jfree427 Posted September 1, 2021 Share Posted September 1, 2021 I'm trying to find some automated way/auto hotkey script that can clear the NVRAM and also disable the feedback lever on SW Trilogy. Currently if the games exits with coins remaining it won't start properly. Clearing the nvram file resolves this, but then I have to alter the game to disable the feedback lever. Is there a way to automate this? https://www.supermodel3.com/FAQ.html#SWTStageSelect Quote Link to comment Share on other sites More sharing options...
rromerob84 Posted October 14, 2021 Share Posted October 14, 2021 I found this but I have never been able to make it work: http://forum.arcadecontrols.com/index.php?topic=140129.0 @echo off echo Y | del c:\arcade\supermodel\nvram\swtrilgy.nv > nul and the note says: "just give that to my FE as a post command and we're good to hook." But like I said, I might not now how to use exit scripts (AHK) correctly. Quote Link to comment Share on other sites More sharing options...
Headrush69 Posted October 14, 2021 Share Posted October 14, 2021 (edited) On 9/1/2021 at 2:12 PM, jfree427 said: Currently if the games exits with coins remaining it won't start properly. Clearing the nvram file resolves this, but then I have to alter the game to disable the feedback lever. Instead of just deleting the nvram file, once configured as you like in game make a copy of it. (swtrilgy.backup.nv) In your script, using whichever method you want, (BAT, AHK, etc), delete the old nvram and copy the backup version with the correct name, swtrilgy.nv This is the AHK script I used Quote FileCopy, C:\Users\ARCADEPC\Launchbox\Emulators\supermodel3\NVRAM\swtrilgy.backup.nv, C:\Users\ARCADEPC\Launchbox\Emulators\supermodel3\NVRAM\swtrilgy.nv, 1 ExitApp return The 1 option at the ends, overwrites the files so I don't need to delete first. I compile this script to an exe and add as an additional app for swtrilgy and have it run before supermodel3 emu. Edited October 14, 2021 by Headrush69 2 Quote Link to comment Share on other sites More sharing options...
jfree427 Posted October 15, 2021 Author Share Posted October 15, 2021 Thank you! This is just what I was looking for. Worked like a champ 14 hours ago, Headrush69 said: Instead of just deleting the nvram file, once configured as you like in game make a copy of it. (swtrilgy.backup.nv) In your script, using whichever method you want, (BAT, AHK, etc), delete the old nvram and copy the backup version with the correct name, swtrilgy.nv This is the AHK script I used The 1 option at the ends, overwrites the files so I don't need to delete first. I compile this script to an exe and add as an additional app for swtrilgy and have it run before supermodel3 emu. Quote Link to comment Share on other sites More sharing options...
Ingabagovinanana Posted October 27, 2021 Share Posted October 27, 2021 Hi Headrush and jfree, I have this problem as well, unfortunately, I am not as well versed in creating bat files and code generation to correct this problem. I can do a work around for the time being and do my best to exit the game with no credits, but another problem exists on top of this one. For some reason, the game crashes in Sega Model 3 at random times, I have never been able to finish any of the campaigns. The video disappears, but you see the load up screen for the Rom in a windowed screen (no errors on it) and I cannot get back to the video, but the music still plays. When this happens I have to exit the game and if I am using Big Box, it causes all sorts of problems. Any suggestions on how to fix this or what might be causing it? Hopefully if I get this fixed someone can explain to me how to automatically delete the nvram after game play. I really want to play the rest of this game... I have done all sorts of searching, but cannot find any answers. Your help is greatly appreciated. Inga Quote Link to comment Share on other sites More sharing options...
tallpr24 Posted February 12, 2023 Share Posted February 12, 2023 im getting an error that says "failed feedback lever initialize" how do you get passed that? Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted February 12, 2023 Share Posted February 12, 2023 26 minutes ago, tallpr24 said: im getting an error that says "failed feedback lever initialize" how do you get passed that? 2 solutions 1) enable force feedback option with -force-feedback in cmd line (or ForceFeedback = 1 in Supermodel.ini) 2) enter service menu->game assignments->feedback lever = disable Quote Link to comment Share on other sites More sharing options...
tallpr24 Posted February 12, 2023 Share Posted February 12, 2023 i have forcefeeback=1 already but not working. do i add the" -force-feedback" like this? Quote Link to comment Share on other sites More sharing options...
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