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Everything posted by JoeViking245
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Pretty sure you can rule out the animation effect of the Disc images. That's a fairly basic WPF storyboard animation. May look impressive in code. But is essentially as simple for WPF to do as it is for it place text on the screen. You could comment out those 2 lines in the 2 files having them and test from there. But if you're seeing the same issue in BB between all WheelxGamesView views (e.g. You see it using Wheel2 and also when using Wheel4), that will rule out the animation being an issue. To supplement the extensive testing you've done thus far, grab an N64 reference video, make copies of it matching the filenames of your Steam videos. Move you original Steam videos to somewhere safe and place the 'copies' in their place. Yeah, in this test, all Steam games' videos will "be the same video". But each game is accessing/loading a separate "file". Hope that makes sense. This should rule out or confirm that the Steam videos, original, converted, trimmed or otherwise are the underlying issue. Which you may have deduced already and be a moot test.
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Bezel File Path / Game Themes / Media Cleanup
JoeViking245 replied to Who_Dunnit_Roger's topic in Troubleshooting
When importing a platform (or updating metadata and media) and selecting to add bezels, LaunchBox downloads the Bezel Project files and then places the bezels for [only] the games being imported, into their appropriate folder. e.g. for MAME, they get placed in your /MAME/artwork folder. Myself, I don't use them for the RetroArch systems I have. But imagine they go in something like /RetroArch/Overlays/../../ But that's just a guess (for RA). So the temp folder/files is just that. A temporary download to then "cherry pick" just the ones for your games being imported/updated. Assuming 'your' best option is getting them from EmuMovies (which is the best option), the only other option I'm aware of is Scour the internet for them (time consuming and most likely, a fruitless adventure) Look in the Downloads section (here on the Forums) Create your own -
Joystick not working in Launchbox and Bigbox
JoeViking245 replied to Dannyboy's topic in Troubleshooting
Note that LaunchBox and Big Box controller settings are separate. As in, set them in LaunchBox for LaunchBox and set them in Big Box for Big Box. I'm not familiar with that particular encoder. Is that set for Xinput? Dinput? keyboard mode? -
LaunchBox .exe Gone->After reinstall, Save Data Lost
JoeViking245 replied to heartattackmack's topic in Troubleshooting
Uhhh.... where? If my directions aren't clear or don't make sense based on what you're seeing on your setup, DO NOT follow my directions! This really all depends where exactly you "found a second .exe file for LaunchBox". If it's not like (or similar to how) I described, please elaborate on what exactly you're seeing. -
Cannot scrap Resident Evil 4 Remake from Steam correctly
JoeViking245 replied to 51mm5's topic in Troubleshooting
Thanks! And yes. That could be a problem. (obviously I didn't even look close enough to notice) I will pass this along to the proper authorities for resolution. -
LaunchBox .exe Gone->After reinstall, Save Data Lost
JoeViking245 replied to heartattackmack's topic in Troubleshooting
Look in your LaunchBox folder for another folder called LaunchBox. What most likely happened was when you reinstalled LaunchBox, you selected your [existing] LaunchBox folder, then didn't verify the path before clicking Install. Wherever you select, the installer adds /LaunchBox to the path. It's a pretty common mishap. Easiest fix is to delete the 2nd LaunchBox folder. D:\LaunchBox\LaunchBox\ Do not delete the green one! Then reinstall [again]. This time selecting the folder (or Drive in my example) above your existing install. Then verify the path before clicking install. -
To add Sammy Atomiswave 'under' Flycast, you need to add it as an Associated Platform for the emulator. Is Sammy Atomiswave one of the Associated Platforms for your Flycast emulator? (Tools-Manage-Emulators, Flycast-Edit, Associated Platforms) If you recently added the emulator or its association to the platform, click Refresh All and see if it shows up then.
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Launchbox crashes / hangs with too many platforms.
JoeViking245 replied to -McFly-'s topic in Troubleshooting
Mine's Win11 Home 25H2 Build 26200.89037 Don't know if the version/builds are different because mine's the "Home" edition. -
Cannot scrap Resident Evil 4 Remake from Steam correctly
JoeViking245 replied to 51mm5's topic in Troubleshooting
Well, you said you were able to change it. So I assumed. 😊 What I did to test was: Pressed Ctrl+N (to add a new game) In the Launching section, put steam://rungameid/2050650 Back in the Metadata section, typed in resident evil 4 Pressed Enter (to have LB search for the game) and got Resident Evil 4 (2005) Clicked OK to save and close Pressed Ctrl+N again ...put steam://rungameid/254700 (using the other ID #) ...typed in resident evil 4 (same as before) Pressed Enter... Resident Evil 4 (Deluxe Edition) (the 2023 version) OK So it seems there may an issue with the Steam Auto-Import feature (to include when updating games) when 2 games have the same Title (minus datum inside of parenthesis). It's possible that because the local database file only has the Steam ID for the one of the 2 games, it auto grabs the one (as the titles are "the same"). Or... it does it by title-match and grabs the 1st exact match. However, adding them manually as I did, it works. Dunno. To clarify, when you buy new Steam games and LB does it's auto-import thing, it adds the new games and modifies your 2 RE4 games? Or... when you start LB, it scans Steam for "new" games and regardless of a new game or not, it modifies the 2? Essentially revering them both to the one game? -
Cannot scrap Resident Evil 4 Remake from Steam correctly
JoeViking245 replied to 51mm5's topic in Troubleshooting
You never did mention the Steam ID #'s. Troubleshooting-data aside, glad it's fixed. -
Cannot scrap Resident Evil 4 Remake from Steam correctly
JoeViking245 replied to 51mm5's topic in Troubleshooting
If you have both, you'll have 2 "<DatabaseID>7801</DatabaseID>". Only change one of them. The correct one. Based on the Steam ID#. (I don't have either, so the screenshot is just an example) -
Launchbox crashes / hangs with too many platforms.
JoeViking245 replied to -McFly-'s topic in Troubleshooting
What version of Windows are you on? My Windows 11 doesn't have BigBox.exe in this path. I'd have to check my cab (which is on W10) to see if it's there. -
Cannot scrap Resident Evil 4 Remake from Steam correctly
JoeViking245 replied to 51mm5's topic in Troubleshooting
Oh, it's a Steam game? What its Steam ID #? (In the games Launching section, the Application Path should by something like "steam://rungameid/21130".) Continuing with these Q&A's will help determine what's-going-on, why-it's-happening (hopefully) and give the developers and idea how-to-fix-it for this situation so other don't come across this in the future. If you just want to do a brute force fix-the-dang-thing... Save it with the game that's found Resident Evil 4 (2005) and the LBDB ID # showing as 7801 Exit LaunchBox In Windows Explorer Navigate to /LaunchBox/Data/Platforms/ Open Windows.xml using any text editor Search for <DatabaseID>7801</DatabaseID> Replace 7801 with 261464 <DatabaseID>261464</DatabaseID> Save and close the file Open LaunchBox Select [only] your Resident Evil 4 (2005) game Tools - Download - Update Metadata and Media for Selected Games When asked "Would you like to update games with existing metadata and/or media?" Select "Yes, download and replace all existing metadata and media" (the 1st option) Click finish to "grab the correct games data" Now you can Edit the game Go to the Alternate Names section Select "Resident Evil 4: Remake" Click "Set Selected Name as Title" Click OK to save and close -
Cannot scrap Resident Evil 4 Remake from Steam correctly
JoeViking245 replied to 51mm5's topic in Troubleshooting
Try... Go to Tools - Download - Force Update Games Database Metadata. When that's completed, try again -
The Game Details panel, Overview section will only show select images. Not sure specifically which images are available there. But I do know e.g. Disc and Clear Logo won't be visible there. To preview all 9, you can click on one of 'small' the images, so it becomes the main image, then click the main image. This will show it fullscreen. Press Left/Right arrows to navigate through the images. Press Escape to exit fullscreen preview.
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Does it show any indication of a video on the right Game Details panel? Can you share a screenshot of that?
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At the top of this page, click Premium and then select Lost Your License?. Follow the instructions and you will get an automated email response with your license file attached. Place the license file into you LaunchBox folder. Be sure to check you spam folder in the response doesn't go to your inbox.
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How do I stop LB from automatically renaming and moving video files?
JoeViking245 replied to Rui.F's topic in Videos
LaunchBox saves video (and image) files to a name that's the same as the games Title or ROM filename. This is how it later appropriates the corresponding media for a particular game without needing to maintain a physical "database" of sorts of the associated media. It also suffix's a -01, and increments if there're more than one of that type. Your only option is to name your video the same as the games Title or ROM filename. Then, aside from suffixing it with -01, LaunchBox will not rename them. Keeping with no database of sorts to speak of for maintaining your media's associations, LaunchBox looks in specific folders for the media/type requested. So they need to be placed in the respective folders to be [properly] found.- 3 replies
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- renaming video files
- moving video files
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Keyboard V not functioning within Launchbox MAME
JoeViking245 replied to sdmf392's topic in Troubleshooting
LaunchBox does not dictate the controls used inside the emulator. That's between you and your emulator. But it does pass command-line parameters. Which is why I thought 'maybe' that could be causing the issue. Test: In LaunchBox, right-click a game and select Open MAME. From within [standalone] MAME that opens up, load "the game" and check if P1B2 is working as it should. If it's not working, [in LaunchBox] edit your MAME emulator and make absolutely sure that the mame.exe you're pointing to is the exact same one you were testing on, outside of LaunchBox. This is actually an [unfortunate] common occurrence. But an easy fix. If in that Test it is working, I'm not sure what to tell you. -
Keyboard V not functioning within Launchbox MAME
JoeViking245 replied to sdmf392's topic in Troubleshooting
That's an odd mapping for that button (vs. the default binding Left-Alt). In LaunchBox, edit you MAME emulator. Look at the Default Command-line Parameters. If it has -keyboardprovider dinput in it, try remove that. If it doesn't, try adding it. -
BigBox often quits as soon as I hit the joystick
JoeViking245 replied to pman555's topic in Troubleshooting
Check in Controller Mappings. System Menu < Options < Controller Mappings (or Keyboard Mappings if your encoder is set to keyboard mode). Check what's mapped to "Exit". "Exit" closes Big Box. Clear it (best option) or change it to something else. Hopefully that helps, -
Do you have Premium version of LaunchBox? Video playback is not available in the Free version.