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Jason Carr

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Everything posted by Jason Carr

  1. Alright, one last beta (hopefully) before the official release tomorrow. Beta 14 is out now with the following: - Fix for the rare null reference error that wallmachine posted above - Plugin errors will no longer prompt the end user, and in the vast majority of situations, plugins shouldn't be able to crash the application (though it's still a possibility, just less likely). For plugin developers, I've just wrapped all plugin calls in a try catch block. Plugin exceptions will now be written out to the debug log only.
  2. Yes, correct. We shouldn't be uploading media with copyrighted music.
  3. Ah, sure. Yeah, I think we'll keep things as-is at least for the 8.6 release, since I'm planning on putting it out tomorrow. FYI, for this next beta (and the official release), I've wrapped all plugin method calls in try catch statements so that the user never sees any plugin-created errors, but the errors will still show up in the debug logs if they are enabled (or if it's a beta release as they're always enabled for beta releases).
  4. Multi-threading won't help much for downloading media, as bandwidth is typically the limiting factor. This has been discussed previously and in some situations it might be slightly quicker to multi-thread the downloads, but the performance improvements aren't likely to be substantial, so it's not a priority. Also, looking at processor utilization honestly makes zero sense when what's going on is downloads, as the CPU really has very little to do with the process.
  5. I'm aware of the Back issue, but unfortunately I've only ever replicated it once so I haven't been able to figure out what on earth causes it. If anyone is able to narrow it down to at least a half-way reproducible situation, that would help tremendously. It at least seems to happen very rarely and there are ways around it, so I haven't made it a huge priority since it's proving so difficult to reproduce. I assume you mean when a playlist is added *to* a platform category? It is a known issue that counts don't always show up in Big Box for playlists. I do need to address it, but it has been a performance issue in the past, which is why it currently is the way it is. This is an incompatibility issue/bug with the PCSX2 Configurator plugin. I'm going to put out a beta shortly that hides plugin-related errors from the user. The errors will still be put into the debug logs for plugin developers. This also looks to be a plugin error with the GOG plugin.
  6. I may do something to address this at some point here, yes. Admittedly it could at least do a better job making sure that lines aren't cut off. Previously in OG LaunchBox we just put a ... at the end of the title if it was cut off.
  7. It looks like you probably have an invalid file path in your data/configuration somewhere. Probably the best thing to do would be this: Make a backup of your LaunchBox\Data folder. Delete the entire LaunchBox\Data folder while LaunchBox and Big Box are closed. Start LaunchBox and Big Box to make sure that they run. Manually copy the XML files from your backup over one by one to try and figure out which XML file is causing the problem. Once you've narrowed down which XML file is causing the problem, open up the XML file in a text editor to try and find the invalid path (or post it here and one of us can help).
  8. No worries my friend! Still looking forward to it, but no rush.
  9. They look awesome @RetroHumanoid. Many, many thanks. I'm in the process of getting them uploaded to the auto-downloader.
  10. Thanks; fixed for the next beta (or the official release).
  11. Beta 13 is out now with the following: Updated Brazilian Portuguese translation Added missing startup and shutdown LaunchBox plugin events Still looking good for a Monday release.
  12. Everything has changed for 8.6; the MAME games now use the MAME data for most fields. All of the MAME games will be listed under Arcade, or whatever platform you choose when you import. Yes, if you delete your arcade games (the playlists don't matter), you will lose your game ratings and favorites. It should work just fine to keep your MAME games and run the wizard to update them, but it's not the cleanest solution. One option would be to create manual playlists that contain your games at different ratings and/or favorites, and then you can re-rate them and re-favorite them with the playlists after recreating all your games with the wizard.
  13. After 8.6 comes out on Monday, it will be recommended to re-import. The good news is that the new MAME full-set importer should make it a breeze instead of a hassle like the previous version. You don't have to re-import, but you'll get the best results if you do. The best way to do it is to delete the Arcade platform, and the playlists. The easiest way to batch delete the playlists is to just go to the LaunchBox\Data\Playlists folder and delete the playlist XML files while LaunchBox is closed. Otherwise, you have to delete them one by one.
  14. It should be fairly simple with the VideoControl element. Not a bad idea; I may try tackling it here at some point.
  15. I believe it. I am really excited for those vids.
  16. Ah, that's pretty sweet. How about you stop teasing and share your fricken theme. I kid, I kid.
  17. Wow, very cool; that's a lot of customizations. I probably wouldn't use it as-is, but it'd be neat to see it regardless. If you ever want to upload it somewhere, I'd love to tinker with it. No worries if not.
  18. @RetroHumanoid By the way, have you shared your version of Unified with all your tweaks? I'd love to see it; I bet the best version would be a combo of bits and pieces of all of them.
  19. Sorry for the late reply. You would unfortunately have to modify the theme in order to do either of those things, though it should be relatively obvious what to remove based on the comments in the code. You'll have to modify the XAML files in the Views folder of the theme.
  20. Ah, okay. To be honest I didn't know about LaunchBoxStartupComplete; I'm guessing I just need to add that in. Hopefully I can do that before the 8.6 release. LaunchBoxMainForm, however, will be completely obsolete (it'll always be null when LaunchBox.Next is running). I'll probably add something to replace it here soon.
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