dbinott Posted October 5, 2016 Share Posted October 5, 2016 When I try to run a game via rocketlauncher I get an error that LaunchBox.xml file is missing. There is also non located in the backups folder. how/where does this get created? Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted October 5, 2016 Share Posted October 5, 2016 In an effort to make Launchbox more efficient and load faster, the developer recently broke up the Launchbox XML file into several parts. If you have a newer install, you will likely not have an XML that Rocketlauncher can use. The hope is that soon, the folks at Rocketlauncher will re-tool the plugin that Rocketlauncher uses to talk to Launchbox via the XML files. Quote Link to comment Share on other sites More sharing options...
Maddoc1007 Posted October 5, 2016 Share Posted October 5, 2016 If you had LaunchBox since before 6.10 ie:-Version 6.9 you should still have the original LaunchBox xml directly inside the LaunchBox folder unless you deleted it, this is the file that Rocketlauncher is looking for. If your version is newer than 6.9 there will be no LaunchBox xml instead you will have the newer splitup xml files and will have to wait until Rocketlauncher redoes the plugin. Quote Link to comment Share on other sites More sharing options...
dbinott Posted October 5, 2016 Author Share Posted October 5, 2016 It's brand new install. So I have no way to use my UltraStik's with custom maps. That sucks. Back to hyperspin I guess. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted October 6, 2016 Share Posted October 6, 2016 Hi @krunchmuffin, the Rocket Launcher guys will have a new version out shortly to fix this issue. 1 Quote Link to comment Share on other sites More sharing options...
dbinott Posted October 6, 2016 Author Share Posted October 6, 2016 Thanks for letting me know! Quote Link to comment Share on other sites More sharing options...
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