
Mock
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Everything posted by Mock
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I just tried but didn't fix anything for me.
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Maybe you first need an account. when i just tested the link it worked fine
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It did a bug report here https://bitbucket.org/jasondavidcarr/launchbox/issues/7747/rotating-freeze-in-new-3d-cover-display-in Computer specs Nvidia RTX 4090 Intel 13900KF Ultrawide Alienware Oled 1440P*175hz G-sync ultimate 32GB / 5600mhz memory Software Windows 11 Enterprise Launchbox 13.3 Nvidia Driver 531.79 Winver 10.0.22000.1817
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Tried a lot, just upgraded to a RTX 4090 and 13900K still cannot get a smooth rotation of the 3D covers. i did see a difference when using the controller instead for rotating.
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Yes that was one of the first things i did. As i expected my large library or updates could have broken the installation. when using a 3090+13900 it should be possible to at least do a rotation from the small detail window but can see there is a difference when using mouse or controller the FPS is a lot higher when using mouse, so maybe it cause my unlocked fps or it reloads the pictures when rotating instead of loading to memory
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its inside the options where you choose the detail page what should be shown. there is a static 3D cover and the rotating that get generated, at this moment this feature is a part of the beta testing
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Tried to do a fresh installation, and only load a few covers. but still see the same issue
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I am using a NAS to collect all Roms and Videos, then doing symlinks on my SSD
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When i Rotate the 3D cover no matter if its fullscreen og just in the LB overview i experience some lockups when rotating the cover. has anyone else experience this? The Lockup is only a short periode for maybe 0.5 sec and comes every 3 sec i rotate I am running on a RTX 3090 and 13900 CPU
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But in this case its for the cached folders, as I would like the cache to stay on the fasted storage. And as many suggest is to do symlinks, this is only possible for NTFS as network storage might not be formatted like that. i did the script for creating multiply symlinks for all the folders inside the image path https://github.com/mooock/Launchbox/blob/main/Powershell/Tools/Set-LaunchboxImageCache
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This is really not thought through using these cache folder without having any settings to configure it. My LB setup is not from a network drive from my NAS as i have multiply devices using the setup with relative paths. i use Symlinks for the video and game folders, but put everything else on SSD. for the image folder its almost 1 TB so it don't fits great on SSDs only because of the cache folders. could i just keep the image folder on the NAS and change cache folder to SSD this would benefit a lot i think. the only solution to fix this might be to create a powershell script that creates symlinks of every folder inside the image folder, so that only the cache files a generated on SSD. Launchbox should look more into the possibilities that some would like a portable setup
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found out what the problem is, the name from retroarchivements need to be the same in launchbox, so the title needs to be changed then they will show up
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I also experienced it with the game locomotn.zip in retroarch it shows the game fine with achievements, but launchbox says there is non
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I used this as an exit script, to both support using esc and controller mapping WinClose, ahk_exe {{{StartupEXE}}} $Esc:: { WinClose, ahk_exe {{{StartupEXE}}} }
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Can LB pass variables to AutoHotkey?
Mock replied to igotdvds's topic in Third-Party Applications and Plugins (Released)
Committed the final code to git that also support relative path and no hardcoding of exe files https://github.com/mooock/Launchbox/blob/main/Autohotkey/Startscript/EmulatorVariablePassing.ahk -
Can LB pass variables to AutoHotkey?
Mock replied to igotdvds's topic in Third-Party Applications and Plugins (Released)
I tried a different approach where my goal was not not use any file needed in the installation, and only to use internal windows commands, as i don't want to install Autohotkey for a portable installation I was able to accomplish this in a very creative way, where its still possible to pass the game name, it was very challenging as the clipboard needs a sleep timer to work, and it was not possible within autohotkey start script to use this, as it sees powershell exe as a ended script and in that way close the process Default command line C:\Windows\System32\WindowsPowerShell\v1.0\powershell.exe Parameters -noprofile -NonInteractive -command Set-Clipboard %romfile% ; sleep 5 Hide Console Running Script Code Sleep, 3000 Workingdir := "E:\Launchbox\Launchbox\Emulators\M2emulatorLightgun" Game := clipboard Run E:\Launchbox\Launchbox\Emulators\M2emulatorLightgun\emulator_multicpu.exe %Game%,%workingdir% This little rocket, copies the game into clipboard to be used within autohotkey, it could be further improved with adding all lunchbox variables, and split it inside the autohotkey -
The best way i have come up with, is to split a game set, find a version that are both compatible with archivements and hiscore, and select this as the main combined game. Then i need to choose the mame emulator as this can show both retroarchivements and hiscores in the game details, and now its only a matter of choosing the emulator for the task. I have also started creating a custom fields with retro archivements to filter on. and will try to build a parser in powershell to match games that support archivements and tag them.
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I don't see any way for launchbox to handle a single game for both playing games that supports hiscores and retroachievements as the following issue is retroachievements = requires Retroarch cores that don't support hiscore Hiscore = Requires Mame64 that don't support achievements and the way launchbox is designed is that it looks at the default emulator and shows the information in the "game detail" box. so you cannot assign both mame64 and FBneo for a game and show both details. have anyone found a workaround for this issue? and for mame sets, how can i assign specific emulators for combined games. do i need to expand it first and assign, and then combine again?
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its not a matter of know the command in advance. you would be surprised how easy it can be to modify xml and find tutorials, it don't require programming skills to do so. if you just keep tasks for modifying xml and renaming files. it should be that complicated. just had a task for trying to add stuff to the xml files, and that was complicated as some items can be nested. for my self i have done many modifications like rename the path for where the roms are as i changed storage. Powershell understands XML so you can browse like a folder structure.
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I love that launchbox supports hiscore. And did a project myself for many years ago to update a website with score to compete with friends at work. one thing i miss, is when a game has many entries on a hi score, it would be great that launchbox could focus your name for which ranking you have instead of the need of scrolling to find you name on an all time score. also it would be great so add users to follow to have some sort of custom score list for those you compete against. one last part is that a wizard for setting up hiscore could help more to join. something that could verify if the mame i correct and if its able to find the hi folder. just some basic to help beginners.
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just use Powershell the ini files are in xml and can easily be manipulated.
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I am using an ARCADE 0.237 64 BITS NO NAG without problems. the thing is that you need to rename the exe file to Mame64.exe and it will work
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one more important thing is that launchbox look at the EXE name, so if you download another mame version remember to rename it like mame64.exe otherwise the hiscores wont show up
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i was able to get Mame Arcade 64 working, it was just a matter of renaming the exe to MAME64.exe and hiscores started to get shown within launchbox. i also tested some games that saves and updates.