Lordmonkus Posted August 3, 2017 Share Posted August 3, 2017 If you are missing .cue files you can download them from http://redump.org/, they only provide the .cue files though so it's not covered under copy protection laws or anything. They of course have to match up with your bin files or they may or may not work. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 3, 2017 Share Posted August 3, 2017 Is the .m3u in the same folder as the .cues/.bins? Quote Link to comment Share on other sites More sharing options...
Hatbuckle Posted August 3, 2017 Share Posted August 3, 2017 Just now, Zombeaver said: Is the .m3u in the same folder as the .cues/.bins? Yeah it is. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 3, 2017 Share Posted August 3, 2017 Attach the .cues and the .m3u. Then post screenshots of the Launcher tab and the Emulation tab of the game entry in LB, and the associated platform tab for your RA emulator entry. Quote Link to comment Share on other sites More sharing options...
Hatbuckle Posted August 3, 2017 Share Posted August 3, 2017 (edited) Grandia (USA) (Disc 1).cue Grandia (USA) (Disc 2).cue Grandia.m3u Edited August 3, 2017 by Hatbuckle Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 3, 2017 Share Posted August 3, 2017 The files all look good, but the path in the Launcher tab looks like it's incomplete. It doesn't start with an ellipsis and it's just beginning with "Games". Try clicking the "Browse" button and navigating to and selecting the .m3u. This is what mine looks like, for example: Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 3, 2017 Share Posted August 3, 2017 Err... actually it looks like you've got them stored internally in LB, so I guess it wouldn't. If so, I'm not sure what to tell you, to be honest. The only other thing is if you could double check to see that that's the actual core dll you're using (hardware as opposed to non-hardware). Double-check your RA cores folder for the .dll. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted August 3, 2017 Share Posted August 3, 2017 My games are in the launcbox folder, but it actually shows the full path? Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 3, 2017 Share Posted August 3, 2017 Wait! I just noticed... You don't have spaces in the .m3u after "Disc" You've got Disc1 and Disc2 and it should be Disc 1 and Disc 2 1 Quote Link to comment Share on other sites More sharing options...
Hatbuckle Posted August 3, 2017 Share Posted August 3, 2017 5 minutes ago, Zombeaver said: Err... actually it looks like you've got them stored internally in LB, so I guess it wouldn't. If so, I'm not sure what to tell you, to be honest. The only other thing is if you could double check to see that that's the actual core dll you're using (hardware as opposed to non-hardware). Double-check your RA cores folder for the .dll. I've tried tinkering with RA's core settings as well and updated the .dll. It isn't a deal breaker, I suppose I'm just glad to play the games. I'm sure LB will add an option to do this later on. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 3, 2017 Share Posted August 3, 2017 Your .m3u is actually wrong. Look at my post above. Quote Link to comment Share on other sites More sharing options...
Hatbuckle Posted August 3, 2017 Share Posted August 3, 2017 Just now, Zombeaver said: Your .m3u is actually wrong. Look at my post above. I see it now, that actually fixed it. I'll test it on the other games as well. Figures it would be a simple typo. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted August 3, 2017 Share Posted August 3, 2017 Good sleuthing @Zombeaver. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 3, 2017 Share Posted August 3, 2017 Just now, Hatbuckle said: I see it now, that actually fixed it. I'll test it on the other games as well. Figures it would be a simple typo. It normally is! haha Pro-tip when doing these: Select the first cue Press F2 Hit Ctrl+A Hit Ctrl+C Go back into your text file and hit Ctrl+V Repeat for subsequent discs It prevents this from happening. 1 Quote Link to comment Share on other sites More sharing options...
FoxyMonty Posted July 2, 2018 Share Posted July 2, 2018 @Zombeaver When setting up multi disc games for ps1, is it okay to create the .m3u file and then just wrap all the files together in a zip and have launchbox pointed to it, or does it need to remain unzipped? Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted July 3, 2018 Share Posted July 3, 2018 I've never tried zipped but I would doubt that would work. I have a folder for each game, the folder contains the unzipped disc image(s) and, if it's a multi-disc game, an .m3u. Quote Link to comment Share on other sites More sharing options...
FoxyMonty Posted July 4, 2018 Share Posted July 4, 2018 @Zombeaver Thanks, I'm currently in the process of converting my .bin/.cue files to .chd and for the multi-disk games i'll just create the .m3u file for them I think. Quote Link to comment Share on other sites More sharing options...
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