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JaysArcade

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Everything posted by JaysArcade

  1. I'd like to add that there is a Platform video available for Pico-8 as well by @eli517 . Check it out here.
  2. Version 1.0.0

    35 downloads

    Included in the download: You can choose either the 1920x1080 set or a 1080x1080 cropped set depending on which one works better for you. Each set contains 75 short gameplay videos from a set of games I hand selected from the featured cartridges list on the Pico-8 site. Some of the games are short (Little Dragon Adventure), some are kind of quirky (Feed the Ducks), some are interesting re-creations, (Super Mario Bros, Pico Man, Pico Tetris), but all are fun. I added a clear logo and a marquee image in the download. I've also included my Pico-8 xml file. You can drop the xml into the \Launchbox
  3. A curated list of 75 Pico-8 game videos with instructions View File Included in the download: You can choose either the 1920x1080 set or a 1080x1080 cropped set depending on which one works better for you. Each set contains 75 short gameplay videos from a set of games I hand selected from the featured cartridges list on the Pico-8 site. Some of the games are short (Little Dragon Adventure), some are kind of quirky (Feed the Ducks), some are interesting re-creations, (Super Mario Bros, Pico Man, Pico Tetris), but all are fun. I added a clear logo and a marqu
  4. This frontend has 4 screens going at once.
  5. That's not entirely true, the frontend does displays that stuff - when scrolling through the games, not the pinball app. As for those real LED DMDs, the other guys frontends display to those as well (while in the frontend), not the Pinball app or LED Blinky. We Use LED Blinky for the buttons and DOF for all the environmental effects like the blinky buttons, strobes, fans, LED matrixes, knockers, etc. A lot of guys use monitors for their DMD, myself included. I built a mini cab a few years ago that has a 7 inch monitor for the DMD. The frontend displays videos recorded from gameplay in t
  6. Multiple monitor support would be welcome for anyone that would like to have (and I hope I'm not jinxing it again by saying it), better pinball support. Playfield, backglass, DMD, and topper video monitors are pretty standard in the Virtual Pinball community these days. Your typical Bigbox users probably don't care about it (too niche), but Pinball enthusiasts would love to be able to use it. Bigbox as it is, is so close to being a great frontend for pinball (database issues aside). It's just missing a couple things. Just my 2 cents.
  7. I don't suppose you have these shared somewhere do you? I'd love to get my hands on those!
  8. Hey these are pretty cool. If you saved any of the Marquees you created by themselves and want to share, I'll give you credit, and roll them into the next release of Jays Arcade Platform Marquees.
  9. Thank you. I was wondering if I was chasing my own tail trying to figure this out. If he gets around to it, that's a bonus.
  10. Thanks. Yeah I see the views and get that. Just not sure where these pop ups play into any of those views. I'm guessing these are not themable at all. They all look pretty much the same in every theme I've seen them in. I don't really want to theme these pop-ups at all to be honest. I just wish there was a way they would scale properly on vertical oriented monitors. I went through a few themes to see if any of the pop-ups were themed. Not a single one I looked at were themed, so I guess I've answered my own question and these are not themable at this point. You can see the Vertigo theme h
  11. Curious about these pop up windows in BigBox. Are these some how hard coded into BigBox or are they themable too? I've built my theme with the Community Theme Builder and there is no way to edit these with that tool that I can tell. I've messed around with the Visual Studio program a bit to see if I can find these views to edit but I'm pretty lost. I've also messed with scaling and different resolutions up to 4k and the look of these pop-up windows never seem to change with any of that. As you can see from the image, these don't look so hot in a vertical theme. If someone could poin
  12. So something I noticed after I posted this last night. The Alt f4 method works to close FX3 with that file I built, but when I open a different table, FX3 asks if I want to re-open the one I had previously closed. It doesn't do this if I close tables the "correct way". Honestly, I love getting frustrated and trying to solve stuff like this, but for as little as I play FX3, its just not worth the trouble for me. I think I'll stick to going through the menu to close. I might come around to revisit this though.... I'm a glutton for punishment, LOL.
  13. So.... coming back around to this. I tried and tried to get the launchbox built in ahk to work and I couldn't get anywhere with it. I ended up building the external ahk and compiling that. Strange how the internal ahk works for some people sometimes and not for others.
  14. Jays Arcade Alternate Platform Marquees View File These are some alternate marquees I made for platforms. These were created with the Vertical Aspirations theme in mind, but they can be used anywhere a generic platform marquee is needed. I have included the template and some instructions (Gimp). If you find yourself creating more to fill in any that I've missed (and I've missed plenty I'm sure), please share them in the comments and I will add them to the archive. Most of these were created with the White Trim - Platform Clear Logo Set by @RetroNi. A very g
  15. Version 1.0.0

    93 downloads

    These are some alternate marquees I made for platforms. These were created with the Vertical Aspirations theme in mind, but they can be used anywhere a generic platform marquee is needed. I have included the template and some instructions (Gimp). If you find yourself creating more to fill in any that I've missed (and I've missed plenty I'm sure), please share them in the comments and I will add them to the archive. Most of these were created with the White Trim - Platform Clear Logo Set by @RetroNi. A very good clear logo set I might add. Most of the backgrounds used are from the Platform Box
  16. Version 1.0.2

    236 downloads

    I created a bunch of marquees to be used for platforms. These were created with the Vertical Aspirations theme in mind, but they can be used anywhere a generic platform marquee is needed. I have included the template and some instructions (Gimp). If you find yourself creating more to fill in any that I've missed (and I've missed plenty I'm sure), please share them in the comments and I will add them to the archive. Most of these were created with the White Trim - Platform Clear Logo Set by @RetroNi. A very good clear logo set I might add. The background used is from the Color Logos Wallpaper c
  17. Jays Arcade Platform Marquees View File I created a bunch of marquees to be used for platforms. These were created with the Vertical Aspirations theme in mind, but they can be used anywhere a generic platform marquee is needed. I have included the template and some instructions (Gimp). If you find yourself creating more to fill in any that I've missed (and I've missed plenty I'm sure), please share them in the comments and I will add them to the archive. Most of these were created with the White Trim - Platform Clear Logo Set by @RetroNi. A very good clear
  18. Yeah maybe something like that would work. Here is where my problem started. Originally, the marquee area just used the clear logo (except for MAME games). The issue was someone asked if they could have a marquee image instead of the clear logo because the clear logo was already shown below on the wheel. They didn't like the look and I thought it was a good request. The mame games always used a marquee that was different than the clear logo. I had a pretty full set of marquees for mame so I never saw any problems when testing. It was only when I added marquee support for the other systems
  19. Thanks. Hopefully adding marquee image priorities to Launchbox can get some traction.
  20. Is there something I'm missing about how image priorities work? The theme I've built (Vertical Aspirations) uses marquee images for each game. I'd like to not show anything at all in the marquee area if there are no marquee images in the arcade - marquee images folders for each system. Unfortunately, in testing I'm seeing that even though there are no images in that folder, and marquees are not selected in any of the image priorities categories, I'm still seeing other art from the box front image priorities category show up where the marquee image would be. The only way I've found to suppress
  21. About the latest update to the theme... I found out last night that I missed implementing the new marquee stuff I was doing to a few of the views. I'll try to put out an update tonight or tomorrow. I'm also looking into creating some custom platform banners to specifically fit in the marquee area of this theme. If anyone knows of some marquee suitable platform banner images that will fit in the marquee area without using stretch fill (or very little stretch), I would love to know where I could find them. The marquee area is roughly 1080 x 350.
  22. Read through that post that @JoeViking245 shared. Looks like you can use alt-f4 if you set up the autohotkey stuff properly with the running autohotkey script tab of edit emulator for fx3 within Launchbox.
  23. Thanks Joe. I'll have to try and implement this on my setup as well.
  24. I don't use Alt-f4 for PinballFX3. I don't think it plays nice with the software. I just use the esc key and back out of the tables and do a graceful exit. Not ideal, I know, but that's how I do it. To be honest though, although I have all those tables and have them set up, but I don't really play them that much. Someone else might have a better solution I'm not aware of. There's another guy on the forums here, @sundogak that is pretty knowledgeable about virtual pinball and BigBox. He might have a better solution than me. Also, do you mean when you use alt F4 it exits the game back to Bi
  25. Version 1.2 has just been released. Please view the readme if upgrading. You might need to do some extra stuff to get the marquees looking the way they should.
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