JaysArcade Posted December 6, 2016 Share Posted December 6, 2016 11 minutes ago, StuDentBR said: i have just tried to donwload the base media pack from launchbox, but the link is broken... I'm not sure why they don't fix that link. I had trouble with it as well. I think I used one of the several links posted in this thread before I found one that works. Good luck! http://www.rlauncher.com/forum/downloads.php?do=file&id=2 Quote Link to comment Share on other sites More sharing options...
StuDentBR Posted December 6, 2016 Author Share Posted December 6, 2016 5 minutes ago, jaythompson said: I'm not sure why they don't fix that link. I had trouble with it as well. I think I used one of the several links posted in this thread before I found one that works. Good luck! http://www.rlauncher.com/forum/downloads.php?do=file&id=2 Just one thing, i already found one bezel for NDS, and put into the folder you told me, do i have to edit the AHK script manually in rocket launcher in order to get the bezels to work ? Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 6, 2016 Share Posted December 6, 2016 2 minutes ago, StuDentBR said: Just one thing, i already found one bezel for NDS, and put into the folder you told me, do i have to edit the AHK script manually in rocket launcher in order to get the bezels to work ? You need the companion ini file that has the bezel coordinates to go with the bezel. You should have matching files in the bezel\Nintendo DS\_default folder. One should be something like DS.png and the other should be named the same thing like DS.ini. Rocketlauncher will look at whatever is in that folder and will use the png and ini together. If you have several sets of bezels in that folder, Rocketlauncher will randomly choose one to use, each set will need its own unique name. See this page for details how the bezel function works. It explains it better than I can. http://www.rlauncher.com/wiki/index.php?title=Bezels Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 6, 2016 Share Posted December 6, 2016 You should never need to manually edit ahk files in Rocketlauncher. That's what the UI is for. Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 6, 2016 Share Posted December 6, 2016 I could probably upload that bezel for you when I get home if you still need it by then. Quote Link to comment Share on other sites More sharing options...
StuDentBR Posted December 6, 2016 Author Share Posted December 6, 2016 I guess i have all the files needed, what should i do now ? Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 6, 2016 Share Posted December 6, 2016 Wrong folder. Not Rocketlauncher\RocketlauncherUI\Media\Bezels\Nintendo DS\_default Try Rocketlauncher\Media\Bezels\Nintendo DS\_default. Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 6, 2016 Share Posted December 6, 2016 This folder structure makes things confusing. Quote Link to comment Share on other sites More sharing options...
StuDentBR Posted December 6, 2016 Author Share Posted December 6, 2016 It worked thank you, but it did not fit in very well as you can see... now i will try to configure the retroarch to see if i can fix this. Any ideas ? 1 Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 6, 2016 Share Posted December 6, 2016 No. I couldn't get Retroarch DS to work with Rocketlauncher bezels or the Retroarch overlays. I had to use DeSmuME to get things to line up. Quote Link to comment Share on other sites More sharing options...
StuDentBR Posted December 6, 2016 Author Share Posted December 6, 2016 15 minutes ago, jaythompson said: No. I couldn't get Retroarch DS to work with Rocketlauncher bezels or the Retroarch overlays. I had to use DeSmuME to get things to line up. what settings did you use in the view tab at demume ? Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 6, 2016 Share Posted December 6, 2016 I'm not sure. I'm at work now but I can check later for you. Quote Link to comment Share on other sites More sharing options...
StuDentBR Posted December 6, 2016 Author Share Posted December 6, 2016 Just now, jaythompson said: I'm not sure. I'm at work now but I can check later for you. ok thank you. Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 7, 2016 Share Posted December 7, 2016 View Tab for DeSmuME. LCDs Layout Vertical checked Top first checked Rotation 0 degrees Window Size 2x Screen Gap Black checked Mag Filter normal Maintain aspect ratio checked Pad to integer checked Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 7, 2016 Share Posted December 7, 2016 You can also adjust the bezel offset in the Global Settings editor for the DeSmuME module. Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 7, 2016 Share Posted December 7, 2016 And don't forget the module notes in Rocketlauncher. ; Uncheck View->Show Toolbar ; Set View->Screen seperation to black, also choose your border (I prefer 5px) ; Open the desmume.ini and add "Show Console=0" anywhere to stop the console window from showing up ; Per-game vertical/rotation settings can be controlled via the module settings in RocketLauncherUI Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 7, 2016 Share Posted December 7, 2016 2016-12-06_19-18-19.mp4 1 Quote Link to comment Share on other sites More sharing options...
StuDentBR Posted December 7, 2016 Author Share Posted December 7, 2016 (edited) 18 hours ago, jaythompson said: And don't forget the module notes in Rocketlauncher. ; Uncheck View->Show Toolbar ; Set View->Screen seperation to black, also choose your border (I prefer 5px) ; Open the desmume.ini and add "Show Console=0" anywhere to stop the console window from showing up ; Per-game vertical/rotation settings can be controlled via the module settings in RocketLauncherUI where do i find these settings (module notes) ? Edited December 7, 2016 by StuDentBR Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 7, 2016 Share Posted December 7, 2016 3 minutes ago, StuDentBR said: where do i find these settings ? These notes are settings to check in DeSmuME. See this page for info on accessing the module notes. http://www.rlauncher.com/wiki/index.php?title=RLUI_Modules Make sure you have the DeSmuME module selected before clicking on the module notes button. Quote Link to comment Share on other sites More sharing options...
StuDentBR Posted December 7, 2016 Author Share Posted December 7, 2016 do i have to config desmume to start at full screen ? Quote Link to comment Share on other sites More sharing options...
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