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Jason Carr

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Everything posted by Jason Carr

  1. Still going. It's getting monotonous lol. Made it down to the Fairchild Channel F so far, so there's still a long ways to go. The only image we're missing so far is for the Exelvision EXL 100; we have an image for it in this thread but it's not transparent and fairly low quality, so if anyone has a better image or is willing to remove the background, that would be much appreciated. I've been removing the unnecessary arcade divisions platforms as I've been going, and I've renamed a couple as well to be more consistent. Where possible I'm merging games for platforms that were removed into the Arcade platform. Back to work.
  2. Thanks @lordmonkus. Just FYI for everyone interested, the change log is available on the web now as well: https://www.launchbox-app.com/about/changelog The log there is automatically updated with every beta or official release.
  3. Hey all, I've started finally updating the metadata for the platforms on the games database. Since 7.8 was just released, I figured I'd take a break from development for today and work on the metadata. Huge thanks to @In virtute Dei for all the metadata in this thread; obviously that's making this a whole lot easier but it's still tedious to do so it's fairly slow going. @teeedubb Providing anyone other than a developer direct access to the SQL database is generally just not a good idea for various reasons.
  4. No worries! Already made the announcements and such. The bug didn't happen at all between yesterday and this morning, so yup, I can only assume it's fixed.
  5. Beta 17 is out now guys with the fixes described above. Hopefully we can call this the release candidate.
  6. @audunv Thanks for pointing that out. I believe I have that fixed as well now for the next beta.
  7. I'll test this out; we had some previous similar issues but I thought I had them fixed. I assume you're on the latest beta, @audunv?
  8. @Coptimus, I just got that duplicates issue fixed for the next beta. Thank you very much for pointing that out. It wasn't a common occurrence, but apparently was happening between multiple imports and such, somehow.
  9. It is encrypted, so people aren't going to be able to easily get the actual password, but still, someone could load it up and *use* the credentials in LaunchBox, because they're in there all configured. So if anyone has any of those lying around, it would probably be good to delete them.
  10. It is encrypted, yes, but encrypted or not, it's still a security concern sharing it around.
  11. Oooh, good thought. Perhaps we should be more careful about that in the future!
  12. Hmm, seems to be a Windows or an RDP bug; that's weird. Sadly, I'm not sure if there's anything we can do to fix that @gogocons.
  13. Sorry I missed that @Coptimus. Can you zip up and share your Data folder so I can test?
  14. Beta 16 is out now guys with only minor bugfixes, but I want to confirm that one bug in particular is indeed fixed (the null reference bug related to retrieving custom field names). @Kriven I dove into your collection in the live stream this morning and it turns out the issue is that you have a custom field named "Playlists". Everything should work properly if you delete that custom field; unfortunately LaunchBox gets confused if you use that name for a custom field. @neil9000 Unfortunately currently there is no way to hide the Arcade platform without hiding the games from the arcade playlists as well; that is a good point. Unfortunately it's too late in the game to add something for that though, so we'll have to get back to it at some point in the future. This may be the last beta to go out before the release tomorrow, or I may have another beta out in the mean time depending on what I find to fix.
  15. Thanks @Opak; I didn't test this extensively, but I think this is fixed for the next beta as well.
  16. Thank you all, not too late! Just updated everything for the next beta. Planning on putting out the official release tomorrow, so we should be good to go.
  17. Sorry for that @neil9000, I sort of got sidetracked. There we are.
  18. Hi guys, just finished responding to everyone. All the emails went out and there haven't been any problems at all; it's just that first name and last initial is relatively common, so in every case so far it's been because someone else won instead of the person who thought they did (not fun to give out that news lol). But we don't want to cause any privacy issues either, so there's really no better way to do it.
  19. @teeedubb The problem is I still have to build something to make that possible. It's not a matter of not allowing it, it's just that I haven't built that yet, so it needs development work.
  20. Hi @Clock, all licenses have gone out. PM me your first and last name and your email and I'll check.
  21. Sorry guys. I'll put this on my shortlist, again lol. Hopefully I can get to this very soon; I agree that it should be a priority. Thanks for all your work here in this thread.
  22. Hey all, beta 15 is out. Text descriptions are now included for the arcade playlists, but will only show up if you delete them and have them recreated, unfortunately. I did go through and fix a bunch of bugs, but I haven't addressed everything in this thread yet (specifically the issues reported by @Kriven and @Coptimus). That's on my list.
  23. Thank you guys! I have all of the above updated for the next beta, which should be out in a couple hours tops.
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