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Johnny T

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Everything posted by Johnny T

  1. Thanks C-Beats. So, doing a clean install of LB wouldn't overwrite any of my settings (i'll probably just install the .NET Core runtimes instead because I'm a wuss but just for future knowledge)? Also, is it just the "runtime" on this page I need: https://dotnet.microsoft.com/download Thanks for your help ?
  2. I have Launchbox/BigBox installed on a big 8Tb drive and I plug it in to my arcade cabinet when I'm using it. Then, when I'm not using my arcade cabinet, I plug the drive into my main PC so I can work on the images/video snaps etc. I updated LB to 11.5 today and it installed some Windows type stuff but, when I plugged my drive in to my arcade cabinet it didn't ask to install anything - I clicked "check for updates" and it just said it was up to date. So, I'm guessing I'm missing an install of something on my arcade cabinet PC but I'm not sure what it is? My questions are: 1) Can I just do a clean install of LB over my existing install and it will preserve everything and go off and get the right dependancies (C++ redistributables or whatever they are)?? 2) Or does anyone know what other Windows stuff I need to download to support my LB install on the cabinet PC?? I'm hoping number 1 is possible as that would be easier/cleaner to just do a reinstall and let LB go get what it wants but I don't want to lose anything or I'll cry like a huge, grown up baby after all the work I've put into it. Thanks ?
  3. That's brilliant Headrush. (Again) Thanks for all your help ?
  4. Hi all, I've got hold of an X-box 360 controller and, with the help of @Headrush69, I've got it all set up on my arcade cabinet. I'm only using it to play a few Playstation 1 games at the moment. I currently control Big Box with my joystick and buttons on the arcade cabinet but, it would be good if I could also control it from the X-box controller. That way, if I was playing PS1 games I could exit a game and just scroll to another one and start it up without having to touch the arcade controls? I wouldn't want to permanently use the controller though - so only if I can use *both* the arcade controls and the controller? Wasn't sure if this was possible or not? Certainly not a problem if it's not possible but thought I'd ask ?
  5. Hi Headrush Just wanted to post back to say I successfully got everything set up last night using the new controllers! I ended up sending that dongle back and bought two of these instead (https://www.amazon.co.uk/gp/product/B08974J2R2/ref=ppx_yo_dt_b_asin_title_o04_s00?ie=UTF8&psc=1) as they come with the dongle and work out a LOT cheaper. They are obviously copies of the original X-box controller but feel just as good to use. I just followed your instructions and both controllers set up perfectly. I had a tiny issue with device IDs but I used that "devreorder" (https://github.com/briankendall/devreorder) software you put me on to and that works an absolute treat!! So, last night I managed to play my first Playstation game via Retroarch! My mate is coming up for the weekend (this weekend) so really looking forward to a few games of Tekken now that I'm set up. Just wanted to post back and say a big thank you for all your help. ?
  6. That's a great resource you've found! I'm sure it would be straight forward to automate the creation of the controls.ini file if we had the controls for each of the games in a text format. It would be simple to read the text file and parse it back out as the .ini file. It seems that the controls are in an image format on that site though. ?
  7. Wow! That's an amazing post. Thank you so much for taking the time to write all that. That's superb! I can follow that and it makes perfect sense. Really appreciate it Headrush. You sir can tick off "good deed for the day" as done! ? ? Cheers ?
  8. That's great news! And thanks for the link! I ordered this https://www.amazon.co.uk/gp/product/B076GZ261P/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1 after I read your reply and it's arriving tomorrow. I'll go through the guide and hopefully get things set up. Thanks again for your help. Very much appreciated ?
  9. Excellent!! Thanks for that, it's great news. I'm not sure about your other points..... Do you mean that Retroarch will automatically detect my Xbox 360 controller and just use this automatically somehow? Or by "There is an auto config for the Xbox controller"... do you mean there's a download or a batch file or something I need to run that will map the controller automatically in Retroarch? That's great news that I can have "per core" inputs. I'm using an iPac Ultimate - to be honest, I'm not sure what 'mode' it's in. I've not changed the mode and I use it to translate keyboard inputs so I'm assuming it's in keyboard mode but I can check this if you want? I'm not sure what you mean by "remapping will affect the keyboard"? Do you mean that pressing buttons on the controller will be (in effect) pressing keys? And, if so, how would that be a problem? Please excuse my ignorance with my reply? I've read your answer about ten times trying to understand it but I'm just not 100% sure. Thanks for your help Headrush ?
  10. Hi all, My son in law has given me an old Xbox 360 controller. Firstly, is this the best all round controller for the older systems that require a controller such as Playstation 1 / 2, Dreamcast, N64 etc? Secondly, I've read that I need a wireless dongle in order to get it connected to my PC but I've found a few different types online. I only want this controller for certain emulators via BigBox so I wondered if anyone had any tried and tested recommendations? Thanks for all your help ?
  11. Hi all, I've got my cabinet set up with some Atari 2600 games (via Retroarch) now and I'm enjoying playing them with the cabinet controls (buttons / joystick via an IPac). My son-in-law has given me an old X-box 360 controller that he doesn't use anymore so I was going to have a go setting up Playstation 1 (I love Micro Machines!!) also in Retroarch, but would still like to use my cabinet controls with the Atari 2600. Does anyone have both keys *and* controller set up? And, if so, is it just a case of loading the core you want, setting up the input binds and saving and then they save specific to that core? Or is there more to it than that? Thanks
  12. Thanks for getting back to me Retro. Glad to know it's meant to be there. I set up a .bat file that has a "robocopy" function in it to easily backup my Launchbox folder - but I found it was following the shortcuts in the "Core" folder and copying *all* the video etc over... I've excluded that folder in my back up now. Thanks again ?
  13. Hi all, I spotted a folder called "Core" in my Launchbox folder. It's not in an older version of Launchbox that I have. It seems to contain shortcuts to other folders within the launchbox install? Has everyone got this folder? I just want to make sure it's a genuine folder and something hasn't gone awry. Thanks
  14. This would be just what I'm looking for. Any news on this? @DAVEMHART Thanks
  15. Right!!! I've sussed it!!! The whole reason I was trying to do what I was doing was so that I could use my cabinet "Pause" button (mapped to the letter "P") in order to open the High Scores on Future Pinball. I had problems because I run FPLoader (BAM) from LB and that then runs Future Pinball so, as far as LB is concerned the program is running and closing almost instantly (hence the LB AHK script running/closing imperceptively). So... I set up LB "Running Autohotkey" script to run another script with: Run "D:\LaunchBox\Emulators\Future Pinball\BAM\FuturePinballKeyRemap.ahk" Then in FuturePinballKeyRemap.ahk I put the following code: #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. #SingleInstance, Force #Persistent #If ProcessExist("Future Pinball.exe") p::MButton ESC::ExitApp #If ProcessExist(Name) { Process,Exist,%Name% return Errorlevel } Because AHK wouldn't use the "Pause/Break" key (which is the default high score key in Future Pinball) I opened FP up and "enabled mouse" in the keys and then changed the middle mouse key to be high scores. The above set up is working great now. I took the part about the mapping to the middle mouse key from Wade007 on the AHK forums: https://autohotkey.com/board/topic/82367-how-to-remap-pausebreak-key-to-another-key-in-ahk/ So can't take any credit for it. Just standing on the shoulders of giants Just posting in case it helps someone else.
  16. Hi Lou I've just re-read your reply (I originally read it last night on my phone) and I mis-understood your response. I'm running Future Pinball directly from LB/BB. I don't run a AHK script from LB/BB. I just run the FPLoader.exe inside the BAM folder. However, I'm trying to use the LB feature of adding a AHK script when the emulator runs and stops but that doesn't seem to work for Future Pinball. I've got the same script running for another Platform and it works without a problem. That was my issue - although, I might just have to go down the route of using an external AHK script for everything (i.e. remap the keys and *then* start the game up).
  17. Hi all, When I try and add a Start/Exit AHK script to Future Pinball it doesn't run at all? I'm not sure if it's because I'm launching the BAM loader which then launches Future Pinball or something along those lines? I've found a couple of other mentions of a similar problem here and there. I just wanted to map the Pause "P" key to the Pause/Break keyboard key so that pressing P brings up the highscore table. Anyone got a way round this? I'm thinking I might need to make a .bat file or something that will run the BAM launcher AND run the AHK script? Thanks
  18. Great stuff sundogak, thanks for letting me know. I spoke to one of the mods yesterday and have since uploaded the Clear Logo, a banner (marquee) and a intro video for spinner games to the community uploads section too. Cheers
  19. Version 1.0.0

    102 downloads

    Just a quick clear logo (Silver Ring), a banner/marquee and a short video that I made for "Spinner Games".
  20. Spinner Games Clear Logo/Banner/Video View File Just a quick clear logo (Silver Ring), a banner/marquee and a short video that I made for "Spinner Games". Submitter Johnny T Submitted 08/06/2020 Category Game Media Packs  
  21. Ahhh... that's good then. Yep, I'd rather not bother with it if there's still problems with that ROM. Thanks for the info Neil
  22. Hi all, I'm trying to set up Lightgun games and have a lightgun playlist. My list looked rather 'light' compared to the xml so I started checking them. When I got to Beast Busters 2nd Nightmare it wasn't on Launchbox however the ROM (which is bbust2.zip) is there in the games folder. I did a "scan for added ROMs" and it said there weren't any. I've check the "View" and I don't have any of the "Hide Games missing..." type options ticked? Anyone any ideas? Very confused....
  23. Not sure if I just upload my attempt here or not? Feel free to delete this post as mine isn't an "official" Clear Logo. I just changed one to make a Spinner Games logo as I wanted one for my system and couldn't find one anywhere. Thought I'd just post it up in case anyone else wanted one? As I said... not sure if this thread is for 'official' contributors or not so just delete/move it if needed. Cheers
  24. I know this an old post but I found it whilst looking for a list of Spinner games. I found this list kindly posted by "Minwah" on the Arcade Controls Forum board: 720 degrees Aqua Jack Arkanoid Arkanoid - Revenge of DOH Atari Mini Golf Aztarac Beatmania (all) Blasteroids Boxing Bugs Burmuda Triangle Caliber 50 Cameltry Car Polo Cerberus Cosmic Chasm Cyvern Dark Planet DownTown Embargo Exterminator Fighting Soccer Forgotten Worlds Gals Panic 4 Gals Panic S - Extra Edition Gals Panic S2 Ghox Gigas Gigas Mark II Gondomania Guerilla War Guts'n Heavy Barrel Hiphopmania Complete Mix 2 Ikari III - The Rescue Ikari Warriors Jan Jan Paradise Jan Jan Paradise 2 Kaiser Knuckle Kick Kozmik Kroozr Major Havoc Midnight Resistance Moonwar Off the Wall (Atari) Off the Wall (Sente) Omega Race Panic Street Plump Pop Pop 'n Bounce / Gapporin Prebillian Puzz Loop Quester Razzmatazz Riddle of Pythagoras Road Blasters SAR - Search And Rescue Sengeki Striker Sen-Know Star Trek Subs T.N.K. III Tac/Stan Tel Jan Tempest Time Soldiers TouchDown Fever Tron Two Tigers Victory Victory Road Vs Block Breaker Vs Mahjong Otome Ryouran Wall Crash Wheel of Fortune Wolf Pack Zektor Zwackery Does anyone know how to make that into a Playlist or do I have to just go through each game - search for game - add to Spinner playlist - rinse/repeat? I've seen xml's knocking about but not sure how to convert a list like this into an xml? Is there a tool for that?
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