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Posted
2 hours ago, DWhitlow said:

Upgrading to 13.18 makes it show up now. 

Good to hear. You may want to disable launchbox's pause menu if you want to use the same pause key for this. I see you were having resolution issues with launchbox's pause menu, the super pause menu should be able to handle those problems.

  • Like 1
Posted

It works great. One more question: Has anyone gotten this to work with Daphne? I've got LB kicking off Daphne but it starts a BAT file. It starts and I'm able to pause, but the pause menu doesn't come up.

Posted (edited)
On 1/22/2025 at 4:22 PM, DWhitlow said:

It works great. One more question: Has anyone gotten this to work with Daphne? I've got LB kicking off Daphne but it starts a BAT file. It starts and I'm able to pause, but the pause menu doesn't come up.

Awesome. I haven't played around with Daphne, but I can take a look this weekend. Is the bat file part of the emulator, or are you just using a batch script to launch the emulator itself?

Edited by Chadmando
  • Like 1
Posted

Everything I find about running Daphne in LB they show creating the bat file and running that instead of pointing at the exe. Not sure if that's because of the parameters that have to be passed or not. I'm gonna try and figure out if I can add the params to LB and run the exe instead. I can't debug so it may fight me.

Posted (edited)
On 1/24/2025 at 1:25 PM, DWhitlow said:

Everything I find about running Daphne in LB they show creating the bat file and running that instead of pointing at the exe. Not sure if that's because of the parameters that have to be passed or not. I'm gonna try and figure out if I can add the params to LB and run the exe instead. I can't debug so it may fight me.

I see. So for the super pause menu, the emulators .exe info get passed to the pause menu from launchbox, and part of the checks the pause menu does is to compare the running .exe emulator that Launchbox explicitly launches so it doesn't incidentally latch onto a potential second emulator process that may be running the background.

I spent some time with Daphne today, and I added some logic into the pause menu that if the launched emulator program is a ".bat" it will latch onto the first running emu.exe that was enabled in the settings once the bat command closes with a 10 second timeout. It seems to work out well just be sure to not have another emulator running in the background that it could potentially latch onto.

This will be implemented in my next release, with a config for Daphne, along with a Strategy guide menu I am working on.

Edited by Chadmando
  • Unusual Gem 1
  • 4 weeks later...
Posted (edited)

Hello,
I have a very strange issue to submit regarding usage with Dolphin.
My system boot directly in Big Box.
When i launch a gamecube or wii game using Dolphin as emulator, i can then call super pause menu. But then, only resume and quit options are working. I guess "quit" is working thanks to the aggressive quit setting enabled.
Save state or load state don't do anything.
But ! If i go back from big box to launchbox interface, open super pause menu settings, load dolphin settings, go to emulator keys settings and click save on this page, i can then go back to big box, launch any gamecube or wii game, and then super pause menu will work as intended. Save and load state will work flawlessly.
I tested with other emulators like retroarch, ares, pcsx2 or mesen and i don't encounter this issue.

I use latest version of launchbox, super pause menu and dolphin as of now. I use your default dolphin.ini file without modifying it.

Do you have any clue why this is happening ?

Edited by Dalba
Posted
On 2/19/2025 at 4:07 PM, Dalba said:

Hello,
I have a very strange issue to submit regarding usage with Dolphin.
My system boot directly in Big Box.
When i launch a gamecube or wii game using Dolphin as emulator, i can then call super pause menu. But then, only resume and quit options are working. I guess "quit" is working thanks to the aggressive quit setting enabled.
Save state or load state don't do anything.
But ! If i go back from big box to launchbox interface, open super pause menu settings, load dolphin settings, go to emulator keys settings and click save on this page, i can then go back to big box, launch any gamecube or wii game, and then super pause menu will work as intended. Save and load state will work flawlessly.
I tested with other emulators like retroarch, ares, pcsx2 or mesen and i don't encounter this issue.

I use latest version of launchbox, super pause menu and dolphin as of now. I use your default dolphin.ini file without modifying it.

Do you have any clue why this is happening ?

I reply to myself, in fact it's not related only to super pause menu. It's happening too with launchbox's integrated pause menu.
I really don't understand why this behaviour with dolphin only...

Posted
On 2/21/2025 at 2:01 AM, Dalba said:

I reply to myself, in fact it's not related only to super pause menu. It's happening too with launchbox's integrated pause menu.
I really don't understand why this behaviour with dolphin only...

This is odd behaviour. I am using Dolphin 5.0-21460.

In dolphin, Options -> Configuration -> Interface I have pause on loss of focus disabled, but there's also "Hotkeys require windows focus", maybe try disabling that option?

Posted
On 1/24/2025 at 1:25 PM, DWhitlow said:

Everything I find about running Daphne in LB they show creating the bat file and running that instead of pointing at the exe. Not sure if that's because of the parameters that have to be passed or not. I'm gonna try and figure out if I can add the params to LB and run the exe instead. I can't debug so it may fight me.

Just released my new Strategy guide update, I've included emulator settings for Daphne and included logic to handle .bat files.

Posted
On 2/23/2025 at 9:19 AM, Chadmando said:

This is odd behaviour. I am using Dolphin 5.0-21460.

In dolphin, Options -> Configuration -> Interface I have pause on loss of focus disabled, but there's also "Hotkeys require windows focus", maybe try disabling that option?

I already played with those settings without success. I will just keep searching why this is happening...

  • 1 month later...
Posted

hey guys how can i update without messing up what ive setup already? lucky i had a backup. i replace all files with version 2.4.0 and it erased all profiles i had already. i dont want to do all that work all over again. 

what is the instructions for updateing without losing and setupsive already done?

  • Like 1
Posted
On 3/24/2025 at 2:47 PM, Truest1 said:

hey guys how can i update without messing up what ive setup already? lucky i had a backup. i replace all files with version 2.4.0 and it erased all profiles i had already. i dont want to do all that work all over again. 

what is the instructions for updateing without losing and setupsive already done?

I guess you just have to restore your profile files...

Posted

Hello !
I'm playing with the ability to add custom menu. It's very convenient in my case to add a swap disc item. It's working great !
Is it possible to add a new menu item and then a sub menu for this ?
Like save state or load state menus, i would like to add an entry called "Swap Disc". And like the save/load state menu, i then would like to have a sub menu where i can choose between "Insert Disc 2" "Insert Disc 3", etc...
Is there a way to do this with the current version ?

 

  • Like 1
  • Game On 1
Posted (edited)
On 3/24/2025 at 7:47 AM, Truest1 said:

hey guys how can i update without messing up what ive setup already? lucky i had a backup. i replace all files with version 2.4.0 and it erased all profiles i had already. i dont want to do all that work all over again. 

what is the instructions for updateing without losing and setupsive already done?

Sorry I never really made clear instructions for updating! Backup a copy of your existing super pause menu folder like you have done (but don't delete the existing one). Copy over the new Super Pause menu files and overwrite all the existing files windows asks you to do.

Copy/overwrite your old "Controls" folder to the new one (Contains your controller menu configuration), as well as any emulator config files of choice from the "Emulators" folder (Contains your custom hotkeys, and emulator settings), any .ini files from the "Profiles" folder (contains your custom menus).
The Screenshots folder contains your Save file screenshot with its timestamp data, if you didn't delete this there shouldn't be a need to copy to the existing one.

You can also do more of a fresh install and delete your old folder and copy over specific files from your backup, but this can be a little more cumbersome depending on how much fonts, images, manuals, etc you might have.
 

Edited by Chadmando
Posted (edited)
5 hours ago, Dalba said:

Hello !
I'm playing with the ability to add custom menu. It's very convenient in my case to add a swap disc item. It's working great !
Is it possible to add a new menu item and then a sub menu for this ?
Like save state or load state menus, i would like to add an entry called "Swap Disc". And like the save/load state menu, i then would like to have a sub menu where i can choose between "Insert Disc 2" "Insert Disc 3", etc...
Is there a way to do this with the current version ?

 

This is something I've been planning on doing, yes. I had spent several hours on this, only to realize I needed to take a different approach from how I was implementing it, and decided to move onto something a little easier for a bit.
Currently I am working on another small update to the Strategy guides menu, after that will be a "Videos" menu that will work in a similar manner to the strategy guides where you can "bookmark" your place in the video, which will be good for tutorials/video guides.
After that I plan on getting back into the sub menus.

I apologize for how long it takes for some of these updates, I try to do a little bit here and there in my free time. I had been laid off for a short while, which is why I put out so many updates fairly recently lol.

Edited by Chadmando
Posted
11 hours ago, Chadmando said:

Sorry I never really made clear instructions for updating! Backup a copy of your existing super pause menu folder like you have done (but don't delete the existing one). Copy over the new Super Pause menu files and overwrite all the existing files windows asks you to do.

Copy/overwrite your old "Controls" folder to the new one (Contains your controller menu configuration), as well as any emulator config files of choice from the "Emulators" folder (Contains your custom hotkeys, and emulator settings), any .ini files from the "Profiles" folder (contains your custom menus).
The Screenshots folder contains your Save file screenshot with its timestamp data, if you didn't delete this there shouldn't be a need to copy to the existing one.

You can also do more of a fresh install and delete your old folder and copy over specific files from your backup, but this can be a little more cumbersome depending on how much fonts, images, manuals, etc you might have.
 

Awesome thank you for the instructions on this really helps.  Keep up the great work. 

  • Thanks 1
Posted
On 3/25/2025 at 6:14 PM, Dalba said:

Hello !
I'm playing with the ability to add custom menu. It's very convenient in my case to add a swap disc item. It's working great !
Is it possible to add a new menu item and then a sub menu for this ?
Like save state or load state menus, i would like to add an entry called "Swap Disc". And like the save/load state menu, i then would like to have a sub menu where i can choose between "Insert Disc 2" "Insert Disc 3", etc...
Is there a way to do this with the current version ?

 

WOW its AMAZING, Chadmando its will be very usefully, some times we need change Diskets/Cds/bin/cassete/etc... and front ends dont have support this =( and your SPM will be the salvator ^^

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