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Platform marquee not showing


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I have them stacked on top of each other,

when I enter a platform the game marquees are displayed like it should,

I know platforrms search their marquees in the banner folder and the images are there with the correct names.

I don't understand why this doesn't work anymore.

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I found that the problem is my PlatformMarqueeView.xaml

I use the same setup in my GameMarqueeView.xaml as in my PlatformMarqueeView.xaml

For the games it works. Don't know why not for platforms.


here is my setup :


<UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             d:DesignHeight="562" d:DesignWidth="1000" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Style="{DynamicResource UserControlStyle}">
    <Grid Height="1080" Width="1920">
            <ColumnDefinition Width="*" />
            <ColumnDefinition Width="0.5*" />
            <RowDefinition Height="*" />
            <RowDefinition Height="*" />
            <RowDefinition Height="*" />
            <RowDefinition Height="*" />
            <RowDefinition Height="0.5*" />
        <!-- GAME MARQUEE -->
        <Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Stretch="fill" HorizontalAlignment="Center" VerticalAlignment="Top" RenderOptions.BitmapScalingMode="HighQuality" />
            <TextBlock x:Name="GameMarquee" Visibility="Visible">
                    <MultiBinding StringFormat="{}pack://siteoforigin:,,,/Arcade - Marquee/_Default.png">
                    <Binding Path="SelectedGame.Platform"/>
        <Image x:Name="MainMarquee" Grid.RowSpan="2" Grid.Row="0" Grid.ColumnSpan="5" Grid.Column="0" Source="{Binding Text, ElementName=GameMarquee, FallbackValue='pack://siteoforigin:,,,/Arcade - Marquee/_Default.png'}" Opacity="100" Stretch="fill" Panel.ZIndex="1" RenderOptions.BitmapScalingMode="HighQuality" />

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So, if I understand you correctly the code you posted above is that in both your PlatformMarqueeView.xml and you GameMarqueeView.xml, correct?

If correct, then yeah that is your issue. The platform level this code will not work as it is looking for a "SelectedGame" and on the platform level a game is not selected. A game can only be selected once you go into the platform and see the game list.

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@Retro808 is correct. At some point the image binding must have changed, as the SelectedGame.MarqueeImagePath binding has never worked on a platform view before.

By default, it should be: SelectedPlatform.BannerImagePath

But really, you can punch in any platform specific image binding there, and it will show, as long as you have an image for it.

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