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Jason Carr

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Everything posted by Jason Carr

  1. Jason Carr

    Bezels

    Ugh, sounds like it's way out of my league. Kind of what I was afraid of. Hrmf.
  2. It's probably busy caching images to disk. It does this in the background when new games are added or if you refresh all images. Give it a while to finish up and CPU and disk usage should go back down.
  3. Hi @jking3, I'm not aware of anything I'm doing in the code to restrict that. Not sure anyone has tried anything like that before though...
  4. Jason Carr

    Bezels

    The Xtension top is plexiglass. You think a hand drill will work for that?
  5. 5.10-beta-2 is out with some major fixes for the built-in MAME importer and a link out to Antropus's MAME importer. The French and Spanish translations have been fixed up as well. Per the MAME importer, I filled in all the gaps for the MAME metadata, so importing MAME full sets should no longer result in any games without titles or metadata. I also added some additional filtering options for various types of games. Also populated a bunch of flyers for the front art on the LaunchBox Games Database. Planning to put the official 5.10 release out tomorrow, assuming no one runs into any glaring bugs. :)
  6. Hi guys, the new beta is out; I plan to put out the official release tomorrow so let me know if you see any issues. Thanks!
  7. You're seeing the WMP videos continue playing after launching a game? Ugh, that was fixed eons ago. I haven't heard about anyone having that issue in a very long time. Puzzling. Man, this whole thread is baffling lol. I have no idea why you're hitting so many issues with that hardware, especially after reinstalling Windows and everything. My only thought is it could be that you have some bad RAM that just causing random issues all over the place. I'm not really a hardware guy but if you're seeing a bunch of random stability issues, my first guess would be bad RAM. Maybe try downloading a Linux ram checker bootdisk?
  8. Jason Carr

    Pong Console

    This has been posted before, but if anyone hasn't seen this series yet, you're in for a treat (and a lot of wasted time). ;) It's Retroware's "The Video Game Years" and covers 1977-1989. https://www.youtube.com/watch?v=3N3ZvG3JUTg&list=PLC2468FB35ED2DAC2
  9. Very nice! The wizard looks really great. I think LaunchBox is well on its way to having the best available support for MAME (if it doesn't already). I just put out 5.10-beta-2, with the above changes. I plan to put out the 5.10 official tomorrow assuming no one runs into any nasty bugs. Pushing this one out quickly because of some missing translations in 5.9. Brad is going to put out a video on MAME very soon to cover both options (was planning on this week but we could put it off until next week). Do you think we should wait a week @Antropus so the wizard is available?
  10. I do agree though that it would be good to get VLC support for music files as well. Support is much better with VLC than it is with WMP for various formats, etc. Planned. :)
  11. Jason Carr

    Bezels

    Very nice @Drybonz, the bezel looks great too. I have the Rec Room Masters Xtension: http://www.recroommasters.com/Xtension_Two_Player_Control_Board_Emulator_Edition_p/rm-xt-sd-board-ee.htm I'd like to add a spinner to it but I'm sort of afraid, because I'm horrible at that kind of stuff.
  12. Thank you @CliveBarker and @Wattoo; I have the translations and the release notes in a beta. I'll be putting out the beta tomorrow once I'm done testing some stuff with MAME. Per the quotes, I guess my preference would be to mimic whatever the English version is doing, unless it translates badly for some reason.
  13. Jason Carr

    Pong Console

    Wow, I'm jealous guys. My time really only goes back to the Atari 2600. But I've always sort of wished I was around since the beginning.
  14. Forgot to mention, the beta for this stuff isn't out yet (I'm testing) but should be out sometime tomorrow (ugh, today). ;)
  15. Very nice, Kris. I've fixed some of the MAME issues we had built-in to LaunchBox, because I felt like we still needed an overly simple solution. So this is what I have: I think we'll probably stick with this approach going forward, though we may choose to further integrate it at some point. For the LaunchBox importer I basically fixed all the gaps in the MAME metadata and added some likely important filtering options. At least users won't get files that aren't recognized anymore with the built-in MAME import. I also took the MAME metadata and cross-referenced it to the LaunchBox Games Database, and added any missing games. There are some duplicates that will need to be cleaned up but there should be metadata now in the database for pretty much the whole set. Finally, I used the Progretto flyers images database to populate front images for as many games as possible, so things are looking a lot better in that department. Does anyone know where to get more of those flyers?
  16. AWESOME! So glad to hear and glad there's a solution. :D
  17. Hmm, okay. See if you can get into the "set up USB game controllers" control panel applet. Should be able to get to it just by searching in the Start menu (typing to search). My thought is that lots of people who use emulation have virtualized controllers enabled on their system. How many controllers do you see showing up in the list?
  18. Hi @Mermsky, in the release notes for 5.9 I mention that multiple controller support for AutoHotkey was causing crashes in a bunch of people's systems because Microsoft screwed up the DirectInput drivers through Windows Update. The temporary solution until Microsoft fixes it is for AutoHotkey to support only the first controller attached to the system. Otherwise it was crashing constantly on many peoples' systems and was causing all kinds of problems. So I'm guessing that what's happening is that you're using a controller that isn't the only attached controller on your system?
  19. No, LaunchBox works that way for everything already. If a folder is outside of the LaunchBox folder the path looks like this: ..\..\Games\MAME\example.zip ..\ means to go up to the parent directory. That's how Windows does it. The only time you have to resort to an absolute path is if the file is on a different drive than your LaunchBox folder is. In that case, LaunchBox just uses the absolute path.
  20. By the way, @BombChel534, what were you using as a controller back when you were having the issue? Anything?
  21. 320kbps does not apply to WAV; that's only compressed formats like MP3s. WAVs are much bigger because they're uncompressed, which makes them more performant to play back in Big Box. Ideally the sounds would be 44,100 kHz 16-bit stereo or mono WAV files, which is the typical WAV standard. However, I do expect that some other formats would work.
  22. One thing I'm noticing that would be really nice to fix (though it might not be easy) is that the paths to the ROM files are absolute, which breaks portability. For example, the paths come over like this: D:\Dropbox\LaunchBox\Games\MAME\example.zip Instead, if you can manage to make the path relative like this, portability would be maintained: Games\MAME\example.zip Basically, the path should be relative to the LaunchBox folder. LaunchBox automatically turns these paths into the proper absolute paths at runtime to send over to the emulator. That way, users that sync their collections with Dropbox can still have a functional setup even if the folder path is changed. Another thing that might be nice to fix (though it's much less important) is that all the paths come over as all lowercase. Certainly doesn't matter much in Windows but it bugs me a little. ;) Thank you @Antropus!
  23. Thank you for those updates, @Antropus. I'll play with it more tonight. :)
  24. Lol, you're such a joker Mr. Clive Barker. I just put out a new beta with updates for both the French and Spanish translations. Once we get the translations finalized I'll go ahead and put out an official 5.10 release.
  25. Oh, also I noticed that some of the links are in the wrong spot in various dialogs due to the translations. Let me know if you guys notice that anywhere and I'll fix it before the next release. :)
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