
Jayinem
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I'm even finding a few more I missed today Egg Venture and Under Fire both Mame games and I'm in the process of trying to get Star Trek Voyager working and it requires a VirtualBox just to play it. So more frustration to come perhaps! I would have an even bigger list but many are on my Wii original hardware with Wii Zapper and PS3 with Move. I'm considering switching the Wii ones over (there's already quite a few Wii games in that list) but haven't decided to yet.
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I solved this with Windowed Borderless Gaming app a little steam app that force the game to go fullscreen windowed, in case anyone ever has the same issue.
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Not the best video or best setup (don't have Premium yet) but still a lot of awesome Lightgun games. Every single game is setup for one click play with Lightgun. Took me weeks and lots of frustration setting it up, but I'm stuck at home so why not.
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Demul is your best bet for those particular roms but it's not easy either. Sometimes you have to try different bios sometimes they update the needed bios. Just pay exact attention to what the error bios give and google that and usually you will find the answer. You could also ask me if you have a particular error and I might be able to help. But if the correct bios were installed and you have the chds (not all require chds some do) the games will work in Demul. The error is almost always either about the bios or chd missing. Sometimes there's compatibility issues on top of that in Flycast. They're just not easy on either one but if you google exactly the error you can usually find the correct bios/chds you need. This is just an example I had Star Wars Racer which is a Hikaru rom (only works in Demul) and I could not get it to work with podrace.zip and kept getting an error. I had to download swracer.zip extract some of the files from it and add it to podrace.zip. Sometimes it's just a pain in the ass.
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Everything you need is here https://github.com/argonlefou/DemulShooter/wiki Your command is right but do you have demulshooter in the same directory as the game? Otherwise you have to changedirectory to point to it. It won't just work anywhere on your computer without you giving the directory of where Demulshooter is located. Example this is my autohotkey script for Silent Hill Arcade with Demulshooter. Keep in mind your directories will be different obviously. SetWorkingDir, C:\Downloads\DemulShooter_v8.8.2 run DemulShooter.exe -target=ttx -rom=sha SetWorkingDir, C:\Games\Collection Chamber\Silent Hill Arcade run KSHG_no_cursor.exe You then right click on the AHK script and compile it into an exe and just load it into Launchbox. Then I don't have to do anything else in Launchbox it will just launch when clicked on with Demulshooter. The easiest way to do it though is just copy all files from your Demulshooter folder and put them in the directory of each game. Then you just make a new AHK script in the directory of your game don't have to change directories at all. So if you do that my example would be just run DemulShooter.exe -target=ttx -rom=sha run KSHG_no_cursor.exe Cuts all all the directories being needed. So let's say you copy all the Demulshooter files in the directory of Teknoparrot and run the script from there. Your AHK script would be this run, Demulshooter.exe -target=lindbergh -rom=hotd4 run, TeknoParrotUi.exe --profile=hotd4.xml I am not sure if hotd4.xml is the correct profile you have to check in your Teknoparrot directory.
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Yes I've tried both a hundred times with every resolution possible. Like I said on my other computer it worked first time and I even copied the demul folder to a usb stick and put it on that other computer with the same settings so it's some sort of computer issue not a Demul issue, but I don't know how to fix it.
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I should clarify one thing it seems it's just a problem with going fullscreen on Demul period. Naomi, Dreamcast and Atomiswave work fullscreen windowed. There's no such option for Hikaru you either have to have the small window or fullscreen it's a flaw in the design of Demul for those games. I would probably just settle for playing windowed but I'm trying to play a lightgun game Brave Firefighters and it's not really plausible to play a lightgun game in a small window since my Lightgun is like a mouse you end up clicking on other things behind Demul and you end up with another app instead of Demul in front of you. Plus it's just better to have games full screen.
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Trust me I don't even ask anything until I've exhausted all my resources. I'm stuck at home so I have nothing but time and I have been googling like crazy and have gotten many suggestions. I have tried Hikarufullscreen, the screen blinks and goes to a full black screen then goes back to a small window. I have tried this script in Launchbox which is a command to hit Alt+enter (hitting Alt+enter myself also doesn't work btw) Sleep, 9500 Send {Alt Down}{Enter}{Enter Up}{Alt Up} I tried right clicking on Demul.exe and changing DPI settings, changing color to 16 bit, changing to admin. Of course I clicked fullscreen in Demul and tried different resolutions. Tried going into my graphic cards and changing settings there, and tried changing the resolution of my computer and set scaling to 100%. It simply refuses to stay fullscreen. I have narrowed it down to a computer issue because I have another laptop and I tried it with HikaruFullscreen and it worked the first try with no change of settings. I realize this is not really a Launchbox problem per say, but I was hoping someone knowledgeable about computers might give me some advice. I probably would have just given up already but the maddening this is I got it to work about a week ago! But when I tried it again yesterday it went back to a window. I changed Demul settings for other games and changed computer settings to get other games to work and now after trying since yesterday almost none stop I can not replicate getting it to work. If I ever get it to work again I will make a .txt of all the things I did and I will even make a seperate copy of Demul that way I can make sure I never accidentally change them again, but I'm not sure I can get to that point. Here are my computer specs if it matters Processor Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz, 2400 Mhz, 2 Core(s), 4 Logical Processor(s)
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Could someone give me some advice about how to get Hikaru fullscreen. Trust me when I say I am not asking this without trying every solution that I could possible find. That includes HikaruFullscreen and this command in AHK section Sleep, 9500 Send {Alt Down}{Enter}{Enter Up}{Alt Up} But for me some how none of it works. Well, it worked the other day and I don't know what I did to break it other than playing other Demul games or changing computer settings like resolution. When I try for example HIkaruFullscreen it does refresh and I get a full blackscreen but then it refreshes again on it's own and goes back to a small box. I have tried changing settings in Demul such as resolution, start fullscreen or not doesn't matter nothing works. I also have been trying various compatibility options including scaling when I right click on demul.exe but nope. I think I would have given up by now if it didn't already work before that makes it more frustrating to know there's a certain thing that would fix it but I can't figure out what. I guess it's a good time to deal with something like this for hours at home with what's going on.
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Sorry to bump a thread from January but I'm at my wits end on this. I had it working fullscreen the other day. Then I try it today and its a small box again. I have the AHK script mentioned above in Launchbox. I've also tried HikaruFullScreen, and I've even tried both the script and HikaruFullscreen together. The game launches and it refreshes like it wants to go fullscreen then I get a black screen, but then it goes back to small box. The other day I think I messed with DPI settings for demul.exe to get it to work but today I've tried to mess with them for hours and I can't get it to work. I think it's something with my graphics card or something but again I had it working the other day why it changed and didn't work today no clue. Is there certain settings in Demul I need to make it go fullscreen? I've clicked start fullscreen and unclicked it both in Demul and it didn't help. I've changed the resolution in Demul it didn't help. Someone please help. Also the few times I've been able to make it stay fullscreen it just freezes.
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I prefer to keep sidebar disabled because it shows more games. But is there no other way to change playlists than to bring the sidebar back up and change it there? Like a keyboard shortcut or somewhere on the app I'm missing?
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Hikaru Fullscreen Addon
Jayinem replied to Vlansix's topic in Third-Party Applications and Plugins (Released)
This program is not working for me. Well I should say not very well. I've tried trying for hours to get a script to work with this + Demul + Demulshooter. Here is my script run, HikaruFullscreen.exe run, DemulShooter.exe -target=demul07a -rom=braveff run, demul.exe -run=hikaru -rom="braveff" I have also just tried running HIkaruFullscreen.exe then demul, but the game launches in a small box not full screen. I got it to work once but I'm not sure what I did to make it work that I can't replicate. -
Sorry for multiple posts but I figured out hitting the number 7 twice in the emulator makes the Super Scope work during that session. But I don't know the command to add to Launchbox I tried '7' '7' and it only pressed 7 once.
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This is all I could find and it doesn't say anything about changing default input to Super Scope. Sorry I'm new to the forum and also a noob at scripting so I don't think I'm posting this correctly. Joystick options: -a Alternate SideWinder game pad button mappings. -4 or -four (default: auto-detect two-button joystick) Joystick connected to computer has 4 buttons. -6 or -six (default: auto-detect two-button joystick) Joystick connected to computer has 6 buttons. -8 or -eight (default: auto-detect two-button joystick) Joystick connected to computer has 8 buttons. -s or -swap Swap emulated joy-pad 1 and 2 around, pressing '6' during a game does the same thing. -j or -nojoy Turn off joystick, SideWinder and GrIP detection (joystick polling on the PC slows the emulator down). For example, to start a game called "mario", with sound, and transparency effects, type: snes9x -tr mario.smc Keyboard Controls ================= While the emulator is running: 'Escape' Quit the emulator 'Pause' or 'Scroll Lock' Pause the emulator Joy-pad 1: 'up' or 'u' Up direction 'down', 'j' or 'n' Down direction 'left' or 'h' Left direction 'right' or 'k' Right direction 'a', 'v' or 'q' TL button 'z', 'b' or 'w' TR button 's', 'm' or 'e' X button 'x', ',' or 'r' Y button 'd', '.' or 't' A button 'c', '/' or 'y' B button 'return' Start button 'space' Select button 'Mouse left' Mouse left button or SuperScope fire button. 'Mouse right' Mouse right button or SuperScope cursor button. 'tab' SuperScope turbo toggle switch. '`' SuperScope pause button. '0' Toggle H-DMA emulation on/off. '1' Toggle background 1 on/off. '2' Toggle background 2 on/off. '3' Toggle background 3 on/off. '4' Toggle background 4 on/off. '5' Toggle sprites (sprites) on/off '6' Toggle swapping of joy-pad one and two around '7' Rotate between Multi-player 5, mouse on port 1, mouse on port 2 and SuperScope emulation. '8' Toggle background layer priorities for backgrounds involved in sub-screen addition/subtraction. '9' Toggle transparency effects on and off - only if 16-bit screen mode selected. 'Backspace' Toggle emulation of graphics window effects on/off. '-' Decrease frame redraw skip rate '+' Increase frame redraw skip rate The sequence is auto-frame rate adjust, render every frame, render 1 frame in two, render 1 frame in three, render 1 frame in four, etc. Shift+'F1-F10' Quick save a freeze game file. 'F1-F10' Quick load a freeze game file, restoring a game to an exact position. Alt+'F2' Load a game's saved position. Alt+'F3' Save a game's position. Alt+'F4' -> 'F11' Toggle sound channels on/off. Alt+'F12' Turn on all sound channels. Joystick Support ================ Snes9x supports one or two 2-button joysticks, or one 4-button or 6-button joystick - this limitation is imposed by PC hardware. On a 2-button joystick only the A and B SNES buttons are available, the remaining 4 can still be accessed via the keyboard. The following diagram shows you the button layout for 6-button PC joy-pads that look similar to real SNES joy-pads: ---TL--- ---TR--- ^ X | <- -> Y A | / / v B Make sure the joystick is centered or no buttons pressed for joy-pads when the emulator is first started to enable auto-calibration to work. SideWinder Support ================== DOS and Linux Snes9x can auto-detect up to four or more Microsoft SideWinder game-pads. A Pentium or faster computer is required with a speed-regulated joystick port. Under Windows 95, Microsoft's latest 2.0 drivers prevent DOS applications accessing the joystick port directly and instead emulate a standard 4-button joystick, which Snes9x promptly auto-detects. The trick is to temporarily disable the Microsoft drivers so Snes9x can auto-detect the SideWinders and access all 14 of its buttons. Try one of the following: - Reboot into DOS mode and run Snes9x from there. - Use the unload profiler option from the task bar icon popup menu, start Snes9x, press the mode button twice on the sidewinder, quit Snes9x and restart it again. Snes9x should have correctly auto-detected the SideWinder. This trick only works if one SideWinder is plugged in. - From the Control Panel, double-click on the Game Controllers icon, then press on the advanced tab, then change all the controller ID's to none except the first, change that to 2-axis, 4-button joystick. Start Snes9x. To go back to Windows drivers, change controller ID 1 back to being a SideWinder gamepad. Button mapping -------------- SNES SideWinder Alternate SideWinder (-a) ---- ---------- ------------------------- A B A B A B X Y X Y X Y TL Trigger Left Trigger Left TR Trigger Right Trigger Right Start Start Start Select M M GrIP Support ============ DOS Snes9x supports one or two Gravis GamePad Pros plugged into the joystick port. Make sure the GRIP.GLL file is in the same directory as Snes9x.exe or in one of directories listed in the GRIP environment variable. Unfortunately, the official GrIP toolkit seems to use the same DOS timer as the Allegro library, and the Snes9x continually speeds up and slows down as the two libraries fight for control, which makes the native GrIP support worse than useless. Use -j to disable native GrIP support and use one of the external programs that map GrIP game-pads to key presses, until I can find a solution, that is.
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I'm setting up many emulators that have light gun support in Lightbox and with SNES9X I change the input to Super Scope but once I load a game in launchbox it goes back to gamepad and I have to change it to Super Scope every single time. I have confirmed it's actually an emulator issue it changes the input back in SNES9X itself. I looked in the .conf file but it was no help or maybe I just am not finding it clear how to change it there, but I was wondering if there was a command I could add to where it would default to super scope? Thanks