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SpaceMidget75

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Everything posted by SpaceMidget75

  1. I love these videos but am I right in thinking there's no Sinclair ZX Spectrum? Not your fault of course, but I'm amazed it hasn't appeared yet. 😄 It wasn't big in the States, but it was literally the biggest selling computer in the UK. I would make it myself but don't have the software or the skills. 😔
  2. Really sorry @C-Beats but I don't think this is working? I've deleted the whole platform folder, both cache folders and rebuilt. I still get the old images. Just to be sure I've installed 12.15 into a clean location, imported ROMs for Saturn (creating a new Platform) and got this logo. This isn't Dans.
  3. Thanks @C-Beats that's a good explanation. As far as updating my existing platforms to the new logos though, what can I do? If I delete them (from here for example: C:\Games\_LaunchBox\Images\Platforms\Nintendo 64\Clear Logo), does it update the next time I install? That's really my main question...how do I get them for an existing install of LB? 🙂
  4. Hi, Just seen that as part of the new update it includes new platform clear logos. How do you get them onto your installed system when it does an upgrade, I've looked at the timestamps for the ones I have and they're dated 2020 so it hasn't upgraded them. (If you have to download them manually from the website and copy them to the application platform folders, it's not really part of the application update is it?)
  5. I've just raised a bug with the details here: https://bitbucket.org/jasondavidcarr/launchbox/issues/6847/managing-retroarch-always-loads-default But could anyone else on the latest Beta confirm they see the same thing? Go to manage emulators, edit RetroArch and look at the settings? Do you get the popup saying it's loaded the defaults and have the associated platforms gone back to the default list and default cores? It also shows all cores as "missing" in status. Just interested to see if I have a problem specifically. I've removed the whole emulator and re-added it and it still does the same thing.
  6. This is great. Interestingly, there's need for this with a lot of systems, and with you and eXoDOS doing something similar for two systems, I wonder if there should be some sort of standardisation so that another contributor could take on say, the Spectrum, and menus, keybinds, folder structures would all be similar.
  7. At the very least make sure you delete the disc index file from this folder when testing, otherwise it will remember the disc from last time and confusing any testing you're doing. Either way, I'm afraid to say I think RA is working for me by the looks of it.
  8. Not the extension just the filename. So I had some files in my RA saves folder called "Parasite Eve (USA) (Disc 1).mcd" probably from me testing and loading discs directly. If I load from the m3u I get a fill called "Parasite Eve (USA)_1.mcd" instead. To be honest, I'm not an expert at this side of things, I just knew to do a clean test as described above it was best to delete the files in this folder related to the game.
  9. So, I think RA is working I just wasn't testing it properly. Here's what I did: Removed Parasite Eve (USA).ldci from the saves folder so it started clean with no remembered disc index. Edited the m3u file to have disc 2 in the top slot (just for test purposes as I don't have any disc 2 saves at the moment). Started a new game. It obviously asks to insert disc 1. Hit J, D, J (No RA Menu) Game started to load from Disc 1. It goes without saying that if you do have some actual saves, make sure you rename them to the m3u name, if they were previously named after one of the discs.
  10. Well keep us posted. (I'll try and take a look on the weekend) I can confirm I'm now seeing the same weirdness. Quickmenu works I think: switching disc index and hitting the close tray menu item, but key shortcuts aren't. I get the messages saying Ejected, Disc X Changed, Closed, but it's always the same disc.
  11. Yep. I've just checked and it seems to be an RA problem. I'll see if I can play around with it but wont be for a couple of days at the moment. Might be worth asking in the RA forums. Basically if you can get it working in RA with just hotkeys then we can modify the AHK script to match.
  12. Have you created an m3u file with the disc filenames in and the set that as the launch rom?
  13. Hey @cemfundog I'm having the same issue as @soqueroeu above. I don't know if either of you have solved it? This doesn't appear to work: Binding Platform.ClearLogoImagePath Clear Logos show up under Platforms in Settings.
  14. I don't have time to check this out at the moment as I'm super busy with work, but this sounds like Mednafen isn't implementing the cycle feature of the RA API correctly. Have you confirmed that cycle takes you back to the first disc on a non-Mednafen core? I believe that is the expected behaviour.
  15. Using it for years, and never new that! Had quite a lot of systems set up on an old install and never noticed any missing. Must have just been lucky I guess. Cheers.
  16. In the past I've imported ROMs, specified a platform from the list and after it's finished, when I look at the platforms properties it will have an image and a clear logo. The last two system's I've imported... PSX and Amiga, haven't done it. Am I missing something? I never used to have to manually download these images for systems.
  17. Hey. It appears to be working. Apologies, I hadn't re-tested when beta2 arrived as I'd move to a manual m3u. Thanks.
  18. To be honest, I gathered it only created a temp m3u file. This is fine with me. The problem is, it's not working for me or @fromlostdays either way. I've done all the steps I described which seem to essentially the same as fromlostdays but it's simply not loading the game into RA with an m3u, temp or otherwise. I'm not sure what else can be done. It's imported correctly into LB, with multiple additional apps and m3u ticked on the core. I'm not massively concerned as I don't have a lot of multi-disc games (my games are currated) but it does point to the fact that LB's features are becoming so broad now (a good thing!) that a wiki of some sort is looking necessary.
  19. I've just checked this and the above script worked perfectly, should anyone else need it. Of course if you need to select a specific disc, and not just the next one, we're out of luck. Thanks for the help and the feature!
  20. So I've mapped "j" to OPEN/CLOSE TRAY and "d" to CYCLE DISCS. The current way of swapping discs in RA is to OPEN TRAY, CYCLE, CLOSE TRAY. So would that be: Send {j down} Sleep 50 Send {j up} Sleep 50 Send {d down} Sleep 50 Send {d down} Sleep 50 Send {j down} Sleep 50 Send {j up}
  21. I see. So it sounds like you can add items to the menu and associated a AHK with them? I fired off the Pause menu on a PSX game that was loaded using an M3U and didn't see anything in the default menu options.
  22. As per the title really. Would like to swap discs from the menu for PSX games in Retro Arch. Note: The latest versions of RA have changed the disc eject UI.
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