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Everything posted by Jason Carr
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Just noticed that you mentioned it's a clean install. Did you already reinstall just to see if it would fix the problem?
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Hi @DR9, unfortunately my best guess is that there's something corrupted either with the .NET framework on your system or Windows itself. I found this thread which doesn't have a solution but suggests that it's a corrupted DLL in Windows: http://answers.microsoft.com/en-us/windows/forum/windows_7-winapps/appcrash-ntdlldll-exception-code-c0000005-visual/990565e5-a719-4165-b87a-63dd00ab8756?auth=1 I'm not 100% that that's the problem but that's what my initial searches landed on. Unfortunately I haven't had that error reported to me from anybody else so it does seem like it is specific to your system, though there's always a first for everything, so I can't say for certain. I would start by trying to reinstall the .NET framework 4.5 and then perhaps trying to repair Windows if that doesn't fix anything.
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Just so everyone knows who @Antropus is... http://www.imdb.com/name/nm1231969/?ref_=fn_al_nm_1 We're dealing with royalty here, people. ;)
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Awesome, yeah, the intermediate list view does sound like a great idea. All sounds great. I'll let you keep working on it all; hopefully for 6.0 we can distribute it with LaunchBox and use it instead of the current MAME import stuff. I'll talk to Brad too about doing a video on it. :)
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Awesome, Kris. That sounds great. I think we can probably keep the conversation public here, actually. I'll jump straight to what I'd call the ideal scenario; I'd love to see it all happen in an idiot-proof wizard with explanations for every option and handholding for the whole thing. Obviously that's a long ways off; I think we should integrate it mostly as-is before we go down that path. The community is fairly desperate for a good solution for this; I'm not sure how many people have found your app already, but we need to do a new LaunchBox Tutorial video for MAME as soon as we can. I'll wait for your call on all this stuff, but I'm thinking we should use what you have already for that video. Then we can work on idiot-proofing it all later. Ultimately we need to remove the confusion and start publicizing this as the best solution.
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Hi @Antropus, I was finally getting around to fixing some of the MAME metadata issues on import, but I had it on my list to check your app out first. I must say, you've really nailed it. You did what I wanted to do but didn't have the time or the MAME metadata expertise to get it done. If you would, I'd like to talk about the possibilities going forward of providing a better way to integrate this into LaunchBox. I don't want to take development or credit from you; I'd prefer if you continued to develop this yourself. I just want to make it the primary way to import MAME games into LaunchBox, possibly distribute it with LaunchBox, etc. Let's have a conversation when you're available. Maybe hit me up at my jason@unbrokensoftware.com email? :)
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Thanks @scree. I think we'll go ahead and proceed with the 5.9 release and send it out to the masses to see if anyone else is experiencing it. I just put out 5.9-beta-16, which updates the French translations thanks to @Wattoo and updates ScummVM to the latest version, as well as the ScummVM games list. Unless we hit any glaring bugs, I'm planning on putting out the 5.9 official tomorrow.
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Hi Paul, indeed there are. It's not the immediate priority but I plan to enhance Big Box visuals soon, and hopefully add some sort of a theming engine.
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Alright, new beta is out. I'm going to call this the release candidate, so let me know if anyone runs into any bugs. The only thing I added for this beta is the ability to click on the VLC videos to start or pause them. Beyond that, I've fixed a bunch of bugs and closed a bunch of tickets on Bitbucket. I've fixed the missing DirectX library issue by requiring it in the setup for the updater as well. @scree, that bug is the only one I haven't been able to reproduce or get fixed. Any more information on how you got that or how often it occurs, etc. would be greatly appreciated. Thanks all!
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Additional apps - Run after not waiting until game exits
Jason Carr replied to BuckoA51's topic in Troubleshooting
Just saw this and confirming that it is correct. Unfortunately with Steam we have no way to know when a game exits. -
Thank you @cafcmike. So long as these issues end up in Bitbucket (using Report Issue above), I'll definitely get to them. @DOS76 is right, they're not super high priority but they definitely do need resolved. I've been knocking out a lot of tickets lately so it probably won't be too long. :)
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I know this is from a LONG time ago but I'm going through my massive backlog of bugs to fix and this one came up. I do believe this was fixed in a previous beta; let me know if you're still seeing this issue. Thanks! :)
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FYI, updated the LGD search for the next beta to search all platforms if no results were found. :)
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DonkeyKongsVet said I am getting an unexpected error encountered box, won't load the interface after getting latest beta, this time I am on the 64 bit Windows 10 system (the 32 bit system is on a leave of absence) Hmm, I'm guessing maybe it could be the new XInput. Maybe it's DirectX? Try downloading and running this: https://www.microsoft.com/en-us/download/details.aspx?id=8109
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Hey all, sorry it's been so long. We rushed out the 5.8 release due to the downtime issues with TheGamesDB. We're about ready to release version 5.9 later this week so now's the time to update the translations. :) The following resource files have changed since 5.7: Strings.resx AboutForm.resx AddEditForm.resx AddEditPlatformForm.resx AlreadyRunningForm.resx BulkEditWizardForm.resx CleanUpImagesForm.resx ConfigureEmuMoviesForm.resx ConnectForm.resx DosBoxConfigForm.resx DownloadImagesForm.resx DownloadMetadataWizardForm.resx EmulatorForm.resx ExportGamesWizardForm.resx ImportGamesFromFilesWizardForm.resx ImportGamesFromSteamWizardForm.resx ImportGamesWizardForm.resx InstallDosGameWizardForm.resx LicenseRegistrationForm.resx MainForm.resx ManageEmulatorsForm.resx ManagePlatformsForm.resx OptionsForm.resx SavedFilterForm.resx SplashForm.resx SyncForm.resx UpdaterForm.resx Thank you all! :)
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Hi @jking3, it's still on the radar; I expect to get to it within the next couple of months.
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@scree I haven't had any luck figuring out that bug. Anyone else noticing any errors with the VLC playback engine?
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New beta is out guys. The big thing for this beta is XInput support. Microsoft seems to have screwed the pooch with DirectInput and Xbox One controllers; not only was LaunchBox crashing in certain situations with Xbox One controllers connected, but so was AutoHotkey as well, in the exact same ways. Pretty crazy. For now, the AutoHotkey close, focus, and volume features will only work with the first connected controller. I hope this won't be too much of an issue for people; unfortunately Microsoft broke AutoHotkey's multiple controller support with the DirectInput glitches. At least AutoHotkey should work properly now for users with Xbox One controller(s) or multiple controllers attached. If anyone has a Steam Link, please do test to make sure that everything is working properly for controllers over the Steam Link. Quite a few other bugs were fixed that were causing occasional crashes/error messages as well. I didn't note everything in the change log, but it's worth a review.
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CADScott said My email is actually on online one, so my client and provider are actually kind of the same. I will have a good look at the settings in the online portal and try to turn off span for anything to do with LaunchBox, but hopefully Jason can reset the error at your end. Apologies, @CADScott. I looked into how to reset it and got nowhere. So I'm moving on for now. Pretty odd, that's for sure; sorry for the trouble, wish I had a good solution for it.
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scree, I'm going to look into that error, thanks. It's an odd one but I'll see what I can do.
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Yeah, decompressing large disc-based ROMs isn't recommended for performance reasons. It takes a pretty killer CPU to be able to do that quickly. We're relying on 7-zip to do the decompression of course, so there's nothing we can do to improve the performance (I'm sure 7-zip already does a pretty killer job doing things as quick as possible). In the future it makes sense to add in a caching system so that frequently or last-played games aren't decompressed every time, but that's a ways down the road. @CADScott, I'm wondering if maybe your email provider (noticed you have a fairly unique sent.com email address) might have all the sudden just decided emails from us are spam. Actually, ha, I just checked my email logs: So apparently somehow one of our messages got reported as spam from your email, and our email system says "okay, no more email for you!" when that happens. Lololol. Not sure how to reset that. I'll look into it.
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Adding the platform back actually won't help anything. The games have all had their platform removed. So the games will need to be deleted; they should still show up under All.
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Thanks guys for all the great feedback. I've created a separate ticketing system here for the LaunchBox Games Database: https://bitbucket.org/jasondavidcarr/gamesdb.launchbox-app.com/issues/new Going forward, we'll use this for all bug reports, feature requests, suggestions, etc. I'll need to link to it on the site. Per ESRB vs. PEGI, I plan to add a new field for PEGI at some point soon. Then when you add or change a game, you'll be able to specify one or both. K+A did indeed get renamed to Everyone so we should use Everyone for that rating, as you guys have already concluded. Note that ESRB has a "Not Rated" option, so if you know for a fact that a game was never rated for ESRB (or PEGI once we add it), you can specify that. Otherwise, blank means that the data is missing. @CriticalCid, I just gave you moderator permissions. One more thing I wanted to mention, we will indeed be adding profile pages with badges, etc. I'm already tracking users' changes and moderations so once that stuff is in place you'll definitely get credited for your work and obviously you'll all have an advantage since you're getting started early. Obviously this isn't the biggest priority right now, but the LaunchBox Games Database is going to be much, much bigger than just a games database. I'm going to stop at nothing; we're going to add social feeds, friends, and much more. Long term I'm hoping it can become an incredible social portal for gamers.