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Everything posted by JoeViking245
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The <GameID> is the unique GUID for the game, as it sits on your system, for that LaunchBox installation. Import that exact same game into a different LaunchBox installation, it will have a different <GameID>. Otherwise, it wouldn't be unique. This is why you'd need to copy the Platforms xml file along with the Playlists xml file. (You can copy the Platform xml without the Playlist xml. But not the other way around.) The <LaunchBoxDbId> is the number as it's listed in your local db file for that game. That will remain the same across different LB installations. It is also the number that links it to the online Games Database. Not to confuse matter more.. Those 2 elements are how they're seen in a playlist_name.xml file. In their corresponding platform_name.xml, they listed as <ID> and <DatabaseID>, respectively.
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I imagine during all this, at some point you have restarted your PC? You know... "Have you tried turning it off and back on again?" (have to ask...) you are closing LB by clicking the "X" in the upper right corner? Not closing it via Task Manager? When you close LB, are you seeing the LaunchBox is Closing window ("saving....", "finalizing...", et.)? You indicated you tried reinstalling into different drives and also different folders. Were these all on a local SSD/HDD? (vs. a LAN drive or cloud or an external drive) And for sure, after closing LB (and it's done 'finalizing'), there are just the 8 files under /Data/? Is your Windows up-to-date? No updates pending? Had this just the other day... "I had to install a Windows update and the reboot is now allowing LaunchBox to work."
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I hope not. Maybe Need For Speed.xml The <PlaylistID> in the playlist_name.xml file is for that playlist. The associated <GameID> you see in the playlist_name.xml file relates to the game as listed in its /Data/Platform/platform_name.xml So you should be able to copy the respective playlist_name.xml and platform_name.xml (into their respective folders) and be fine. Then copy the /Games/platform_name/whatever_games If you need to do an actual install of the PC games on the "new" PC, if you install them into the same folder structure on the "new" PC as they are on the "original" PC (e.g. /Games/platform_name/), obviously don't copy /Games/.... The platform_name.xml will still point to the same (relative path) game locations and the <GameID>'s should Just Workâ„¢.
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I assume you're using LB version 14.0.1. Correct? After deleting the /Data/ folder, starting LB, letting it finish populating your Steam games (not sure if it does other storefronts at his time as I don't have any others), I believe you indicated everything seems to run fine. When you then exit LB and it finishes doing its showdown process, in the /Data/ folder, are there just the 8 files and 2 folders (10 items)?
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Permission to use GameTDB cover artwork in a Roblox game.
JoeViking245 replied to iansnovich's topic in Website/Forum Support
I suggest contacting support directly at support@unbrokensoftware.com -
Check if your virus detection software is blocking something. If you have a 3rd virus software app running, try [temporarily] disabling it. If you have only Windows Defender, try adding an exception to your LaunchBox folder [and its subfolders].
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Custom Badges
JoeViking245 replied to jayjay's topic in Third-Party Applications and Plugins (Development and Beta Testing)
As you also read above, storing the images was necessary with the advent of Media Packs. The badge images weren't getting extracted from the dll. I believe this has been resolved in LaunchBox. Did it create a .dll file when it completed? -
Good to hear. What do you mean when you double-click it? Like in LaunchBox, you have to click Play twice? That wouldn't be because of the script. How exactly do you have this setup in LB? The games' app path points to the AHK script? Or ThirdParty/AutoHotkey/AutoHotkey.exe "path/to/file.ahk"? Can you share of screenshot for this? With how LB and BB does their startup/shutdown screens, there's also a black screen in there somewhere (to hide console windows and such). So very well could be a focus issue [that may only work if you disable startup screens]. To test this theory, [temporarily] disable startup screen for that game and see if that 'fixes' it. Better yet, try plan "D" and bypass the click-OK altogether. A screenshot (mentioned above) could/would be worth a thousand words. Another thought, Do you intend to create this script for each of your 3DS games? Or just a handful? Just this one? You could put a majority of this into the emulators' Running Script. Then add an Additional App to the games [needing it] to start DS4Windows before the game launches.
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I don't use DS4Windows myself, so I'm working off part research and part guessing. Plan "C" (look for the exe instead of the window title) (if you're sure your method found and activated the confirmation window, this won't be any better. Just a different approach) $Esc:: { WinClose, ahk_exe citra-qt.exe WinClose, ahk_exe DS4Windows.exe ; This waits for the confirmation window to appear and presses OK automatically WinWait, ahk_exe DS4Windows.exe WinActivate Send, {Enter} ExitApp } Plan "D" (the brute force method) $Esc:: { WinClose, ahk_exe citra-qt.exe Process, Close, DS4Windows.exe ExitApp }
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Updating media from Emumovies takes forever
JoeViking245 replied to SiriusVI's topic in Troubleshooting
I spoke with our developers and confirmed the "plus symbol" issue. When requesting media download for a file whose filename has a "+" in it, EmuMovies will return a file not found error. The "file not found" is only on the download side. Contrary to 'do you have an image for "this + game" to download' returns true. A workaround has been made internally to catch this issue until EmuMovies can resolve the download requests on their end. This temporary fix will be available in the next beta/release. Note: this temp fix will not download the affected media. Just bypass the infinite loop. -
The WinWait never gets hit because it's in between your $Esc method and Close. Option "A" (fix the script) $Esc:: { WinClose, ahk_exe citra-qt.exe WinClose, ahk_exe DS4Windows.exe ; This waits for the confirmation window to appear and presses OK automatically WinWait, DS4Windows, This will disconnect all your connected controllers. Proceed? WinActivate Send, {Enter} ExitApp } Option "B" (simplify the script) $Esc:: { WinClose, ahk_exe citra-qt.exe Run, "Z:\LaunchBox\Emulators\citra\DS4Windows\DS4Windows.exe" -command shutdown ExitApp }
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RetroAchievement Scan (still) not working
JoeViking245 replied to NickCulture12's topic in Troubleshooting
Myself, I don't do RetroAchievements. But hopefully something in this article can help. Troubleshooting RetroAchievements Badges in LaunchBox - LaunchBox -
Nah. Because default is default. No matter where they are. What theme are you using? With the box checked in Tools < Options < Visuals < Platform Details, here's what it looks like in the Default theme. I kind of am now too. You could double check with the Emulators and Their Games / Platforms and Their Emulators plugin and see what it shows. Just flip the switch to the right, select a platform and look for a 'blue' emulator. (here it shows 4 emulators have an Associated Platform of Arcade and MAME is the one that has it checked as default.) Or, if you're not really that interested, just let 'er be.
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Namco System 246/256 on the pcsx2x6 arcade fork
JoeViking245 replied to Sbaby's topic in Troubleshooting
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Updating media from Emumovies takes forever
JoeViking245 replied to SiriusVI's topic in Troubleshooting
As stated above, I'm hoping to discuss this with the developers this week. But a fix wouldn't be available until the next release at the earliest. A 'work around' would be to not select games with a + in the title when using Tools-Download. For those games, I don't know if editing them individually and downloading images etc. from EmuMovies will work or not. Also noted earlier in this thread is that it appears downloading videos from EmuMovies isn't an issue. So you could use Tools-Download... and select images from LB, and only videos from EmuMovies. Then shouldn't have an issue. -
Updating media from Emumovies takes forever
JoeViking245 replied to SiriusVI's topic in Troubleshooting
Do any of the 3DS games have a + sign in their game title? -
I've never noticed that before either. 😊 Try a different platform. On my minimal laptop setup, Arcade shows MAME, Atari 2600 - RetroArch and for Windows (Steam), it doesn't show up at all. Double check that "the" emulator has "Default Emulator" is checked for its platform.
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Necesito una actualización o soporte
JoeViking245 replied to SnakeOmar's topic in Big Box Custom Themes
LaunchBox has never, nor will ever sell games with its frontend. You must be thinking of a place where you purchased a preconfigured hard drive that contained copyrighted material (the games). -
Updating media from Emumovies takes forever
JoeViking245 replied to SiriusVI's topic in Troubleshooting
When I did some testing yesterday with an Arcade full set of 22,409 games, the Searching EmuMovies for Arcade Full Set media... took 14-minutes. Then it was able to start Downloading xxx of yyyy media items. After 48 minutes of 'good' downloading, it encountered what I presume to be the + sign issue. At this point it would start the Searching... again for 14-15 minutes. Then do some more downloading and continue the cycle. Each time it 'cycles', yyyy would increment (in my test) by about 2500. Pretty sure it's on the LB side and I will talk with our developers early this coming work week about it. (Monday? Tuesday? Wednesday (hopefully, at the latest) -
Updating media from Emumovies takes forever
JoeViking245 replied to SiriusVI's topic in Troubleshooting
"at the moment"? So it's still going? -
Updating media from Emumovies takes forever
JoeViking245 replied to SiriusVI's topic in Troubleshooting
Did those games with + in the title find/download any EmuMovies assets? If so, makes me wonder if it's an isolated SNES thing then. If not, ...then it still may be the issue. Where it finds the game on there, but when downloading the assets it freaks out. -
Updating media from Emumovies takes forever
JoeViking245 replied to SiriusVI's topic in Troubleshooting
I think it might be the + sign in the name. Sugoro Quest++: Dicenics might be another game that'll cause issues. Do you not have those games in their single form? e.g. Super Mario All-Stars and Super Mario World Or are you being a hoarder? -
Updating media from Emumovies takes forever
JoeViking245 replied to SiriusVI's topic in Troubleshooting
By process of elimination, I think what may be happening is (at least for SNES): My guess... Dragon, you don't have any of those 'double games'. Sirius, you do. Examples: Super Mario All-Stars + Super Mario World Exertainment Mountain Bike Rally + Speed Racer Super Tetris 2 + Bombliss Genteiban Super Tetris 2 + Bombliss The fix, delete these games you'll never play [using these particular ROMs].