Jump to content
LaunchBox Community Forums

JoeViking245

Moderators
  • Posts

    5,255
  • Joined

  • Last visited

  • Days Won

    38

Posts posted by JoeViking245

  1. 6 hours ago, jardine said:

    missing images

    A couple options:

    1. You can try the Tools < Download < Update Metadata and Media for Selected Games... again. In a latter window in the Wizard, select Yes, but do not replace any existing fields or media.  Some say it will pick up more when ran a 2nd time. Never tested that myself.
    2. You can try editing the individual games missing certain assets. In the game's edit menu Images section, click Download Media. This will show what media is available for that specific game.  The items that are un-checked are image types you already have for that game.  Be sure to look in both the LB tab and EmuMovies tab.
      1. Another means of going game-by-game that can give you a little better visual representation of available images from the LaunchBox Games Database is to use the LaunchBox Games Database Image Viewer-Plus plugin.  Note, this won't search EmuMovies.
    3. You can look in the Downloads section (near top of this page) and in the right panel select Game Media.
    4. You can look in the Downloads section (near top of this page) and in the right panel select Third-Party Apps and Plugins. Then in the Search [this category] box, type in scraper. There you should find a couple different media scraper plugins like SteamGridDB Scraper and The Game Scraper
  2. 5 minutes ago, 80sRkadeGuy said:

    I tried the new beta and the pup pack loaded once, but not after that. 

    I just opened and closed it 5 times without issue.  I do notice it takes a few seconds longer, after the frame loads for the video to appear behind it.

    My knowledge on pup packs is pretty limited. Hopefully someone who's more familiar with them can chime in with an idea.

    Is this the only table with a pup pack having issues?
    Is your Pup Player current?

    My last-ditch effort would be to re-download the table/music/pup-pack and completely replace your existing files (basically to ensure a fresh, clean start-from-scratch).  Which is what I'm working with that seems to work.  And the last of the straws for me to grasp at is to make sure your video drivers are updated.  A stretch? Maybe. But not purposefully trying to stretch "the short straw".

  3. 13 hours ago, 80sRkadeGuy said:

    The pup pack was loading fine until out if the blue, it stopped loading when ran from launch box. 

    I ran a test on 13.27 and am seeing what you're seeing. Rather... not seeing.
    I then tried 13.26 and same thing.
    I didn't have 13.25 or 13.24 setup on my test PC.
    Tried on 13.23 and [still] same thing.

    (...Working on a process of elimination...)

    I then tried 13.28-beta-3 and it worked, no issue.

    But.... LaunchBox should have no effect on how the pup videos load.  That's all I know about that.

    I even tried an older version of the table (v1.0.2) and no luck on 13.27.  But 1.0.2 did work on 13.28-beta.

    Not sure why it would work on 13.28-beta and not 13.27, 13.26, 13.23.  Even more perplexing, why it was working for you before, and not now. 

     

    That all said, I'm out of ideas.

  4. Since it's a beta version...

    Quote

    Beta versions are works in progress. They may contain bugs, incomplete features, or break existing functionality. If you rely on LaunchBox for a daily-use setup, you may want to hold off or use a backup before updating.

    ...at this point, you have 2 options:

    1. Wait until the next beta in this series comes out (timeframe unknown) and hope it's resolved.
    2. Roll back to the last stable release, v13.27.

    More information about beta releases (including reverting to a previous version) can be found here: LaunchBox Beta Versions - LaunchBox

  5. 30 minutes ago, Musashi80 said:

    so I left the Back action totally unmapped in the controller settings.

    If you totally disable/un-assign/un-map the Back action, when they enter into a platform [to look at games], how are they able to get back to the platform view?  I presume your cab's encoder is in Xinput mode (vs keyboard mode).  Otherwise you need to look in Keyboard Mappings.

     

    Sounds like you found the System Menu < Options < General < Require Holding Back to Navigate to System Menu option.  And I think that's your [only?] option for what you're wanting to do.  Seems to be about a 3 second hold. So unless they set their beer on the button, that should/would/could be sufficient.

     

    34 minutes ago, Musashi80 said:

    Any idea why Big Box is forcing this button to open the menu

    Depending on your encoder's mode (Xinput or Keyboard), check your mapping for
    System Menu < Options < Controller Mappings < View System Menu
    System Menu < Options < Keyboard Mappings < View System Menu

    These will take you directly to the System Menu, regardless of Require Hold...

  6. 33 minutes ago, pitkin said:

    Hi all, when using the configure layout option for a platform, there is a slider for "Item Height (Section Override)". I've adjusted this for a couple of platforms, but it doesn't save. When I load Launchbox again, it's reset to 1.00. Is this normal behaviour? Or am I not dong something right. 

    Since that feature isn't part of an official release build, it would be best to bring this up in its beta thread.

    LaunchBox 13.28 Beta Thread - Beta Testing - LaunchBox Community Forums

     

  7. 11 minutes ago, Overmeld said:

    No comments, advices or tips? Does Launchbox moderation or devs appreciated this thread?

    I can't attest to the other moderators or the LaunchBox staff, but myself, I don't use RetroAchievements.

    That said, I do know there is this article. But alas, I've never really read through it. But hopefully there's something in there that can help.

    Troubleshooting RetroAchievements Badges in LaunchBox - LaunchBox

  8. 14 minutes ago, Compie said:

    the name of the rom = Super Stardust (v1.0)(AGA) but is displayed in LaunchBox as Super Stardust (v1.0)( AG A) there are now two spaces in the word (AGA) that are not in the file name

    I can't say 'why' it's doing that, but you should be able to go to Metadata section (in Edit-Game) and fix (remove the 2 spaces) it in the Version field. Then it will show up properly there in the main section.  An alternate "solution" is to press Ctrl+R (or go to View < Show/Hide < Versions) to hide the versions in the main section.

  9. 4 hours ago, anstee1972 said:

    on nasca but can't figure out which buttons would map to changing gears

    From what I've read, even if you do get the gears mapped (which is actually done in player-2), you have to hold that gear button to stay in that gear.  iirc, it was digital up/left for 1st gear, digital down/left for 2nd, digital up for 3rd and digital down for 4th.

    Never tried it myself as I always select automatic for any racing game. ;) 

  10. 2 minutes ago, Kegath said:

    No big deal, just noticed a typo when I bulk add fields. If you ctrl+a to select all games, then click the plug in, the word "continue" is spelled "contimue". 

    Yeah, I do that a lot. lol   Thanks! I'll have that fixed in the next release (if there is one).  Not to jinx anything, just glad it's still working. ;) 

  11. 9 minutes ago, izzishor said:

    What I was asking for was a VERSION NUMBER before you download, to actually understand what it is you're downloading so you can ignore it if it's a bad version.

    Apologies. I may have missed a prior post or didn't read deeper into the last post.  Just merely replied to 'how to get notified of the beta-3 release'. 😊

    So you are on beta-1 and (I presume) have Automatically Download Updates in the Background un-checked (disabled).   And just want the Update Available notification to be more specific.

    Though I want to say it's not really a beta issue but more of a Feature Request, for this particular release series I can see how it would be super helpful.  

    However, I believe this would be something that could only be available from a future release, as the notification toast verbiage comes from the currently installed version/release.  So I don't think [in this case] you'll be able to see 'a beta-3 update is available'.  (which sort of brings back to the latter part of my previous post.)

    Again, sorry for my confusion.

    • Thanks 1
  12. 1 hour ago, izzishor said:

    Any way to get a notification when Beta 3 drops? Because there's no way of knowing if you're updating to Beta 2 or Beta 3, atm.

    If you have betas enabled (Tools < Options < General < Updates - Update to beta releases), you'll get a notification that an update is available. It won't tell you the beta #, but if you're on beta-1, it will be beta-2. If on beta-2, it will be beta-3. etc. 

    With the feature enabled, you can't choose to skip a beta.  Unless you installed beta-1, then disabled beta updates, then you will not get notified [from within LB].  If you've opted out of betas, you can click Follow (near the top of this page) and select how frequently you'd like to get notification about this thread.  But you'll get notifications for every post to this thread. Then at some point, one of those will be from Admin stating beta-3 is out.

    Another option could be to bookmark this thread and periodically check the 1st post as that will get updated with new beta release information.

    • Thanks 1
  13. 15 minutes ago, clash115 said:

    I thought that in that download box it showed what was the active video

    I think that would be nary impossible to do unless they [totally?] revamped that part of the system (app).  Since the video saves as e.g. /Platforms/Arcade.mp4, they'd need to get and compare the hash value of the file or save the filename as something that reflects the platform and the specific video. (or some other means)  There is always the Preview button. ;) 

  14. I put in a feature request to add Middle-Click Auto-Scroll to LaunchBox.

    "My thinking is" that it's only really needed for the Main view (middle section).

    If you think it would be a useful feature, or have additional comments or suggestions regarding it, please go and upvote it and/or add your comments/suggestion to the Feature Request.

    Add Middle-Click Auto-Scroll to LaunchBox - LaunchBox

     

    "Thank you for your support."  (Bartles & Jaymes)

  15. 26 minutes ago, clash115 said:

    The themes download correctly but they don’t change the video.

    When you say the "themes" download correctly, I presume you mean the "videos" (or 'video themes').
    Double check the platform's (or platform category or playlist) Video Path that you updated the video for (under edit - platform).  Make sure it has the correct path and video file.  e.g.  \Videos\Platforms\Arcade.mp4   

    When you download a new video, the old file will get replaced, as each one (platform etc.) can only have 1 video assigned to it.   Because of this, it makes it sound like maybe the video isn't downloading correctly?  You can look in the \Videos\Platforms\ folder and look at the file dates as they'll be the date they were downloaded. 

     

  16. On 6/15/2026 at 2:10 AM, Retrofrogg said:

    I find that the current beta often gets stuck on "loading interface" and won't open Launchbox. This happens intermittenly, maybe one out of 4 times. 

    Though possibly not the same thing, another user had a similar issue.

    • Start LaunchBox. No issues
    • Exit/restart LaunchBox
      • it gets stuck on Loading Interface
    • Restart the PC
    • Start LaunchBox. No issues
    • Exit/restart LaunchBox
      • it gets stuck on Loading Interface
    • wash/rinse/repeat

    Turns out (in this situation) their C-drive was near maxed out. Full. In-the-red. Note, their LaunchBox install was on their E-drive.

    Freeing up space on the C-drive completely resolved the issue.

  17. 7 hours ago, crusadeRGP said:

    When I open a game manual from the pause screen it stays hidden and does not show in the foreground.

    I'm seeing the same thing with the Default Pause Theme.

     

    My findings:
    The LaunchBox Reader is opening, but the pause screen forces focus back onto itself (with the Reader sitting at the bottom Z).  You can Alt+Tab to the Reader to have it be the 'active' window, but the Pause Menu is still forced on top (top Z order).

    With the Reader as the active window, you can Win+Shift+Left (or Right) and move the Reader to a second monitor and use it as normal.

    With the Reader being left open (whether sitting on the bottom Z, or just not 'Escaped' to close it), when exiting the game, it stays open when exiting the game.  Maybe that's a "feature". ;) 

×
×
  • Create New...