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Posted

Hey all,

I'm having a similar problem as in this thread: 

When I launch games with -slowboot, I get the first sony orange logo, then the playstation logo screen looks like this:image.thumb.png.4ecd1a6d9fa5009854130c696b6a2eff.pngIf I get rid of -slowboot from the parameters, no logo screens show up, but it just sits on a black screen forever.

I even followed his solution, moving all the images into the epsxe/isos/ folder, and that's worked for some, but there are still a decent amount that just will not open when launched from launchbox, but when I launch the image directly with ePSXe work totally fine. Has anyone else dealt with this issue? Or is there any information I could provide to get some help?

Thanks so much!

Posted

show screenshots of how you have epsxe setup in LB emulators and show screenshots of one of the games not working by right click edit, and include the first tab and emulator tab for the game.

Posted

So, are those rom files actually in that location with the same exact paths as shown in your screenshots? What type of rom files are they (zip, iso, etc)?

Posted

Yup, they're exactly where they're listed, I even re-selected them through the browse menu in edit. They're .bin and .cue files, loading the .bins, but I've also tried with the .cue and get the same results

Posted (edited)

hmm, i use the same exact epsxe settings in LB and import cue files to LB and mine work. tried rampage 2 also no problems. 

 

Edited by ckp
Posted

It's weird, huh? I am running on Windows 10 if that makes a difference? The weirdest thing for me is how it works fine in ePSXe and not launching from launchbox. I've tried changing launch parameters, but nothing seems to work for some games...

Posted (edited)

I'm having the same issue LADS

win 10 (tried win 7 (comparability mode)

laterst epsxe and tried retroarch

tried bios SCPH1001.BIN and SCPH7502.bin

tried with and without lpugins

my games are .pbp

If I get the second playstation logo looking normal then it will work

doubt its a region thing

some games work

 

Edited by Cramhead
Posted

I don't know. Check to make sure you have all necessary bios files and have installed all microsoft visual c++ runtimes for 32bit and 64bit. I use Win 10 and all is well.

Posted

Alright, so I found the root of my issue, the .cue files were pointing to incorrectly named .bin files. ePSXe launching them for some reason handled it fine, but launching them through launchbox didn't. After fixing the .cue files in notepad, the games ran fine.

Posted

Good to hear you got it sorted.

And for anyone coming across this thread with a similar issue the cue file should be in the same folder as the bin file and just have the exact file name as the bin. For example my Harmful Park cue contains this:

FILE "Harmful Park (Japan).bin" BINARY
  TRACK 01 MODE2/2352
    FLAGS DCP
    INDEX 01 00:00:00
  TRACK 02 AUDIO
    FLAGS DCP
    PREGAP 00:02:00
    INDEX 01 50:53:45

Occasionally the first line has a folder path or something else.

  • 8 months later...
Posted

I was having trouble with ePsxe working as well. The game wouldn't boot up after the PlayStation logo appeared.  In my roms directory i had roms with a .cue file and the zipped file with all the game data named something else. I added .bin to the zipped file and it worked. Don't understand it but tried it and hey presto although two images of the same game appeared in launchbox. Just deleted the one that wasn't the .bin and result. Emulation is all new to me so forgive me for my lack of knowledge lol. ?

Posted
19 minutes ago, Scoobydrew007 said:

I was having trouble with ePsxe working as well. The game wouldn't boot up after the PlayStation logo appeared.  In my roms directory i had roms with a .cue file and the zipped file with all the game data named something else. I added .bin to the zipped file and it worked. Don't understand it but tried it and hey presto although two images of the same game appeared in launchbox. Just deleted the one that wasn't the .bin and result. Emulation is all new to me so forgive me for my lack of knowledge lol. ?

You should only import the .cue into launchbox that is why you had 2 of everything, as they are different file extensions Launchbox thinks they are different games, all Launchbox needs is the .cue as that has the details for the associated .bin file in it.

Posted
On 9/9/2018 at 12:20 PM, neil9000 said:

You should only import the .cue into launchbox that is why you had 2 of everything, as they are different file extensions Launchbox thinks they are different games, all Launchbox needs is the .cue as that has the details for the associated .bin file in it.

Thanks for that. Thinking about it that makes sense. All done and working great. Now to import some GameCube stuff. Love this launchbox. 

  • Like 1

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