every image I add to LaunchBox to display as backgrounds are super zoomed in and all the image is cut off screen? How can I fix this? Quote Link to comment Share on other sites More sharing options...
bd00 Posted June 8, 2015 Share Posted June 8, 2015 The aspect ratio of the fanart will need to be the same as your display, otherwise it will zoom till it coves the screen. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted June 9, 2015 Share Posted June 9, 2015 You can also try adding the images as clear logos, that might work as it doesn't zoom the images for clear logos (it puts them over top of the default background). Let us know if that works. Quote Link to comment Share on other sites More sharing options...
Kozar Posted June 22, 2015 Author Share Posted June 22, 2015 Sorry. I just saw this reply now. How do I do that? I mean. I know what a clear logo is but how do I do that for all the pictures I have for that game? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted June 23, 2015 Share Posted June 23, 2015 Might not be able to do that for everything; it's not really a good solution. I have this on my to-do list to allow letterboxing background images, which I'm guessing is what you're looking for. Quote Link to comment Share on other sites More sharing options...
bd00 Posted June 25, 2015 Share Posted June 25, 2015 An option to 'Fit', 'Zoom', 'Stetch' or 'Tile' maybe? Quote Link to comment Share on other sites More sharing options...
Maddoc1007 Posted June 26, 2015 Share Posted June 26, 2015 @Kozar927 If you want your images not too zoom too much before you add them to Launchbox download a program called Irfanview and resize you images to your screen size then when you add them they wont distort or zoom outside your screen aera. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted June 26, 2015 Share Posted June 26, 2015 @bd00, yup that'd be ideal. The only issue I see is that really, you kind of need to be able to specify that for every single image, which would be kind of a pain. Though doing everything the same would be an improvement, at least. Quote Link to comment Share on other sites More sharing options...
Maddoc1007 Posted June 26, 2015 Share Posted June 26, 2015 Not really thats what iv done IrfanView has a batch conversion which is really really fast about 200 images in about 2 to 5 minutes depending on the size your doing without loss of image quality and if youu convert png's to jpgs they shrink from around 1 to 2mb to about 500kb for large pictures. What i initially did was go into the Launchbox image folder used the search function and typed in fanart.jpg showed all the fanart jpgs and i copied them to a folder on my desktop called fanart, then i created another folder called fanart1 the destination folder and did a batch convert to jpg to save in fanart1 folder. finally went into launchbox and the longest part was editing each game and changing the fanart there in each game, which overwrote the original fanart, afterwards i just deleted the 2 folders on the desktop. Did the same for front boxart all uniform at 500 width x 700 pixels so all my paltforms are uniform. Quote Link to comment Share on other sites More sharing options...
bd00 Posted June 26, 2015 Share Posted June 26, 2015 In the program options allow a default, then in the game edit allow users to select an individual (overriding) setting on a per image basis. When you have your own DB, maybe you could automate this... if you catch my drift? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted June 29, 2015 Share Posted June 29, 2015 @bd00, yup, indeed I do. :) Quote Link to comment Share on other sites More sharing options...
breech Posted July 29, 2016 Share Posted July 29, 2016 I'd like to follow up on this, I'd say there are others like myself that like to individually manage our games/views rather than use DB for the lot. Also, sometimes the largest source image available isn't a good resolution (or the content is small - such as gameboy carts), so zooming them to look decent would be useful. Modifying images shouldn't be the recommendation, there are already too many low res up-sized images out there. Quote Link to comment Share on other sites More sharing options...
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