Jump to content
LaunchBox Community Forums

Johnny T

Members
  • Posts

    541
  • Joined

  • Last visited

Everything posted by Johnny T

  1. Just checked my machines and I don't have those mate, sorry.
  2. Yep, as Mike said... just Add ROMS but then navigate to the folder with all your Fruit Machines in it and use the Windows "search" function at the top right of Explorer and type *.gam to list just the Game files. Make sure you DON'T try and search any databases for information about the games (they won't match up with the database and you'll get a load of crap). And at the end tick the "Use the Folder Name" selection (assuming you've named your folders properly) then you should be good to go
  3. You need to be able to start the games from the Daphne launcher before you try and import anything in to Launchbox. Once they are working from there then you should be able to just run them from LB. LB isn't actually "doing anything" apart from just starting the game as you would through the native emulator.
  4. No worries. Thanks for the idea about the Geforce experience. I've got a Nvidia card so I'll look into it. Many thanks
  5. Thanks Neil... I was suspecting that it might be the emulator. But just wanted to check I'd not missed anything.... hmmm... back to the drawing board then.... Do you know any other way of getting LB to intercept a grabbed image and name it correctly etc? Thanks again for your help mate
  6. Hi all, I've set up F10 as a Screen Capture key. Is this all I need to set up? When I press F10 in-game (after launching from either Launchbox or BigBox) then nothing seems to happen? I don't get a message when I exit asking if I want to associate my image to the game (as I do with the video record option). And there's nothing appears in my Image folder from what I can see? Am I missing a step here? Thanks ? PS. I'm using MFME (emulator) which is a fruit machine emulator - I'm not sure if that could be the issue?
  7. Yep, it can be done. You need to edit the layout. I'm not 100% with it but I have muddled through it in the past by brightening the 'glow' behind the reels. I can't remember how it's done at the moment but if you have a play around with right-clicking and editing the reels when you are in edit mode then I'm sure you'll stumble on something that works. Alternatively someone else might chime in with more info.
  8. In MFME itself go to File -> Preferences and make sure "Exit on ESC" is ticked. That might sort it?
  9. Any and all information is always welcome @tj122 thanks for posting back ?
  10. That's brilliant @MadK9 great work!!! Thanks for sharing
  11. That's a really neat solution. I was just looking in to writing something in C++ as part of my payout script in order to shut the windows but that's a really effective solution. Yep, I would be happy to collab on stuff with you. I'm hoping in the next couple of weeks to have a bit of time to spend on it and crack on learning Theme Creator to see what it can do. I'll drop you a PM. Cheers ?
  12. If you get to a 'good place' with this, I don't suppose you would consider posting your media files on the site? I'm going to start trying to learn the Theme Creator soon and would like to do a full re-build of the software for my fruit machine cab with a new theme and the MFME v20.1 It would save me a massive amount of work if you posted your media that you'd collected. I completely understand if you didn't want to though - after diligently collecting / cropping / creating marquee images and the like for my arcade cabinet - I do understand the work that goes in to it so it's fine if you'd rather not just give it all away.
  13. Fruity, thanks for the great tips! I love MFME and playing the old fruities. A few years ago I built a 'working' fruit machine (basically the same way you'd build an arcade cab but with working pay-in and pay-out). For it to work correctly I need to get extract the payout value out of the MFME software which I've not had a go at with the latest v20 (I'm still running v19). I'm planning on setting some time aside in the next month or so in order to learn the Big Box Theme Designer and to make a bespoke theme for my fruit machine and then go through this great collection that @Haggie55 kindly shared and trying to get it all working. If I get anywhere with the 'theme' side of things I'll happily share everything I end up with on this site. It's great that we have a buzzing MFME thread now with a few like-minded folk in here. I'm loving all these builds on getting the 'perfect' MFME set up
  14. Yep, good point. Although my original statement is still true - "if you play for long enough, you will always lose your money". Stands to reason... if the machine pays out 90% then you are going to be getting less and less returns each time. Unless it's MFME, and then money is just a keyboard click away!
  15. They all work slightly differently with different features etc. But the core dynamics are to win money by either spinning the reels until you get three of the same icon OR getting on the "feature board" and taking a feature. Different machines have different features etc but a common way to advance on the feature board is by correctly guessing whether a number will spin higher or lower than it's currently on. Worth noting at ALL fruit machines are rigged in favour of the machine so, if you play for long enough, you will always lose your money. This software emulates the various machines so allows you to play without cost. ?
  16. @Haggie55 wow! Thanks for the update! That's fantastic!! I'm going to be re-doing my cabinet software soon. I want to use the Big Box Theme Creator and experiment to see if I can come up with a theme for my cabinet. I'll maybe just start everything again and use your brilliant collection. Thanks for sharing mate ?
  17. I've never used the Wii Mote for my cab. I'm waiting on the new Sinden Lightguns arriving early next year. If you're struggling you could have a look at the Sinden guns. They look superb (a bit of an investment though?).
  18. Thanks for sharing those! Much appreciated ?
  19. That explains it! Brilliant thanks for that. I really like Toki on the arcade and saw that there was some achievements that could be gained. So it seems I'd have to play it with FBNeo to be able to do that. I'll have a play around with it and see whether it's worth swapping over. Once again, a big thank you for taking the time to clear that up for me ?
  20. Okay, that's confusing then?? So if the Retroarch core doesn't support them and MAME itself doesn't support them, how do they work? Is there another emulator out there I would need to use? Sorry if I'm being a bit dim. ?
  21. Okay, that makes sense Neil. Thanks. Do you use the retro achievements? Not sure whether to go over to RA for MAME games then so I could try them but not sure how good the core would be? Cheers ?
  22. My retro achievements aren't working but I read that they only work if you use MAME through Retroarch? Is this true or is there a way to make them work with just the normal MAME emulator? Thanks ?
×
×
  • Create New...