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Everything posted by JoeViking245
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Big problem: LB doesn't start anymore!
JoeViking245 replied to legolas119's topic in Troubleshooting
Sorry. I figured the article may have talked about doing a manual restore. (obviously I didn't read through it) manual restore (for this case of a corrupt ListCache.xml file) Go into /LaunchBox/Backups/ and look for a zip file that is dated before this issue occurred. Open the zip file Copy the ListCache.xml file that's in there in your /LaunchBox/Data/ folder. Replacing (overwriting) the existing one that's there. Start LaunchBox -
- 15 comments
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- mame
- troubleshooting
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I had actually thought about that, but didn't want to clutter up the plugin with features that can be found elsewhere. Yeah, it's [yet] another plugin. But carries a very small footprint (takes up very little space on your drive) and uses very little resources (which you won't even notice. Even on a 'potato') only when ran.
- 15 comments
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- mame
- troubleshooting
- (and 6 more)
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DemulShooter Auto-Launcher
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
@PolybiusExtreme @prophecy0 @Barebum @goofers My 4 and only plugin commentors/followers (thank you for your support): Do any of you use DemulShooter with Dolphin? I'm looking at adding in that emulator and would appreciate some insight. If you do use DemulShooter with Dolphin, please read on. If not, no worries and thanks for checking in. For Dolphin, DemulShooter only requires DemulShooter.exe -target=dolphin5 -ddinumber=x (replacing "x" with an appropriate number) I know that if you leave off -ddinumber=x completely, it'll default to -ddinumber=3. It's my understanding you only need to add -ddinumber=x if you're setup for 2 players. (And... I could have totally misread that when I looked at it a couple months ago.) Either way, it doesn't hurt to add it in. Assumptions on my part: There's only a handful of lightgun games for Dolphin. The DDI number will be the same [on "your" setup] for all Dolphin lightgun games. I'm pretty confident about #1. And would appreciate some confirmation (or correction) about #2. My thoughts are, in DemulShooter Auto-Launcher Settings, to add button to show only games using Dolphin. From there, the user can set which games they want DemulShooter to launch with. Aka, DemulShooter won't start for Dolphin games unless you specifically tell it (the plugin) to. Then of course, there'll be a spot for the DDI number to use (A) for all games, or (B) on a per game basis (depending on the response for #2). I'd rather not launch DemulShooter unnecessarily. Hence forcing 'you' to tell 'me' which games specifically to load it for. Also, if my assumption #1 is correct, it won't be too much hassle. Next big unknowns to me, would a user ever use/need for Dolphin: -nocrosshair -noinput -nogun -profile=[config file] The last one I'll leave available as it makes sense, overall. But not sure if the other 3 are applicable to Dolphin. Are the 1st 3 applicable for Dolphin? Worse case, I'll have users check which games to run DemulShooter with, have them add the "x" number per game and leave the above 4 options available. I thinkâ„¢ that should cover it. As always, am open to suggestions. If you got this far, thank you for your time. -
Big problem: LB doesn't start anymore!
JoeViking245 replied to legolas119's topic in Troubleshooting
From the LaunchBox for Windows - Strategy Guide: Backing Up and Restoring Your LaunchBox Setup - LaunchBox -
Validating database hash is painfully slow
JoeViking245 replied to KevinInSeattle's topic in Troubleshooting
If you had updated to the 13.28-beta release and are seeing it 'worse' (or I suppose, still an issue), for best results of helping to get it resolved please post you findings on the 13.28 beta thread. Note, the afore mentioned "Improvement" was done in release beta-4. Since you're still seeing it in beta-5, it would help best to let the deveulopers know in the beta thread. -
Validating database hash is painfully slow
JoeViking245 replied to KevinInSeattle's topic in Troubleshooting
Apologies. You are correct. It doesn't give you the 'option' to not update it. I guess what I was thinking of was when importing games or manually adding a game and clicking Search for metadata. -
BezelLauncher
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Thanks for testing that. Personally, I never look at how long I've played a game and as stated, no one has brought this to my attention. When I get back to town later this week, I'll look into this more. But my gut feeling says no. It comes down to how LaunchBox is determining the game is still active/being played and what BezelLauncher is doing with the emulator. Which this plugin is [basically] only resizing the emulators window and setting it as the active window. Hence my perplexation. To clarify, if you use just the mouse to adjust the slider and save, there're no issues? But when using the arrow keys to adjust, is when the issue occurs? If these are both true, I have a fix in mind [for (hopefully) later this week]. -
BezelLauncher
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Well, this is perplexing. You couldn't find anything because no one's brought it up before. I'd be curious to know if this happens with all emulators [using BezelLauncher], or just the Mupen GUI. Are you seeing this with other emulators using BezelLauncher? Or just the Mupen GUI emulator, as well? If it's with all emulators, it makes me think that the playtime tracker is looking for the emulator to be the top Z-order window (which is where the plugin forces the bezel to be) vs. the Active window (which will be the emulator, itself). -
What version of Windows is on the old PC that it can run with only 2gb of RAM? Not sure what you mean by "put the correct packages into the LaunchBox folder for the host machine". To copy one install of LB to another machine, you just copy the entire /LaunchBox/ folder [and subfolders] over. The inner exception error message might actually be more useful if it were visible. You can drag that window to the side to move it from behind the loading/initializing window. (I think) you can could also... with the error window focused, press Ctrl+A then Ctrl+C to copy the contents of the error message. In the end, I don't think the 2 gig of RAM is "the issue". But will more-so be "an issue".
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DemulShooter Auto-Launcher
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Well, "if you're going to do it, do it [mostly] right". -
DemulShooter Auto-Launcher
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
When I wrote this plugin (about 4 months ago), I had just received my 1st lightgun ever. Got a feel for how DemulShooter works and threw this plugin together. There are a few games where you may come across the 'game title issue'. I thought I had changed them to match LaunchBox's naming convention. But appears not all of them. That, or I didn't change them and was waiting to see if anyone actually uses this plugin and would bring it up. As you did. I know at one point I contemplated having duplicate entries covering the various game title possibilities. But quickly threw that to the wayside. RE: moving the dictionary to an external config-type file: I had actually thought about this too. But this was after I had already created all the dictionaries and didn't feel like redoing it all. Also, doing it that way seemed abut too volatile for my comfort zone. I'd rather have my plugins Just Workâ„¢ without the potential of 'external interference'. I'll take a look at it next week now that someone has noticed and get 'er fixed up. Thanks for letting me know. -
just updated and now it wont open error code xxxxx
JoeViking245 replied to tunegaming's topic in Noobs
This error indicates there's an issue with your license file. You need to email support with your information to get it resolved. support@unbrokensoftware.com -
Correct. Tools < Options < General < Updates You can read more about it here: LaunchBox Beta Versions - LaunchBox
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You can't have multiple instances of the app running at the same time. You could set it up to have just 3 Platform Categories (lightgun, racing, arcade) and open Big Box in the Platform Category View. Then from there you enter whichever category you wish.
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Validating database hash is painfully slow
JoeViking245 replied to KevinInSeattle's topic in Troubleshooting
You're welcome. As far as when the official 13.28 release will be, I'm not in "that" loop. aka, don't know. Automated imports can be triggered via the settings: Tools < Options < General < Automated Imports -- Enable Automatic ROM Imports Tools < Manage < Storefronts -- Enable Automatic Imports On Startup The local database file should only get updated if either of those finds and imports new games (assuming they're enabled), if you manually import new games or if you run: Tools < Download < Update Metadata and Media for ... Games... (which gives you the option to not update it) Tools < Download < Force Update Games Database Metadata... There may be 1 or 2 other actions that I missed. But the local database file won't be updated unless one of these actions are triggered. -
Select the one for LaunchBox Games Database.
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You're welcome. What do you mean? Just let LaunchBox download the images for you and they'll be placed into the correct folders for you. You never have to even look at the folder structure.
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Once you add a platform, they should show up under /LaunchBox/Images/platform_name/image_type_folder/
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Either I'm not seeing them, or someone else already "handled it".
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LaunchBox Image Grid and image caching - Badge tooltips working again - Item Height (Section Override) persist per platform upon restart (confirming what Drybonz said) - download or replace artwork resume correctly after closing download mid-process PlayStation Vita imports - auto-imports now with proper game Titles (vs. game IDs) as the game Title Bezel Project downloads - cancelled during partial download without issue - started download - extracts correctly (tested for stand-alone MAME) LaunchBox window and Options behavior - minimize and restore LaunchBox via clicking the upper-right {minimize} button, taskbar, Win+M and Alt+Tabing all function as expected - Ctrl + , (Ctrl and comma key-combo) work great to bring to the Options window. No matter the Video Playback Engine Plugin Manager and bundled integrations - All in separate instances, - tested Repair plugin - tested Uninstall plugin These both showed clear messages and restarted LB without issue - tested install plugin Message showed the plugin was installed. LB did not (need to?) restart.
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Tools > Options > Visuals > Main Window Theme > Features - Use Arrange By scrollbar or... Ctrl + , (Ctrl and comma key-combo) > Visuals > Main Window Theme > Features - Use Arrange By scrollbar
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Unwanted 'Searching for roms" process going forever
JoeViking245 replied to Paultimate's topic in Troubleshooting
My guess is the mentioned "Improvement" fixes that. For new (fresh) installs, it's turned on by default. If you've only ever 'updated' since [just before] its introduction in v13.12, it should have been off. -
Unwanted 'Searching for roms" process going forever
JoeViking245 replied to Paultimate's topic in Troubleshooting
It's for the Automated Imports feature. If your collection is pretty well established, you can probably go ahead and disable it. This process has been reworked in the current beta releases for 13.28. "Improvement: Automatic ROM Import now runs in the background with clearer progress, completion, and error notifications" -