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Make a separate Super Famicom listing.


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Hi there. I've just found the wonders of launchbox via setting up a retroarch build on my laptop. I'm a noob, hence the posting here, and i've searched for an answer but what i saw confused me slightly so I just thought i'd ask.

I have a retroarch build that someone else did for me on my Wii U. To try and learn i've loaded it onto my laptop and started loading up lists. Pretty straight forward. I found Launchbox and fell in love, so not i'm importing my lists via LB. I want to set up a separate Super Famicom list. It's on my Wii U, so i'm assuming it must be able to be done on LB. I searched to see if there was another thread and I found one but two things confused me.

One said to use a bulk edit....so highlight the games, right click and edit into a new super famicom channel and it should do that for me. What confuses me is how to highlight the games. I've just followed the tools, import, files etc and it's done it for me. I don't see any way to just see the folder with the games in, highlight them and then make a channel.

I then saw a second method of go to tools, manage emulator, choose the snes emulator and click edit and then add a super famicom entry. I can't do that. I go to manage and emulators and all I see is MAME and retroarch.

I can follow a step by step, and once I learn I pick things up quickly (hence why i've set it up on my lappy to get to grips with it for use elsewhere) but can anyone give me a kind of step by step to do this? Kind of "go to import, click here, find games, click import" kind of thing. Or just tell me how to find the snes emulator in the list, for instance. Whenever LB has said to associate an emulator i've just said retroarch or got LB to do it all automatically for me.

Sorry for the long post but I wanted to try and make it clear what my issues are. I have the SFC box art folder too if that helps to add artwork etc. I know the scraper may have issues from what I have read.

Cheers.

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This might not exactly be what you are after, but when I imported my Super Famicom English Translated ROMs, I typed in "Super Famicom" as the platform I was importing and chose SNES as my "Scrape As" option. Super Famicom is not a listed system so it needs to be told how it needs to be treated.

image.thumb.png.3cba38325f56bb294fe851184e9a2773.png

Those all were imported fine and images were downloaded pretty successfully.

image.thumb.png.8282129cf7caea64fc28ed7c52999b02.png

 

 

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  • 6 months later...
16 minutes ago, mrmikey73 said:

Any idea why Famicom and Super Famicom isn't listed as a system? I don't get it.

Because that original drop-down list was not meant as an “end all be all”. It was just a starting point. Users can manually add any platform or custom platform name desired.

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16 minutes ago, mrmikey73 said:

Any idea why Famicom and Super Famicom isn't listed as a system? I don't get it.

Cause the database uses US naming schemes when available, its also why there is a Genesis platform but not a Mega Drive one. Famicom is just NES, and Super Famicom is just Super Nintendo, so scrape the japanese platforms as the US names will work just fine.

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6 hours ago, mrmikey73 said:

Any idea why Famicom and Super Famicom isn't listed as a system? I don't get it.

I recently came with a solution for this, when handling Famicom and Super Famicom. When you go through the Import wizard and when it ask what you are importing for,  uncheck the default box and type this in, "Nintendo Famicom" for famicom and "Nintendo Super Famicom" for Super Famicom.  For scrap as,  nintendo for Famicom and for Super Famicom use Super Nintendo.  Then you will have those on separte platform and will scrap as they should.  

Reason you put Nintendo in front of those when you type in your platform is for BigBox theme use.  I use Refried 2.01 with the Queso addon,  so when some themes are built, the images folder that populate the BigBox artwork for those systems will have specific names. So if you name it just  "Famicom" you will have just a text for that console instead of the theme artwork such as backgrounds and video borders. 

Also for those systems you will need to download a clear logo for the platform.  I had to in my case anyways.  Hope that helps

 

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