dov_EL Posted May 29, 2017 Share Posted May 29, 2017 I have emulation issue emulation issue with Mario Bros, This problem occurs on Intel baytrail, cherrytrail (i have not tried apollo lake), The problem does not appear on the main Desktop PC. Mame 0.185 Double Audio . This is a romset • Mario Bros. (US, Revision F) • Mario Bros. (Japan, bootleg) • Mario Bros. (Japan) • Mario Bros. (US, Revision E) • Mario Bros. (US, Unknown Rev) • Masao • Pest Place With v-sync , Without V-sync , The problem of double audio persists But • Mario Bros. (Japan, bootleg) ROm work perfect . Unfortunately in the bootleg version, audio is not the original one. I can not find the solution, yet on Baytrail and cherrytrail they work very high-grade ROMs without any problems, and if I do not remember badly, with the 0.17x version, the audio in Mario Bros worked perfectly. Any solution ? Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted May 29, 2017 Share Posted May 29, 2017 I'm not up on the specific options, but have you checked or disabled any other audio options? Have you enabled anything recently like Port Audio? I would try changing the audio driver for those games, and see if that helps. Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 Mame have only this sound option (for all game) , Single game not have sound option The problem is ECO (no double) Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted May 29, 2017 Share Posted May 29, 2017 Maybe @lordmonkus knows more off hand. 1 Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 29, 2017 Share Posted May 29, 2017 There are more audio options they are in the .ini file though and I am by no means an expert on how they work I'm just aware they exist. 1 Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 Just now, DOS76 said: There are more audio options they are in the .ini file though and I am by no means an expert on how they work I'm just aware they exist. But, for all game . Not only for Mario Bros ? The problem is only Mario bros Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted May 29, 2017 Share Posted May 29, 2017 The rom could be corrupt potentially? If it's ONLY that one game... Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 29, 2017 Share Posted May 29, 2017 Well if you have an ini file for that game you can change the audio settings for just that game. MAME makes an .ini file for every game I luanch Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 https://s14.postimg.org/wc0u0cdb5/2017-05-29_19_30_53-mame.ini_-_Blocco_note.png Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 OK , This is Ini Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 29, 2017 Share Posted May 29, 2017 your issue is with one ROM but only on a specific machine correct? Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 1 minute ago, DOS76 said: your issue is with one ROM but only on a specific machine correct? yep Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 This is Mario INI # # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0 # # CORE SEARCH PATH OPTIONS # homepath . rompath roms hashpath hash samplepath samples artpath artwork ctrlrpath ctrlr inipath .;ini;ini/presets fontpath . cheatpath cheat crosshairpath crosshair pluginspath plugins languagepath language swpath software # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory cfg nvram_directory nvram input_directory inp state_directory sta snapshot_directory snap diff_directory diff comment_directory comments # # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record record_timecode 0 exit_after_playback 0 mngwrite aviwrite wavwrite snapname %g/%i snapsize auto snapview internal snapbilinear 1 statename %g burnin 0 # # CORE PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 seconds_to_run 0 throttle 1 sleep 1 speed 1.0 refreshspeed 0 # # CORE RENDER OPTIONS # keepaspect 1 unevenstretch 1 unevenstretchx 0 unevenstretchy 0 autostretchxy 0 intoverscan 0 intscalex 0 intscaley 0 # # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0 # # CORE ARTWORK OPTIONS # artwork_crop 0 use_backdrops 1 use_overlays 1 use_bezels 1 use_cpanels 1 use_marquees 1 # # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65 effect "Scanlines75Dx4.png 1" # # CORE VECTOR OPTIONS # beam_width_min 1.0 beam_width_max 1.0 beam_intensity_weight 0 flicker 0 # # CORE SOUND OPTIONS # samplerate 48000 samples 1 volume 0 # # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 0 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 ui_active 0 offscreen_reload 0 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0 # # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard positional_device keyboard mouse_device mouse # # CORE DEBUGGING OPTIONS # verbose 0 log 0 oslog 0 debug 0 update_in_pause 0 debugscript # # CORE COMM OPTIONS # comm_localhost 0.0.0.0 comm_localport 15112 comm_remotehost 127.0.0.1 comm_remoteport 15112 # # CORE MISC OPTIONS # drc 1 drc_use_c 0 drc_log_uml 0 drc_log_native 0 bios cheat 0 skip_gameinfo 0 uifont default ui cabinet ramsize confirm_quit 0 ui_mouse 1 autoboot_command autoboot_delay 0 autoboot_script console 0 plugins 1 plugin noplugin language English # # HTTP SERVER OPTIONS # http 0 http_port 8080 http_root web # # Opciones del Parche Nonag # Desactivar_parche_nonag 0 Desactivar_parche_pantallas_de_carga 0 # # OSD KEYBOARD MAPPING OPTIONS # uimodekey SCRLOCK # # OSD FONT OPTIONS # uifontprovider auto # # OSD OUTPUT OPTIONS # output auto # # OSD INPUT OPTIONS # keyboardprovider auto mouseprovider auto lightgunprovider auto joystickprovider auto # # OSD DEBUGGING OPTIONS # debugger auto debugger_font auto debugger_font_size 0 watchdog 0 # # OSD PERFORMANCE OPTIONS # numprocessors auto bench 0 # # OSD VIDEO OPTIONS # video d3d numscreens 1 window 1 maximize 1 waitvsync 1 syncrefresh 1 monitorprovider auto # # OSD PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto # # OSD FULL SCREEN OPTIONS # switchres 0 # # OSD ACCELERATED VIDEO OPTIONS # filter 1 prescale 1 # # OpenGL-SPECIFIC OPTIONS # gl_forcepow2texture 0 gl_notexturerect 0 gl_vbo 1 gl_pbo 1 gl_glsl 0 gl_glsl_filter 1 glsl_shader_mame0 none glsl_shader_mame1 none glsl_shader_mame2 none glsl_shader_mame3 none glsl_shader_mame4 none glsl_shader_mame5 none glsl_shader_mame6 none glsl_shader_mame7 none glsl_shader_mame8 none glsl_shader_mame9 none glsl_shader_screen0 none glsl_shader_screen1 none glsl_shader_screen2 none glsl_shader_screen3 none glsl_shader_screen4 none glsl_shader_screen5 none glsl_shader_screen6 none glsl_shader_screen7 none glsl_shader_screen8 none glsl_shader_screen9 none # # OSD SOUND OPTIONS # sound auto audio_latency 2 # # PORTAUDIO OPTIONS # pa_api none pa_device none pa_latency 0 # # BGFX POST-PROCESSING OPTIONS # bgfx_path bgfx bgfx_backend auto bgfx_debug 0 bgfx_screen_chains default bgfx_shadow_mask slot-mask.png bgfx_avi_name auto # # WINDOWS PERFORMANCE OPTIONS # priority 0 profile 0 # # WINDOWS VIDEO OPTIONS # menu 0 # # DIRECT3D POST-PROCESSING OPTIONS # hlslpath hlsl hlsl_enable 0 hlsl_oversampling 0 hlsl_write auto hlsl_snap_width 2048 hlsl_snap_height 1536 shadow_mask_tile_mode 0 shadow_mask_alpha 0.25 shadow_mask_texture shadow-mask.png shadow_mask_x_count 12 shadow_mask_y_count 6 shadow_mask_usize 0.5 shadow_mask_vsize 0.5 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 distortion 0.0 cubic_distortion 0.0 distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 vignetting 0.0 scanline_alpha 0.50 scanline_size 1.0 scanline_height 1.0 scanline_variation 1.0 scanline_bright_scale 2.0 scanline_bright_offset 0.0 scanline_jitter 0.0 hum_bar_alpha 0.0 defocus 0.75,0.0 converge_x 0.0,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.05,0.00,0.10 grn_ratio -0.10,1.00,0.25 blu_ratio -0.25,0.25,1.25 saturation 1.25 offset -0.30,-0.20,-0.05 scale 1.15,1.05,0.90 power 0.90,0.90,1.15 floor 0.025,0.025,0.025 phosphor_life 0.25,0.25,0.25 # # NTSC POST-PROCESSING OPTIONS # yiq_enable 0 yiq_jitter 0.0 yiq_cc 3.57954545 yiq_a 0.5 yiq_b 0.5 yiq_o 0.0 yiq_p 1.0 yiq_n 1.0 yiq_y 6.0 yiq_i 1.2 yiq_q 0.6 yiq_scan_time 52.6 yiq_phase_count 2 # # VECTOR POST-PROCESSING OPTIONS # vector_beam_smooth 0.0 vector_length_scale 0.5 vector_length_ratio 0.5 # # BLOOM POST-PROCESSING OPTIONS # bloom_blend_mode 0 bloom_scale 0.25 bloom_overdrive 1.00,1.00,1.00 bloom_lvl0_weight 1.00 bloom_lvl1_weight 0.64 bloom_lvl2_weight 0.32 bloom_lvl3_weight 0.16 bloom_lvl4_weight 0.08 bloom_lvl5_weight 0.06 bloom_lvl6_weight 0.04 bloom_lvl7_weight 0.02 bloom_lvl8_weight 0.01 # # FULL SCREEN OPTIONS # triplebuffer 1 full_screen_brightness 1.0 full_screen_contrast 1.0 full_screen_gamma 1.0 # # INPUT DEVICE OPTIONS # global_inputs 0 dual_lightgun 0 Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 29, 2017 Share Posted May 29, 2017 Okay if you change the writeconfig to 1 it will start making pergame .ini files 1 Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 29, 2017 Share Posted May 29, 2017 (edited) http://easyemu.mameworld.info/mameguide/mameguide-options.html This looks like an awesome explanation of the MAME commands and comparing it to the ini would give you some insight to things of course I don't know how up to date it is Edited May 29, 2017 by DOS76 1 Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 29, 2017 Share Posted May 29, 2017 Actually browsing that it is outdated and doesn't mention a lot of the stuff included now. Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 57 minutes ago, SentaiBrad said: The rom could be corrupt potentially? If it's ONLY that one game... No no , roms is perfect Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 I can not try it right now.Maybe it could be triple buffering Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 Other solution samplerate from 48000 to 24000 Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 29, 2017 Share Posted May 29, 2017 If it is only happening for a single game then my first guess would be a bad rom or some bug with that game, especially if it is the bootleg version of that rom. I just did a quick game test of my mario.zip and it works perfectly fine. Quote Link to comment Share on other sites More sharing options...
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