Jump to content
LaunchBox Community Forums

Chris Kant

Members
  • Content Count

    325
  • Joined

  • Last visited

Posts posted by Chris Kant


  1. 48 minutes ago, korallenkaiser said:

    I just downloaded the package and copied over a fresh installation of launch box. It looks like the images of the games were not detected. I did an installation to drive E:, do you have stome hardcoded drive mappings? Or do I have to start an import process?

    you have to set up the path for the roms in launchbox and probably the path of the images to get all images in Launchbox available.

    • Like 1

  2. 12 hours ago, Mcfly 2019 said:

    Oh - I'm now at 403,551 games on 238 systems and around... 300 or so playlists. I know ;)

    how is the speed of launchbox? I am struggling with only 25 thousand games and probably 100 Systems. also thinking how do I want to manage the Arcade Section. I am unsure if I want to have one big arcade system or divided it by every arcade machine - at least for the Sega, namco etc arcade systems. on the other hand I am fearing the amount of work for the split and getting all the images and videos for the systems.


  3. 1 hour ago, Jason Carr said:

    What do you mean by "flags per game"? I don't think we're likely to add a "no update" option because of the confusion that it's likely to cause. The logic for figuring out whether the screen needs to refresh on a minor update would be immensely complicated, considering all the fields that could change and the many different filter and arrange by options. Unfortunately we're gonna have to live with that for now.

    the flags like game completed, hide game, portable etc. everything we can use a badge now.

    and the rest: can understand that but media organisation Is currently not the prime feature of Launchbox :(


  4. @Jason Carr

    is it possible to set the flags per game in the right sided detail window. at least those flags that also got badges? every time going into the game detail screen, setting the flag and press ok and wait for several seconds is bothering me.

    another question is, can we get something like "no calculation" as an option compared to excel automation? so if I change something in the game detail screen and press ok, that launchbox will not update the current view until "press f5"? this makes handling way faster. I also don't know why everything needs to refresh after pressing ok in game screen details. I did not change name of the game, any sorting related things nor media files but screen needs a refresh. and every time it takes seconds.


  5. On 2/11/2020 at 1:25 AM, Whisper1982 said:

    Hi! first of all, i would like to apologies for my english...i usualy talk in french.

    I have retroarch to emulate Nintendo 64 with Mupen64plus_next_libretro core, that working very well. But the Nintendo 64DD roms doesn't load? Someone could help me with that? Thanks

     

     

    until today the Puppen Core was not able to run 64DD games. with Mupen64 next 2.0 it is now possible.


  6. if new theme is meaning default, than yes

     

    932156956_Bildschirmfoto2020-02-02um12_45_02.thumb.png.cf6bfacc451d6bb84a461094eac2f7d0.pngand badges are also activated

    112551363_Bildschirmfoto2020-02-02um12_45_20.thumb.png.7ef281f32a1c6826b9eb70edfc0d1014.png

    you can see next on the upper right side an fav star showing - but mostly under micro machines.216405301_Bildschirmfoto2020-02-02um12_47_04.thumb.png.101be29ef26fc22ea48fcd54356f4145.png

     

    btw: I don't like the theme with resizing boxes. it takes ages for reloading everything. and when you working on the database entry per game, and press ok - then you can wait again seconds before everything is ready for setting up the next game. and I doubt having everything on two separate SSDs is the reason for this. I assume it is because having "too many games and too many playlists" 😞 I guess bringing a real database like sql instead having everything in xml files will boost the system up, or looking for using the RAM better (I have 32gb ram) 


  7. On 1/31/2020 at 11:33 PM, Jason Carr said:

    Beta 2 is out now with the following:

    • Fixed: Badges were not showing up with dynamic box sizing disabled
    • Fixed: An error in the Simplified Chinese translation was causing crashes related to the updated View menu
    • Fixed: The Multiple Discs badge wasn't showing up properly for games with only two discs

    badges still have the same issue. dynamic box sizing on and off - different views (Box, 3D Box, Screenshot etc). with Clear Logo the Badges are completely hidden. I tried it on the uncommon System NES 😉


  8. 8 minutes ago, C-Beats said:

    Sorry coming late into the party. How are we determining the video didn't download? Is it now showing up in Launchbox or Big Box? Is it not in the Launchbox\Videos\Windows\ directory? Mine is working so I want to get as much information as possible so we can try to get this working for everyone.

    at least I have no video in the games detail screen in Launchbox AND under missing video filter the game is showing up


  9. 3 hours ago, WallyWonka said:

    I would upload these to the database, but there is no option to mass upload images? I would have to upload them one at a time? lol. I dont have that kind of OCD. TBH I wish I had access to the launchbox database and manually add/remove things. It's getting to be a bit of a mess with duplicate or wrong images. Even some of the info metadata is wrong on most of these titles. It could be worse I suppose. Sorry I didnt have this collection in launchbox naming standards. But others will have different names for them in their own collections anyway. At least the no-intro naming scheme is standard as you can get.

    @Jason Carr maybe we can push to him some love to work on GamesDB functionalities

×
×
  • Create New...