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XboxSlacker

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4-Bit Adder

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  1. Perhaps this was already discussed, have you considered building these out as a Mega_Bezel_Pack for the Mega Bezel project? Seems like some of the shader techniques (reflections, etc) and the scratches layers would be well handled by the way that project enables bezels?
  2. So changing Video -> Aspect_Ratio only impacted the rendered game image, but I then discovered "Auto Scale Overlay" in the overlay UI menu which when enabled seems to snap the overlay back to its original aspect ratio. Now just need to dial in the game positioning and should be good to go. Thanks so much for the work on these - they are amazing.
  3. Noob question: When I enable these bezels on a 21;9 display, they stretch to fill the full display. Is there any way to maintain the 16:9 aspect ratio of the bezels on a 21:9 display in fullscreen mode? Thanks!
  4. This is amazing work. Any chance of adding Dragon's Lair (dlair) now that it has been promoted to working in 262?
  5. Thanks so much for bringing these up to date. Now with Dragon's Lair supported in 262 it would be amazing to get a realistic bezel that includes the LED scoreboards... Any chance of that?
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