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JoeViking245

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Everything posted by JoeViking245

  1. Importing the 4 into separate platforms is one way to do it. Another is to have them all in an Atari 2600 Platform and create 4 Playlists for each one (nested under the Platform, which is nested under the Consoles Category). Console (category) Atari 2600 (platform) Hacked Games (playlist) Home Brew / Unlicensed Games (playlist) Normal Released Games (playlist) Prototype Games (playlist) To do this "automatically"? Not so easy. But since you have them already imported into separate platforms, you should be able to 'manipulate' them into the structure I show above. e.g. Create the playlists: Select all games (select one game and press Ctrl+A) in your Hacked Games platform. Right-click one game and select Add to Playlist - New Playlist... Set Unique Name to "Atari 2600 Hacked Games" Set Nested Name to "Hacked Games" Click OK to save and close Do the same for the other 3 (adjusting the Unique and Nested names). Move the 4 platforms into "Atari 2600" Platform Select all games (select one game and press Ctrl+A) in your Hacked Games platform. Press Ctrl+E to start the Bulk Edit Wizard For the Field, select Platform For the Value, type in Atari 2600 Click Next, Next, Select Yes (to migrate media) Select No (to close the editor) Do the same for the other 3. Nest the playlists Switch to Playlist view Select your "Atari 2600 Hacked Games" playlist Right-click it and select Edit In the Parents tab, check only Atari 2600 (Platform) Click OK to save and close Do the same for the other 3. You should now be good-to-go. Switch back to Platform Category view and have a look. This is just one way to do it, as there may be others. You can read more about organizing you collection in this article: Organizing Your Library: Platforms, Categories, Playlists, Favorites, and Filters - LaunchBox
  2. So, from Windows Explorer, you double-click C:\Users\tiger\LaunchBox\LaunchBox.exe and nothing happens. If you double-click C:\Users\tiger\LaunchBox\LaunchBox\LaunchBox.exe, does anything happen? Can you try reinstalling and selecting the C:\Users\tiger\ folder as the install location (then double-check before clicking the final Install button that is says C:\Users\tiger\LaunchBox)? Side note, don't ever run LaunchBox as Admin. It won't hurt anything, but it will make some things in LB not work corectly.
  3. Are you wanting to be able to just play music (like a jukebox) via LaunchBox? There is this: Music Box Alpha music and music video player/collection manager application for Windows Created by the creator of LaunchBox. Also, LaunchBox is file agnostic. Meaning you can add any file(s) to your collection under any platform. e.g. Import your music files into a platform called "Music" (or whatever you want to call it) Add a new "emulator" and point it to your music player of choice Set the "Music" platform as an Associated Platform to this emulator Select a "game" in the "Music" platform and click Play Or are you wanting to listen to your music while browsing your collection? There's a LaunchBox plugin that will do just that.
  4. That 2nd "LaunchBox" folder is most likely where it got reinstalled to. When you ran the install wizard and selected the location to (re)install it into, you chose F:\LaunchBox\ or C:\Users\tiger\LaunchBox\ When reinstalling, you need to choose the root location of where you want it installed. The install wizard will add "LaunchBox" to the location you select. Then right before you click the final Install button, (in this case) it would have showed you F:\LaunchBox\LaunchBox\ or C:\Users\tiger\LaunchBox\LaunchBox\ Resulting in 2 separate LaunchBox installs. (sticking with the "F" drive location for simplicity) 1) F:\LaunchBox\LaunchBox.exe 2) F:\LaunchBox\LaunchBox\LaunchBox.exe The latter one (2) should open an empty LaunchBox (which would be the re-install). And the 1st one (1) should have your [original] collection. Here's an article about Installing, Updating, and Managing LaunchBox.
  5. Tested in Vita3k Version: v0.2.1-4075-69fd32ef Fullscreen Check the box to boot fullscreen in the emulator itself. (-F doesn't seem to be working anymore) Exit (edit the emulator in LaunchBox) In the Running Script, put $Esc::Process, Close, {{{StartupEXE}}} In the Exit Script, put Process, Close, {{{StartupEXE}}} (this one is for exiting from the Pause Menu.)
  6. My apologies! I was thinking the Namco 246/256. For Sega Lindbergh, I use the Windows version of Linux Loader. This one points directly to the appropriate .elf [for the game file]. Sorry. I'm not familiar with TP. (I'll 'stand down' now. 😊)
  7. For the Sega Lindbergh games, I use the PCSX2x6 emulator. Since they're the ones that created the code TP now uses [for Lindbergh], I'd recommend it.
  8. In your LaunchBox folder, is by chance one of the subfolders [also] named "LaunchBox"?
  9. Standalone MAME is the only I recall [for sure] you need to edit any configurations. And yeah, you should [also] be able to just open the emulator (e.g. double click the exe file, or right click a game in LB and open it from there) and do the screen-shift/close thing.
  10. Many emulators (don't remember specifically which ones) will open on the last monitor they were displayed on. So you might be able to, Launch a game [that opens on the laptop], press Win+Shift+Right (or Win+Shift+Left, depending on how your monitors are oriented) to move the emulator window to the other monitor (tv). Don't worry about 'fullscreen' yet. Exit the emulator/game as normal. Launch it again. You might get lucky and it starts upon the tv.
  11. Hmmm... Maybe try extend vs. duplicate (or the opposite of what you set). Try the Format button on the tv remote and try different options in there? (grasping at straws )
  12. Look in your Windows Display Settings. Select the display # the tv is ("1" or "2", however Windows decided to label them). You should be able to adjust the Scale and/or Display resolution to get it to where you need.
  13. Yeah, saw that. They must have gotten it early then. Regardless, the seems to be resolved now. Thanks for keeping me on-my-toes.
  14. At the time of the OP, there was no 14.
  15. The promotion for the LaunchBox 13-year celebration you saw ended yesterday. Historically, there's a sale event that occurs around Thanksgiving. No promises it'll happen this year. But can check again then.
  16. You pressed the hotkey shortcut Ctrl+Shift+R so you don't have to go into the menu(s) to hide games missing screenshots. Pressing that key-combo will toggle that on/off.
  17. Menu - Help - About The version will show on the top-right of the about window.
  18. When it "does" the update, is LaunchBox also restarting? It should. What version of LB are you on?
  19. Unless you installed your emulators inside the /Plugins/[name_of_integration_plugin]/ (or if on v14+, inside /System/Plugins/[name_of_integration_plugin]/) folder, updating the plugins will not affect anything except the plugin itself. Like it says, "in this plugin folder". If you did install your emulators under the respective /Plugins/ folder, you really should move those elsewhere. But realistically, I doubt you did. Or maybe I should say, I have never heard of anyone installing their emulators under /Plugins/. So, update the integration plugin(s) to get it to stop bugging you to update them. One sure way of knowing if you'll screw something up is to look in the folder for the specific plugin being updated. If there are only 2 files in there, you'll be safe. Example, if it's for Dolphin, look inside ..\LaunchBox\Plugins\Dolphin LaunchBox Integration\ (or if on v14+) ..\LaunchBox\System\Plugins\Dolphin LaunchBox Integration\ If all you see looks like this ...you'll be safe to update it.
  20. It depends on what the notification is for. If it's for a LaunchBox app update, disable updates. Tools < Options < General < Updates If it's an update for an integration plugin, Tools < Manage < Plugins... and update the plugin showing that it has an update available. Though you may never use these plugins, updating them will stop those particular notifications. Doing these particular updates will not affect your collection nor emulators. Well, unless you click Update under Tools < Manage < Emulators.... Then it will (correctly, since it got updated) update the emulator to its current release. Otherwise, the only effect updating them will have is removing those dang notifications. Fortunately, they don't need updating very often.
  21. Try importing some games into the platform 1st. If the platform doesn't have any games in it, it won't show up.
  22. One option is to import the various media type types (e.g. cassette, cartridge...) into their own Platform. Then when you setup the emulator, you can have different Command-line Parameters for the different Platforms. From there (continuing with this "option"), you can create a Platform Category (e.g. BBC Micro) and nest these Platforms (e.g. BBC tapes, BBC Carts...) under that Category. You can read more about Organizing Your Library here: Organizing Your Library: Platforms, Categories, Playlists, Favorites, and Filters - LaunchBox
  23. I never use them, so don't know for sure. But... ummm.... if they aren't compatible (not on the supported list), I'm inclined to say no. Because they're "not supported". You can however put in a Feature Request to add more (specific?) supported emulators [if there isn't one there already]. Top of this page (Help & Support - Request a Feature)
  24. In you enable Automated Imports (Tools < Options < General < Automated Imports), LaunchBox will create platform folders under ../LaunchBox/Games/[platform_name]/ for you to place your games. You can read more about Automated ROMs imports here: Automated ROM Imports - LaunchBox When you enable Save Management (Tools < Options < General < Save Management) and create backups from there, LaunchBox will create save folders under ../LaunchBox/Saves/ for you. You can read more about Saves here: Managing Save Games and States - LaunchBox So yes. Those would be excellent locations to place those.
  25. @TekkamanBlade To clarify: The bezel starts out filling the window (3840×2160) It then resizes to a slightly smaller size (e.g. 3825x2145) so it's no longer filling window Even though your 'live inspection' is [still] showing it as being 3840x2160 Is that correct? Is your "live inspection" using something like WindowSpy.ahk? (Doesn't really matter. Moreso curious what others use. ) When the bezel (overlay) resizes is when you're seeing part of (all of?) the taskbar? And it's here you're seeing the app on the taskbar flash orange? Or are you seeing that happen on a 2nd monitor? I don't know what the "window Switcher" is. Are you trying to switch apps (like alt+tab) while the game is running? When all this is going on, are you still able to actually play the game? e.g. insert coin(s), start then shoot or drive or whatever [based on the game]. Do you see the resizing of the bezel happen with other platforms/emulators? (Supermodel, PCSX2, DEmul, Flycast, Dolphin) Or just the Model 2 emulator? I tested here and it all worked fine. But my monitor is only 1920x1080.
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