Lordmonkus Posted October 9, 2017 Share Posted October 9, 2017 The Higan core is now officially available in the Retroarch Core Updater, be sure to update your core info files first using the updater or the actual core may not be visible in the download list. It is based of the just released 105 build of Higan too so it is hot off the presses fresh. And just in case you are interested in using this core for Super Gameboy here is a tutorial posted by Hunterk over on the Retroarch forums. https://forums.libretro.com/t/higan-v105-super-game-boy-bios-tutorial/12676 Note: If you are not using a No-Intro rom set you may run into problems with special chip games, for a list of games that use special chips see this website here: https://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_chips 1 Quote Link to comment Share on other sites More sharing options...
bundangdon Posted October 9, 2017 Share Posted October 9, 2017 Thanks a lot for the information! I tried out this new core with a few games and it seems to be pretty stable and smooth so far. However, I haven't yet tried any of the more 'unique' games which are probably more CPU intensive like Star Fox, Street Fighter Alpha 2, etc. Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 Hey man, have you tried loading any DSP1 titles, such as Mario Kart? I had the Bsnes bios in the system folder, but I can't get them to work on the Higan core. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 9, 2017 Author Share Posted October 9, 2017 It's doubtful you will see any real perceivable difference from the older BSnes Accuracy core but it is nice to know we are on the latest and greatest version. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 9, 2017 Author Share Posted October 9, 2017 1 minute ago, alfredolvera said: Hey man, have you tried loading any DSP1 titles, such as Mario Kart? I had the Bsnes bios in the system folder, but I can't get them to work on the Higan core. Yup, works perfectly, same with the Mega Man X games. Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 4 minutes ago, lordmonkus said: Yup, works perfectly, same with the Mega Man X games. OK, this is really weird. Mega Man X works for me, but Mario Kart doesn't. Bad dump? That's weird because it loaded perfectly with the bsnes core, but now refuses on the Higan core. Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 (edited) Also, the screen appears to be bordered for me with the 4:3 and "core provided" video setting. Is that the new "normal"? Happens with all my games. EDIT: As extra bordered, with black bars below and above the screen. Bsnes covered the whole screen on the vertical axis. Edited October 9, 2017 by alfredolvera Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 9, 2017 Author Share Posted October 9, 2017 do you have integer scale on or off in the video settings ? Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 1 minute ago, lordmonkus said: do you have integer scale on or off in the video settings ? Integer scale on, but no custom resolution. Using the 4:3 and core provided presets. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 9, 2017 Author Share Posted October 9, 2017 Yeah, integer scale on will give you borders on a 1080 display. Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 2 minutes ago, lordmonkus said: Yeah, integer scale on will give you borders on a 1080 display. Sorry, it was "off". This is what I'm seing. Used to fill the entire screen with the bezel. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 9, 2017 Author Share Posted October 9, 2017 Play around with the resolution settings in the core options and see if that gets you sorted out. I don't play with bezels and I am playing with integer scale on but a 1440 resolution monitor so I don't notice and extra space but I didn't look either. Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 (edited) 18 minutes ago, lordmonkus said: Play around with the resolution settings in the core options and see if that gets you sorted out. I don't play with bezels and I am playing with integer scale on but a 1440 resolution monitor so I don't notice and extra space but I didn't look either. I had to play with those settings for a bit, but after smashing my face against my 4K TV and doing everything step by step, I got it filling the entire screen using the SNES Video Test Program. Honestly, I find it pretty weird that some values have to go on the minus side of things, and my Mario Kart ROM loads perfectly with SNES9x and Bsnes, but not with Higan. Maybe this core isn't ready for prime time? This are my settings for 4K res, if anybody wants them. Edited October 9, 2017 by alfredolvera Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 9, 2017 Author Share Posted October 9, 2017 Well of course Mario Kart works in Snes9x, that core does not require the special chip "bios". I have no idea why your special chips work with BSnes but not Higan but obviously you are having some sort of semi isolated issue because those special chip games work perfectly fine for me. As for the resolution my only guess is that because Higan is virtually 100% cycle accurate it is emulating the SNES so closely that it is just one of the flaws in the BSnes core that no one ever noticed until now. Quote Link to comment Share on other sites More sharing options...
Lurkon Posted October 9, 2017 Share Posted October 9, 2017 As of higan v105, co processor firmware has to be appened to the end of the ROM. http://higan.readthedocs.io/en/stable/guides/import/ The documentation tells you how to do this. Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 (edited) So, after trying out 3 other Mario Kart ROMs from the Internet, I found one that works with Higan. I find it extremely odd that the one I had worked with bsnes, but not on Higan. Gotta test the rest of my SNES library to test if all my ROMs work with this new core. Hope the improvements and updates are worth the hassle of changing from bsnes to higan! Edited October 9, 2017 by alfredolvera Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 1 minute ago, Lurkon said: As of higan v105, co processor firmware has to be appened to the end of the ROM. http://higan.readthedocs.io/en/stable/guides/import/ The documentation tells you how to do this. Ah, this explains it. Thanks @Lurkon Quote Link to comment Share on other sites More sharing options...
Lurkon Posted October 9, 2017 Share Posted October 9, 2017 @alfredolvera no problem, its a new change. Hopefully the No Intro guys will start appending the firmware by default so people with those ROM sets don’t have to manually do it. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 9, 2017 Author Share Posted October 9, 2017 5 minutes ago, Lurkon said: As of higan v105, co processor firmware has to be appened to the end of the ROM. http://higan.readthedocs.io/en/stable/guides/import/ The documentation tells you how to do this. That's if you are using the stand alone and how it functions with its Icarus importer but it is not necessary with the RA core version because it loads the roms straight up. I can honestly say that this theory is 100% untrue because I am loading my special chip games without any issues and all I have is the special chip dumps in my \system folder like any other bios file. Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted October 9, 2017 Share Posted October 9, 2017 (edited) 37 minutes ago, lordmonkus said: That's if you are using the stand alone and how it functions with its Icarus importer but it is not necessary with the RA core version because it loads the roms straight up. I can honestly say that this theory is 100% untrue because I am loading my special chip games without any issues and all I have is the special chip dumps in my \system folder like any other bios file. Well... then I don't know what happened. Maybe I just had a bad Mario Kart dump. I already tested all the Mega Man X, Star Fox 1 & 2, even Top Gear 3000, they load with no issues. I just find it funny that my bad dump worked fine with bsnes Edited October 9, 2017 by alfredolvera Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.