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damageinc86

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Posts posted by damageinc86

  1. 7 hours ago, vgbox said:

    @damageinc86

    Can RL give smooth transition between pause menu exit game and a "Game Over" screen 

     

    Yeah, i'm pretty sure there is a fade back to the game from the pause menu.  There is also a fade back from regular gameplay to frontend.  That one is part of the overall fade-in and fade-out settings.  If you want it to say game over on-screen, they have a default image, or you can just put any game over image into a folder and it will use that (per-system too iirc).  I just use black, because I got tired of seeing "game over" when I know it's game over lol.

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  2. I still have to use it for the following features:

    1. Fades.  I just keep using my RL fades because I still have to use RL for all the other features.

    2. Bezels.  This is a big one for me, since I use mednafen for a bunch of systems, and RL will put a bezel on top of that.  

    3. Pause menu.  LB's pause menu isn't enough yet.  Especially with the save and load state menu. RL will send the save and load keystrokes to 9 slots, and shows you a screenshot snap from when you saved it.

    4. Keymapping.  The other big one.  Especially for my PC games and MS-DOS platform.  Super easy to set up, just had to point RL to my joy2key.exe file, and then from within RL it allowed me to map all the keys and save the profiles per-game, so when that game is launched it just loads that profile right into joy2key on startup (usually during the fade) and it's ready to go.  Absolutely LOVE this feature.  

    RL features have been brought up a lot over the years.  It's usually for these main features,...but there's a lot of other stuff under the hood of the program as well.  It's been said that it is near impossible to reliably implement fades and bezels through LB,...but RL has been working for me almost every time for almost 7 years now.  So I feel like it could really be done,...but it's just very complicated. I know there's a lot of AHK stuff in the modules, and a lot of window handling and stuff that i can just barely wrap my head around. Best case scenario would be if the team at RL reached some sort of agreement to share their approach/code with Jason, so that launchbox could really be the ultimate polished front end.  The features are really some amazing icing on the emulation cake for a super clean interface from startup to shutdown.  

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  3. 3 hours ago, MapleLeaf said:

    Which update method did you use? 
    Tools > Change ROMs Folder Path for Selected Games?
    Or did you re-import? 

    I didn't re-import my entire arcade, I wouldn't do that unless I absolutely had to.  So I would assume that back in April I used the UI method.  I have been mining crypto on my gaming PC since then, so I actually forgot about this lol.  I'm sure i'll never even notice those 7 games that launchbox didn't find.  But it would have been nice if it just told me what those games were as it happened.

  4. 6 hours ago, jtravapd said:

    I didnt need help, I was just wording the original posters question better so people could understand better what he was asking for.  While yes some people may want some weird button setup thats not what the original poster was asking for.  He was asking for a normal xbox 360 controller setup.  This will come in handy if for instance you didn't know what button 1 and button 2 are on the xbox controller?  the xbox controller has only letters.  So i totally understand what the original poster was asking for.  It takes alot of guess work to figure out do i make button x = 1 , y = 2, a= 3, b = 4 or whatever .  This is where someone uploading their setup would help a whole lot.  thats why i uploaded my tank stick file, because its better then the stock one that comes with mame.  And its much easier to just drag and drop my tank stick file then try and set up a trackball, two players, and two pinball setups.

    agreed.

  5. 10 hours ago, thimolor said:

    I kind of liked it also, but still decided to remove the roundness. It highlighted the selected game well and the motion was nice, but it did not seem to fit in the overall look of the theme.

    I like the slight splash of color to help highlight the box though.  That might be nice to have in the other views.

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  6. 3 hours ago, C-Beats said:

    @bbweiners @damageinc86 What view are using in BannerBox that you are seeing the issue with the clear logos?

    I'm not sure what it is called.  But it's whatever the standard bannerbox view that shows banners for everything.  I know it's not wall, or text list though.  It would be nice if bigbox showed some text when you switched views using the TAB key like "horizontalblabla", or "wallviewblabla" so you knew which view you were in right when you switched to it.

  7. 3 hours ago, bbweiners said:

    This would be what happens to me too. Do you know if BannerBox uses custom wheel images?

    Yeah Bannerbox doesn't pull any images from your "base install" so to speak.  My custom image folder for the banners that bannerbox uses is like 6 gigs or something crazy like that lol.

  8. I'm not sure if it was this beta that did it or not, but my bannerbox games view doesn't show banners anymore in bigbox.  It shows oversized clear logos instead.  I'm guessing it had something to do with it though, since this has been my first time starting launchbox in about a month, and i did all the updates that popped up.

  9. 11 hours ago, jtravapd said:

    This is a old post but , I know exactly what your talking  about, and there are people here who should but are just making life tough for you for whatever reason or not.  If they don't know I will explain it better for them so you don't have to.  What he is asking for , is does anyone have a copy of their controller setup for mame for different controllers?  What does that mean? The file that is created after you manually go into settings and setup every button for every controller.  He knows how to go in and change the buttons , what hes asking is does anyone have a file he can just place into his ctrlr folder in mame so he doesnt have to sit through and figure out what button1 on the xbox controller is ?  Should he set button one to X?  what number should he set the right trigger to?  He knows he can go in and figure it out trial by error, but is asking if someone could be helpful and if they have a xbox controller, can they just upload your settings file, so he can download it and just drop it into his folder because the files he already has isn't working.  Anyone who has created a setting for a xbox controller , go to your mame directory , open the ctrlr folder and you will see a list of controllers that come automatically.  If you created a setup file please just attatch it to your post so he can try and use it. 

     

    Buddy Dacote, sorry for your trouble, also don't this forum is usually very helpful.  Some people just prefer to pretend like your the problem instead of answering your question.  I personally use a tank stick, I dont have a xbox controller but i think i explained it enough to where anyone here who is using a xbox controller should have no problem uploading their controller file for you.  I did attach a tank stick controller file for anyone who has a tank stick and wants their setup file so they dont have to set it up themselves.  Mame comes with one, but X-arcade has their own they say to use over the one that comes with mame, so that one im attaching here for whoever uses a tank stick with their mame setup.  Hopefully someone who has a xbox controller can upload their file as well.  its only a 6kb file.  Have you tried opening up the custom files you downloaded , and just copying and pasting their settings into a new file?  Maybe there is something in their file that is wrong so its not working. 

    X-Arcade.cfg 6.09 kB · 0 downloads

    I understood it, and it makes sense.  I would only suggest making your own general controls version yourself, because maybe you don't want your buttons like I have set them up?

  10. This is one of two reasons I still launch through RocketLauncher.  All you have to do there, is select the game from their list, go to the keymapping tab, and create a new profile.  RL then launches joytokey for you to map the controls, save it.  Then anytime that game is launched, RL will automatically launch joy2key with that profile.  No scripts or anything to mess with, all GUI.  For dummies like me lol.

  11. On 2/15/2021 at 11:52 PM, G22 said:

    I have a similar question. I would like to remove all the games that have 

    • More than 2 players
    • More than 6 buttons (excluding start and coin)
    • Every controls that aren't 4 way or 8 way

    Romlister - https://www.waste.org/~winkles/ROMLister/

    Lightspeed - https://forums.launchbox-app.com/topic/30530-lightspeed-ultra-fast-mame-importer-tool/

    Both are outdated. Isn't there's a manual way of filtering the games with Notepad+ or something?

    Thanks for helping!

    Check out this plug-in for launchbox:  https://forums.launchbox-app.com/files/file/2826-create-playlists-from-mame-category-ini-files/

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