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JoeViking245

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Everything posted by JoeViking245

  1. I may be slow, but I get what you're saying now.
  2. Ahh... I think we're talking about 2 different things. The database ("dB") as I know it is the actual local copy of the LaunchBox Games Database located here: \LaunchBox\Metadata\LaunchBox.Metadata.db I think what you're referring to is the datum for your LaunchBox collection located in the \LaunchBox\Data\ folder. And here, yes. We are definitely talking about 2 different things. Correct. you can't edit the xml files externally while LB is running [without using the API]. Well, you can. But LB will overwrite any changes you made to the xml's when it closes.
  3. If Claude was so smart, it would have told you how you can work with the local database while LaunchBox is running. Just sayin'. Unless Claude is a Google or Bing search-result response, I've never used it. (I have a feeling it's its own thing though. No idea.) But I have accessed, parsed and extracted data from the local database file while LaunchBox is running. To clarify, I'm concurrently accessing the same physical file as LaunchBox. aka, I'm not [needlessly] making a copy of the file to use.
  4. I was talking with @dragon57 who was wishing me condolences on my plugin and got inspired to give it one-more-go. Truth be told, against my better wishes I asked AI how to fix this. It gave me a few suggestions, which I did try, and they seemed to have gotten it closer to consistently working again. However, as is my obstinate way, I deleted all the AI code and went back to coding old-school. I still have some minor refactoring and behind-the-scenes cleanup to do but believe I have a viable resurrection. If you (or anyone reading this) could give this a test, it would be greatly appreciated. BTW, you mentioned you don't use startup screens, but really, the overall experience is much better with them enabled. Not just with using this plugin, but with LaunchBox in general. But this 'resurrection' should work either way. Thank you for your time and consideration. BezelLauncher (v2.2.2-beta-4).zip
  5. One option: Edit your Pinball platform and change Scrape-As to "Arcade". Select those games and then Tools < Download < Update Metadata and Media for selected Games... (or do edit them individually) When done, change Scrape-As back to "Pinball"
  6. If you have LaunchBox import it for you from Steam, it should just work. If you're manually adding the exe or a batch file, that's a little different. If you are adding them manually, can try... when in your Windows platform, press Ctrl+N to add a new game. Type in the title "Balls of Steel" and press enter. You should get something like this:
  7. My opinion, I'm inclined to say no as they are not actual pinball machines. Despite the fact that users have been able to create/emulate them with VPX. Strike Zone (also by Williams), Aristocrat (Prosperity Coin Machine Corporation) and King Tut (Bally) are [also] actual pinball machines. e.g. vs. I suppose if you were able to find these bowling machines on a definitive pinball source such as ipdb.org, then I might re-think my thinking.
  8. Which game for which platform is it you're trying to find? Which game for which platform is the only option it's giving you? Can you share a screenshot of the game's Details page you're having troubles with?
  9. Please don't post the same question twice within 8 hours. (Or ever, really) Stick to your original post located here: Launchbox as frontend for windows. - Noobs - LaunchBox Community Forums
  10. The MAME high score feature not working was resolved in another thread by disconnecting and re-connecting to the Cloud feature.
  11. As long as their directly (or at least very closely) related to the topic Request, by all means, do add them.
  12. Either you've logged onto the database or the feedback site(s) before, or someone else already used your name. As you can see by mine, I had to through 244 iterations before I found one that was already taken. In case you had long on before, isn't there an option on for Forgot Password?
  13. According to my notes...
  14. If this is in line with what you're thinking, may want to give it an upvote. Add a Community Ports, Recomps and Decomps Manager - LaunchBox
  15. In Windows Explorer, navigate to your \LaunchBox\Images\Arcade\ folder. Delete the 5 "Cart" related folders. Repeat in your other Arcade related platforms. Then in Big Box, you might need to refresh the image cache. System Menu < Options < Image Cache < Refresh All Images Then in the future, don't download any cart related images for you Arcade platforms. (for reference, the cart shown in your screenshot will be in the Fanart - Cart - Front folder)
  16. In LaunchBox, go to Tools < Options < Media < 3D Box Priorities Check the box Arcade - Cabinet Click Move Selected Up so that it is the top one on the list (above Box - 3D) Since you non-Arcade platforms won't have Cabinet images, this won't affect them. For your Arcade-type platforms, what's showing there now? Because I wouldn't think you'd have any Cart - Front Fanart - Cart - Front Disc Fanart - Disc images for those platfroms. (these are the default image priorities for Cart - Front)
  17. Thanks for your testing and patience. After mulling over the code and trying this, that and the other thing, I've come to the conclusion that it's not worth my time and effort to get it to work. With the advent of "smarter game startup and shutdown screen handling" introduced in LaunchBox v14.0, this plugin is no longer reasonably maintainable (usable?). Another issue with using this plugin is that game "Play Time" is not properly kept. This was just recently brought to my attention and [in retrospect] has been the case since this plugin was 1st introduced in December 2023. This leaves you with 3 options: 1) Revert to using LB v13.27. 2) Use an alternate means of applying bezels to emulators that don't natively support them. 3) Don't use bezels. #1 is not an acceptable solution as you miss out on all the goodness LaunchBox has to offer with subsequent releases. One possible means for #2 is to use ReShade. Later I will provide instructions for setting up ReShade that doesn't require it to be "installed" onto your system. A sort of "portable" install, as it were.
  18. After launching the game, let it actually run for like 10 seconds or more. Just like you would if you were to play the game. See if that makes a difference.
  19. Can you try it the startup screen disabled? Earlier you indicated you weren't using startup screens, so that's mostly what I focused on.
  20. What exactly happens when it "crashes"? LB crashes? Is there an error? Does it freeze/lock-up? Does LB just close? Can you share the log file from the plugin's Logs folder.
  21. If you haven't done so already, you may want to check the integrity of the drive the images are being stored on. chkdsk something-something comes to mind.
  22. Close LaunchBox Delete the folder /LaunchBox/System/Plugins/RetroAchievements/ Start LaunchBox Re-enable the plugin (Tools-Manage-Plugins)
  23. Did a bunch of this, that and the other thing. Though I changed stuff, not sure if it'll react the same for you. For me, the emulator comes up so fast, it's hard to tell. Please let me know if you see any changes (good or bad) and we'll see where we can go from there. 😊 BezelLauncher (v2.2.2-beta-3).7z
  24. No personal interest ('cause I don't stream) or questions, but a suggestion [which you didn't ask for any ]. It may feel more intuitive to, instead of selecting from the Tools menu, right-click 'the game' and select the plugin from there.
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