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maikeru1986

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Everything posted by maikeru1986

  1. @totoro I thought I replied to this earlier but I don't see my post so i must've not submitted it. Anyhow, I'm glad you like it and it's a pleasure. With regards to your suggestions: 1. I think this is a great idea, and have implemented persistent settings in version 0.4.7 which I've just uploaded. I might add a "reset to defaults" button in the future also. Please have test and see if it works ok. 2. I think this is a good idea also, but would require quite some work to do, so I can't make any promises that this would be implemented anytime soon. 3. If I do decide to implement #2 then this would be implemented at the same time.
  2. 1) I had a look at the above issue, but I can't seem to completely replicate it and also I'm thinking that I wouldn't be able to fix it. It could be the way ytsearch function works in yt-dlp,but it's not as well documented as the other functions and I'm not sure which parameters to change. However, it could possibly be youtube itself giving you the same video regardless of search terms (I don't know how youtube algorythms work)??? I did change some parameters and have uploaded a new version, but I doubt it changed anything at all. Below are some screenshots: 2) I thought about adding a custom URL link, but would then only be for 1 video at a time, hence I do suggest just pasting in the video URL in the edit menu of the game before running the plugin. i'll add it to the todo list and have a look again when I get some free time. Sorry I wasn't much help on this one.
  3. That's interesting, I'll have a look into the trailer thing when I get a chance and get back to you . with regards to the link, that should be easy to do but not what I was going for with the plugin as if you are already going for a specific link manually then it might be easier just to use youtube-dl or yt-dlp to do that? alternatively, you could paste in the video url textbox before running the plugin. nevertheless, I'll see what I can do.
  4. @Zazamastro I've uploaded a new version as it seems download speed was crippled in youtube-dl. not sure what the reasons are, but for me it was about a 10th my line speed. Simply switched over to yt-dlp which is a fork of youtube-dl with some extra features, and seems to saturate my line. give it a try and see if it works better for you, or let me know if there are any issues.
  5. I forgot to label the one file as source/master, my bad. As for it being slow, I seem to think so too. I recall it being much quicker. I checked with an older version because I know when I added the trimming it changed things a little, but even the older version is slow. Or maybe its all in my head and it was always slow, but Ill definitaley investigate.
  6. Seems to still be working my end. It seems to be slower than it used to be🤔. Anyhow, are you maybe not mistaking this with "Youtube Scraper" by srxz as that was what "Vidsnap Scraper" is based off of:
  7. O ok, I'll have a look and post an update when I get a gap so unfortunately no eta
  8. I guess so. Is it not working anymore? or are you looking for more functionality
  9. commented out those messages, didn't actually test it but fairly sure it should work. Let me know if it doesn't. I'll keep in mind for a future version maybe to write an error log.
  10. Oh I'll take that out no problem. It was for testing purposes mainly.
  11. minor update as I said I would earlier. Tested it on 55 games, downloaded and trimmed 52/55, but that's not necessarily the trimming (I actually think it just didn't find those videos). Trimming takes much longer though as it has to re-encode the video.
  12. Yes, @C-Beats is right. The problem is I opted to copy the videos instead of re-encode them. I did this because copying is much quicker (tbh I didn't test re-encoding to see the how long it would take). I'll do this as a quick fix in the mean time (at least I think it should work). I'll also check out AviDemux. However what I would like ultimately is to only download a portion of a video.
  13. Yeah there's definitely some bugs I need to work out or at least some learning to do with FFmpeg. I think the dead seconds is the part between the closest previous keyframe and the cut position. FFmpeg supposedly uses an edit list to instruct the player to start from the cut position, but unfortunately not all players support edit lists. I also noticed it getting stuck on some videos sometimes, which hasn't heppened before, but sometimes that same video would complete in another run. I didn't change anything else relating to the downloading part however I did notice once FFmpeg is in the same folder as youtube-dl it allows downloading of higher quality/different formats. I'll look into these issues as soon as I have a bit more free time, which unfortunately is hard to come by at the moment. With regards to previewing videos etc. I doubt that would be anytime soon, or at all, sorry. Besides being a significant developement to the current, theres also the issue of the plugin potentially "scraping" 100's of videos which could lead to issues with google/youtube putting up capchas or IP bans... who knows. I guess I should put a disclaimer in the original post. But who knows, I might look into it one day as that would be kinda cool.
  14. I've put together something that kinda works as a start. please try v0.3.0:
  15. Na no other suggestions yet. I'll maybe look into it from around Tuesday or so, but it'll take me quite a while and i cant make any promises as Im not a developer, just like to mess around. Google search may have quotas etc so may be easier to use a third party like Vidsnap Scraper does. Ill be in touch.
  16. No problem. Yeah, I intend to implement "search terms" input and some things to increase success rate, maybe have more results and pick the best match (honestly not sure), but unfortunately depends on what YT has. I did intend it for Modern Windows titles as i don't think emu-movies has many (see below). Yeah, I'm kinda banned from emu-movies but that's completely my fault (created a second account cos I forgot my first, then remembered my first and used both... long story). However, I think a service/database like that (LB also) takes time and effort and they probably deserve compensation for it, so it's always good to support where we can. Vidsnap_Scraper will remain free though?
  17. @JoJoJuJu59 Could you try this one with your LB 11.3? if it works, kudo's to @JoeViking245. If it doesn't, maybe you could consider updating to 11.8 as it's pretty good imo Vidsnap_Scraper v0.1.3 Legacy.zip
  18. Ah I see. Was just thinking of the people who bought an older version. I guess if there are many requests for it (doubtful) I might look into it, but otherwise I think you're absolutely right.
  19. Thanks for the heads up, I'm not sure about the timeline of launchbox and which framework which version requires, could I change Vidsnap_scraper to be more backwards compatible by lowering .netframework version???
  20. Thats interesting, thats about the only bits that are the same between the two codes, but I doubt it's that as its pretty standard stuff... perhaps its a .netframework thing? Anyway, if I think of anything i'll get back to you.
  21. Ok so you don't even get the icon/item in the right-click menu? and you do have other working plugins, and there are no errors during LB startup. Thats right before anything even really starts so not sure what that could be but I will try to look into it for you but. you're on windows 10? which game are you testing out? platform? Sorry these are all shots in the dark. Perhaps someone else here could shed some light.
  22. Hi there, sorry to hear it doesn't work for you. Could you try changing the folder name to "Vidsnap_Scraper" (with the underscore) and trying again? i changed this at some stage and forgot to change the writup, apologies. Both of these are made by @srxz and maybe he could shed more light. I think Youtube Scraper needs an update or something, I think it uses YouTubeSearch library which unfortunately is kinda defunct due to Youtube changing things all the time. Steam Scraper works well for me too.
  23. No problem, its a pleasure. I started with your code and not knowing anything and ended up changing quite a bit so I've kept a similar name as homage to the original. I only posted here on suggestion, but I actaully still feel it should be tested and improved (by me or others), thats why I originally posted it in the "3rd party applications and plugind (Developement and Beta Testing)" section. I've posted the source there as well. see below: but yeah, i'll post the source here too to get more eyes on it maybe.
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