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Johnny T

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  1. Hi @JoeViking245 - I'm back again (like a renegade master...) and have just completed some extensive testing. Tried lots of things - renaming the game without commas, running it locally (it currently runs from a NAS), 4:3 aspect ratio (currently I have it 16:9) etc.... Finally found that if I turn on "Skip startup animation" in Xemu (see image below) it works a treat! The filename and all other things are the same but this is now working great. So, it's a strange fix and I'm not sure of the cause but just wanted to post back here in case it helps someone else in the future. And a big thanks to you Joe for pointing me in the right direction with the logs etc. Very much appreciated.
  2. Thanks Joe. I had thought that the comma-comma was delimiting the commas? But maybe not. I'm actually just about to hit the hay as I'm up in a few hours for a very early flight away for a few days but, I'm back Weds night and will try this out on Thursday hopefully. I also thought about starting up one of the games that 'does' work from LB and then comparing that Log file to the log of the one that doesn't. I think you're right though - the commas are most likely culprit but I'll investigate on my return. I will post back with results. Thanks again for the great help. I would never have known about using the log files for fault finding etc if it hadn't been for you. Cheers
  3. A big thanks for the suggestion... Directly launching the title (which works) gives me this: Created QEMU launch parameters: D:\LaunchBox Arcade\Emulators\Xemu\xemu.exe -machine xbox, bootrom=D:\LaunchBox Arcade\Emulators\Xemu\bios\mcpx_1.0.bin, kernel-irqchip=off, avpack=hdtv -device smbus-storage, file=D:\LaunchBox Arcade\Emulators\Xemu\eeprom.bin -bios D:\LaunchBox Arcade\Emulators\Xemu\bios\Complex_4627v1.03.bin -m 64 -drive index=0, media=disk, file=D:\LaunchBox Arcade\Emulators\Xemu\saves\xbox_hdd.qcow2, locked=on -drive index=1, media=cdrom, file= -display xemu -device usb-hub, port=1, ports=4 Launching via LB which hangs at the intro animation gives me: Created QEMU launch parameters: D:\LaunchBox Arcade\Emulators\Xemu\xemu.exe -machine xbox, bootrom=D:\LaunchBox Arcade\Emulators\Xemu\bios\mcpx_1.0.bin,kernel-irqchip=off, avpack=hdtv -device smbus-storage, file=D:\LaunchBox Arcade\Emulators\Xemu\eeprom.bin -bios D:\LaunchBox Arcade\Emulators\Xemu\bios\Complex_4627v1.03.bin -m 64 -drive index=0, media=disk, file=D:\LaunchBox Arcade\Emulators\Xemu\saves\xbox_hdd.qcow2, locked=on -drive index=1, media=cdrom, file=Z:\Microsoft\Microsoft Xbox\King of Fighters 2003,, The (USA,, Japan).iso -display xemu -device usb-hub, port=1, ports=4 -full-screen The correct filename is "King of Fighters 2003, The (USA, Japan).iso" I'm still none the wiser as to the issue here? Maybe something to do with the commas? Thanks for all your help.
  4. I've just set up Xemu. All the games I've tried to launch have worked fine. All except "King of Fighters 2003, The (USA, Japan).iso" and "King of Fighters 2002, The (USA, Europe).iso" they just freeze on this screen (below) and don't draw the "Xbox" -> "Loading" part of the animation. However, (and this is the strange part), if I launch either of the games directly through Xemu they work fine? My emulator settings are below but I've experimented with a few different variations but to no avail so far. Any ideas?
  5. That's brilliant @reggorf thank you! It would be amazing if you could share it on here? I think the Downloads section would be appropriate - https://forums.launchbox-app.com/files/ But, if not, I'll drop you a PM if you don't mind and then we can arrange something. I have a Google Drive that we could use. It would certainly really help me to replicate what you've done. It's really nice of you to offer to share all your hard work - thanks mate
  6. Wow @JoeViking245 lightning fast!!!! That's a very impressive turnaround - great work as always
  7. Just reading this - would love to have a look at that Radio Shack TV Scoreboard emulator? Is that downloadable anywhere? Or do you have the name of the emulator? I'm unfortunately old enough to remember those pong games and would love to fire it up and have a game with my grand-kids. Thanks
  8. Thanks for this - that's a great starting point. I'll hopefully get a chance to have a play about with this over the weekend. If I do, and if I manage to build on it, I'll post back here. Cheers
  9. Really interesting stuff. Thanks. I did automate Clear Logo creation once just using PHP but that's lost to the sands of time. i believe you can also use Community Theme Creator to automate the creation of them?
  10. @JoeViking245 thanks for the great post mate This is how it all came about... I was watching one of the latest videos from Video Game Esoterica and he was going through all the "Cruis'n" series of games and saying how well they play now in 0.277. I Googled the game series and found one called Cruis'n Exotica and I saw videos on YouTube of people playing the game. The game was nowhere near perfect emulation - the road was transparent and there were lots of problems with it but I just thought I'd fire it up for a look I had the rom zip but it wasn't in LB and so I decided to just do a full import (as I've not done one in ages) as I thought there might be games that have gone from "not working" to "working" over the last year or so that I don't have in my LB build so thought it might be interesting to create a new platform and do a full import. I deliberately didn't select "Skip non-playable" as I assumed that Cruis'n Exotica would come under the "non-playable" category. But the import showed a massive list and when I started checking through it I found all those "Floppy Drive" and lots of random stuff in there... so I Googled how to sort it and found that post... And here we are... a small insight into how a man in his fifties with just a little bit of time on his hands can get himself into all sorts of trouble.....
  11. 2025, still an issue unless I'm missing something? I'm getting things like "Double Density Floppy Drive" in the list... I wish there was an extra filter for MAME that we could select to include 'non-playable games' (which often means games that can be played but there aren't perfectly emulated) and another filter for "Skip devices".
  12. Did you ever get to the bottom of this? I just watched a Video Game Esoterica video last night showing the use of Shader Glass and it looked awesome. Unfortunately the video just showed it being used and not set up? I'd like to set it up in LB/BB too? Did you manage to work it out? Thanks
  13. Your code looks really good. I'm not great at AHK so always interested in reading new code. But just wondered what the benefit of this was? Is it just so that you can keep each game zipped together so it's neat or is there another benefit I'm not understanding? Thanks for sharing the code
  14. So glad you got it sorted - felt for you when I read your first post
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