-
Posts
4,990 -
Joined
-
Last visited
-
Days Won
36
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by JoeViking245
-
Games load normally in Retroarch but won't launch in LB
JoeViking245 replied to Xerosting's topic in Troubleshooting
Sounds like a Apple/Macintosh file naming convention. -
Did you actually start the 'game' directly from Xemu before exiting? Because it's not indicating a file (game) was started. Sure you are. You noticed the commas. Edit your KOF 2003 game in LB that you're testing with and verify the path (and more so, the filename) to the ROM in the Launching section. King of Fighters 2003,, The (USA,, Japan).iso vs. King of Fighters 2003, The (USA, Japan).iso
-
Games load normally in Retroarch but won't launch in LB
JoeViking245 replied to Xerosting's topic in Troubleshooting
To help determine what's going on, in LaunchBox can you share some screenshots: - edit your emulator (in LaunchBox) and share a screenshot of - the Details section - and the Associated Platforms section. - edit [just] one of the games not launching from LB and share a screenshot of - Launching section -
Try... Run KOF 2003 directly through Xemu. Exit In your Xemu emulator folder rename the file xemu.log to [something like] xemu-direct.log Launch KOF 2003 from LB Exit [the game] In your Xemu emulator folder rename the [the new] xemu.log file to [something like] xemu-LB.log Compare the 2 files and see what (if anything) is different You'll probably want to break down the 1st line**, as it's one long arse line. And can probably ignore the lines below it after comparing (at least) the 2 "xemu_settings_get...." lines. ** break down to something readable. e.g. Created QEMU launch parameters: D:\LaunchBox\Emulators\Xemu\xemu.exe -machine xbox,bootrom=D:\LaunchBox\Emulators\Xemu\bios\mcpx_1.0.bin,kernel-irqchip=off,avpack=hdtv -device smbus-storage,file=D:\LaunchBox\Emulators\Xemu\eeprom.bin -bios D:\LaunchBox\Emulators\Xemu\bios\complex_4627v1.03.bin -m 64 -drive index=0,media=disk,file=D:\LaunchBox\Emulators\Xemu\saves\xbox_hdd.qcow2,locked=on -drive index=1,media=cdrom,file=D:\LaunchBox\Games\Microsoft Xbox\Disney's The Haunted Mansion (USA).iso -display xemu -device usb-hub,port=1,ports=4 -full-screen
-
Visual Pinball X – Top Scores (hiscore) Viewer
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
- 30 comments
-
- 1
-
-
Visual Pinball X – Top Scores (hiscore) Viewer
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
- 30 comments
-
It looks like you might have 2 spaces in Vol. 1 (could be wrong). Try adding a space [also] for Vol. 2. That way you should have the first 3 'correct' and then look at their order. Currently, the sort order appears correct because a {space} (e.g. {space}10) does come before an alphanumeric character (e.g. {no-space}2).
-
Visual Pinball X – Top Scores (hiscore) Viewer
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
- 30 comments
-
He was referring to setting the Sort Title for the games. But looking at your screenshot, your game Titles are different than what you said they were in your OP. ACA NEOGEO Selection Vol. 1 ACA NEOGEO Selection Vol.1 You screenshot has no space between Vol. and 1, giving you a different type of sort order. So you have (at least) 2 options. You can set the Sort Title as C-Beats mentioned. Or you can change the games actual Title similar to what you mentioned, but just add a space instead.
-
(Bulk) Add Additional Applications
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
Ahh.. I see what you're saying now. The 2.0 version on this page. vs. its successor (the other plugin) that's listed currently as version 1.2.0. Sometimes I keep 2 versions of a [single] plugin in its' download section when I do a major update. So I was thinking this one was a similar case. The one on this page (2.0) may very not work at all. The issue with the other plugin (1.2.0) should be posted in its own page. As you can see, I get confused between the 4 or 5 (or is that 45?) plugins I've released and keeping them sorted on their own page is what's barely keeping my sanity alive. -
(Bulk) Add Additional Applications
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
-
Maps and text passwords - What do i do with them?
JoeViking245 replied to Shredder_guitar's topic in Game Media
[devil's advocate] Would you do the same with pdf's? vs. [both of these] having their respective reader apps installed on your system. Granted, having them 'installed' would negate the portability aspect of LB/BB. Devil be damned. So your request would/could be, (something like...) when loading the Pause Menu, have LB look at the Additional Apps Application Path's file extension to determine if it should be added to the Menu (like it currently does). But then if the Additional App uses an emulator, don't negate it based on that. But rather look at the ROM Path's (which was called the Application Path before checking Use Emulator) file extension and proceed accordingly. -
Maps and text passwords - What do i do with them?
JoeViking245 replied to Shredder_guitar's topic in Game Media
Additional Apps that are executables ([with the exception of batch files] or use an emulator) are considered Alternate Versions. To expand on the Feature Request, you'd need a checkbox [or something] to distinguish between it being an Alternate Version, or otherwise. From some old notes.... Additional Apps that show in Game Details .txt .pdf .cbr .cbz .html docx https//..../ http//..../ According to this list, you can add your comic book zip files as Additional Apps to appear in at least in the games Details Panel. As we discovered earlier, .txt files won't show in the Pause Menu. And this may simply be an oversight. [tested] .docx (MS Word docs) won't appear there either. So the cbr and cbx most likely won't either. We do that web links will appear in the Pause Menu. Personally, I'm still not sold on having batch files in the Pause Menu is a means to an end. But someone in need making a Feature Request to add txt, cbr/cbz files to it seems quite reasonable. Also, keep in mind, the number of the added documents to the Pause Menu is limited to the available real-estate in its UI. So do you add an additional checkbox to show/not-show in the Pause Menu? -
Maps and text passwords - What do i do with them?
JoeViking245 replied to Shredder_guitar's topic in Game Media
So, your game's Manual Path points to a batch file? Just tested and it does work (except of course from the Pause Menu). You can only set one Manual path per game. Hence your batch file to allow opening several docs/pdf's/images etc. at once. If you have several docs (e.g. Strategy Guide, User Guide, Reference Card, Tips & Tricks) per game, chances are you really only want to open one of those. Rather that all-of-them-at-once. This is where Additional Apps come in handy. Note, in BB you do have the option to not use its built-in PDF viewer. -
Visual Pinball X – Top Scores (hiscore) Viewer
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
- 30 comments
-
You might ask on the Sinden Discord page if anyone's found a good way to automate that. I couldn't find anything that appeared to work for toggling enhance pointer precision. But I'm sure there's something out there. For mouse speed, you can run this in a script. Set the 2nd to last number to your desired speed. My default is 15. Hint: that's the number to change. ; Sets mouse speed 1 (slowest) to 20 (fastest) DllCall("SystemParametersInfo", UInt, 0x71, UInt, 0, UInt, 15, UInt, 0) To see what your current mouse speed setting (so you know what to set it back to), run this: DllCall("SystemParametersInfo", UInt, 0x70, UInt, 0, UIntP, MouseSpeed, UInt, 0) MsgBox, Current Mouse Speed is %MouseSpeed% ; 1-20
-
Maps and text passwords - What do i do with them?
JoeViking245 replied to Shredder_guitar's topic in Game Media
No idea what cbz is. The interweb says something about banking and stocks. But have a feeling that's not what you're referring to. Regardless, Feature Requests can always be made, top of this page, under Help & Support. Another option for the images is... Create a new emulator that the app path points to C:\Windows\explorer.exe Name it what you want Add an Associated Platform. Any platform. Just don't make it default Save and close Edit your game (e.g. Alien Syndrome) Add an Additional App Check the box Use Emulator and select the one you created above for the apps "ROM path", type in the full path to your stage maps folder Click OK to save and close. Caveat: you can only access this via right-click the game, click Play Version and select the "Additional App". But it will open the folder containing the images. -
50's pretty close to the # I posted above. And is way better than 640. The CHD's infrequently update. You may very well be able to use the 0.280 CHD's with MAME 0.286.
-
Maps and text passwords - What do i do with them?
JoeViking245 replied to Shredder_guitar's topic in Game Media
Nope. Just a link to a .pdf or web link as shown above. When I said '[At least] pdf files (and web links) will appear in the pause menu`, I failed to mention .txt files will not appear in the Pause Menu. But they will in the game Details Panel. -
That's not a good sign. I mean, it's not the end of the world. But MAME shouldn't ever need to be ran as admin. Did you start stand-alone MAME from Windows explorer? Or from right clicking a game in LB and selecting Open MAME? If the latter, sounds like your running LB as Admin.
-
Maps and text passwords - What do i do with them?
JoeViking245 replied to Shredder_guitar's topic in Game Media
Additional App .txt and .pdf files (plus several other file types, e.g. web links like my "ArcadeItalia") will appear in the Game Details panel as clickable links. [At least] pdf files (and web links) will appear in the pause menu (the one above the pdf is a web link) -
You might want e.g. just 2-player versions. i.e. The Simpsons, the parent is a 4-player version. Whereas it has clones that are only 2-player. That said, when using the MAME Arcade Fullset Import Wizard, you can prioritize 2-player versions.
-
Go into list view and verify the titles. Look for any extra characters or (words in parenthesis). I couldn't mine (in a test) to order them wrong.
-
Maps and text passwords - What do i do with them?
JoeViking245 replied to Shredder_guitar's topic in Game Media
For the images, put them into a pdf. Text files can stay as is. Alien Syndrome (stage maps).pdf Alien Syndrome (Walkthrough).txt Alien Syndrome (Walkthru - FAQ).txt Then add these as Additional Apps to the game(s) to show up as documents. -
Joystick not working in Launchbox and Bigbox
JoeViking245 replied to Dannyboy's topic in Troubleshooting
I don't have any Dinput encoder/controllers (and will mutter under my breath, thank goodness). Those are not native to Windows and (I believe) require SDL something something something to be detected and work (even though you say your Windows sees them). Pretty sure LB/BB should be able to at least see them. What I'm getting at is I know just enough about this to be quite dangerous and unhelpful. 😊 In LaunchBox under Tools - Options - Game Controllers (where you say they're not showing), checking Use All and clicking Refresh does nothing? What I do know (well, have heard mention of, quite a few times over), is that using a something like DS4Windows (or x360ce or reWASD) can make "the issue" go away. Another viable option is, if your encoder is able to use (switch to) Xinput mode or even keyboard mode (which is what the one on my cab uses), that would/should make it all 'just work'.